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    PID # Attachment count CategorySeverityStatusUpdatedSummary
  000033011 Mechanics - Adventure Mapminornew2015-10-30Hero may sometimes start with Expert Logistics movement points, possibly because of movement artifacts equipped
  00023103   Mechanics - Otherfeatureassigned (Warmonger)2015-10-24Feature: ARMY Propagator
  0002309    Otherfeatureacknowledged (AVS)2015-10-20Feature: modpacks
  0002298    Otherminornew2015-10-10Recursive symlink cause VCMI to stop loading on preinitDLL exception
  0002295    GUI - Adventure Maptrivialacknowledged (AVS)2015-10-09Town portal missing error message when try to cast it on water
  0002296    GUI - Adventure Maptrivialacknowledged (AVS)2015-10-09Fly spell missing error message when try to cast it on boat
  0002190    Otherminorassigned (SXX)2015-09-22please consider storing vcmi static data in /usr/share/games/vcmi by default
  0001605    Random Map Generatormajornew2015-09-04Sometimes the map can't be uncovered and allied towns can be flagged whereas foreign towns can't be flagged
  00022061   Mechanics - Objectsminorassigned (Warmonger)2015-06-05WoG dwellings are not guarded
  0002187    Mechanics - Objectsfeaturenew2015-04-28Commander artifact disaapear on drag and drop to commander tab.
  0001903 1 GUI - Hero screen / Exchange windowminornew2015-04-28Commander screen doesn't show commander artifacts
  0000692 1 GUI - PreGamefeatureassigned (Tow)2015-03-11Player Type R-click info box not yet implemented
  0002117 1 Otherminornew2015-03-03can not see where the highlight reach neutrals, if on their way to being creauture
  000211612 AI - Adventure Mapfeatureassigned (Warmonger)2015-03-02If Accumulate Resources only victory condition AI may not try to move at all
  000109921 GUI - Otherfeaturenew2015-02-28Select Resolution window - further graphic enhancements
  000085313   GUI - Otherfeatureassigned (Fay)2015-02-22Transition effects should be implemented
  00020934   GUI - Otherminorassigned (SXX)2015-02-17New quest window issues
  0002071    GUI - Otherminornew2015-02-14CTextBox lags a lot if slider dragged
  0002069    Mechanics - Objectsfeaturenew2015-02-11After quest finished player should see if hero unable to take reward (skill) before giving artifact / monster
  0000612    Otherfeaturenew2015-02-08VCMI could remember last sorting in scenario/custom campaign/generated map list
  00020561   Mechanics - Otherminorassigned (AVS)2015-02-07Certain spells should only work on Ballista, but not other war machines
  00020081   Mechanics - Otherminornew2014-12-25Artifact Merchants: incorrect prices for combined artifacts
  00020061   Otherfeaturenew2014-12-25Missing feature - sharing resources between allied AI and player
  000058722 Mechanics - Objectsminorassigned (Tow)2014-12-25Artifact Merchants: Missing buttons + interface issues
  0001999    GUI - Othertweaknew2014-12-24Incorrect pop-up message in Sacrifice Artifact window
  0000144    GUI - Hero screen / Exchange windowminornew2014-12-24In Hero Meeting window, when we click on the Catapult, we get the wrong pop-up message (0.73c#19)
  000056212 GUI - Otherminornew2014-12-24Marketplace - the yellow frames for selected resources are thinner than in H3 and not well centered around the resource box
  000188619   Otherminoracknowledged (josch)2014-11-10Please remove fuzzylite from vcmi and use the system version instead
  0001906 1 GUI - Hero screen / Exchange windowminornew2014-09-26Buggy commander skill descriptions
  0001804141 Random Map Generatorblockresolved (Warmonger)2014-09-21Client / server desync
  000054841 GUI - PreGametweakassigned (Tow)2014-09-02[Pregame] It is possible to select artifact as start bonus (or receive it as random) even without hero
   00018832   Otherfeaturenew2014-08-31could you GPG sign vcmi releases?
  0001222    GUI - PreGamefeatureassigned (Tow)2014-06-11Request for QuickSave/Load and/or Sort-by-Date functionalities
  00011648   Campaignsminorresolved (Ivan)2014-01-01Some campaign-specific victory conditions are not implemented
  00008961   AI - Adventure Mapmajorresolved (Warmonger)2013-12-21AI will explore Veil of darkness shround infinitely, without taking other actions.
  0001618    Campaignsminorassigned2013-12-17Bonus campaign screen should display button to re-view campaign video
  00014213   Campaignsmajorresolved (beegee)2013-12-17Human player should have turn before AI player(s)
  000090521 AI - Adventure Mapmajorresolved (Tow)2013-09-07AI doesn't save list of visited objects
  00008831   GUI - Battlesminorresolved (Ivan)2013-07-16Creature walking animation
  00008441   GUI - Battlesfeatureresolved (Ivan)2013-07-16Smooth moves
  00010771   GUI - Battlestrivialresolved (Ivan)2013-07-16Remaining issues with custom creature animations in battle
  00006982   Mechanics - Battlestweakresolved (Ivan)2013-07-16Spell animation has the same speed, regardless of the Animation Speed setting in the Combat Options
  000068831 GUI - Battlestrivialresolved (Warmonger)2013-07-15The shaded hex(es) of the enemy target creatures should get un-shaded the moment our creature makes its move
  000129412 GUI - Adventure Maptrivialresolved (Ivan)2013-06-23Village Hall icon missing from Town Status window
  00001355   GUI - Battlesminorresolved (Ivan)2013-06-10Wight's regeneration animation graphics are different in VCMI (greenish) as compared to H3 (blue-grayish, more transparent)
  00001194   Mechanics - Objectsfeatureresolved (Warmonger)2013-06-10Random Artifact and Reward Artifact Placement Rules
  0001129 1 GUI - Adventure Maptrivialnew2013-06-02Spell points left are not always updated in the Hero info box on Adventure Map after a battle
  00012694   Mechanics - Adventure Mapmajorresolved (Tow)2013-05-31Hero exchanges are broken: Got false in applying... that request must have been fishy!
  0001273    GUI - Town screentrivialassigned (Tow)2013-05-27Selecting 1st or 2nd town icon from the scroll bar moves it to the lowest possible visible slot (3rd if enough towns above )
  0001147    GUI - Otherminornew2012-11-04Windows 8 Touch Gesture/Action support erratic
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