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Viewing Issues (51 - 61 / 61)  Print Reports ]  CSV Export ]  Excel Export ] [ First Prev 1 2 Next Last ]
    PID # Attachment count CategorySeverityStatusUpdatedSummary
  00006323   GUI - PreGametweakclosed (Tow)2011-03-03Unable to start a map with double-click
  000064551 GUI - PreGameminorclosed (Tow)2011-03-03In higher resolutions, after we go back to Main Menu from the game, once we click on a button, the PreGame GUI changes alignment
  000063781 GUI - PreGamefeatureclosed (Ivan)2011-03-03It's impossible to navigate from GUI game to PreGame GUI
  00000652   AI - Battlesminorclosed (Tow)2011-03-03AI should try to go after the shooter or the flyer, unless the pikemen would be reachable in less number of turns
  00000522   AI - Battlesminorclosed (Tow)2011-03-02AI doesn't recognize the front hex of a 2-hex creature
  00000673   AI - Battlesmajorclosed (Tow)2011-03-02Strange AI battle behavior (enemy Pikeman fighting Ammo Cart, while the rest of the enemy stacks remain stuck midfield)
  00001391   Mechanics - Battlesminorclosed (Tow dragon)2011-03-02The animation of the last creature at the end of the turn continues during the attack of the first creature in the next turn
  00000293   Mechanics - Objectsfeatureclosed (Warmonger)2011-03-02Nothing happens on picking up a spell scroll (0.71#31)
  00000532   GUI - Battlestrivialclosed (Tow dragon)2011-03-02Enemy creatures should have their hex shaded if they are within the attack range of the active creature (melee+range)
  000049641 Othermajorclosed (Ivan)2011-03-01Creatures are deformed and misplaced in 1366x768 windowed mode
  000049022 GUI - Town screenminorclosed (Ivan)2010-11-15Failure units animations in fort/citadel/castle - units disappear
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