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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0002943 | VCMI | Mechanics - Battles | public | 2018-03-31 23:09 | 2022-03-18 12:14 | ||||||||
| Reporter | hkoehler | ||||||||||||
| Assigned To | |||||||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||||||
| Status | resolved | Resolution | fixed | ||||||||||
| Platform | OS | OS Version | |||||||||||
| Product Version | 0.99 | ||||||||||||
| Target Version | Fixed in Version | 1.next | |||||||||||
| Summary | 0002943: Land mines do not explode | ||||||||||||
| Description | When casting the land mines spell in battle, the mines appear but enemy creatures can walk right over them without triggering them (no animation, no damage, mine remains). | ||||||||||||
| Tags | No tags attached. | ||||||||||||
| Attached Files | |||||||||||||
Notes |
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(0008174) Povelitel (updater) 2022-03-18 12:14 |
Tested, everything works well in the current develop |
Issue History |
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| Date Modified | Username | Field | Change |
| 2018-03-31 23:09 | hkoehler | New Issue | |
| 2022-03-18 12:14 | Povelitel | Note Added: 0008174 | |
| 2022-03-18 12:14 | Povelitel | Status | new => resolved |
| 2022-03-18 12:14 | Povelitel | Fixed in Version | => 1.next |
| 2022-03-18 12:14 | Povelitel | Resolution | open => fixed |
| 2022-03-18 12:14 | Povelitel | Assigned To | => Povelitel |
| 2022-03-18 12:14 | Povelitel | Assigned To | Povelitel => |
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