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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002942 | VCMI | AI - Adventure Map | public | 2018-03-31 11:32 | 2023-10-10 13:48 | ||||
Reporter | Povelitel | ||||||||
Assigned To | Nullkiller | ||||||||
Priority | normal | Severity | crash | Reproducibility | unable to reproduce | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 0.99 | ||||||||
Target Version | Fixed in Version | 1.next | |||||||
Summary | 0002942: Crash happened on AI turn | ||||||||
Description | CTypeList.h return &typeid(*t); > [Внедренный фрейм] VCAI.dll!CTypeList::getTypeInfo(const CGObjectInstance *)Строка 190 C++ Символы загружены. VCAI.dll!CTypeList::castToMostDerived<CGObjectInstance>(const CGObjectInstance * inputPtr)Строка 154 C++ Символы загружены. VCAI.dll!BinarySerializer::save<CGObjectInstance const * __ptr64,0>(const CGObjectInstance * const & data)Строка 211 C++ Символы загружены. VCAI.dll!BinarySerializer::save<CGObjectInstance const * __ptr64>(const std::set<CGObjectInstance const *,std::less<CGObjectInstance const *>,std::allocator<CGObjectInstance const *> > & data)Строка 273 C++ Символы загружены. [Внедренный фрейм] VCAI.dll!BinarySerializer::operator&(const std::set<CGObjectInstance const *,std::less<CGObjectInstance const *>,std::allocator<CGObjectInstance const *> > &)Строка 132 C++ Символы загружены. VCAI.dll!VCAI::serializeInternal<BinarySerializer>(BinarySerializer & h, const int version)Строка 402 C++ Символы загружены. VCAI.dll!VCAI::saveGame(BinarySerializer & h, const int version)Строка 691 C++ Символы загружены. VCMI_client.exe!CClient::serialize(BinarySerializer & h, const int version)Строка 515 C++ Символы загружены. [Внедренный фрейм] VCMI_client.exe!BinarySerializer::save(const CClient &)Строка 238 C++ Символы загружены. [Внедренный фрейм] VCMI_client.exe!BinarySerializer::operator&(const CClient &)Строка 132 C++ Символы загружены. [Внедренный фрейм] VCMI_client.exe!CSaveFile::operator<<(const CClient &)Строка 370 C++ Символы загружены. VCMI_client.exe!SaveGame::applyCl(CClient * cl)Строка 793 C++ Символы загружены. VCMI_client.exe!CClient::handlePack(CPack * pack)Строка 688 C++ Символы загружены. VCMI_client.exe!CClient::run()Строка 190 C++ Символы загружены. | ||||||||
Additional Information | autosave1 - deserealization autosave5 - can for loading (last work save) | ||||||||
Tags | R1 | ||||||||
Attached Files | Saves.rar [^] (4,270,531 bytes) 2018-03-31 11:32 Logs on moment crash.rar [^] (2,573 bytes) 2018-03-31 11:48 | ||||||||
Notes | |
(0007555) Povelitel (updater) 2018-03-31 11:48 |
deserealization is BinaryDeserializer.cpp return size; > VCMI_lib.dll!CLoadFile::read(void * data, unsigned int size)Строка 32 C++ Символы загружены. [Внедренный фрейм] VCAI.dll!BinaryDeserializer::load(unsigned int &)Строка 194 C++ Символы загружены. VCAI.dll!BinaryDeserializer::load<CGObjectInstance const * __ptr64,0>(const CGObjectInstance * & data)Строка 288 C++ Символы загружены. VCAI.dll!BinaryDeserializer::load<CGObjectInstance const * __ptr64>(std::set<CGObjectInstance const *,std::less<CGObjectInstance const *>,std::allocator<CGObjectInstance const *> > & data)Строка 414 C++ Символы загружены. [Внедренный фрейм] VCAI.dll!BinaryDeserializer::operator&(std::set<CGObjectInstance const *,std::less<CGObjectInstance const *>,std::allocator<CGObjectInstance const *> > &)Строка 185 C++ Символы загружены. VCAI.dll!VCAI::serializeInternal<BinaryDeserializer>(BinaryDeserializer & h, const int version)Строка 402 C++ Символы загружены. VCAI.dll!VCAI::loadGame(BinaryDeserializer & h, const int version)Строка 704 C++ Символы загружены. VCMI_client.exe!CClient::serialize(BinaryDeserializer & h, const int version, const std::set<PlayerColor,std::less<PlayerColor>,std::allocator<PlayerColor> > & playerIDs)Строка 639 C++ Символы загружены. VCMI_client.exe!CClient::loadGame(const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & fname, const bool server, const std::vector<int,std::allocator<int> > & humanplayerindices, const int loadNumPlayers, int player_, const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & ipaddr, const unsigned short port)Строка 355 C++ Символы загружены. VCMI_client.exe!startGame(StartInfo * options, CConnection * serv)Строка 1417 C++ Символы загружены. |
(0008699) Povelitel (updater) 2023-09-17 09:00 |
Fixed long time ago |
(0008815) Povelitel (updater) 2023-10-10 13:48 |
no longer relevant |
Issue History | |||
Date Modified | Username | Field | Change |
2018-03-31 11:32 | Povelitel | New Issue | |
2018-03-31 11:32 | Povelitel | File Added: Saves.rar | |
2018-03-31 11:48 | Povelitel | Note Added: 0007555 | |
2018-03-31 11:48 | Povelitel | File Added: Logs on moment crash.rar | |
2018-03-31 11:49 | Povelitel | Relationship added | related to 0002912 |
2022-03-21 18:16 | Povelitel | Tag Attached: R1 | |
2022-03-21 18:16 | Povelitel | Assigned To | => Nullkiller |
2022-03-21 18:16 | Povelitel | Status | new => assigned |
2023-09-17 09:00 | Povelitel | Note Added: 0008699 | |
2023-09-17 09:00 | Povelitel | Status | assigned => resolved |
2023-09-17 09:00 | Povelitel | Fixed in Version | => 1.next |
2023-09-17 09:00 | Povelitel | Resolution | open => fixed |
2023-10-10 13:48 | Povelitel | Note Added: 0008815 | |
2023-10-10 13:48 | Povelitel | Status | resolved => closed |
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