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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0002847 | VCMI | Mechanics - Battles | public | 2018-01-10 04:05 | 2018-01-10 06:11 | ||||||||
| Reporter | Andruids | ||||||||||||
| Assigned To | AVS | ||||||||||||
| Priority | high | Severity | major | Reproducibility | always | ||||||||
| Status | resolved | Resolution | fixed | ||||||||||
| Platform | PC | OS | Windows | OS Version | 8.1 | ||||||||
| Product Version | 0.99 | ||||||||||||
| Target Version | Fixed in Version | 1.next | |||||||||||
| Summary | 0002847: Protect Magic is working incorrectly | ||||||||||||
| Description | Protect from Earth/Fire/Water/Air on and basic levels should give 30% damage reduction and it gives 70% instead. I'm attaching a map made in the newest VCMI map editor, to help reproduce the bug. | ||||||||||||
| Steps To Reproduce | 1. Start a multiplayer scenario. 2. Have a hero with any protection spell 3. Have another player's hero with a damaging spell corresponding to the protection spell 4. Enter battle with two heroes, one casts protection and other casts a damage spell 5. Observe the abysmally small damage | ||||||||||||
| Additional Information | really? | ||||||||||||
| Tags | No tags attached. | ||||||||||||
| Attached Files | |||||||||||||
Issue History |
|||
| Date Modified | Username | Field | Change |
| 2018-01-10 04:05 | Andruids | New Issue | |
| 2018-01-10 04:05 | Andruids | File Added: protectionmagic test kurde.vmap | |
| 2018-01-10 06:06 | AVS | Assigned To | => AVS |
| 2018-01-10 06:06 | AVS | Status | new => assigned |
| 2018-01-10 06:11 | AVS | Note Added: 0007350 | |
| 2018-01-10 06:11 | AVS | Status | assigned => resolved |
| 2018-01-10 06:11 | AVS | Fixed in Version | => 1.next |
| 2018-01-10 06:11 | AVS | Resolution | open => fixed |
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