MantisBT

VCMI - Change Log

VCMI - 1.next (Not Yet Released) View Issues ]
================================
- 0002018: [GUI - Hero screen / Exchange window] Gelu has two icons to promote wood elves to Snipers (Povelitel) - resolved.
- 0002755: [Mechanics - Objects] Visiting a Shipwreck gives you an incorrect text message. (Godric) - resolved.
- 0003209: [Mechanics - Adventure Map] vcmi uses hardcoded values for adventure map speed for units. (Ivan) - resolved.
- 0003226: [Random Map Generator] Dolmen of Knowledge template is doubled in snow areas (Warmonger) - resolved.
- 0003230: [Launcher] format strings missing (Nullkiller) - resolved.
- 0001848: [Campaigns] Crash after moving to next mission in scenario (Nullkiller) - resolved.
- 0000651: [GUI - Battles] Mouse icon (sword/arrow) stays in unit's info window during battle (SXX) - resolved.
- 0002822: [Launcher] VCMI essential files will not update (Povelitel) - resolved.
- 0003145: [AI - Adventure Map] We whould ship a good (functional) Adventure Map AI (Nullkiller) - resolved.
- 0002810: [Sound, music, videos] Beholder/Evil eye lacking laser-like shoot (Ivan) - resolved.
- 0001978: [Sound, music, videos] Music should not restart or pause if player changed to other town of same type (Ivan) - resolved.
- 0002484: [GUI - Battles] Beholders and Evil Eyes shoot arrows not eye-beams. (Ivan) - resolved.
- 0002764: [GUI - Battles] Arrow Towers' icons are missing during siege battles. (Ivan) - resolved.
- 0002742: [Random Map Generator] RMG issues - doesn't create the map. - resolved.
- 0001205: [Random Map Generator] Cann't choose the allies for random map. (Povelitel) - resolved.
- 0001858: [Other] Long compilation time on GCC (Povelitel) - resolved.
- 0002767: [Mods] Double clicking on abilities Commanders learn through leveling up, crashes VCMI (Nullkiller) - resolved.
- 0003153: [Random Map Generator] Random maps generator starts to create empty maps with some mods with new decorative objects. (Nordsoft) - resolved.
- 0003175: [Launcher] Does not save or use resolution set in launcher. - resolved.
- 0002003: [GUI - PreGame] Resolution always defaults to 800x600 (Tow) - resolved.
- 0002968: [GUI - PreGame] Cannot choose any map templates (Povelitel) - resolved.
- 0003176: [Mods] Android 11 load mods more slow than Android 10 (Nullkiller) - resolved.
- 0003155: [Mods] Crashes when entering a battle (problem with Hota addon?) - resolved.
- 0002262: [AI - Adventure Map] AI stuck behind cleared bank (Warmonger) - resolved.
- 0003227: [Mods] Hero rescued from small HoTA prison is misplaced (Warmonger) - resolved.
- 0003229: [Mods] Hero Orrin can be found in multiple prisons (Warmonger) - resolved.
- 0003217: [Launcher] Disable button doesn't change check icon (Warmonger) - resolved.
- 0002728: [Launcher] Text under buttons is invisible for 1024*600 resolution. (Warmonger) - resolved.
- 0002976: [Launcher] Launcher does not preserve window size (Warmonger) - resolved.
- 0002371: [Random Map Generator] Some objects are not guarded from side (Nordsoft) - resolved.
- 0003042: [Mechanics - Battles] orb of vulnerability does not affect opponent's creatures (Nordsoft) - resolved.
- 0003228: [Mechanics - Battles] Orb of Vulnerability doesn't work (Nordsoft) - resolved.
- 0003218: [Mechanics - Battles] Creature heroes' specialties don't work in newest daily builds (Nordsoft) - resolved.
- 0003219: [Mechanics - Battles] Heroes specialties with creatures don't work. (Nordsoft) - resolved.
- 0002818: [AI - Adventure Map] Crash on AI turn (AVS) - resolved.
- 0003130: [Mechanics - Battles] [WOG] Winning the battle with only the commander crashes the game (Nullkiller) - resolved.
- 0002897: [GUI - Battles] Summoned elementals + Armageddon crash (Nullkiller) - resolved.
- 0003089: [Campaigns] Crash when only summoned creatures are left alive (Nullkiller) - resolved.
- 0003213: [AI - Adventure Map] Game crash when AI moves (Nullkiller) - resolved.
- 0003208: [AI - Adventure Map] Ai hangs when it cannot recruit heroes over set limit - resolved.
- 0001838: [Random Map Generator] Crash on creating 2nd random map in same session (Warmonger) - resolved.
- 0000589: [Mechanics - Battles] Bugs related to the combination of Morale, Wait & Heal (Tow dragon) - resolved.
- 0003018: [AI - Adventure Map] Infinite loops during AI turn. - resolved.
- 0002954: [GUI - PreGame] Crash when restarting scenario (karliss) - resolved.
- 0002985: [Campaigns] Crash on campaign start - resolved.
- 0002144: [Mechanics - Objects] black market does not work - resolved.
