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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0000612 | VCMI | Other | public | 2010-08-20 10:29 | 2015-02-08 10:22 | ||||||||
Reporter | anonymous | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | feature | Reproducibility | N/A | ||||||||
Status | new | Resolution | open | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0000612: VCMI could remember last sorting in scenario/custom campaign/generated map list | ||||||||||||
Description | Admittedly OH3 doesn't do that but it would be nice if VCMI does. I've noticed that OH3 and VCMI always sort maps by their versions. Here's the proof: Run e.g. single player mode, sort map list by name in ascending/descending order. Then go out from the mode and choose it again (Of course, needless to add that the same thing is with restarting VCMI). Imho VCMI should remember the last chosen sort type. It should also remember if it's ascending or descending order. I always sort each list by map name (ascending) and changing the sorting every time when I want to play VCMI is a bit frustrating for me. Greetings and sorry for my english if it's bad. | ||||||||||||
Tags | No-harm enhancement | ||||||||||||
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Issue History | |||
Date Modified | Username | Field | Change |
2010-08-20 10:29 | anonymous | New Issue | |
2011-03-07 20:10 | Zamolxis | Tag Attached: No-harm enhancement | |
2013-03-01 15:19 | Zamolxis | Relationship added | related to 0000716 |
2013-03-01 16:14 | Zamolxis | Relationship added | related to 0001222 |
2014-06-11 11:11 | Warmonger | Relationship added | related to 0000921 |
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