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Viewing Issues (151 - 200 / 427)  Print Reports ]  CSV Export ]  Excel Export ] [ First Prev 1 2 3 4 5 6 7 8 9 Next Last ]
    PID # Attachment count CategorySeverityStatusUpdatedSummary
  0002804    Mechanics - Town structuresminornew2017-10-08Can't use the holy grail in Horn on the Abyss's Cove town
  0002803    Mechanics - Battlesminornew2017-10-08Soul Eaters should be classified as undead
  0002799 1 AI - Battlesmajornew2017-10-06AI attack castle and have freeze (don't moove troops in battle)
  00028022   Othermajornew2017-10-06VCMI from git fails to compile launcher on powerpc
  000278272 GUI - PreGamemajornew2017-09-08Sometimes console hangs up and game doesn't start.
  0002785    Otherminornew2017-09-07Avoid crash when LC_ALL / LANG is not set
   0002779    GUI - PreGamefeaturenew2017-08-30Feature request: Town Alignment
  00027782   Otherminornew2017-08-29INDEPENDENT_MIN and INDEPENDENT_MAX logics are a mess
  0002769    GUI - Battlesminornew2017-08-13Various UI failures when engaged by AI
  00027662   GUI - Othermajornew2017-08-10GUI window disappear
  0002764    GUI - Battlesminornew2017-08-04Arrow Towers' icons are missing during siege battles.
  0002762 1 Mechanics - Objectsminornew2017-08-04Text messages attached to neutral creatures (on joining, attacking, w/e) are not displayed.
  0002753 1 Campaignsminornew2017-07-29The hero does not go into the next mission if he is sitting in the town
  0002750    Mechanics - Adventure Mapfeaturenew2017-07-27Cheating: CGameHandler::hireHero need check when hero hired from adventure map
  0002751    Mechanics - Adventure Mapfeaturenew2017-07-27H3 compatibility: option for Dimension Door to teleport on unexplored tile
  0002746 1 Mechanics - Battlesminornew2017-07-24Incorrect visuals of the grid shadow near Moat hexes.
  0002745    AI - Battlesminornew2017-07-24Neutral AI prioritises hitting War Machines if possible.
  00024971   AI - Battlesminornew2017-07-24tower in town always shoot on catapult
  000273221 Modsminornew2017-07-23The horde bonus for Jump Troopers (upg. Lvl 6 of MDT Forge) is missing.
  000274212 Random Map Generatormajornew2017-07-23RMG issues - doesn't create the map.
  0002743 1 GUI - Adventure Maptextnew2017-07-23Wrong number of teams in Scenario Information on a randomly generated map.
  0002741    Mechanics - Town structuresminornew2017-07-23Another creature horde bug for MDT Forge.
  00027381   GUI - Adventure Mapminornew2017-07-23Wrong description of creature dwellings on the map after loading a savegame.
  00025806   GUI - Othermajoracknowledged2017-07-22Fullscreen game window width is bigger than it should be
  00027342   Mechanics - Town structuresfeaturenew2017-07-22"Randomness at start" for dwellings and hero armies fix - like it was done in HotA.
  00027391   Modstextnew2017-07-21MDF Forge - while visiting outer Forge creature dwellings, the name of the dwelling will be missing in the message.
  0002736    GUI - Adventure Maptextnew2017-07-21Wrong display of player defeat messages
  00027331   Mechanics - Battlesminornew2017-07-21Faerie Dragons have their move cursor changed to an AoE of spell in case of Inferno and stays that way.
  000272721 Modsmajornew2017-07-21Modern Design Team's Forge level 1 and 2 creature dwellings are too large on the map.
  0002728 1 Launcherminornew2017-07-21Text under buttons is invisible for 1024*600 resolution.
  000272511 Campaignscrashnew2017-07-17Crash when i won mission
  0002724 1 GUI - Town screenminornew2017-07-16Dwellings are showing up, when not build at all
  000259211 Mechanics - Town structurescrashresolved2017-07-16inferno gates using this saves lead to an accident
  000248311 GUI - Battlescrashresolved2017-07-16When using options "spell book animation" in book between switch magic game have crash
  00026555   Campaignscrashacknowledged2017-07-14Missing feature: support for mod campaigns: HOTA
  000175431 Campaignscrashconfirmed2017-07-14Custom campaign
  0002716 1 Mechanics - Town structuresminornew2017-07-13Portal of Summoning works incorrect
  0002713    Mechanics - Town structurestweaknew2017-07-13scholar academy should give 1000 experience in the first day (it is already built in town)
  000200011 Mechanics - Objectsminornew2017-07-07Missing feature: Titan's Thunder should automatically add speelbook if picked on adventure map
  0002702 1 Othercrashnew2017-06-24After battle crash on do you wish to combine artifact query
  0002701 1 GUI - Otherminornew2017-06-24Hero Portraits not showing
  0002693    GUI - Town screenminornew2017-06-10Combo non upgrade dwelling + horde show wrong def.
  00026901   Modsminornew2017-06-10Cove Shipyard
  0000372 2 GUI - Adventure Mapfeaturenew2017-06-09Missing feature - Adventure Map object transparency (e.g.: when hero behind it) not yet implemented
  00026885   Multiplayerfeaturenew2017-06-02We need some checksums for netpacks code
  00026041   Mechanics - Objectsminorresolved2017-06-01If the hero is a secondary skill, in a hut witches shows that he studied
  0002396    GUI - Hero screen / Exchange windowminorconfirmed2017-05-27Combined artifacts - slots used by locks remain inactive when artifact picked
  00018903   Otherminorresolved2017-05-25warning: comparison between ‘enum QVariant::Type’ and ‘enum QMetaType::Type’
  00012931   GUI - Adventure Maptrivialresolved2017-05-25T hotkey doesn't go back to the start of the list, after selecting the last town
   00026791   GUI - PreGamecrashnew2017-05-23Problema vcmi
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