MantisBT

Reporter: Monitored By: Assigned To: Category: Severity: Resolution: Profile:
any any none any any any any
Status: Hide Status: Product Version: Fixed in Version: Target Version: Priority:
any closed (And Above) any any any any
Show: View Status: Show Sticky Issues: Changed(hrs): Use Date Filters: Relationships:
50 any No 6 No any
Platform: OS: OS Version: Tags:
any any any
Note By: any Sort by: Updated Descending  
Match Type: All Conditions  
- Search  Advanced Filters ]

Viewing Issues (51 - 100 / 188)  Print Reports ]  CSV Export ]  Excel Export ] [ First Prev 1 2 3 4 Next Last ]
    PID # Attachment count CategorySeverityStatusUpdatedSummary
  000301821 AI - Adventure Mapminorresolved2022-04-05Infinite loops during AI turn.
  000313111 Modsfeaturenew2022-04-05MAXED_SPELL doesn't work with adventure spells
  00000285   Otherminorresolved2022-03-28F4 causes problems when running both VCMI and H3 (0.71#47)
  000298544 Campaignscrashresolved2022-03-28Crash on campaign start
  00021442   Mechanics - Objectsminorresolved2022-03-28black market does not work
  00021972   Campaignscrashresolved2022-03-28game crashes when I start a campaign
  000180121 GUI - Battlesminorresolved2022-03-27Crash during battle
  00018531   AI - Adventure Mapminorresolved2022-03-27Crash during AI turn
  000305711 Mechanics - Battlesminorresolved2022-03-27Race condition with BattleAI and SetStackEffect::applyBattle
  000306543 AI - Battlesminorresolved2022-03-27battle hangs if no shot left from ballista
  0003197    Otherminornew2022-03-23Request for testing - autoskip mode
  000257971 GUI - Battlescrashresolved2022-03-22Freeze after battle when human players hero with tactics attacked on AI turn
  000256521 Othercrashresolved2022-03-22Crash on CClient::serialize when save netpack recieved
  0003034 1 AI - Adventure Mapminornew2022-03-22endless loop when doing AI does a trade
  000256621 AI - Adventure Mapcrashresolved2022-03-18Crash on AI turn during hero movement without backtrace
  000318212 Modsfeaturenew2022-03-18Cannot complete town buildings
  00029431   Mechanics - Battlesminorresolved2022-03-18Land mines do not explode
  000285541 Mechanics - Battlesminorresolved2022-03-18Counterspells should dispel relevant spells
  000303122 Othercrashresolved2022-03-17hang on victory
  0002370 2 Mechanics - Otherfeatureacknowledged2022-03-17Missing feature - AI resource bonus
  000253511 GUI - Othermajorresolved2022-03-17Client might stuck after battle if it's not recieve battle result window
  000317213   Othercrashresolved2022-03-16Crash when entering the battle
  000316742 Launchercrashresolved2022-03-16Crash when click single scenario in new game
  00028031   Modsminornew2021-01-31[Mod issue] Soul Eaters should be classified as undead
  000263621 Modsminorresolved2021-01-25Hero gained a spell through Eagle eye called "Injury"
  0003085121 AI - Adventure Mapminornew2020-12-20Adding new types of two way monoliths crashes game on ai turn
  000315021 Mechanics - Town structuresmajornew2020-10-12Buggy first version of Mod system improvement Part I : Special buildings should work in modders towns
  00031384   Modsminornew2020-08-05Werevolves are scary submod of Hills of unrest freezes vcmiclient
  0003124    Mechanics - Otherminornew2020-05-12Commander perk issue
  00030481   Modsfeaturenew2020-05-12Commanders stop to develop after 23dr level.
  0003123 1 Mechanics - Battlesminornew2020-05-11SPELL_IMMUNITY and ENCHANTED issue
  00030491   Modsminornew2020-05-05Wrong info description of some wog commanders' abilities.
  0003115 1 Mechanics - Battlesminornew2020-04-22RETURN_AFTER_STRIKE issue
  0003113 1 GUI - Battlesminornew2020-04-20UNTIL_ATTACK issue
  00030554   Othertweaknew2020-04-20Autoclicking when using relative touch
  0003110 1 Mechanics - Otherfeaturenew2020-04-09Limiter CREATURE_ALIGNMENT_LIMITER seems not working with non-stat bonuses.
  00031071   GUI - Town screenminornew2020-03-06Order of creatures
  000309811 GUI - PreGamemajoracknowledged2020-01-26server information presented and i need to remove it every time
  0003087    Sound, music, videosminornew2019-09-18Audio distortion
   000306111 GUI - Battlesfeaturenew2019-05-16[Feature request] Option to set Stack queue to top-down style
  0003054    Multiplayermajornew2019-05-04Hotseat: more issues when AI attacking non-primary player
  0003047    Mechanics - Adventure Mapfeaturenew2019-03-28"hasDoubleWeek" doesn't work for new creatures
  0003007    Random Map Generatorminornew2018-09-13Module "STACK_ARTIFACTS" crashes game during generating random maps.
  0002988    GUI - Adventure Mapfeaturenew2018-08-03Remember "tab" for the Kingdom Overview screen
  0002978    AI - Adventure Mapminornew2018-07-24AI loses hero attacking Lizard Warriors
  0002963    GUI - PreGameminornew2018-05-05Inconsistent playable colors for random map
  0002960    Otherminornew2018-04-18Remove auto generated client/resource.h from git
  0002949    GUI - Hero screen / Exchange windowminornew2018-04-05Disabled "Enabling Tactics formation" button disappear after moving artifact
  0002948    GUI - Adventure Mapmajornew2018-04-05World View don't get on top if some spell casted from hero screen
  0002946    GUI - Adventure Mapminornew2018-04-05Grail - some parts of puzzle map might be immidiately shown on start of game
  [ First Prev 1 2 3 4 Next Last ]

newfeedbackacknowledgedconfirmedassignedresolvedclosed

Site | Forums | Wiki | Slack | GitHub


Copyright © 2000 - 2024 MantisBT Team
Hosting provided by DigitalOcean