Viewing Issues (1 - 50 / 774)
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| | P | ID | # | |
Category | Severity | Status | Updated | Summary |
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| | | 0001346 | 1 | |
Mechanics - Objects | feature | resolved (Warmonger) | 2024-11-14 | Missing feature - Player should be able to see exact number of guards in visited bank |
| | | 0002467 | 1 | 1 |
Mechanics - Objects | tweak | resolved (Chocimier) | 2024-11-14 | Altar of Sacrifice - strange behaviour with new artfifacts |
| | | 0002367 | 1 | |
Mechanics - Other | feature | resolved (Ivan) | 2024-11-14 | Missing feature - Handicap |
| | | 0002401 | 1 | |
GUI - Other | feature | resolved (Ivan) | 2024-11-14 | Client must somehow always fallback to software renderer |
| | | 0001407 | 2 | |
GUI - Adventure Map | trivial | resolved (Ivan) | 2024-11-14 | Adventure Map & Adventure Options missing hotkeys |
| | | 0003084 | 4 | |
AI - Battles | major | resolved (Ivan) | 2024-11-14 | Archerers in the castles attacks the ballistra |
| | | 0002400 | | |
GUI - Adventure Map | minor | resolved (Ivan) | 2024-11-14 | Offer to assemble combined artifact - wrong info windows sequence when pick last artifact |
| | | 0002736 | | |
GUI - Adventure Map | text | resolved (Ivan) | 2024-11-14 | Wrong display of player defeat messages |
| | | 0002776 | | |
GUI - Adventure Map | minor | resolved (SXX) | 2024-11-14 | Extra message when computer player is vanquished |
| | | 0003070 | 1 | 1 |
GUI - Adventure Map | major | resolved (Ivan) | 2024-11-14 | Hotseat freeze on non-current player attacked if current player had lost |
| | | 0002534 | 1 | 1 |
Mechanics - Adventure Map | minor | resolved (SXX) | 2024-11-14 | H3 compatability: pathfinder originalMovementRules option need more work |
| | | 0001896 | 3 | 2 |
Mechanics - Adventure Map | minor | resolved (SXX) | 2024-11-14 | There is something wrong with banks after few months(?) of game |
| | | 0000735 | 1 | |
Mechanics - Town structures | feature | resolved (Ivan) | 2024-11-14 | H3 issue: Mana Vortex didn't act according to its description in H3 > How should VCMI handle it? |
| | | 0003150 | 3 | 1 |
Mechanics - Town structures | major | resolved (Ivan) | 2024-11-14 | Buggy first version of Mod system improvement Part I : Special buildings should work in modders towns |
| | | 0003261 | 5 | 1 |
AI - Adventure Map | minor | feedback (Povelitel) | 2024-07-12 | AI i turns are VERY sllow |
| | | 0003262 | 2 | |
Mechanics - Battles | minor | new | 2024-06-23 | Sun Ray unit refreezes combat |
| | | 0001834 | 1 | |
GUI - Other | tweak | resolved (Ivan) | 2024-05-18 | (Tavern window) Some GUI elements disappear when popup window is opened. |
| | | 0003185 | | 4 |
AI - Adventure Map | minor | assigned (Nullkiller) | 2024-05-15 | Bug of a hero with an underground gate. |
| | | 0002980 | | |
AI - Adventure Map | major | new | 2024-05-15 | AI can't collect army to defeat guard on the other side of Subterranean Gate |
| | | 0002059 | 2 | 5 |
AI - Adventure Map | major | assigned (Warmonger) | 2024-05-11 | AI scouts heroes may block path for others when path is blocked by armed instance |
| | | 0002568 | 1 | |
Mechanics - Objects | minor | resolved (Povelitel) | 2024-05-11 | Creature banks: visited by enemy AI player marked as visited for everyone |
| | | 0003144 | | |
Multiplayer | minor | assigned (Ivan) | 2024-05-11 | Typo in CServerHandler.cpp at line 421 in CServerHandler::sendMessage() |
| | | 0003198 | 1 | 1 |
AI - Adventure Map | text | assigned (Nullkiller) | 2024-05-11 | Error: You were identified as player X while expecting Y |
| | | 0003202 | 1 | 1 |
AI - Adventure Map | minor | resolved (Nullkiller) | 2024-05-11 | AI Nullkiller: AI doesn't see the difference between a ford and a castle |