- 0002197: [Campaigns] game crashes when I start a campaign - resolved.
- 0001801: [GUI - Battles] Crash during battle - resolved.
- 0001853: [AI - Adventure Map] Crash during AI turn - resolved.
- 0003057: [Mechanics - Battles] Race condition with BattleAI and SetStackEffect::applyBattle - resolved.
- 0003065: [AI - Battles] battle hangs if no shot left from ballista - resolved.
- 0003154: [AI - Battles] Potential race condition locking a weak pointer (Nullkiller) - resolved.
- 0002393: [AI - Adventure Map] Another unexpected crash during AI turn (SXX) - resolved.
- 0002579: [GUI - Battles] Freeze after battle when human players hero with tactics attacked on AI turn - resolved.
- 0002565: [Other] Crash on CClient::serialize when save netpack recieved - resolved.
- 0002994: [AI - Adventure Map] Game crashes on AI turn (Dydzio) - resolved.
- 0001261: [Campaigns] Campaign saves cannot be loaded (Tow) - resolved.
- 0002566: [AI - Adventure Map] Crash on AI turn during hero movement without backtrace - resolved.
- 0001066: [Mechanics - Adventure Map] Pressing arrow key to move hero until he/she meets an object to pick may lead to freeze (Tow) - resolved.
- 0003038: [AI - Adventure Map] core in FuzzyHelper::evaluateDanger (Nullkiller) - resolved.
- 0002943: [Mechanics - Battles] Land mines do not explode - resolved.
- 0002855: [Mechanics - Battles] Counterspells should dispel relevant spells - resolved.
- 0003031: [Other] hang on victory - resolved.
- 0002202: [Campaigns] A crash when trying to proceed to the next Campaign map (SXX) - resolved.
- 0002974: [Multiplayer] Hot seat custom map Crash (Povelitel) - resolved.
- 0002535: [GUI - Other] Client might stuck after battle if it's not recieve battle result window - resolved.
- 0001486: [AI - Battles] Catapult errors. Crash. In battle (siege). Hotseat. (SXX) - resolved.
- 0001722: [AI - Adventure Map] Very long AI turn (Tow) - resolved.
- 0003172: [Other] Crash when entering the battle - resolved.
- 0001793: [Campaigns] RoF (SXX) - resolved.
- 0003167: [Launcher] Crash when click single scenario in new game - resolved.
- 0001826: [AI - Adventure Map] AI endless loop (Tow) - resolved.
- 0003086: [GUI - Town screen] Town screen creatures crash (Nullkiller) - resolved.
- 0001907: [GUI - Other] View Hex grid button crashes game, and some buttons in battle setting don't work (Povelitel) - resolved.
- 0002111: [GUI - Other] Segfault when opening a hero screen (Povelitel) - resolved.
- 0001882: [Campaigns] Game crash after entering into the Town (Povelitel) - resolved.
- 0001818: [Mechanics - Adventure Map] Extreme slowdown on hero movement after revealing entire map (pathfinder?) (SXX) - resolved.
- 0001020: [Mechanics - Adventure Map] message crash (Povelitel) - resolved.
- 0001041: [Mechanics - Battles] Battle crash in Tale of Two Lands, Monere Hero and Astral Spirit Commander, fighting Magogs. (Tow) - resolved.
- 0001587: [AI - Battles] freeze during the battle (Tow) - resolved.
- 0003008: [AI - Adventure Map] block in the map Southern Cross (Nullkiller) - resolved.
- 0003158: [Mechanics - Other] Earth elemental speciality 5 hp instead of 5 damage (MikeLodz) - resolved.
- 0003142: [Other] Use of const std::shared_ptr (MikeLodz) - resolved.
- 0002636: [Mods] Hero gained a spell through Eagle eye called "Injury" - resolved.
- 0003141: [Mechanics - Other] Morale always remains as neutral morale (MikeLodz) - resolved.
- 0003077: [Other] Fresh version from git failed to build. (AVS) - resolved.
- 0003112: [Mechanics - Battles] GARGOYLE bonus doesn't work (AVS) - resolved.
- 0003117: [AI - Adventure Map] Game crashes during AI turn (Shalthrea) - resolved.
- 0002673: [Launcher] Uninstall mod wipes and removes all files from home directory (SXX) - resolved.
- 0003102: [GUI - PreGame] LobbyScreen UI is showing multiple Difficulty options in toggle group when Loading map. (toneyisnow) - resolved.
- 0003079: [Launcher] Sidebar objects icons are removable (Warmonger) - resolved.
- 0003078: [Launcher] Mods and Settings icons are movable (Warmonger) - resolved.
- 0003059: [Mechanics - Battles] AA's can cast Ressurect on stacks with no deaths. (AVS) - resolved.
- 0003002: [AI - Adventure Map] AI can't split stacks (Nullkiller) - resolved.
- 0003067: [AI - Adventure Map] AI doesn't know AI Value of prison, at least in some cases (Dydzio) - resolved.
- 0002561: [Mechanics - Adventure Map] Some buildings are treated as invalid, crash when right-clicking on its icon in event window (Dydzio) - resolved.
