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IDProjectCategoryView StatusDate SubmittedLast Update
0000548VCMIGUI - PreGamepublic2010-07-25 23:202014-09-02 12:30
ReporterIvan 
Assigned ToTow 
PrioritynormalSeveritytweakReproducibilityalways
StatusassignedResolutionopen 
PlatformOSOS Version
Product Version0.81b 
Target VersionFixed in Version 
Summary0000548: [Pregame] It is possible to select artifact as start bonus (or receive it as random) even without hero
DescriptionIn H3 this bonus is blocked if you don't have hero at start
In VCMI we can get it in both cases (select or random) with error messages if no hero found.
TagsNo tags attached.
Attached Files? file icon requirements.h3m [^] (2,632 bytes) 2010-07-28 15:04

- Relationships

-  Notes
(0001220)
Tow (developer)
2010-07-28 13:29

Not reproducible for me, please attach a test map.

One remark though - VCMI behaves here slightly different from OH3. Artifact may be chosen as bonus if player has one or more starting heroes (or one is generated). [OH3 generally disallowed artifact bonus when player had multiple starting heroes, that seemed to be a bug for me.]

But that shouldn't cause the described behaviour (error message of not founding hero).
(0001222)
Ivan (developer)
2010-07-28 15:03

I've attached my test map "Building requirements"

This is what I've found:
Leaving bonus as random sometimes will result in giving you artifact as starting without checking presence of hero (= error message "no heroes")

Possibility to select artifact without heroes most possibly was caused by constantly editing map:
1)open scenario selection in VCMI
2)remove starting heroes in map editor
So this part is hardly a bug - checking all maps for changes will be too much IMO

While I tried to reproduce this found a similar one - you can't select resource as starting bonus on some maps (like Arrogance, Brave New World, my test map)
(0001223)
Tow (developer)
2010-07-28 15:16

So the bug is only in receiving artifact as random bonus where player starts with no hero?

> While I tried to reproduce this found a similar one - you can't select resource
> as starting bonus on some maps (like Arrogance, Brave New World, my test map)

It works for me - you can select resource after selecting starting town. With random town resource cannot be selected, since VCMI wouldn't know which resource it is. This is consistent with OH3 behaviour.
(0001240)
majaczek (reporter)
2010-07-29 15:18

for random it will be mithrill :P
somewhat joke - but may be as feature anyway

- Issue History
Date Modified Username Field Change
2010-07-25 23:20 Ivan New Issue
2010-07-28 13:29 Tow Note Added: 0001220
2010-07-28 13:29 Tow Assigned To => Tow
2010-07-28 13:29 Tow Status new => feedback
2010-07-28 15:03 Ivan Note Added: 0001222
2010-07-28 15:03 Ivan Status feedback => assigned
2010-07-28 15:04 Ivan File Added: requirements.h3m
2010-07-28 15:16 Tow Note Added: 0001223
2010-07-29 15:18 majaczek Note Added: 0001240
2014-09-02 12:30 Warmonger Category Mechanics - Other => GUI - PreGame

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