Viewing Issues (51 - 57 / 57)
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| | P | ID | # | |
Category | Severity | Status | Updated | Summary |
|
| | | 0000260 | 2 | 1 |
GUI - Adventure Map | minor | closed (Tow) | 2011-08-31 | R-click outside of the AdvMap visible area, sometimes returns info about the AdvMap object placed "behind" the right panel. |
| | | 0000252 | 2 | |
GUI - Adventure Map | feature | closed (Tow) | 2011-08-31 | R-click on the fog of war should display the "Uncharted territory" message |
| | | 0000250 | 2 | 2 |
GUI - Adventure Map | trivial | closed (Tow) | 2011-08-31 | Missing graphic detail in the upper corners of the info window that opens when we R-click on AdvMap objects or terrains. |
| | | 0000173 | 2 | |
GUI - Battles | trivial | closed (beegee) | 2011-08-31 | The heroes are placed about a quarter of a hex lower in VCMI during battles, as compared to H3 |
| | | 0000171 | 2 | 2 |
GUI - Battles | minor | closed (Tow dragon) | 2011-08-31 | The overlapping order of walls-creatures-hero is incorrect during sieges |
| | | 0000127 | 2 | |
GUI - Battles | minor | closed (Tow) | 2011-08-31 | The high res. stack queue moves out of place, if we enable it after it was disabled in the previous battle. |
| | | 0000095 | 4 | |
GUI - Town screen | trivial | closed (Ivan) | 2011-08-31 | Wrong behavior when r-clicking buildings in a town (building under cursor not selected if we moved mouse while r-clicking) |
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