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IDProjectCategoryView StatusDate SubmittedLast Update
0002754VCMIGUI - Battlespublic2017-07-30 08:422017-07-30 11:27
ReporterAnubis 
Assigned ToDydzio 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformPCOSWindowsOS Version7
Product Version0.99 
Target VersionFixed in Version0.next 
Summary0002754: Creature pathing bug on the naval battlefield.
DescriptionThe battlefield I'm talking about is the naval duel (two ships). Creatures can path to the unreachable tiles between ships. Attaching a screenshot.
Most of my creatures on the screenshot are in the "dead zone" - in H3 those tiles are decorative.
TagsNo tags attached.
Attached Filesjpg file icon Pathing bug on the battlefield.jpg [^] (349,378 bytes) 2017-07-30 08:42

- Relationships

-  Notes
(0007185)
Dydzio (developer)
2017-07-30 11:27

Already fixed - use newest daily build to test VCMI. 0.99 is kind of obsolete considering how much has changed.

- Issue History
Date Modified Username Field Change
2017-07-30 08:42 Anubis New Issue
2017-07-30 08:42 Anubis File Added: Pathing bug on the battlefield.jpg
2017-07-30 11:27 Dydzio Note Added: 0007185
2017-07-30 11:27 Dydzio Assigned To => Dydzio
2017-07-30 11:27 Dydzio Status new => assigned
2017-07-30 11:27 Dydzio Status assigned => resolved
2017-07-30 11:27 Dydzio Fixed in Version => 0.next
2017-07-30 11:27 Dydzio Resolution open => fixed

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