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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002027 | VCMI | GUI - Other | public | 2015-01-04 23:31 | 2022-03-17 11:26 | ||||
Reporter | KroArtem | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | minor | Reproducibility | have not tried | ||||
Status | closed | Resolution | unable to reproduce | ||||||
Platform | x86_64 | OS | Ubuntu | OS Version | 14.10 | ||||
Product Version | 0.97b | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0002027: Crash at the end of a mission | ||||||||
Description | vcmi marked 0.97c by Warmonger I attacked the town with Sandro (underground), and after the victory tried to enter the town. Then (I suppose) a victory window indicating the end of the mission has to be shown, but instead of this vcmi crashed. | ||||||||
Additional Information | [New Thread 0x7fffda225700 (LWP 23149)] Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 0x7fffda225700 (LWP 23149)] 0x0000000000496abf in CTrueTypeFont::renderText (this=0x7fffcc75f940, surface=0xd808d0, data="Мес.: 4, Нед.: 2, День: 6", color=..., pos=...) at /build/buildd/vcmi-0.97+git20141227.3838~ubuntu14.10.1/client/gui/Fonts.cpp:287 287 /build/buildd/vcmi-0.97+git20141227.3838~ubuntu14.10.1/client/gui/Fonts.cpp: Нет такого файла или каталога. (gdb) bt #0 0x0000000000496abf in CTrueTypeFont::renderText (this=0x7fffcc75f940, surface=0xd808d0, data="Мес.: 4, Нед.: 2, День: 6", color=..., pos=...) at /build/buildd/vcmi-0.97+git20141227.3838~ubuntu14.10.1/client/gui/Fonts.cpp:287 #1 0x0000000000496b6e in CTrueTypeFont::renderText (this=0x7fffcc75f940, surface=0xd808d0, data="Мес.: 4, Нед.: 2, День: 6", color=..., pos=...) at /build/buildd/vcmi-0.97+git20141227.3838~ubuntu14.10.1/client/gui/Fonts.cpp:274 0000002 0x00000000004ca84d in CResDataBar::draw (this=0x7fffcac46b70, to=0xd808d0) at /build/buildd/vcmi-0.97+git20141227.3838~ubuntu14.10.1/client/windows/CAdvmapInterface.cpp:356 0000003 0x000000000049513f in CIntObject::showAll (this=0x0, this@entry=0x7fffb4dded00, to=0xffffffff, to@entry=0xd808d0) at /build/buildd/vcmi-0.97+git20141227.3838~ubuntu14.10.1/client/gui/CIntObject.cpp:72 0000004 0x0000000000518bf1 in CWindowObject::showAll (this=0x7fffb4dded00, to=0xd808d0) at /build/buildd/vcmi-0.97+git20141227.3838~ubuntu14.10.1/client/windows/CWindowObject.cpp:228 0000005 0x000000000049502a in CIntObject::redraw (this=0x7fffb4dded00) at /build/buildd/vcmi-0.97+git20141227.3838~ubuntu14.10.1/client/gui/CIntObj---Type <return> to continue, or q <return> to quit--- ect.cpp:294 0000006 0x00000000004d4b70 in CBuildingRect::mouseMoved (this=0x7fffcbb759f0, sEvent=...) at /build/buildd/vcmi-0.97+git20141227.3838~ubuntu14.10.1/client/windows/CCastleInterface.cpp:257 0000007 0x0000000000493985 in CGuiHandler::handleMoveInterested ( this=this@entry=0x93dc40 <GH>, motion=...) at /build/buildd/vcmi-0.97+git20141227.3838~ubuntu14.10.1/client/gui/CGuiHandler.cpp:389 0000008 0x0000000000493b0b in CGuiHandler::handleMouseMotion ( this=this@entry=0x93dc40 <GH>, sEvent=sEvent@entry=0x7fffda224d30) at /build/buildd/vcmi-0.97+git20141227.3838~ubuntu14.10.1/client/gui/CGuiHandler.cpp:370 0000009 0x00000000004944a9 in CGuiHandler::fakeMouseMove (this=0x93dc40 <GH>) at /build/buildd/vcmi-0.97+git20141227.3838~ubuntu14.10.1/client/gui/CGuiHandler.cpp:409 0000010 0x00000000005e74c7 in CPlayerInterface::doMoveHero (this=0x7fffc4ecc6e0, h= 0x7fffce5adfa0, path=...) at /build/buildd/vcmi-0.97+git20141227.3838~ubuntu14.10.1/client/CPlayerInterface.cpp:2684 0000011 0x00000000005f5c91 in operator()<const CGHeroInstance*&, CGPath&, void> ( __object=0x7fffc4ecc6e0, this=0xa9b4ad8) at /usr/include/c++/4.9/functional:569 ---Type <return> to continue, or q <return> to quit--- 0000012 __call<void, 0ul, 1ul, 2ul> (__args=<optimized out>, this=0xa9b4ad8) at /usr/include/c++/4.9/functional:1264 0000013 operator()<, void> (this=0xa9b4ad8) at /usr/include/c++/4.9/functional:1323 0000014 boost::detail::thread_data<std::_Bind<std::_Mem_fn<void (CPlayerInterface::*)(CGHeroInstance const*, CGPath)> (CPlayerInterface*, CGHeroInstance const*, CGPath)> >::run() (this=0xa9b4920) at /usr/include/boost/thread/detail/thread.hpp:117 0000015 0x00007ffff6ce6d3a in ?? () from /usr/lib/x86_64-linux-gnu/libboost_thread.so.1.55.0 0000016 0x00007ffff6ac50a5 in start_thread (arg=0x7fffda225700) at pthread_create.c:309 0000017 0x00007ffff3da788d in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:111 (gdb) | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | Saves.zip [^] (1,234,444 bytes) 2015-01-04 23:31 Снимок экрана от 2015-01-05 02:24:06.png [^] (661,523 bytes) 2015-01-04 23:32 | ||||||||
Notes | |
(0005347) KroArtem (updater) 2015-01-05 00:27 |
Didn't manage to reproduce with the same savegame and the same steps. :/ |
(0005348) Povelitel (updater) 2015-01-05 09:53 |
I do not know maybe it's wrong, but I had a similar situation when you lose a mission http://bugs.vcmi.eu/view.php?id=1724 [^] Is there a relationship? |
(0008157) Povelitel (updater) 2022-03-17 11:26 |
I'll close this ticket because things have been fixed, both the win-lose conditions and the entrance to the town. When iterating, create a new one that can be reproduced. |
Issue History | |||
Date Modified | Username | Field | Change |
2015-01-04 23:31 | KroArtem | New Issue | |
2015-01-04 23:31 | KroArtem | File Added: Saves.zip | |
2015-01-04 23:32 | KroArtem | File Added: Снимок экрана от 2015-01-05 02:24:06.png | |
2015-01-05 00:27 | KroArtem | Note Added: 0005347 | |
2015-01-05 09:53 | Povelitel | Note Added: 0005348 | |
2022-03-17 11:26 | Povelitel | Note Added: 0008157 | |
2022-03-17 11:26 | Povelitel | Status | new => closed |
2022-03-17 11:26 | Povelitel | Resolution | open => unable to reproduce |
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