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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0002359 | VCMI | GUI - Town screen | public | 2016-01-01 18:26 | 2022-12-17 14:05 | ||||||||
Reporter | Kantor | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | assigned | Resolution | open | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | 0.98f | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0002359: One more bug regarding creature stack splitting | ||||||||||||
Description | If hero visiting town has only one creature and tries to split it to garrison, split window appears - then type 1 on keyboard and VCMI crashes. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | |||||||||||||
Notes | |
(0006253) SXX (administrator) 2016-01-06 16:42 edited on: 2016-01-06 16:42 |
I can't reproduce this on Linux. It's doesn't crash. |
(0006255) Kantor (updater) 2016-01-06 16:46 |
Log says: Assertion failed: minValue < maxValue, file widgets\TextControls.cpp, line 544 |
(0006256) SXX (administrator) 2016-01-06 16:53 edited on: 2016-01-06 16:53 |
Ah.. that assert. Thank you. Forgot that I not running debug build and have no assertions! |
Issue History | |||
Date Modified | Username | Field | Change |
2016-01-01 18:26 | Kantor | New Issue | |
2016-01-01 18:26 | Kantor | Status | new => assigned |
2016-01-01 18:26 | Kantor | Assigned To | => Ivan |
2016-01-06 16:42 | SXX | Note Added: 0006253 | |
2016-01-06 16:42 | SXX | Note Edited: 0006253 | View Revisions |
2016-01-06 16:46 | Kantor | Note Added: 0006255 | |
2016-01-06 16:53 | SXX | Note Added: 0006256 | |
2016-01-06 16:53 | SXX | Note Edited: 0006256 | View Revisions |
2022-12-17 14:05 | Ivan | Assigned To | Ivan => |
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