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    PID # Attachment count CategorySeverityStatusUpdatedSummary
  000249211 Mechanics - Otherminornew2016-09-21You can buy over 8 heroes
  0002490    Mechanics - Battlesminornew2016-09-21even when the enemy hero blind all units he may cast
  000230711 Mechanics - Objectsmajorresolved (Dydzio)2016-09-20Pandora's Box may downgrade hero secondary skill
  00017503   GUI - Adventure Mapminorassigned (SXX)2016-09-19Cover of darkness covers dwellings, player owned guarded gates
  00024851   GUI - Adventure Mapminornew2016-09-19CGarrisonWindow need improvement for CGGarrison with removableUnits = false
  000230351 Mechanics - Objectsminorresolved (SXX)2016-09-19You can take the troops from the garrison with "Troops are removable" unchecked
  00023981   Mechanics - Battlesminorresolved (Dydzio)2016-09-18Stronghold: escape tunnel let hero surrender
  000217753 Mechanics - Adventure Mapcrashnew2016-09-18Server crashes on FreeBSD
  0002475    Mechanics - Adventure Mapminorassigned (Dydzio)2016-09-18Some map objects might decrease mana / movement points
  00021274   Mechanics - Adventure Mapcrashresolved (SXX)2016-09-18Possible crash when hero is hired in town that gives him primary skill bonus
  000227764 Mechanics - Othermajorresolved (SXX)2016-09-18Random heroes always have subID of zero and don't inherit predefined options
  0002480    Otherminorassigned (AVS)2016-09-17Save desync with GCC build. CHeroHandler->expPerLevel serialization
  000214913 Otherblockassigned (SXX)2016-09-17in Autoskipe-mode have block if go in events
  00024593   Othermajorresolved (SXX)2016-09-16Desync found! - Work toward full sync of save games
  000247911 AI - Adventure Mapcrashresolved (SXX)2016-09-16VCAI::performTypicalActions: crash when attempt to use removed hero
  0002477    GUI - Othermajornew2016-09-14Freeze on town select when on Castle screen possible due to race condition in CMusicHandler
  0002360 1 AI - Adventure Mapmajorassigned (Warmonger)2016-09-14Game hangs after AI captures castle + warnings at battle start
  000125251 AI - Adventure Mapblockassigned (SXX)2016-09-14Stuck on EndTurn, because AI player has been vanquished
  000234521 Mechanics - Adventure Mapcrashresolved (SXX)2016-09-14Fog of War changing objects may completely cover heroes/towns
  00022511   Mechanics - Adventure Mapminorassigned (SXX)2016-09-14Mines (and possibly other objects) possessed by player get covered by necropolis town's cover of darkness
  0002474    AI - Adventure Mapfeatureassigned (SXX)2016-09-14ChangeObjPos might need special handling for AI state changes
  0002473 1 AI - Adventure Mapcrashassigned (Warmonger)2016-09-14FuzzyHelper::evaluate: pure virtual method called
  00001105   GUI - Town screenminorresolved (SXX)2016-09-14After a ship is built in town, we should not be able to re-open the Shipyard screen until the ship leaves the "harbor".
  00009655   GUI - Adventure Mapminorresolved (SXX)2016-09-13After neutral group of units does join your army, it is not shown in hero's units until next turn.
  00024722   Mechanics - Adventure Mapcrashresolved (SXX)2016-09-12CGBorderGuard cause save to crash after removal
  000232422 Othercrashassigned (SXX)2016-09-12Segfault when buying spellbook
  000245464 AI - Adventure Mapminorresolved (SXX)2016-09-12AI turn extremely slow when wandering
  00023923   GUI - Battlesminoracknowledged (SXX)2016-09-12Automatic creature move at the beginning of the batlle
  0000535 1 GUI - Adventure Maptweaknew2016-09-12Pressing enter in rapid succession opened hero screen during object interaction
  000224911 Mechanics - Adventure Mapcrashresolved (SXX)2016-09-12After doubleclick on map object game crashed
  000195514 GUI - Adventure Mapcrashresolved (SXX)2016-09-12When running with GDB many rapid clicks / move commands cause client crash
  00022201   GUI - Adventure Mapcrashfeedback2016-09-12Game crashes after pressing space bar in order to revisit a building or re-use portal
  000225613 Mechanics - Adventure Mapminorconfirmed (SXX)2016-09-12Tile in the foreground
   0002391    Othercrashnew2016-09-12Pressing spacebar somethimes cause crash or freeze.
  0002088    Mechanics - Town structuresminorassigned (SXX)2016-09-12Multiplayer: after capturing town Lookout Tower doesn't reveal map at all
  0002375142 AI - Adventure Mapcrashassigned (SXX)2016-09-12Crash during AI turn
  000148622 AI - Battlescrashassigned (SXX)2016-09-12Catapult errors. Crash. In battle (siege). Hotseat.
  00022402   Mechanics - Battlesminorconfirmed2016-09-12Damage prediction works incorrectly, at least for ranged units
  00023264   AI - Adventure Mapminorresolved (SXX)2016-09-12AI turn takes really long when there is many completely blocked heroes
  00013332   Mechanics - Battlesminorconfirmed2016-09-12Spells: fire Shield should be rechecked
  0001834    GUI - Othertweaknew2016-09-12(Tavern window) Some GUI elements disappear when popup window is opened.
  0000696    GUI - PreGametrivialassigned (SXX)2016-09-12Mouse arrow pointer disappears when Info cards open while we R-click through the game menus
  0000590 1 GUI - Battlestrivialassigned (Tow dragon)2016-09-12The dead/left creatures on the battlefield disappear from background when the Battle Casualties window opens for some locations
  000105961 GUI - Battlestweakconfirmed (SXX)2016-09-12Heroes during battle no longer have flags
  00024443   AI - Adventure Mapcrashassigned (SXX)2016-09-12Game crashes when AI wants to fight Mogogs during its turn.
  000235043 AI - Adventure Mapcrashresolved (SXX)2016-09-12AI may sometimes attempt to visit invalid boat object
  00024631   Mechanics - Otherminorresolved (SXX)2016-09-11CGameHandler::levelUpHero desync SecondarySkillsInfo RNG
  000238382 AI - Adventure Mapminorresolved (SXX)2016-09-11AI infinitely loops with this save - secSkill desync
  00020895   Mechanics - Adventure Mapminorresolved (SXX)2016-09-11Multiplayer over network: heroes inside town displayed like they visiting it
  000189622 Mechanics - Battlesminorassigned (SXX)2016-09-09There is something wrong with banks after few months(?) of game
  [ First Prev  ... 10 11 12 13 14 15 16 17 18 19 20 ...  Next Last ]

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