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    PID # Attachment count CategorySeverityStatusUpdatedSummary
  0002813 2 Sound, music, videostweaknew2017-10-18Wrong display of building def on town screen.
  000281252 Mechanics - Battlesfeatureacknowledged (AVS)2017-10-18[Feature request] New artifact class with visual representation - Banners
  0002809    GUI - Battlesminoracknowledged (AVS)2017-10-14Cursor for spell-like creature abilities and for casting spell should be animated.
  0002806 1 Mechanics - Battlesminornew2017-10-14Teleportation spell lacking visuals
  00000933   GUI - Battlestweakassigned (AVS)2017-10-14Wrong/Missing spell animations
  0002810 1 Sound, music, videosminornew2017-10-14Beholder/Evil eye lacking laser-like shoot
  0002484 1 GUI - Battlesminornew2017-10-14Beholders and Evil Eyes shoot arrows not eye-beams.
  0002807 2 Mechanics - Battlesmajornew2017-10-13Pit lord's summoning demons ability lacks visuals and sounds + GUI problems
  0002805 1 GUI - Adventure Maptrivialnew2017-10-10A dialog box about shipyard showed when clicked on the castle doorway
  0002804    Mechanics - Town structuresminornew2017-10-08Can't use the holy grail in Horn on the Abyss's Cove town
  0002803    Mechanics - Battlesminornew2017-10-08Soul Eaters should be classified as undead
  0002755    Mechanics - Objectstextassigned (Godric)2017-10-08Visiting a Shipwreck gives you an incorrect text message.
  000278025 GUI - Otherfeatureresolved (AVS)2017-10-07Problem with proper displaying of black color.
  00027882   Mechanics - Town structuresmajorresolved (dreamer10)2017-10-07Tower: The Elemental Colony does not give +1 Air / Storm Elements per week.
  00027894   Mechanics - Town structuresmajorresolved (dreamer10)2017-10-07Tower: Golem Factory does not give +1 Stone / Iron Golems a week.
  0002799 1 AI - Battlesmajornew2017-10-06AI attack castle and have freeze (don't moove troops in battle)
  0002453    AI - Battlesminorassigned (FeniksFire)2017-10-06Fortress: AI might stuck during siege if moat is built
  00027311   Othertextresolved (Godric)2017-10-06No Morale ability for creatures still shows any possible morale effects in the creature's info tab.
  00027372   GUI - Hero screen / Exchange windowtextresolved (Godric)2017-10-06Wrong text about Tavern morale modifier for creatures
  00027401   Mechanics - Battlestextresolved (Godric)2017-10-06Special terrain patches lack description in Morale tab for creatures.
  00027633   Mechanics - Objectstextresolved (Godric)2017-10-06Wagon - when picking up an artefact, shows a %s instead of the artefact's name.
  00028022   Othermajornew2017-10-06VCMI from git fails to compile launcher on powerpc
  000279511 Mechanics - Adventure Mapminoracknowledged (SXX)2017-09-16VCMI remove movement path through changed FoW while H3 let it stay
  0002792 1 Mechanics - Adventure Mapminorassigned (SXX)2017-09-14The player's lighthouse does not remove hidden territory if an enemy necropolis is in proximity.
  000051542 Mechanics - Adventure Mapminorassigned (SXX)2017-09-12"There is no place to put the boat" if the water is on the left (west) side of the shore + Correct Rules for boat summoning
  000270962 Mechanics - Adventure Mapcrashresolved (SXX)2017-09-11crash when attempting to enter town with 0 movement
  0002787    Mechanics - Battlesminorassigned (AVS)2017-09-11Something is wrong with magic resistance
  0002786 1 Mechanics - Battlesminorassigned (FeniksFire)2017-09-11Some battlefield types like ship-to-ship need special obstacle limits
  00027831   Mechanics - Battlesminorresolved (hkoehler)2017-09-10Tactics skill bonus differs from HMM3
  000278272 GUI - PreGamemajornew2017-09-08Sometimes console hangs up and game doesn't start.
  0002785    Otherminornew2017-09-07Avoid crash when LC_ALL / LANG is not set
  000277181 Othercrashassigned (SXX)2017-09-07Build with Xcode 8.3.3 fail on assert in serialization
  00027814   Modsminorresolved (hkoehler)2017-09-06Granting bonuses to war machines
  000278411 GUI - Battlesminorassigned (Dydzio)2017-09-05Tower: creatures clip into the town walls on siege
  0002387 2 Modsfeatureassigned (AVS)2017-09-01New Old Spells mod seems don't work.
   0002779    GUI - PreGamefeaturenew2017-08-30Feature request: Town Alignment
  00027782   Otherminornew2017-08-29INDEPENDENT_MIN and INDEPENDENT_MAX logics are a mess
  000241321 Otherminorresolved (SXX)2017-08-24Request for TDM-GCC support
  0002494    Mechanics - Battlesminornew2017-08-24Units can dismorale after "wait"
  00024321   Otherminorresolved (SXX)2017-08-24OSX install error
  00017574   Otherminorassigned (SXX)2017-08-24binaries without source in tarball release
  00026743   Launchermajorresolved (SXX)2017-08-24vcmilauncher gives dbus errors
  000270431 Launchercrashresolved (SXX)2017-08-24Vcmilauncher doesn't start
  00027112   Launchercrashassigned (SXX)2017-08-23Instant crash and crash on load after switching to fullscreen
  00026027   Launcherminorresolved (SXX)2017-08-23Cannot Run VCMI after building on macOS
  00016481   Othermajorresolved (SXX)2017-08-23VCMI silently fails to start on OS X 10.6
  0002660    Map Editorfeatureresolved (AVS)2017-08-16Object removal brush with options
  00027702   Mechanics - Battlesminorassigned (AVS)2017-08-13Dendroid Soldier entangle not wearing off when killed by spell
  0002769    GUI - Battlesminornew2017-08-13Various UI failures when engaged by AI
  00027662   GUI - Othermajornew2017-08-10GUI window disappear
  [ First Prev  ... 2 3 4 5 6 7 8 9 10 11 12 ...  Next Last ]

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