MantisBT

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0002069VCMIMechanics - Objectspublic2015-02-11 05:352015-02-11 05:44
ReporterSXX 
Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusnewResolutionopen 
PlatformOSOS Version
Product Version0.97b 
Target VersionFixed in Version 
Summary0002069: After quest finished player should see if hero unable to take reward (skill) before giving artifact / monster
DescriptionIn H3 and currently in VCMI when hero finis quest in Seer's Hut and there is skill gived as reward you may accept it even if hero already have all skills learned. As result if you bring creatures/artifacts/resources they'll be gone, but skill won't be learned.

I think it's would be great if game will at least warn player that skill can't be learned or better it's should just block the buttons in UI.
TagsNo tags attached.
Attached Files

- Relationships

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2015-02-11 05:35 SXX New Issue
2015-02-11 05:44 SXX Summary After quest finished player should see if hero unable to take reward (skill) => After quest finished player should see if hero unable to take reward (skill) before giving artifact / monster

Site | Forums | Wiki | Slack | GitHub


Copyright © 2000 - 2024 MantisBT Team
Hosting provided by DigitalOcean