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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0002171 | VCMI | Other | public | 2015-04-05 15:24 | 2016-09-04 08:12 | ||||||||
Reporter | Penitent_Exile | ||||||||||||
Assigned To | AVS | ||||||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Platform | x64 | OS | Win | OS Version | 8 | ||||||||
Product Version | 0.98 | ||||||||||||
Target Version | Fixed in Version | 0.99 | |||||||||||
Summary | 0002171: Crash when loading save | ||||||||||||
Description | I started playing campaign and after a while game crashed and I couldn't load saves anymore, because the game constantly crashes. The only save that worked was made soon after new game start, with one hero and one castle (idk, maybe that matters). | ||||||||||||
Additional Information | Pic with console output attached | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | Bug_WorldView.jpg [^] (176,156 bytes) 2015-04-05 15:24
Autosave_1.vcgm1 [^] (3,474,940 bytes) 2015-04-05 15:24 Autosave_1.vsgm1 [^] (3,475,864 bytes) 2015-04-05 15:25 | ||||||||||||
Relationships | |||||||||||
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Notes | |
(0005692) Penitent_Exile (reporter) 2015-04-05 15:28 |
The attached save causes the crash |
(0005698) Fay (developer) 2015-04-09 20:04 |
I tried to load this; looks like the last element of allBonuses is a corrupted/deallocated pointer. 0 CBonusSystemNode::limitBonuses HeroBonus.cpp 1071 0x65078ac0 1 CBonusSystemNode::getAllBonuses HeroBonus.cpp 654 0x6507d61a 2 IBonusBearer::getBonuses HeroBonus.cpp 387 0x6507697c 3 IBonusBearer::hasBonus HeroBonus.cpp 347 0x65077d80 4 IBonusBearer::hasBonusOfType HeroBonus.cpp 359 0x6507adf3 5 CGWhirlpool::isProtected MiscObjects.cpp 1117 0x64fc244f 6 CPathfinder::CPathfinder CGameState.cpp 3574 0x6509b640 7 CGameState::calculatePaths CGameState.cpp 2169 0x650a6392 8 CClient::getPathsInfo Client.cpp 814 0x4b5ecd 9 CPlayerInterface::serializeTempl<CISer> CPlayerInterface.cpp 1286 0x558e4e 10 CPlayerInterface::loadGame CPlayerInterface.cpp 1305 0x4e4c4a 11 CClient::serialize Client.cpp 633 0x4bd1ad 12 CClient::loadGame Client.cpp 338 0x4be0e7 13 startGame CMT.cpp 1232 0x4c6170 14 __call<void, 0u, 1u> functional 1264 0x614a98 15 operator()<, void> functional 1323 0x614a98 16 std::_Function_handler<void (), std::_Bind<void (*(StartInfo*, CConnection*))(StartInfo*, CConnection*)>>::_M_invoke(std::_Any_data const&) functional 2039 0x614a98 17 std::function<void ()>::operator()() const functional 2439 0x60df70 18 boost::(anonymous namespace)::thread_start_function(void*)*4 0x53e382 19 boost::(anonymous namespace)::ThreadProxy(void*)*4 0x53cd93 20 KERNEL32!BaseThreadInitThunk C:\Windows\syswow64\kernel32.dll 0x76ba338a ... <More> |
(0006232) SXX (administrator) 2015-12-25 11:55 |
Another duplicate of 0002314. |
(0006609) SXX (administrator) 2016-09-04 08:12 |
Fixed by PR202. For more details or comments please check 0002314 |
Issue History | |||
Date Modified | Username | Field | Change |
2015-04-05 15:24 | Penitent_Exile | New Issue | |
2015-04-05 15:24 | Penitent_Exile | File Added: Bug_WorldView.jpg | |
2015-04-05 15:24 | Penitent_Exile | File Added: Autosave_1.vcgm1 | |
2015-04-05 15:25 | Penitent_Exile | File Added: Autosave_1.vsgm1 | |
2015-04-05 15:28 | Penitent_Exile | Note Added: 0005692 | |
2015-04-06 13:31 | Povelitel | Relationship added | related to 0002158 |
2015-04-09 20:04 | Fay | Note Added: 0005698 | |
2015-12-25 11:55 | SXX | Relationship added | duplicate of 0002314 |
2015-12-25 11:55 | SXX | Note Added: 0006232 | |
2016-09-04 08:12 | SXX | Note Added: 0006609 | |
2016-09-04 08:12 | SXX | Status | new => resolved |
2016-09-04 08:12 | SXX | Fixed in Version | => 0.99 |
2016-09-04 08:12 | SXX | Resolution | open => fixed |
2016-09-04 08:12 | SXX | Assigned To | => AVS |
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