- 0003060: [AI - Adventure Map] core in CMap.cpp::getTile (Dydzio) - resolved.
- 0002013: [GUI - Battles] Combat log "scroll up" button looks like "scroll down" button while any creature is performing action (Dydzio) - resolved.
- 0003046: [Mechanics - Adventure Map] Neutral creatures shouldn't get growth weeks (Ewilhan) - resolved.
- 0003050: [Other] VCMI can't be muted (Ewilhan) - resolved.
- 0003053: [GUI - Battles] Lack of proper handling for AI attacking our players if we control multiple colors (Dydzio) - resolved.
- 0003051: [Mechanics - Other] Duplicate hero on map initialization possible to achieve in some cases (Dydzio) - resolved.
- 0002814: [Mechanics - Battles] Ammo Cart doesn't work during battles in creature banks. (Dydzio) - resolved.
- 0002748: [GUI - Battles] Click on adventure map interpreted as battle command (Dydzio) - resolved.
- 0003036: [AI - Adventure Map] Some unexpected crap happens in AI behavior - expecting army exchange then exploration (Nullkiller) - resolved.
- 0003043: [Mechanics - Objects] School of Magic can still be used for free if player has <1000 gold (Dydzio) - resolved.
- 0003026: [Other] New Release? (josch) - resolved.
- 0003041: [Mechanics - Adventure Map] AI infinite loop due to town portal (Nullkiller) - resolved.
- 0002995: [AI - Adventure Map] AI freezes - infinite loop (Dydzio) - resolved.
- 0003028: [AI - Adventure Map] Optimize CGameInfoCallback::getPlayerTeam (Nullkiller) - resolved.
- 0003019: [GUI - Town screen] Memory leak in GUI (Dydzio) - resolved.
- 0003017: [GUI - Adventure Map] Warlock and Overlord have incorrect defs (AVS) - resolved.
- 0002536: [Mechanics - Adventure Map] Crash within Pathfinder on AI turn (SXX) - resolved.
- 0000886: [Mechanics - Battles] Crash after cloned creatures move (AVS) - resolved.
- 0001983: [GUI - PreGame] Heroes 3 Map Crash (Warmonger) - resolved.
- 0003020: [Mechanics - Objects] CGLighthouse::initObj using netpacks before game starts (SXX) - resolved.
- 0003011: [GUI - Town screen] Mod's path instead of a name in growth-booster skill (Godric) - resolved.
- 0003009: [GUI - Town screen] Building highlights names don't update after clicking on any building. (Dydzio) - resolved.
- 0002997: [Mechanics - Adventure Map] Crash when move from teleport (Dydzio) - resolved.
- 0002652: [Campaigns] Missing feature: Yog CAN learn spells in Birth of a Barbarian campaign. (a.yupinov) - resolved.
- 0002993: [AI - Adventure Map] AI tries to visit blocked Border Gate during exploration (Warmonger) - resolved.
- 0001744: [Campaigns] Campaign maps receive starting bonuses of single scenarios (a.yupinov) - resolved.
- 0002991: [AI - Adventure Map] AI does nothing at Trading Post, leding to a loop (Warmonger) - resolved.
- 0002982: [AI - Adventure Map] bug when take a resource on an adjacent tile during wander (Nullkiller) - resolved.
- 0002969: [Mods] Towns are initialized before articact handler can patch creature handler with war machine ID (AVS) - resolved.
- 0002964: [Map Editor] Autumn Rampart mod crashes map editor. (AVS) - resolved.
- 0002870: [Map Editor] Map Editor Incapatibility (AVS) - resolved.
- 0002189: [Other] please consider adding /usr/share/games/vcmi as a data lookup path (SXX) - resolved.
- 0002937: [Mechanics - Town structures] Crash on market resource exchange (AVS) - resolved.
- 0002102: [GUI - PreGame] Wrong multiplayer selection permissions (SXX) - resolved.
- 0001212: [GUI - PreGame] VCMI freezes at pressing "Join" button. (SXX) - resolved.
- 0002100: [GUI - PreGame] Multiplayer load screen is missing (SXX) - resolved.
- 0002699: [GUI - PreGame] Missing feature - Popup window when loading a multiplayer game (SXX) - resolved.
- 0001773: [GUI - PreGame] Load Multiplayer game: no connection window; the game loads like a single-player game and then is stuck on another player's turn (SXX) - resolved.
- 0002919: [Mechanics - Other] Army lose creature bonuses like Archangels morale +1 after stacks are joined (hkoehler) - resolved.
- 0002214: [AI - Adventure Map] Warning messages in battle when no tavern exists (hkoehler) - resolved.
- 0002928: [GUI - Other] CAnimation crash on DEFs: SGTWMTA and SGTWMTB (AVS) - resolved.
- 0002918: [Mechanics - Battles] Serpent fly cause crash due to missing addInfo (hkoehler) - resolved.
- 0002914: [GUI - Battles] Upgraded Elementals crash the game (hkoehler) - resolved.
- 0002844: [Other] Compilation fails with boost 1.66.0 (SXX) - resolved.
