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ID | Project | Category | View Status | Date Submitted | Last Update |
0002069 | VCMI | Mechanics - Objects | public | 2015-02-11 05:35 | 2015-02-11 05:44 |
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Reporter | SXX | |
Assigned To | | |
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.97b | |
Target Version | | Fixed in Version | | |
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Summary | 0002069: After quest finished player should see if hero unable to take reward (skill) before giving artifact / monster |
Description | In H3 and currently in VCMI when hero finis quest in Seer's Hut and there is skill gived as reward you may accept it even if hero already have all skills learned. As result if you bring creatures/artifacts/resources they'll be gone, but skill won't be learned.
I think it's would be great if game will at least warn player that skill can't be learned or better it's should just block the buttons in UI. |
Tags | No tags attached. |
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