Viewing Issues (651 - 700 / 774)
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| | P | ID | # | |
Category | Severity | Status | Updated | Summary |
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| | | 0002631 | | |
Mechanics - Adventure Map | minor | new | 2016-12-11 | When hero lose battle on other side of teleporter FoW is not disclosed |
| | | 0002621 | 3 | 1 |
Mods | crash | new | 2016-11-27 | Bastion commander crashes when shooting |
| | | 0002574 | | 6 |
GUI - Hero screen / Exchange window | minor | new | 2016-11-17 | Hero screen: long non-English skill names might overlap other UI elements |
| | | 0000716 | 3 | |
GUI - PreGame | feature | assigned (Dydzio) | 2016-11-03 | Last started/saved game not remembered (+ enhancement suggestions) |
| | | 0002544 | 2 | |
Multiplayer | crash | resolved (Ivan) | 2016-11-01 | Multiplayer pregame: Too big length with different compilers |
| | | 0002571 | | |
Mechanics - Objects | minor | new | 2016-10-20 | Elemental conflux: different guards in H3 and VCMI |
| | | 0002570 | | |
Mechanics - Objects | feature | new | 2016-10-20 | Elemental conflux: need better text for guards of elemental conflux |
| | | 0002355 | | |
GUI - Adventure Map | text | acknowledged | 2016-10-20 | Guarded objects need more complex texts |
| | | 0002567 | | |
Mechanics - Objects | minor | new | 2016-10-19 | Pyramid: need different enemy stack positions than other banks |
| | | 0002328 | 7 | 2 |
Mechanics - Objects | minor | new | 2016-10-17 | Favorable winds "leaking" outside out of boundaries |
| | | 0002546 | | 1 |
Mechanics - Other | minor | new | 2016-10-03 | sometimes journal dont wor'k with "huts visionaries" |
| | | 0002087 | 1 | |
Mechanics - Adventure Map | minor | assigned (AVS) | 2016-10-01 | Adventure map spells: magical terrain should let you cast them on expert level too |
| | | 0002537 | | |
Other | minor | acknowledged | 2016-09-30 | Report to linking differences in mechanics of H3 and VCMI |
| | | 0002382 | 4 | 1 |
GUI - Other | trivial | acknowledged | 2016-09-30 | In Spell book View Air and Earth have reversed icons |
| | | 0002334 | | |
Mechanics - Battles | feature | acknowledged (AVS) | 2016-09-30 | Extension of bonus Enchanter: random spell casting on random stack in army. |
| | | 0002335 | | |
Mechanics - Battles | feature | acknowledged (AVS) | 2016-09-30 | Extension of bonus RANDOM_SPELLCASTER: casting without loosing turn. |
| | | 0000369 | 4 | 1 |
Mechanics - Other | feature | new | 2016-09-28 | F4 with OH3 running causes both go to full screen and then OH3 crashes |
| | | 0002516 | | |
Mechanics - Objects | tweak | new | 2016-09-25 | effect dismorale from warrior's grave sum |
| | | 0002503 | | 1 |
Mechanics - Adventure Map | minor | new | 2016-09-23 | when there are no taverns, I do not see the troops in the garrisons and towns |
| | | 0000213 | 3 | |
Mechanics - Other | feature | assigned (SXX) | 2016-09-23 | No info about creature amounts should be presented with less than 2 thieves guilds. |
| | | 0002428 | 1 | 1 |
GUI - Town screen | feature | assigned (Dydzio) | 2016-09-21 | Grail - Conflux magic guild need special graphics in magic guild when Aurora Borealis is built |
| | | 0001750 | 3 | |
GUI - Adventure Map | minor | assigned (SXX) | 2016-09-19 | Cover of darkness covers dwellings, player owned guarded gates |
| | | 0002485 | 1 | |
GUI - Adventure Map | minor | new | 2016-09-19 | CGarrisonWindow need improvement for CGGarrison with removableUnits = false |
| | | 0002149 | 1 | 3 |
Other | block | assigned (SXX) | 2016-09-17 | in Autoskipe-mode have block if go in events |