- 0002866: [Campaigns] After battle crash when using defend for creatures (FeniksFire) - resolved.
- 0002913: [Mechanics - Battles] macOS: Many spells don't work in macOS builds (AVS) - resolved.
- 0002482: [Random Map Generator] Crash on second+ usage of RMG due to client memory corruption (AVS) - resolved.
- 0002888: [Mechanics - Battles] SPELL_AFTER_ATTACK spells don't have expert level on Magic Plains (AVS) - resolved.
- 0002884: [Mechanics - Battles] Mummies don't curse after their attack. (Dydzio) - resolved.
- 0002885: [Mechanics - Battles] Halflings don't have their positive luck (Dydzio) - resolved.
- 0002886: [Mechanics - Battles] Rust Dragons don't have a 2-hex breath attack (Dydzio) - resolved.
- 0002882: [Mechanics - Other] School-specific spell damage bonuses don't work properly for multi-school spells (AVS) - resolved.
- 0002854: [Mechanics - Battles] Bloodlust and precision spells do not increase damage at all (useless spell) (AVS) - resolved.
- 0002466: [Other] 'Something cast Bless' (AVS) - resolved.
- 0002864: [Mechanics - Battles] OPENING_BATTLE_SPELL doesn't work with Fire Shield (AVS) - resolved.
- 0002865: [Mechanics - Battles] Blinded creature can counter-attack. (AVS) - resolved.
- 0002873: [Other] Correct "this statement may fall through" warnings (AVS) - resolved.
- 0002800: [Mechanics - Battles] Hypnotized shooting unit freeze game after shooting (AVS) - resolved.
- 0002811: [GUI - Battles] [Feature request] More info in initiative bar. (AVS) - resolved.
- 0001630: [Sound, music, videos] some sound effects are missing (SXX) - resolved.
- 0000814: [Sound, music, videos] Except for resources, all removable map objects are missing the pickup sound (SXX) - resolved.
- 0002368: [Sound, music, videos] Missing feature - environment sounds (SXX) - resolved.
- 0001113: [Mechanics - Town structures] WoG feature request: Buy All Available Troops (FeniksFire) - resolved.
- 0002851: [Map Editor] No random hero (AVS) - resolved.
- 0002846: [Mechanics - Battles] Crystal Dragons don't have their Magic resistance ability (Dydzio) - resolved.
- 0002847: [Mechanics - Battles] Protect Magic is working incorrectly (AVS) - resolved.
- 0002687: [Campaigns] Crash after campaign video (2nd scenario) (SXX) - resolved.
- 0002845: [Map Editor] Created map crashes when trying to start playing it (AVS) - resolved.
- 0002833: [GUI - Adventure Map] Double, empty ability slot caused by Resistance skill (Warmonger) - resolved.
- 0002756: [Mechanics - Objects] Derelict Ship bug. (Godric) - resolved.
- 0002817: [GUI - Town screen] VCMI crashes when trying to display townscreen building animation via json. (AVS) - resolved.
- 0002607: [Mechanics - Adventure Map] Altar of Sacrifice only sacrifices creatures one kind at a time (Chocimier) - resolved.
- 0002179: [Other] update ubuntu ppa (SXX) - resolved.
- 0002780: [GUI - Other] Problem with proper displaying of black color. (AVS) - resolved.
- 0002788: [Mechanics - Town structures] Tower: The Elemental Colony does not give +1 Air / Storm Elements per week. (dreamer10) - resolved.
- 0002789: [Mechanics - Town structures] Tower: Golem Factory does not give +1 Stone / Iron Golems a week. (dreamer10) - resolved.
- 0002731: [Other] No Morale ability for creatures still shows any possible morale effects in the creature's info tab. (Godric) - resolved.
- 0002737: [GUI - Hero screen / Exchange window] Wrong text about Tavern morale modifier for creatures (Godric) - resolved.
- 0002740: [Mechanics - Battles] Special terrain patches lack description in Morale tab for creatures. (Godric) - resolved.
- 0002763: [Mechanics - Objects] Wagon - when picking up an artefact, shows a %s instead of the artefact's name. (Godric) - resolved.
- 0002709: [Mechanics - Adventure Map] crash when attempting to enter town with 0 movement (SXX) - resolved.
- 0002783: [Mechanics - Battles] Tactics skill bonus differs from HMM3 (hkoehler) - resolved.
- 0002781: [Mods] Granting bonuses to war machines (hkoehler) - resolved.
- 0002432: [Other] OSX install error (SXX) - resolved.
- 0002674: [Launcher] vcmilauncher gives dbus errors (SXX) - resolved.
- 0002704: [Launcher] Vcmilauncher doesn't start (SXX) - resolved.
- 0002602: [Launcher] Cannot Run VCMI after building on macOS (SXX) - resolved.
- 0001648: [Other] VCMI silently fails to start on OS X 10.6 (SXX) - resolved.
- 0002660: [Map Editor] Object removal brush with options (AVS) - resolved.
- 0002648: [Mechanics - Adventure Map] Crash when selecting creature to sacrifice in Altar of Sacrifice (Chocimier) - resolved.
