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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002494 | VCMI | Mechanics - Battles | public | 2016-09-21 13:13 | 2023-10-10 13:42 | ||||
Reporter | Povelitel | ||||||||
Assigned To | Dydzio | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 0.98g | ||||||||
Target Version | Fixed in Version | 1.next | |||||||
Summary | 0002494: Units can dismorale after "wait" | ||||||||
Description | It is often such that the push to "wait" , but then the units are beginning to catch the bad morals and miss moves. I do not remember that units dizmoralilis after pressed "wait" in the same round | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | |||||||||
Relationships | ||||||
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Notes | |
(0007777) Dydzio (developer) 2019-03-23 22:54 |
Fixed in https://github.com/vcmi/vcmi/pull/565 [^] |
(0008737) Povelitel (updater) 2023-10-10 13:42 |
no longer relevant |
Issue History | |||
Date Modified | Username | Field | Change |
2016-09-21 13:13 | Povelitel | New Issue | |
2017-08-24 04:05 | SXX | Relationship added | related to 0001807 |
2019-03-23 22:47 | Dydzio | Assigned To | => Dydzio |
2019-03-23 22:47 | Dydzio | Status | new => assigned |
2019-03-23 22:54 | Dydzio | Note Added: 0007777 | |
2019-03-24 12:45 | Dydzio | Status | assigned => resolved |
2019-03-24 12:45 | Dydzio | Fixed in Version | => 1.next |
2019-03-24 12:45 | Dydzio | Resolution | open => fixed |
2023-10-10 13:42 | Povelitel | Note Added: 0008737 | |
2023-10-10 13:42 | Povelitel | Status | resolved => closed |
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