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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0001273 | VCMI | GUI - Town screen | public | 2013-05-27 20:21 | 2013-05-27 20:25 | ||||||||
Reporter | Zamolxis | ||||||||||||
Assigned To | Tow | ||||||||||||
Priority | normal | Severity | trivial | Reproducibility | always | ||||||||
Status | assigned | Resolution | open | ||||||||||
Platform | x86_64 | OS | Windows | OS Version | 7 VAIO | ||||||||
Product Version | 0.92 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0001273: Selecting 1st or 2nd town icon from the scroll bar moves it to the lowest possible visible slot (3rd if enough towns above ) | ||||||||||||
Description | This seems to be an older (but trivial) bug, as I found it in 0.91 as well (and I didn't check even further back): In the Town Screen, when we own at least 4 towns so that they become scrollable, if we scroll down so that at least a few towns move up (out of the 3-tile view), selecting the 1st or 2nd visible town icons re-scrolls the town list so that the one selected moves to the bottom of the visible list (as 3rd). Take any map with many towns (like the VCMI_Tests from 0001063) to easily reproduce at start. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | |||||||||||||
Issue History | |||
Date Modified | Username | Field | Change |
2013-05-27 20:21 | Zamolxis | New Issue | |
2013-05-27 20:21 | Zamolxis | Status | new => assigned |
2013-05-27 20:21 | Zamolxis | Assigned To | => Tow |
2013-05-27 20:25 | Zamolxis | Summary | Selecting a town icon from the scroll bar moves it to the bottom if there are town icons above in the list => Selecting 1st or 2nd town icon from the scroll bar moves it to the lowest possible visible slot (3rd if enough towns above ) |
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