- 0002730: [Other] The descriptions of some unit abilities are missing or incomplete, so are icons of those abilities. (AVS) - resolved.
- 0002759: [Mechanics - Battles] Faerie Dragons' spells' damage does not get properly reduced by the Golem magic damage reduction. (AVS) - resolved.
- 0002754: [GUI - Battles] Creature pathing bug on the naval battlefield. (Dydzio) - resolved.
- 0002749: [Mechanics - Other] Petrified archer getting attack (AVS) - resolved.
- 0002294: [Mechanics - Adventure Map] Summon boat shouldn't be castable for hero in boat (Chocimier) - resolved.
- 0000726: [Mechanics - Battles] Moat does no damage to creatures during siege (FeniksFire) - resolved.
- 0002569: [Mechanics - Objects] Water wheel: still grant incorrect amount of gold (Dydzio) - resolved.
- 0002584: [Mechanics - Battles] Resurrection - Archangels cannot resurrect other archangels corpse and 0 creatures stack resurrection possible (AVS) - resolved.
- 0002632: [Campaigns] Crash & strange message during gameplay (SXX) - resolved.
- 0001366: [Mechanics - Objects] Black market: it is possible to sell more resources than needed (Dydzio) - resolved.
- 0002706: [Mechanics - Battles] Spells: ranged creature under Hypnotize can target itself and this cause freeze (AVS) - resolved.
- 0002366: [Mechanics - Battles] Spells: targeted obstacle-creating spells must placeable on moat (FeniksFire) - resolved.
- 0002697: [AI - Adventure Map] Inconsistent goal priority evaluation (Warmonger) - resolved.
- 0002092: [Mechanics - Adventure Map] Cheats: vcminahar should give FREE_SHIP_BOARDING bonus (AVS) - resolved.
- 0000685: [GUI - Battles] Battle Log: Dread Knight referred to as "Creature" when casting (possibly valid for all casting creatures) (AVS) - resolved.
- 0002395: [GUI - Hero screen / Exchange window] Crash when moving combined artifact (AVS) - resolved.
- 0002623: [Mechanics - Battles] after battle crash (AVS) - resolved.
- 0002692: [Mechanics - Battles] Finishing battle with a spell causes crash after confirming post-battle summary screen (AVS) - resolved.
- 0002678: [Mechanics - Adventure Map] Using Town Portal causes game crash (AVS) - resolved.
- 0002686: [Mechanics - Town structures] Starting new game in 4d1fb67 (current develop head) causes absence of initial town in town bar (AVS) - resolved.
- 0002681: [Random Map Generator] RMG crash when used creatures with zero AIValue (Warmonger) - resolved.
- 0001293: [GUI - Adventure Map] T hotkey doesn't go back to the start of the list, after selecting the last town - resolved.
- 0001761: [GUI - Other] Wrong positioning of creature images in Kingdom Overview. (Chocimier) - resolved.
- 0002609: [Mods] Missing coma in repository.json on FTP server (Warmonger) - resolved.
- 0002476: [GUI - Adventure Map] Adventure map scrolling doesn't work when moving mouse too fast to screen border (Dydzio) - resolved.
- 0002667: [Map Editor] Object copying on drag when CTRL is pressed (AVS) - resolved.
- 0002666: [Map Editor] Remove all button for Event and Pandora's Box "rewards" (AVS) - resolved.
- 0002672: [Map Editor] Garrison: creature types disappear after setting count of one to 0 (AVS) - resolved.
- 0002658: [Map Editor] More information for bottom status bar: player, map dimensions, current level (AVS) - resolved.
- 0002661: [Map Editor] Use arrow keys to move view when no object selected (AVS) - resolved.
- 0002669: [Map Editor] If specified suggest map name as filename for new maps (AVS) - resolved.
- 0002659: [Map Editor] Town buildings: build all, demolish all, enable all, disable all (AVS) - resolved.
- 0002656: [Map Editor] Roads / River removal brush stuck (AVS) - resolved.
- 0001595: [Mechanics - Other] Crash at scenaio restart (Dydzio) - resolved.
- 0002416: [Mechanics - Other] Restarting map doesn't work (Dydzio) - resolved.
- 0002638: [Other] Often crashes after Restart Scenario option. (Dydzio) - resolved.
- 0002338: [Other] Crash during restaring game/Błąd podczas ponownego powtarzaja misji (Dydzio) - resolved.
- 0001921: [Mechanics - Battles] Mines + Wolf Rider/Wolf Raider - closed.
- 0003030: [GUI - Other] Freeze after ending first level of first campaign - closed.
- 0003082: [GUI - Other] Not opening full screen - closed.
- 0001917: [Other] Server crashing when creating new game - closed.
- 0002830: [Sound, music, videos] Music does not work - closed.
- 0002539: [AI - Adventure Map] Sometimes AI ignores empty city. He kills the hero and go away (Warmonger) - closed.
- 0002857: [Campaigns] In next scenario hero take only level and secondary skill + crash (Nullkiller) - closed.
- 0003200: [GUI - Other] Problems installing on android (Nullkiller) - closed.
