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IDProjectCategoryView StatusDate SubmittedLast Update
0002251VCMIMechanics - Adventure Mappublic2015-08-31 13:512016-09-14 02:59
ReporterDydzio 
Assigned ToSXX 
PrioritynormalSeverityminorReproducibilityalways
StatusassignedResolutionopen 
PlatformMicrosoft WindowsOSWindows 7OS VersionHome Premium x64
Product Version0.98c 
Target VersionFixed in Version 
Summary0002251: Mines (and possibly other objects) possessed by player get covered by necropolis town's cover of darkness
DescriptionWhen playing a scenario an enemy with necropolis town had cover of darkness built. That caused mines possessed by me get hidden on the map. Small area around the mine should always be revealed for me if I own the mine.
Additional InformationEDITED.
Only heroes and towns are "immune" to darkness.
All other object are affected (see CGameHandler::changeFogOfWar) --AVS
TagsNo tags attached.
Attached Files

- Relationships
related to 0002108closedSXX Cover of Darkness close view of the city 
related to 0001750assignedSXX Cover of darkness covers dwellings, player owned guarded gates 
related to 0002345closedSXX Fog of War changing objects may completely cover heroes/towns 

-  Notes
(0005835)
Warmonger (administrator)
2015-08-31 15:52

Maybe that's what caused many AI bugs related to Cover of Darkness :?

- Issue History
Date Modified Username Field Change
2015-08-31 13:51 Dydzio New Issue
2015-08-31 15:52 Warmonger Note Added: 0005835
2015-08-31 15:52 Warmonger Assigned To => Warmonger
2015-08-31 15:52 Warmonger Status new => assigned
2015-09-04 17:41 Warmonger Relationship added related to 0002108
2015-09-04 17:41 Warmonger Relationship added related to 0001750
2015-09-04 19:26 AVS Additional Information Updated View Revisions
2016-02-13 16:17 SXX Assigned To Warmonger => SXX
2016-09-14 02:59 SXX Relationship added related to 0002345

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