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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0002660||VCMI||Map Editor||public||2017-03-23 20:23||2017-08-16 00:43|
|Target Version||Fixed in Version||1.next|
|Summary||0002660: Object removal brush with options|
|Description||Editor currently missing ability to remove more than one object at time which of course critical.|
Though it's could be really nice to have more flexible tool in our editor that might for instance have checkoxes for what's going to be removed:
- Roads / rivers.
- Static objects: anything that hero can't interact with.
- Interactive objects.
Other than that it's could be nice to have different removal modes:
- By object box. All tiles that covered.
- By visibility. Of course if it's feasible to implement: even if object might have larger animation it's should be only removed if it's visible on that exact tile here in editor.
- Remove by visibility / blocking / visitability mask.
I think by default H3 editor remove by "object box" so anyone used to old editor would expect to have this mode. Still since I spend tremendous amount of time in editor I can say for sure this behaviour can be very frustrating it times especially for large objects like towns.
|Tags||No tags attached.|
|2017-03-23 20:23||SXX||New Issue|
|2017-03-23 20:23||SXX||Status||new => assigned|
|2017-03-23 20:23||SXX||Assigned To||=> AVS|
|2017-08-16 00:43||AVS||Status||assigned => resolved|
|2017-08-16 00:43||AVS||Fixed in Version||=> 1.next|
|2017-08-16 00:43||AVS||Resolution||open => fixed|
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