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IDProjectCategoryView StatusDate SubmittedLast Update
0003145VCMIAI - Adventure Mappublic2020-10-03 14:032022-04-05 10:25
Reporterelk_aide 
Assigned ToPovelitel 
PriorityhighSeveritymajorReproducibilityalways
StatusfeedbackResolutionopen 
PlatformOSdebianOS Versionbuster
Product Version 
Target VersionFixed in Version 
Summary0003145: We whould ship a good (functional) Adventure Map AI
Description(tested with a build from current master/develop branch)

I think we should get a new AI into mainline sooner rather than later.
And the good news is, that we already have one available:
https://forum.vcmi.eu/t/nullkiller-ai/ [^]

Right now even on the hardest setting they act totally of. The ai spends all it’s money on building 6+ heroes in the firtst two week, upgrades to castle and capitol, but doesn’t build any creature dwellings, and it doesn’t attack enemy heroes right next to theirs, even if they just have 1 level 1 unit.

I would say the game is not really playable with the ai that is in out daily develop builds right now.
Steps To ReproduceJust start any game and watch what the enemy does.
Additional InformationI attached a savegame where you can clearly see, that something went wrong there.
TagsNo tags attached.
Attached Files7z file icon aiexamplesave_withcove.7z [^] (284,608 bytes) 2020-10-03 14:03

- Relationships

-  Notes
(0008265)
Povelitel (updater)
2022-04-05 10:25

1. NullkillerAI already integrated in develop.
2. What exactly went wrong? What mods other than hota were used? My game crashes when a tan player visits the lookout tower.

- Issue History
Date Modified Username Field Change
2020-10-03 14:03 elk_aide New Issue
2020-10-03 14:03 elk_aide File Added: aiexamplesave_withcove.7z
2022-04-05 10:25 Povelitel Note Added: 0008265
2022-04-05 10:25 Povelitel Assigned To => Povelitel
2022-04-05 10:25 Povelitel Status new => feedback

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