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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002837 | VCMI | GUI - Battles | public | 2018-01-02 00:11 | 2023-10-10 13:42 | ||||
Reporter | Povelitel | ||||||||
Assigned To | Ewilhan | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 0.99 | ||||||||
Target Version | Fixed in Version | 1.next | |||||||
Summary | 0002837: The order of turns in the battle is broken | ||||||||
Description | 1. При одинаковой скорости самых быстрых существ в армии первый должен ходить нападающий! 2. Некорретно работают хода в этом примере https://youtu.be/ExjrBf_LdVU [^] Почему то черти начинают ходить со третьего стека, а должны со второго! То есть слева направо. 1. At the same speed of the fastest creatures in the army, the first one to go is the attacker! 2. The moves in this example work inappropriately in this example https://youtu.be/ExjrBf_LdVU [^] Why does the imps start to walk from the third stack, and they should start from the second! That is from left to right. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | ![]() | ||||||||
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(0007805) Ewilhan (updater) 2019-05-29 19:35 |
Fixed in https://github.com/vcmi/vcmi/pull/590 [^] |
(0008734) Povelitel (updater) 2023-10-10 13:42 |
no longer relevant |
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Date Modified | Username | Field | Change |
2018-01-02 00:11 | Povelitel | New Issue | |
2018-01-02 00:12 | Povelitel | File Added: turns.rar | |
2018-01-22 03:16 | Povelitel | Severity | minor => major |
2019-05-18 12:35 | AVS | Assigned To | => Ewilhan |
2019-05-18 12:35 | AVS | Status | new => assigned |
2019-05-29 19:35 | Ewilhan | Note Added: 0007805 | |
2019-05-29 19:35 | Ewilhan | Status | assigned => resolved |
2019-05-29 19:35 | Ewilhan | Resolution | open => fixed |
2019-05-29 19:35 | Ewilhan | Fixed in Version | => 1.next |
2023-10-10 13:42 | Povelitel | Note Added: 0008734 | |
2023-10-10 13:42 | Povelitel | Status | resolved => closed |
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