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    PID # Attachment count CategorySeverityStatusUpdatedSummary
  0002670    AI - Adventure Mapfeatureassigned (Warmonger)2017-03-25VCAI: should consider merged army when attacking towns
  0002668    Map Editorfeatureassigned (AVS)2017-03-24Check mark indicator for objects with modified options
  0002665    Map Editorfeatureassigned (AVS)2017-03-23Better sorting for creature lists
  0002664    Map Editorfeatureassigned (AVS)2017-03-23Fast search in drop-down lists using keyboard
  0002663 1 Map Editorfeatureassigned (AVS)2017-03-23Option to show visitability directions for selected object
  0002662    Map Editorfeatureassigned (AVS)2017-03-23Option to toggle grid for objects in right panel
  0002659    Map Editorfeatureresolved (AVS)2017-03-21Town buildings: build all, demolish all, enable all, disable all
  0002657    Map Editorfeatureassigned (AVS)2017-03-21Terrain animation and option to toggle it
  0002656    Map Editorminorresolved (AVS)2017-03-21Roads / River removal brush stuck
  000159511 Mechanics - Othercrashresolved (Dydzio)2017-03-19Crash at scenaio restart
  000241613 Mechanics - Otherminorresolved (Dydzio)2017-03-19Restarting map doesn't work
  00026383   Othercrashresolved (Dydzio)2017-03-19Often crashes after Restart Scenario option.
  00023381   Otherblockresolved (Dydzio)2017-03-19Crash during restaring game/Błąd podczas ponownego powtarzaja misji
  0001295 12 GUI - Adventure Maptweaknew2017-02-18Alignment issues in the Status Window
  00026372   Modsminornew2017-01-01WOG - Pendant of sorcery commander artifact does not give "growing bonus"
  0002631    Mechanics - Adventure Mapminornew2016-12-11When hero lose battle on other side of teleporter FoW is not disclosed
  000262131 Modscrashnew2016-11-27Bastion commander crashes when shooting
  0002574 6 GUI - Hero screen / Exchange windowminornew2016-11-17Hero screen: long non-English skill names might overlap other UI elements
  0002610 1 Mechanics - Town structuresminornew2016-11-15Active creatures buying buttons, even if there is no place. Do not issue warnings
  00007163   GUI - PreGamefeatureassigned (Dydzio)2016-11-03Last started/saved game not remembered (+ enhancement suggestions)
  00025442   Multiplayercrashresolved (Ivan)2016-11-01Multiplayer pregame: Too big length with different compilers
  0002571    Mechanics - Objectsminornew2016-10-20Elemental conflux: different guards in H3 and VCMI
  0002570    Mechanics - Objectsfeaturenew2016-10-20Elemental conflux: need better text for guards of elemental conflux
  0002355    GUI - Adventure Maptextacknowledged2016-10-20Guarded objects need more complex texts
  00013461   Mechanics - Objectsfeatureassigned (Warmonger)2016-10-20Missing feature - Player should be able to see exact number of guards in visited bank
  0002568    Mechanics - Objectsminornew2016-10-19Creature banks: visited by enemy AI player marked as visited for everyone
  0002567    Mechanics - Objectsminornew2016-10-19Pyramid: need different enemy stack positions than other banks
  000232872 Mechanics - Objectsminornew2016-10-17Favorable winds "leaking" outside out of boundaries
  0002546 1 Mechanics - Otherminornew2016-10-03sometimes journal dont wor'k with "huts visionaries"
  00020871   Mechanics - Adventure Mapminorassigned (AVS)2016-10-01Adventure map spells: magical terrain should let you cast them on expert level too
  0002537    Otherminoracknowledged2016-09-30Report to linking differences in mechanics of H3 and VCMI
  0002534 1 Mechanics - Adventure Mapminorassigned (SXX)2016-09-30H3 compatability: pathfinder originalMovementRules option need more work
  000238241 GUI - Othertrivialacknowledged2016-09-30In Spell book View Air and Earth have reversed icons
  0002334    Mechanics - Battlesfeatureacknowledged (AVS)2016-09-30Extension of bonus Enchanter: random spell casting on random stack in army.
  0002335    Mechanics - Battlesfeatureacknowledged (AVS)2016-09-30Extension of bonus RANDOM_SPELLCASTER: casting without loosing turn.
  000036941 Mechanics - Otherfeaturenew2016-09-28F4 with OH3 running causes both go to full screen and then OH3 crashes
  0002516    Mechanics - Objectstweaknew2016-09-25effect dismorale from warrior's grave sum
  0002503 1 Mechanics - Adventure Mapminornew2016-09-23when there are no taverns, I do not see the troops in the garrisons and towns
  00002133   Mechanics - Otherfeatureassigned (SXX)2016-09-23No info about creature amounts should be presented with less than 2 thieves guilds.
  000242811 GUI - Town screenfeatureassigned (Dydzio)2016-09-21Grail - Conflux magic guild need special graphics in magic guild when Aurora Borealis is built
  00017503   GUI - Adventure Mapminorassigned (SXX)2016-09-19Cover of darkness covers dwellings, player owned guarded gates
  00024851   GUI - Adventure Mapminornew2016-09-19CGarrisonWindow need improvement for CGGarrison with removableUnits = false
  0002480    Otherminorassigned (AVS)2016-09-17Save desync with GCC build. CHeroHandler->expPerLevel serialization
  000214913 Otherblockassigned (SXX)2016-09-17in Autoskipe-mode have block if go in events
  00024593   Othermajorresolved (SXX)2016-09-16Desync found! - Work toward full sync of save games
  00022511   Mechanics - Adventure Mapminorassigned (SXX)2016-09-14Mines (and possibly other objects) possessed by player get covered by necropolis town's cover of darkness
  0002474    AI - Adventure Mapfeatureassigned (SXX)2016-09-14ChangeObjPos might need special handling for AI state changes
  0002473 1 AI - Adventure Mapcrashassigned (Warmonger)2016-09-14FuzzyHelper::evaluate: pure virtual method called
  0000535 1 GUI - Adventure Maptweaknew2016-09-12Pressing enter in rapid succession opened hero screen during object interaction
  0002088    Mechanics - Town structuresminorassigned (SXX)2016-09-12Multiplayer: after capturing town Lookout Tower doesn't reveal map at all
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