| | | 0002459 | 3 | |
Other | major | resolved (SXX) | 2016-09-16 | Desync found! - Work toward full sync of save games |
| | | 0002251 | 1 | |
Mechanics - Adventure Map | minor | assigned (SXX) | 2016-09-14 | Mines (and possibly other objects) possessed by player get covered by necropolis town's cover of darkness |
| | | 0002474 | | |
AI - Adventure Map | feature | assigned (SXX) | 2016-09-14 | ChangeObjPos might need special handling for AI state changes |
| | | 0002473 | | 1 |
AI - Adventure Map | crash | assigned (Warmonger) | 2016-09-14 | FuzzyHelper::evaluate: pure virtual method called |
| | | 0000535 | | 1 |
GUI - Adventure Map | tweak | new | 2016-09-12 | Pressing enter in rapid succession opened hero screen during object interaction |
| | | 0002088 | | |
Mechanics - Town structures | minor | assigned (SXX) | 2016-09-12 | Multiplayer: after capturing town Lookout Tower doesn't reveal map at all |
| | | 0000696 | | |
GUI - PreGame | trivial | assigned (SXX) | 2016-09-12 | Mouse arrow pointer disappears when Info cards open while we R-click through the game menus |
| | | 0002463 | 1 | |
Mechanics - Other | minor | resolved (SXX) | 2016-09-11 | CGameHandler::levelUpHero desync SecondarySkillsInfo RNG |
| | | 0002461 | 2 | |
AI - Adventure Map | crash | resolved (SXX) | 2016-09-08 | VCAI: Infinite loop when attempt to compare and exchange artifacts |
| | | 0002468 | | |
Mechanics - Other | minor | new | 2016-09-05 | Spell cheat misbehavior |
| | | 0002384 | 2 | 1 |
Other | minor | resolved (AVS) | 2016-09-04 | game crash on load save game |
| | | 0002171 | 4 | 3 |
Other | crash | resolved (AVS) | 2016-09-04 | Crash when loading save |
| | | 0002319 | 3 | 2 |
Other | crash | resolved (AVS) | 2016-09-04 | Game crashes when trying to load a save |
| | | 0000148 | | |
Mechanics - Objects | tweak | assigned (SXX) | 2016-08-28 | Anti-magic garrisons does not prevent casting spells |
| | | 0001736 | 1 | 1 |
GUI - Other | minor | assigned (SXX) | 2016-08-28 | Placed map event text displayed twice |
| | | 0001923 | | |
GUI - Town screen | minor | assigned (SXX) | 2016-08-28 | Error with building structures |
| | | 0002356 | 1 | |
Mechanics - Other | major | assigned (SXX) | 2016-08-24 | New turn handling need refactoring |
| | | 0002098 | | |
Mechanics - Other | minor | assigned (SXX) | 2016-08-24 | CGameHandler::moveArtifact don't send information about changed bonuses to client |
| | | 0002458 | 5 | |
Mechanics - Other | minor | assigned (Warmonger) | 2016-08-18 | Artifacts from log might have id of ArtifactID::ART_LOCK (145) |
| | | 0002363 | 1 | 1 |
Random Map Generator | minor | new | 2016-07-12 | Tavern blocks access to other objects |
| | | 0002441 | 2 | |
Random Map Generator | feature | new | 2016-05-14 | Feature request: RMG should also respect monsters matching to town option |
| | | 0002424 | 2 | |
Mechanics - Adventure Map | feature | new | 2016-03-12 | Feature idea - Heroes IV Bomb (delete adventure map objects via events) |
| | | 0002420 | 1 | 3 |
Mechanics - Battles | minor | acknowledged (AVS) | 2016-03-01 | Clone spell: clone must appear next to cloned stack |
| | | 0001803 | 3 | |
AI - Adventure Map | feature | acknowledged (SXX) | 2016-02-24 | Missing feature - "gosolo" console command makes AI take control over local player |
| | | 0002327 | 1 | |
Mechanics - Objects | minor | assigned (SXX) | 2016-02-21 | Town always have garrison even if on map it's set otherwise |
| | | 0002394 | | |
Other | minor | assigned (vmarkovtsev) | 2016-02-19 | Add style check to CI |
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