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Viewing Issues (351 - 400 / 1287)  Print Reports ]  CSV Export ]  Excel Export ] [ First Prev  ... 3 4 5 6 7 8 9 10 11 12 13 ...  Next Last ]
    PID # Attachment count CategorySeverityStatusUpdatedSummary
  000283211 GUI - Hero screen / Exchange windowtrivialnew2017-12-30'Spell immunity' icon doesn't display
  000283321 GUI - Adventure Maptrivialresolved (Warmonger)2017-12-30Double, empty ability slot caused by Resistance skill
  0002834    GUI - Battlestrivialnew2017-12-30Disappearing flag
  0002831 1 GUI - Otherminornew2017-12-29Bug with Timed Events (for army in first day, AI)
  0002830    Sound, music, videosminornew2017-12-29Music does not work
  0002829 1 AI - Battlesminornew2017-12-28The unit in the moat does not descend from it
  0002828 1 AI - Adventure Mapminornew2017-12-27Heroes of AI close the passage to the keeper of the question
  0002827 1 GUI - Othertrivialnew2017-12-27incorrect mapping of mission difficulty level
  0002825 1 Campaignstrivialnew2017-12-16If I get one level further in the campaign artifacts will be taken along by chance
  0002821    Launchercrashnew2017-12-06Segfault on launch
  000282041 Random Map Generatorblocknew2017-11-25random map generator
  000279712 AI - Adventure Mapcrashnew2017-11-24Crash turn AI
  0002791 1 Mechanics - Adventure Mapcrashassigned (SXX)2017-11-24Crash when AI try to buy a boat outside of map
  000279822 AI - Adventure Mapcrashnew2017-11-23Crash turn AI
  000271911 AI - Adventure Mapmajornew2017-11-23freeze on attack the town
  000258111 Mechanics - Town structuresminorresolved (Dydzio)2017-11-18during the siege of the enemy troops inside the city receive half damage from the shooting towers
  00024954   Mechanics - Town structuresminorresolved (Dydzio)2017-11-18tower on town can using "luck"
  0001716    Mechanics - Battlesminorassigned (FeniksFire)2017-11-17No mines during siege of Tower with built Castle
  00027562   Mechanics - Objectstextresolved (Godric)2017-11-15Derelict Ship bug.
  0002817    GUI - Town screencrashresolved (AVS)2017-11-03VCMI crashes when trying to display townscreen building animation via json.
  00026071   Mechanics - Adventure Mapminorresolved (Chocimier)2017-10-28Altar of Sacrifice only sacrifices creatures one kind at a time
  00021792   Otherminorresolved (SXX)2017-10-18update ubuntu ppa
  0002813 2 Sound, music, videostweaknew2017-10-18Wrong display of building def on town screen.
  000281252 Mechanics - Battlesfeatureacknowledged (AVS)2017-10-18[Feature request] New artifact class with visual representation - Banners
  0002809    GUI - Battlesminoracknowledged (AVS)2017-10-14Cursor for spell-like creature abilities and for casting spell should be animated.
  0002806 1 Mechanics - Battlesminornew2017-10-14Teleportation spell lacking visuals
  00000933   GUI - Battlestweakassigned (AVS)2017-10-14Wrong/Missing spell animations
  0002810 1 Sound, music, videosminornew2017-10-14Beholder/Evil eye lacking laser-like shoot
  0002484 1 GUI - Battlesminornew2017-10-14Beholders and Evil Eyes shoot arrows not eye-beams.
  0002807 2 Mechanics - Battlesmajornew2017-10-13Pit lord's summoning demons ability lacks visuals and sounds + GUI problems
  0002805 1 GUI - Adventure Maptrivialnew2017-10-10A dialog box about shipyard showed when clicked on the castle doorway
  0002804    Mechanics - Town structuresminornew2017-10-08Can't use the holy grail in Horn on the Abyss's Cove town
  0002803    Mechanics - Battlesminornew2017-10-08Soul Eaters should be classified as undead
  0002755    Mechanics - Objectstextassigned (Godric)2017-10-08Visiting a Shipwreck gives you an incorrect text message.
  000278025 GUI - Otherfeatureresolved (AVS)2017-10-07Problem with proper displaying of black color.
  00027882   Mechanics - Town structuresmajorresolved (dreamer10)2017-10-07Tower: The Elemental Colony does not give +1 Air / Storm Elements per week.
  00027894   Mechanics - Town structuresmajorresolved (dreamer10)2017-10-07Tower: Golem Factory does not give +1 Stone / Iron Golems a week.
  0002799 1 AI - Battlesmajornew2017-10-06AI attack castle and have freeze (don't moove troops in battle)
  0002453    AI - Battlesminorassigned (FeniksFire)2017-10-06Fortress: AI might stuck during siege if moat is built
  00027311   Othertextresolved (Godric)2017-10-06No Morale ability for creatures still shows any possible morale effects in the creature's info tab.
  00027372   GUI - Hero screen / Exchange windowtextresolved (Godric)2017-10-06Wrong text about Tavern morale modifier for creatures
  00027401   Mechanics - Battlestextresolved (Godric)2017-10-06Special terrain patches lack description in Morale tab for creatures.
  00027633   Mechanics - Objectstextresolved (Godric)2017-10-06Wagon - when picking up an artefact, shows a %s instead of the artefact's name.
  00028022   Othermajornew2017-10-06VCMI from git fails to compile launcher on powerpc
  000279511 Mechanics - Adventure Mapminoracknowledged (SXX)2017-09-16VCMI remove movement path through changed FoW while H3 let it stay
  0002792 1 Mechanics - Adventure Mapminorassigned (SXX)2017-09-14The player's lighthouse does not remove hidden territory if an enemy necropolis is in proximity.
  000051542 Mechanics - Adventure Mapminorassigned (SXX)2017-09-12"There is no place to put the boat" if the water is on the left (west) side of the shore + Correct Rules for boat summoning
  000270962 Mechanics - Adventure Mapcrashresolved (SXX)2017-09-11crash when attempting to enter town with 0 movement
  0002787    Mechanics - Battlesminorassigned (AVS)2017-09-11Something is wrong with magic resistance
  0002786 1 Mechanics - Battlesminorassigned (FeniksFire)2017-09-11Some battlefield types like ship-to-ship need special obstacle limits
  [ First Prev  ... 3 4 5 6 7 8 9 10 11 12 13 ...  Next Last ]

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