| | | 0003204 | 1 | |
AI - Adventure Map | major | resolved (Nullkiller) | 2024-05-11 | AI does not see the threat of recapturing its city. |
| | | 0003221 | 2 | 2 |
AI - Adventure Map | minor | feedback (Nullkiller) | 2024-05-11 | Nullkiller AI is stuck on attacking castle |
| | | 0001598 | 9 | 4 |
Other | text | resolved (Ivan) | 2024-05-11 | Reduce some warning/error messages while ingame |
| | | 0002552 | 1 | 1 |
GUI - Other | feature | resolved (SXX) | 2024-04-18 | Missing feature - Option to change nickname in player list |
| | | 0002743 | 1 | 1 |
GUI - Adventure Map | text | resolved (Ivan) | 2024-04-18 | Wrong number of teams in Scenario Information on a randomly generated map. |
| | | 0002738 | 2 | |
GUI - Adventure Map | minor | resolved (Ivan) | 2024-04-18 | Wrong description of creature dwellings on the map after loading a savegame. |
| | | 0002750 | 1 | |
Mechanics - Adventure Map | feature | resolved (Ivan) | 2024-04-13 | Cheating: CGameHandler::hireHero need check when hero hired from adventure map |
| | | 0002610 | 1 | 1 |
Mechanics - Town structures | minor | resolved (Ivan) | 2024-04-13 | Active creatures buying buttons, even if there is no place. Do not issue warnings |
| | | 0001132 | 2 | 2 |
GUI - PreGame | feature | resolved (SXX) | 2024-04-13 | Player name should editable and capitalized |
| | | 0001033 | 4 | 6 |
GUI - Other | text | resolved (Ivan) | 2024-04-13 | in dialog box/map description/map name text {in figure brackets} not yellow |
| | | 0002295 | 1 | |
GUI - Adventure Map | trivial | resolved (AVS) | 2024-04-10 | Town portal missing error message when try to cast it on water |
| | | 0002751 | 2 | |
Mechanics - Adventure Map | feature | resolved (Ivan) | 2024-04-10 | H3 compatibility: option for Dimension Door to teleport on unexplored tile |
| | | 0002352 | 1 | |
GUI - Adventure Map | minor | resolved (AVS) | 2024-04-10 | Spells: Dimension Door need move points check in client similar to Town Portal |
| | | 0000483 | 3 | |
Mechanics - Adventure Map | tweak | resolved (AVS) | 2024-04-10 | Dimension Door - message you cann't cast DD should appear just after you choose spell not after you choos place to "jump" |
| | | 0002209 | 1 | |
Sound, music, videos | minor | resolved (AVS) | 2024-04-06 | New week tune starts too late |
| | | 0001618 | 1 | |
Campaigns | minor | resolved (Ivan) | 2024-01-31 | Bonus campaign screen should display button to re-view campaign video |
| | | 0003259 | 8 | 2 |
Other | crash | resolved (Ivan) | 2024-01-21 | 0003148: [MacOS] Game always crash after end of the day button is pressed |
| | | 0000926 | | 1 |
AI - Adventure Map | minor | assigned (Warmonger) | 2024-01-20 | AI don't know, that it will be dead without town |
| | | 0000611 | 3 | |
GUI - PreGame | minor | assigned (SXX) | 2024-01-20 | Some MP issues |
| | | 0001290 | 5 | 1 |
GUI - PreGame | minor | resolved (Ivan) | 2024-01-15 | Menu Graphic displacement |
| | | 0002349 | 5 | 2 |
GUI - PreGame | minor | resolved (SXX) | 2024-01-15 | Huge memory leak on opening / closing load save menu |
| | | 0002125 | | |
Sound, music, videos | minor | resolved (Ivan) | 2024-01-15 | Defeat video not playing |
| | | 0003090 | 4 | |
Sound, music, videos | major | resolved (Warmonger) | 2024-01-15 | Sounds missing |
| | | 0002211 | 2 | 2 |
Campaigns | minor | resolved (SXX) | 2024-01-15 | Skills not preserved between campaign scenarios |
| | | 0003258 | | |
GUI - Other | major | new | 2024-01-06 | Laggy when choosing 4k resolution with scale 300 in nvidia RTX 2080 |
| | | 0001697 | 2 | |
Mechanics - Adventure Map | major | resolved (SXX) | 2023-11-28 | Starting options and initial options won't be deleted from memory |
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