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Viewing Issues (251 - 300 / 427)  Print Reports ]  CSV Export ]  Excel Export ] [ First Prev 1 2 3 4 5 6 7 8 9 Next Last ]
    PID # Attachment count CategorySeverityStatusUpdatedSummary
  0002543    Multiplayercrashnew2016-10-03Server is crashing if something connect to it and disconnect
  0002125    Sound, music, videosminoracknowledged2016-09-30Defeat video not playing
  0002515    Mechanics - Otherminoracknowledged2016-09-30H3 compatability: on map RoE and AB you can assemble prefabricated artifacts
  0002537    Otherminoracknowledged2016-09-30Report to linking differences in mechanics of H3 and VCMI
  000238241 GUI - Othertrivialacknowledged2016-09-30In Spell book View Air and Earth have reversed icons
  0002535 1 GUI - Othermajornew2016-09-30Client might stuck after battle if it's not recieve battle result window
  0002531    Mechanics - Battlesminornew2016-09-30Implosion spell - unit should get hit and play damage animation when spell animation starts, not when it ends
  000251831 Mechanics - Othertweakacknowledged2016-09-29The game permits negative amount of money
  000036941 Mechanics - Otherfeaturenew2016-09-28F4 with OH3 running causes both go to full screen and then OH3 crashes
  0002516    Mechanics - Objectstweaknew2016-09-25effect dismorale from warrior's grave sum
  000247151 Launchermajornew2016-09-24Heroes portrait mising help
  0002508    Mechanics - Battlesminornew2016-09-24fire shields in efreet works even if you're using burning
  0000935    GUI - Battlesminoracknowledged2016-09-23Casting Teleport on flying creature makes it fly slowly to destination
  0002505    Mechanics - Objectsminornew2016-09-23creature dwelings if captured fall under the control of the person under attack enemy hero
  0002503 1 Mechanics - Adventure Mapminornew2016-09-23when there are no taverns, I do not see the troops in the garrisons and towns
  000104311 AI - Adventure Mapminorresolved2016-09-23AI endlessly tries to visit Corpse
  000248121 Random Map Generatortweaknew2016-09-22Scrols 5 lvl have not guard (Jebus Cross)
  000249211 Mechanics - Otherminornew2016-09-21You can buy over 8 heroes
  0002490    Mechanics - Battlesminornew2016-09-21even when the enemy hero blind all units he may cast
  00024851   GUI - Adventure Mapminornew2016-09-19CGarrisonWindow need improvement for CGGarrison with removableUnits = false
  000217753 Mechanics - Adventure Mapcrashnew2016-09-18Server crashes on FreeBSD
  0002477    GUI - Othermajornew2016-09-14Freeze on town select when on Castle screen possible due to race condition in CMusicHandler
  0000535 1 GUI - Adventure Maptweaknew2016-09-12Pressing enter in rapid succession opened hero screen during object interaction
  00022201   GUI - Adventure Mapcrashfeedback2016-09-12Game crashes after pressing space bar in order to revisit a building or re-use portal
   0002391    Othercrashnew2016-09-12Pressing spacebar somethimes cause crash or freeze.
  00022402   Mechanics - Battlesminorconfirmed2016-09-12Damage prediction works incorrectly, at least for ranged units
  00013332   Mechanics - Battlesminorconfirmed2016-09-12Spells: fire Shield should be rechecked
  0001834    GUI - Othertweaknew2016-09-12(Tavern window) Some GUI elements disappear when popup window is opened.
  00024702   Mechanics - Adventure Mapfeaturenew2016-09-07Give boat to heroes spawned on water
  0002469 1 Mechanics - Town structuresminornew2016-09-07Random Town: fully built in H3M editor have less structures in VCMI
  0002468    Mechanics - Otherminornew2016-09-05Spell cheat misbehavior
  000170211 Mechanics - Adventure Mapminoracknowledged2016-08-28Can't start SoD map
  0002457    GUI - Hero screen / Exchange windowminornew2016-08-12Defeat/Victory window can't be closed by ENTER after auto-combat
  000236311 Random Map Generatorminornew2016-07-12Tavern blocks access to other objects
  00024412   Random Map Generatorfeaturenew2016-05-14Feature request: RMG should also respect monsters matching to town option
  0001966 2 Mechanics - Otherminornew2016-04-07Hero Placeholder
  000242712 GUI - Otherminornew2016-03-13Grail - puzzle map shouldn't have roads on it
  00024242   Mechanics - Adventure Mapfeaturenew2016-03-12Feature idea - Heroes IV Bomb (delete adventure map objects via events)
  0001749    GUI - Othermajornew2016-02-21Flashing/blinking menu and buildings when in town
  0002408    GUI - PreGamecrashnew2016-02-21Client crashing on attempt to view save with unknown town / faction from mod
  0002385    GUI - PreGamefeatureacknowledged2016-02-21Feature: show mods required by the save file
  0002414    GUI - Battlesfeaturenew2016-02-14Siege: animation needed for drawbridge lowering / raising
  0002409 1 GUI - Battlesminornew2016-02-02Back of arrow tower creature is rendered in left border of window
  0002404 1 GUI - Adventure Maptextnew2016-01-27Missing feature - CQuest text about time limit
  0002403    Mechanics - Othercrashnew2016-01-27Grail should always be placed even if no suitable tile found
  000240211 GUI - Otherfeaturenew2016-01-27Grail - option to show the same puzzle for everyone in team
  00024011   GUI - Otherfeaturenew2016-01-27Client must somehow always fallback to software renderer
  0002400    GUI - Adventure Mapminornew2016-01-27Offer to assemble combined artifact - wrong info windows sequence when pick last artifact
  000232221 Mechanics - Battlescrashacknowledged2016-01-25Crash after battle finished
  0002397 2 GUI - Otherminornew2016-01-25"Print-screen" button doesn't work at particular conditions.
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