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| Viewing Issues (1 - 50 / 405) [ Print Reports ] [ CSV Export ] [ Excel Export ] [ First Prev 1 2 3 4 5 6 7 8 9 Next Last ] | |||||||||
| P | ID | # | Category | Severity | Status | Updated![]() | Summary | ||
![]() | 0000850 | 2 | [VCMI] Mechanics - Other | tweak | confirmed | 2012-01-28 | You can't sell misc artifact from starting bonus | ||
![]() | 0000849 | 1 | [VCMI] Mechanics - Other | minor | resolved (Warmonger) | 2012-01-28 | You can sell artifacts for 0 rare resources | ||
![]() | 0000851 | 3 | [VCMI] GUI - Battles | minor | resolved (Warmonger) | 2012-01-26 | Sometimes [neutral] enemy creatures may act twice (Invisible morale?) | ||
![]() | 0000853 | [VCMI] GUI - Other | feature | new | 2012-01-23 | Transition effects should be implemented | |||
![]() | 0000852 | [VCMI] Other | crash | new | 2012-01-19 | Sending message via OS console results in crash on server | |||
![]() | 0000472 | 4 | [VCMI] GUI - Hero screen / Exchange window | minor | feedback (OnionKnight) | 2012-01-14 | Misc Combo artifacts can't be moved from one Misc slot to another (if occupied by one of its padlocks) | ||
![]() | 0000848 | [VCMI] Mechanics - Adventure Map | crash | new | 2012-01-13 | Chance to crash on new month (probably on double-growth month) | |||
![]() | 0000829 | 9 | [VCMI] Sound, music, videos | feature | resolved (Ivan) | 2012-01-12 | New game version does not reset sound settings | ||
![]() | 0000847 | 3 | [VCMI] Other | minor | resolved (Ivan) | 2012-01-12 | Linker error: Unresolved external symbol after revision 2507 | ||
![]() | 0000505 | 1 | [VCMI] GUI - PreGame | minor | resolved (Ivan) | 2012-01-11 | The OK button in the HotSeat Enter Player Name screen should be hachured and not accessible until we name a 2nd player | ||
![]() | 0000098 | 5 | [VCMI] GUI - Other | tweak | assigned (Warmonger) | 2012-01-10 | No info in status window if you collect guarded resources. | ||
![]() | 0000846 | 2 | [VCMI] Other | block | resolved (beegee) | 2011-12-23 | Compile issues after branch merge | ||
![]() | 0000838 | 2 | [VCMI] Mechanics - Adventure Map | crash | resolved (Warmonger) | 2011-12-15 | Putting a hero to sleep on high resolutions crashes the game | ||
![]() | 0000845 | 1 | [VCMI] GUI - Adventure Map | crash | new | 2011-12-13 | Game crash on the adventure map after hero movement | ||
![]() | 0000844 | [VCMI] GUI - Battles | feature | assigned (Tow dragon) | 2011-12-09 | Smooth moves | |||
![]() | 0000843 | [VCMI] GUI - Battles | trivial | assigned (Tow dragon) | 2011-12-04 | Number of creatures is not correct | |||
![]() | 0000842 | 1 | [VCMI] Other | crash | new | 2011-11-29 | Crash on start | ||
![]() | 0000840 | 1 | [VCMI] Mechanics - Adventure Map | trivial | resolved (Ivan) | 2011-11-27 | H hotkey to select next hero does not work anymore when we start a new game | ||
![]() | 0000841 | 1 | [VCMI] GUI - Adventure Map | minor | resolved (Ivan) | 2011-11-27 | Graphic issues in the lower left corner (resource bar) on high resolutions since 0.86c | ||
![]() | 0000839 | 2 | [VCMI] GUI - Adventure Map | trivial | assigned (yupsi) | 2011-11-27 | The blocked frame of the Move button in high resolutions is not correct | ||
![]() | 0000834 | 2 | [VCMI] Mechanics - Objects | crash | resolved (Ivan) | 2011-11-25 | VCMI 0.86c crashes when using space bar | ||
![]() | 0000225 | 6 | [VCMI] AI - Battles | major | assigned (Tow) | 2011-11-21 | AI does not re-assess its attack each round, staying locked on the initial target, so if we block the access AI stops advancing | ||
![]() | 0000830 | 1 | [VCMI] Mechanics - Battles | minor | resolved (Warmonger) | 2011-11-08 | Wrong Hydra attack: only three targets and can reach enemies which are not adjacent | ||
![]() | 0000745 | 1 | [VCMI] Mechanics - Battles | minor | resolved (Warmonger) | 2011-11-08 | We cannot block 2-hex shooters from behind (e.g.: Medusas) | ||
![]() | 0000833 | 1 | [VCMI] Mechanics - Battles | major | resolved (Warmonger) | 2011-11-06 | Can't attack enemy if it stops over the corpse of a friendly creature (could also be related to spell casting before) | ||