- 0002559: [Mechanics - Adventure Map] you can not pass an artifact with a backpack in the backpack when the hero is on what that object (Povelitel) - closed.
- 0002616: [GUI - Other] when loading saves difficulty levels do not appear correctly (Povelitel) - closed.
- 0002827: [GUI - Other] incorrect mapping of mission difficulty level (Povelitel) - closed.
- 0002898: [AI - Adventure Map] AI don't build boat (Nullkiller) - closed.
- 0002912: [GUI - PreGame] looks like deserealization - can't loading saves (Povelitel) - closed.
- 0002942: [AI - Adventure Map] Crash happened on AI turn (Nullkiller) - closed.
- 0003170: [AI - Adventure Map] Sometimes AI don't buy a boat (Nullkiller) - closed.
- 0002562: [AI - Battles] AI attacking dwelling without taking guards into account and dying - closed.
- 0002582: [AI - Battles] Units are afraid to go over the ditch - closed.
- 0002927: [Mechanics - Battles] resurrection can work as "cure" (AVS) - closed.
- 0002938: [AI - Adventure Map] The assessment of the hazard in one of the AI is broke. Attacks a very weak army on a very strong army. - closed.
- 0002959: [Mechanics - Battles] Spell haste don't dissapear on unit after action SP rounds (green icon) (AVS) - closed.
- 0003163: [Mechanics - Battles] Expert dispel must remove all spells - closed.
- 0001754: [Campaigns] Custom campaign (Nordsoft) - closed.
- 0002496: [Random Map Generator] sometimes generated shifted security (Nordsoft) - closed.
 - 0002481: [Random Map Generator] Scrols 5 lvl have not guard (Jebus Cross) (Nordsoft) - closed.
- 0002497: [AI - Battles] tower in town always shoot on catapult - closed.
- 0002725: [Campaigns] Crash when i won mission - closed.
- 0002753: [Campaigns] The hero does not go into the next mission if he is sitting in the town (Nordsoft) - closed.
- 0002797: [AI - Adventure Map] Crash turn AI (Povelitel) - closed.
- 0002798: [AI - Adventure Map] Crash turn AI - closed.
- 0002839: [GUI - Town screen] Missing Building (Povelitel) - closed.
- 0002906: [Campaigns] user made campaign crash (Nordsoft) - closed.
- 0002958: [Campaigns] crash after R-click on scenario info (Nullkiller) - closed.
- 0003192: [AI - Adventure Map] Crash when AI tries to take a guarded resource (Nullkiller) - closed.
- 0003194: [AI - Battles] WOG: crash after attacking peasants (Nullkiller) - closed.
- 0003214: [AI - Battles] WOG 9.0.2 : lich casting a wave of death (Nullkiller) - closed.
- 0001811: [Mechanics - Battles] When the phoenix dies, and then resurrected the stack, he immediately strikes back. Though I have to stand still. (AVS) - closed.
- 0002030: [Mechanics - Town structures] Flashing shipyard in Castle (AVS) - closed.
- 0002037: [Campaigns] Crash RoE - Long Live Qeen - mission2 - Guardian Angel (SXX) - closed.
- 0002039: [Campaigns] Crash RoE - Dangeons and Devils - Steadwiks Fall (SXX) - closed.
- 0002050: [Campaigns] AB - Playing with fire - mission3 - Burning of Tatalia (SXX) - closed.
- 0002483: [GUI - Battles] When using options "spell book animation" in book between switch magic game have crash - closed.
- 0002495: [Mechanics - Town structures] tower on town can using "luck" (Dydzio) - closed.
- 0002500: [Campaigns] I can't play far in this campaigh, when i win, game have freeze (SXX) - closed.
- 0002502: [Mechanics - Adventure Map] bug creatures display in homes, it features more than they really are (Chocimier) - closed.
- 0002554: [AI - Adventure Map] Crash during turn AI (SXX) - closed.
- 0002556: [AI - Battles] when AI attack me in castle - game crash (SXX) - closed.
- 0002577: [Mechanics - Battles] moat deals damage when open gates (FeniksFire) - closed.
- 0002581: [Mechanics - Town structures] during the siege of the enemy troops inside the city receive half damage from the shooting towers (Dydzio) - closed.
- 0002592: [Mechanics - Town structures] inferno gates using this saves lead to an accident - closed.
- 0002594: [Mechanics - Battles] spell "sorrow" don't work correct (AVS) - closed.
- 0002598: [Mechanics - Town structures] stable in castle not give bonus (movepoints) in day visit (Warmonger) - closed.
- 0002604: [Mechanics - Objects] If the hero is a secondary skill, in a hut witches shows that he studied - closed.
- 0002612: [Mechanics - Battles] resurrect archangels work incorrect (AVS) - closed.
- 0002618: [Campaigns] After win in campaigns I start mission and game crash (SXX) - closed.
- 0002714: [Mechanics - Objects] Black market works as artifact merchants (Dydzio) - closed.
- 0002715: [Mechanics - Battles] The Master Genies can not conjure if they are under the spell antimagiс (AVS) - closed.
- 0002860: [Mechanics - Battles] Resurrection don't work after Antimagic (AVS) - closed.
