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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000823 | VCMI | Mechanics - Objects | public | 2011-09-28 07:21 | 2014-05-30 17:40 | ||||
Reporter | q4a | ||||||||
Assigned To | Tow | ||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | Windows | OS | Windows XP | OS Version | SP3 | ||||
Product Version | |||||||||
Target Version | Fixed in Version | 0.89 | |||||||
Summary | 0000823: Artifact "Vial of Dragon Blood" freeze game | ||||||||
Description | Artifact "Vial of Dragon Blood" freeze game. No error, no log message, just sandglass. Tested on r2401, built with vc10 express. | ||||||||
Steps To Reproduce | 1.Start any map. 2.Get all artifacts by cheat: vcmiforgeofnoldorking 3.Put on artifact "Vial of Dragon Blood". 4.Exit hero screen. 5.Double click on the same hero and you get frozen game. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | |||||||||
Relationships | |||||||||||
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Notes | |
(0002074) ubuntux (developer) 2011-09-29 00:30 |
CBonusSystemNode::getAllBonuses takes a lock and recursively calls itself. #0 __lll_lock_wait () at ../nptl/sysdeps/unix/sysv/linux/x86_64/lowlevellock.S:136 #1 0x00007f9938668849 in _L_lock_953 () from /lib/libpthread.so.0 0000002 0x00007f993866866b in __pthread_mutex_lock (mutex=0x7f993b98d760) at pthread_mutex_lock.c:61 0000003 0x000000000051222a in boost::mutex::lock (this=0x7f993b98d760) at /usr/include/boost/thread/pthread/mutex.hpp:50 0000004 0x0000000000514174 in boost::unique_lock<boost::mutex>::lock (this=0x7f992a92ee90) at /usr/include/boost/thread/locks.hpp:349 0000005 0x00000000005140c1 in boost::unique_lock<boost::mutex>::unique_lock (this=0x7f992a92ee90, m_=...) at /usr/include/boost/thread/locks.hpp:227 0000006 0x00007f993b58d892 in CBonusSystemNode::getAllBonuses (this=0x3e9e168, selector=..., limit=..., root=0x0, cachingStr=...) at HeroBonus.cpp:488 0000007 0x00007f993b58c426 in IBonusBearer::getBonuses (this=0x3e9e168, selector=..., cachingStr=...) at HeroBonus.cpp:308 0000008 0x00007f993b58bd14 in IBonusBearer::hasBonus (this=0x3e9e168, selector=..., cachingStr=...) at HeroBonus.cpp:268 0000009 0x00007f993b58bf15 in IBonusBearer::hasBonusOfType (this=0x3e9e168, type=Bonus::DRAGON_NATURE, subtype=-1) at HeroBonus.cpp:280 0000010 0x00007f993b592aa5 in HasAnotherBonusLimiter::limit (this=0x7f992c438210, b=0x7f992c438230, node=...) at HeroBonus.cpp:1159 0000011 0x00007f993b58efc9 in CBonusSystemNode::isLimitedOnUs (this=0x3e9e168, b=0x7f992c438230) at HeroBonus.cpp:627 0000012 0x00007f993b59baba in boost::_mfi::cmf1<bool, CBonusSystemNode, Bonus*>::operator() (this=0x7f992a92f350, t=..., a1=0x7f992c438230) at /usr/include/boost/bind/mem_fn_template.hpp:237 0000013 0x00007f993b5996cf in boost::_bi::list2<boost::reference_wrapper<CBonusSystemNode const>, boost::arg<1> >::opera---Type <return> to continue, or q <return> to quit--- tor()<bool, boost::_mfi::cmf1<bool, CBonusSystemNode, Bonus*>, boost::_bi::list1<Bonus*&> > (this=0x7f992a92f360, f=..., a=...) at /usr/include/boost/bind/bind.hpp:303 0000014 0x00007f993b597222 in boost::_bi::bind_t<bool, boost::_mfi::cmf1<bool, CBonusSystemNode, Bonus*>, boost::_bi::list2<boost::reference_wrapper<CBonusSystemNode const>, boost::arg<1> > >::operator()<Bonus*> (this=0x7f992a92f350, a1=@0x7f992a92f320) at /usr/include/boost/bind/bind_template.hpp:32 0000015 0x00007f993b595646 in BonusList::remove_if<boost::_bi::bind_t<bool, boost::_mfi::cmf1<bool, CBonusSystemNode, Bonus*>, boost::_bi::list2<boost::reference_wrapper<CBonusSystemNode const>, boost::arg<1> > > > (this=0x3dbf2e0, pred=...) at HeroBonus.h:387 0000016 0x00007f993b58b610 in BonusList::limit (this=0x3dbf2e0, node=...) at HeroBonus.cpp:182 0000017 0x00007f993b58db54 in CBonusSystemNode::getAllBonuses (this=0x3e9e168, selector=..., limit=..., root=0x0, cachingStr=...) at HeroBonus.cpp:526 0000018 0x00007f993b58bc6e in IBonusBearer::valOfBonuses (this=0x3e9e168, selector=..., cachingStr=...) at HeroBonus.cpp:263 0000019 0x00007f993b58bb87 in IBonusBearer::valOfBonuses (this=0x3e9e168, type=Bonus::PRIMARY_SKILL, subtype=0) at HeroBonus.cpp:257 0000020 0x00007f993b58c7ec in IBonusBearer::Attack (this=0x3e9e168) at HeroBonus.cpp:352 0000021 0x00007f993b58cd52 in IBonusBearer::getPrimSkillLevel (this=0x3e9e168, id=0) at HeroBonus.cpp:403 0000022 0x00007f993b3a89a6 in InfoAboutHero::initFromHero (this=0x7f992a92f880, h=0x3e9e130, detailed=true) at CGameState.cpp:2621 0000023 0x00007f993b5a32e5 in CGameInfoCallback::getHeroInfo (this=0x4c6dc90, hero=0x3e9e130, dest=...) at IGameCallback.cpp:725 0000024 0x000000000071bdcd in CPlayerInterface::infoWin (this=0x4c6dce0, specific=0x3e9e130) at CPlayerInterface.cpp:397 ..... |
(0002287) Tow (developer) 2012-03-06 17:02 |
Fixed in r2581. |
Issue History | |||
Date Modified | Username | Field | Change |
2011-09-28 07:21 | q4a | New Issue | |
2011-09-28 07:21 | q4a | Status | new => assigned |
2011-09-28 07:21 | q4a | Assigned To | => Tow |
2011-09-28 09:08 | Warmonger | Severity | minor => crash |
2011-09-29 00:30 | ubuntux | Note Added: 0002074 | |
2012-02-18 18:10 | Warmonger | Relationship added | related to 0000859 |
2012-02-20 20:55 | Tow | Relationship replaced | has duplicate 0000859 |
2012-03-01 23:31 | Tow | Relationship added | related to 0000764 |
2012-03-06 17:02 | Tow | Note Added: 0002287 | |
2012-03-06 17:02 | Tow | Status | assigned => resolved |
2012-03-06 17:02 | Tow | Fixed in Version | => 0.89 |
2012-03-06 17:02 | Tow | Resolution | open => fixed |
2014-05-30 17:40 | beegee | Status | resolved => closed |
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