![]() | 0000835 | 3 | [VCMI] GUI - Town screen | minor | resolved (Ivan) | 2011-11-01 | Incorrect layer order (L1 Guild behind Moat at Castle) | ||
![]() | 0000362 | 3 | [VCMI] GUI - Town screen | trivial | resolved (Ivan) | 2011-11-01 | Horde building description is not updated after the dwelling upgrade (instead, it's updated when we build it) | ||
![]() | 0000836 | 2 | [VCMI] GUI - Town screen | trivial | resolved (Ivan) | 2011-11-01 | Top of L5 Mage Guild at Dungeon showing up in Mana Vortex before Mage Guild upgrade | ||
![]() | 0000837 | [VCMI] Mechanics - Battles | minor | assigned (Warmonger) | 2011-11-01 | Basilics - petrification triggered only after enemy retaliation | |||
![]() | 0000832 | 4 | [VCMI] Mechanics - Battles | minor | resolved (Warmonger) | 2011-10-29 | War Machines should be treated as non-living in terms of spell immunities | ||
![]() | 0000824 | 1 | [VCMI] GUI - Adventure Map | crash | new | 2011-10-29 | One-time crash at interface initialization | ||
![]() | 0000831 | [VCMI] GUI - Battles | minor | assigned (Warmonger) | 2011-10-29 | Spell damage is shown at double the value in battle log since 0.86c | |||
![]() | 0000510 | [VCMI] Mechanics - Battles | feature | assigned (Tow dragon) | 2011-10-28 | There is no drawbridge during town siege. | |||
![]() | 0000821 | 3 | [VCMI] GUI - Other | feature | new | 2011-10-26 | Options HALF and DOUBLE mode for fixed size windows | ||
![]() | 0000828 | [VCMI] Mechanics - Objects | minor | assigned (Tow) | 2011-10-19 | Seer's Huts/Quest Guards - various problems | |||
![]() | 0000487 | 10 | [VCMI] Mechanics - Adventure Map | crash | resolved (Warmonger) | 2011-10-19 | Seer's Hut shows as visited after Load + Seer name fail + Crash after visiting the Hut (only after Load) | ||
![]() | 0000262 | 3 | [VCMI] GUI - Other | text | resolved (yupsi) | 2011-10-19 | Double quotation in the message box when picking up Titan's Cuirass (valid for other message boxes with quotes as well) | ||
![]() | 0000222 | 8 | [VCMI] GUI - Adventure Map | minor | assigned (yupsi) | 2011-10-18 | Hero & town lists get re-ordered if we load a saved game | ||
![]() | 0000531 | [VCMI] GUI - Town screen | trivial | assigned (yupsi) | 2011-10-18 | "There is not enough room in the garrison" message missing in the Town Screen | |||
![]() | 0000747 | 1 | [VCMI] Mechanics - Objects | feature | assigned (Warmonger) | 2011-10-16 | Creature Banks - In H3, the upgraded stack was in the bottom-left corner of the screen, in VCMI it's placed center-right | ||
![]() | 0000746 | 1 | [VCMI] GUI - Battles | minor | resolved (yupsi) | 2011-10-16 | Creature Banks with 2-hex defenders : The 2 stacks on the left side are placed 1 hex too much to the left | ||
![]() | 0000427 | 8 | [VCMI] Mechanics - Objects | feature | resolved (yupsi) | 2011-10-16 | Quest Guards / Seer's Hut - messages are not implemented | ||
![]() | 0000808 | 11 | [VCMI] GUI - Battles | crash | resolved (Ivan) | 2011-10-08 | unable to upgrade units | ||
![]() | 0000204 | 2 | [VCMI] GUI - Adventure Map | feature | resolved (yupsi) | 2011-10-05 | Buttons active though no hero has movepoints | ||
![]() | 0000823 | 1 | [VCMI] Mechanics - Objects | crash | assigned (Tow) | 2011-10-04 | Artifact "Vial of Dragon Blood" freeze game | ||
![]() | 0000123 | 5 | [VCMI] Mechanics - Battles | minor | assigned (Warmonger) | 2011-09-28 | Resurrection spell in battle doesn't work yet (UPDATE: since 0.8 it works, but not correctly). | ||
![]() | 0000382 | 4 | [VCMI] GUI - Other | minor | resolved (ubuntux) | 2011-09-26 | When selecting difficulty (such as Impossible) the difficulty shown on the save is wrong (2nd rather than 5th difficulty). | ||
![]() | 0000388 | 1 | [VCMI] GUI - Battles | trivial | resolved (ubuntux) | 2011-09-25 | Row of pixels missing from the frame of the battle screen in x768 resolutions and above | ||
![]() | 0000491 | 1 | [VCMI] Mechanics - Adventure Map | crash | new | 2011-09-25 | Spacebar makes hero path disappear | ||
![]() | 0000813 | 2 | [VCMI] GUI - Battles | minor | resolved (ubuntux) | 2011-09-25 | Battle window is not centered anymore (also causing stack queue to go out of the client interface in higher resolutions) | ||
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