- 0002861: [Mechanics - Battles] Summoned Elementals can be sacrificed (AVS) - closed.
- 0002932: [Mechanics - Town structures] Skeleton transformer don't get Bone Dragons in skelet (Dydzio) - closed.
- 0002433: [Mechanics - Battles] Crash when AI attacked me in castle (SXX) - closed.
- 0002514: [Mechanics - Town structures] now fort on map looks as town (SXX) - closed.
- 0002626: [Mechanics - Battles] deadly glance gorgon animation work 2 times (AVS) - closed.
- 0002901: [AI - Battles] AI don't use fireboll (AVS) - closed.
- 0002904: [Mechanics - Battles] dendroid ability work incorrect (AVS) - closed.
- 0001555: [Mechanics - Other] Duplicate resource generating artifacts have no effect (hkoehler) - closed.
- 0002097: [AI - Adventure Map] Crash during AI turn (exchange?) (Nullkiller) - closed.
- 0002184: [AI - Battles] On the battlefield, there are two cells are not available on the battlefield for two geksovyh units. (Nullkiller) - closed.
- 0002234: [Mechanics - Battles] Lose hero loss condition: when target hero is dead crash occur (Dydzio) - closed.
- 0002494: [Mechanics - Battles] Units can dismorale after "wait" (Dydzio) - closed.
- 0002509: [AI - Battles] if AI comes morality, he never uses this move. (Tow) - closed.
- 0002517: [Mechanics - Battles] Bonuses: angels and archangels give separate +1 morale (hkoehler) - closed.
- 0002719: [AI - Adventure Map] freeze on attack the town - closed.
- 0002720: [AI - Adventure Map] Crash after I'm doing 1 end turn (SXX) - closed.
- 0002721: [AI - Adventure Map] AI can't take more than one decision per turn (Dydzio) - closed.
- 0002723: [AI - Adventure Map] AI endlessly goes visiting sign (Nullkiller) - closed.
- 0002837: [GUI - Battles] The order of turns in the battle is broken (Ewilhan) - closed.
- 0002838: [GUI - Adventure Map] Crash when I enter in castle - closed.
- 0002874: [GUI - Other] hero loss/win condition - condition of victory is to defeat the hero (Dydzio) - closed.
- 0002879: [AI - Adventure Map] Freeze. Looks like freeze in battle after AI attacked gremlins (Warmonger) - closed.
- 0002892: [Mechanics - Town structures] You can't learn magic school in magic university in allias conflux (Dydzio) - closed.
- 0002895: [AI - Adventure Map] Freeze in fight AI (Nullkiller) - closed.
- 0002922: [AI - Adventure Map] Crash on turn AI (Nullkiller) - closed.
- 0002936: [Mechanics - Battles] Units 1lvl don't get +1 defense when they press defend (except pikeman) (Dydzio) - closed.
- 0002983: [AI - Adventure Map] AI endlessly trying buy army from dwelling and freeze (Nullkiller) - closed.
- 0002998: [GUI - PreGame] Now I can not even begin this map. And before could. (AVS) - closed.
- 0003003: [GUI - PreGame] This map don't work. And before did. (Povelitel) - closed.
- 0003004: [AI - Adventure Map] Freeze AI (Nullkiller) - closed.
- 0003014: [Random Map Generator] crash when creating a random map (Godric) - closed.
- 0003016: [AI - Adventure Map] AI: wrong priorities. Don't attacked me (Dydzio) - closed.
- 0003022: [AI - Adventure Map] Obj::HERO crash (Dydzio) - closed.
- 0003023: [AI - Adventure Map] AI has very long turn. Very long ~ 1 hour (Povelitel) - closed.
- 0003024: [AI - Adventure Map] RECRUIT HERO freeze (Nullkiller) - closed.
- 0003063: [AI - Adventure Map] AI crash (Nullkiller) - closed.
- 0003064: [Mechanics - Town structures] accident when opening the list of cities (Dydzio) - closed.
- 0001634: [Sound, music, videos] Music should not restart in some cases (Ivan) - closed.
- 0003166: [Other] Build doc for mac need update - closed.
- 0002439: [Mods] Commander and creature artifacts cause crash when trying to wear them. (Dydzio) - closed.
- 0002578: [Campaigns] All campaigns is broken (AVS) - closed.
- 0002590: [Mechanics - Battles] AI not know power spell "armagedon" and not use him (AVS) - closed.
- 0002596: [Other] two tiny spelling mistakes (Dydzio) - closed.
- 0001622: [Mechanics - Adventure Map] Random seed used for map init should not be re-used when restarting a map (Dydzio) - closed.
- 0001713: [GUI - Adventure Map] very long turn AI - SectorMap memory leak (Warmonger) - closed.
- 0001897: [AI - Adventure Map] Game hangs after AI captures town from player in battle (SXX) - closed.
- 0001948: [Other] [Android][Freeze] Finishing an attacking AI battle will freeze the game (SXX) - closed.
- 0002141: [Mechanics - Adventure Map] end turn battle (SXX) - closed.
- 0002163: [GUI - Adventure Map] Multiplayer: freeze if 1st player end turn after PVP battle before 2nd player closed battle result screen (SXX) - closed.
- 0002369: [Mechanics - Battles] Option needed to use both BattleAI / StupidAI depend on who's fighting (FeniksFire) - closed.
- 0002435: [GUI - Adventure Map] All specialties in kingdom overview are "Archery" (Dydzio) - closed.
- 0002501: [Mechanics - Battles] Griffins meet the Crusaders in the second stroke (Dydzio) - closed.
- 0002597: [AI - Adventure Map] Freeze after battle (SXX) - closed.
- 0002599: [AI - Battles] Crash when I use R click on enemy hero in battle (Dydzio) - closed.
- 0002600: [Mechanics - Battles] Upgrade Cyclops shoots only 1 time on the walls of the city (Dydzio) - closed.
- 0002611: [Mechanics - Battles] spell "forgetfulness" (забывчивость) work incorrect (AVS) - closed.
- 0002617: [Mechanics - Other] income don't show with abandoned mines (AVS) - closed.
- 0002620: [AI - Adventure Map] AI hero died in golem factory. He attack them have very weak army. Bad calculate dangers (AVS) - closed.
- 0002628: [Random Map Generator] sometimes happens bag with generation roads (Warmonger) - closed.
- 0002634: [GUI - Adventure Map] Quest Guard: Template string "reach level %d" not replaced with level value (AVS) - closed.
- 0002635: [Mechanics - Battles] EXCEPTION_ACCESS_VIOLATION after finishing battle. (Dydzio) - closed.
- 0002639: [GUI - Battles] Spell animations are loss after save/load. (AVS) - closed.
- 0002640: [AI - Adventure Map] AI can't build 2nd upgrade buildings and can't hire 2nd upgrade units. (Dydzio) - closed.
- 0002642: [Mechanics - Other] Earth and Magma Elementals should be vulnerable to Metoeor Shower (Dydzio) - closed.
- 0002360: [AI - Adventure Map] Game hangs after AI captures castle + warnings at battle start (Warmonger) - closed.
- 0002821: [Launcher] Segfault on launch (Povelitel) - closed.
- 0002575: [Mechanics - Battles] On autobattle fairy dragons always cast only prayer (AVS) - closed.
- 0002486: [Mechanics - Battles] After the resurrection of phoenixes are under slow. (AVS) - closed.
- 0003071: [AI - Adventure Map] Maps on which the AI turns for a very long time (Povelitel) - closed.
- 0002653: [GUI - Battles] Casting spells creatures don't use casting animation. - closed.
- 0001115: [AI - Battles] Enchantment spells not correctly evaluated (AVS) - closed.
- 0002283: [Mechanics - Battles] There is no penalty shooters at a distance (AVS) - closed.
- 0002890: [AI - Adventure Map] Savegame backward compatibility is broken (AVS) - closed.
- 0002548: [AI - Adventure Map] Crash during turn AI (SXX) - closed.
- 0002051: [AI - Adventure Map] AI loop when hero try to visit same standing on (Warmonger) - closed.
- 0002685: [GUI - Hero screen / Exchange window] Putting on an artifact in a slot previously occupied by a combined artifact leads to crash (AVS) - closed.
- 0002538: [GUI - Hero screen / Exchange window] Combined artifacts: crash on attempt to move anything on slot previously used by combined art (AVS) - closed.

[357 issues]

VCMI - 1.4.0 (Not Yet Released) View Issues ]
===============================
- 0003146: [Other] client hang after connecting to server (Nordsoft) - resolved.
- 0000824: [GUI - Adventure Map] One-time crash at interface initialization (Nordsoft) - resolved.
- 0002856: [Mechanics - Objects] seer's hut: mission displayed after visiting the AI - Receiving rewards from other players (Nordsoft) - resolved.

[3 issues]

VCMI - 1.3.2 (Released 2023-10-08) View Issues ]
==================================
- 0002972: [Random Map Generator] RMG crashes (SXX) - resolved.
- 0002511: [Launcher] Launcher crashes when trying to install WOG (SXX) - resolved.

[2 issues]

VCMI - 1.2.1 (Released 2023-04-30) View Issues ]
==================================
- 0003249: [Launcher] Launcher on MacOS does not complete initial setup (Nordsoft) - resolved.

[1 issue]

VCMI - 1.2.0 (Released 2023-04-14) View Issues ]
==================================
- 0003128: [GUI - Adventure Map] For flying hero, gliched movement range and path display is displayed (Ivan) - resolved.

[1 issue]

VCMI - 1.0.0 (Released 2022-09-11) View Issues ]
==================================
- 0000301: [Mechanics - Town structures] Skyship didn't reveal the whole map immediately on capture or the next turn after capture. (Nordsoft) - resolved.
- 0003133: [Random Map Generator] "allowedTerrains" command crashes custom mines. (Nordsoft) - resolved.
- 0002935: [Random Map Generator] Rampart are generated not on the grass (Teamplate 6LM10a) (Warmonger) - closed.

[3 issues]

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