Mantis Bug Tracker
Unassigned ^ ] (1 - 10 / 275)
0002041
3 attachment(s)
[VCMI] Crash when i try enter in town
Campaigns - 2016-08-24 02:51
0002089
[VCMI] Multiplayer over network: heroes inside town displayed like they visiting it
Mechanics - Adventure Map - 2016-08-23 07:11
0002457
[VCMI] Defeat/Victory window can't be closed by ENTER after auto-combat
GUI - Hero screen / Exchange window - 2016-08-12 22:20
0002453
[VCMI] Fortress: AI might stuck during siege if moat is built
AI - Battles - 2016-08-10 16:10
0002363
1 attachment(s)
[VCMI] Tavern blocks access to other objects
Random Map Generator - 2016-07-13 00:13
0002395
[VCMI] Crash when moving combined artifact
GUI - Hero screen / Exchange window - 2016-05-16 19:28
0002441
[VCMI] Feature request: RMG should also respect monsters matching to town option
Random Map Generator - 2016-05-14 12:57
0002439
[VCMI] Commander and creature artifacts cause crash when trying to wear them.
Mods - 2016-04-16 22:20
0002078
1 attachment(s)
[VCMI] Mystical Garden - wrong status
Mechanics - Objects - 2016-04-07 16:54
0001966
2 attachment(s)
[VCMI] Hero Placeholder
Mechanics - Other - 2016-04-07 15:58
Resolved ^ ] (1 - 10 / 300)
0002462
[VCMI] PlayerState::daysWithoutCastle desync due to CGameHandler code
Mechanics - Other - 2016-08-23 07:06
0002072
1 attachment(s)
[VCMI] After loading save of last 7 day without town you lose
Mechanics - Adventure Map - 2016-08-23 07:00
0002455
1 attachment(s)
[VCMI] VCAI: Freeze on attempt to move artifact locks
AI - Adventure Map - 2016-08-23 05:49
0002450
2 attachment(s)
[VCMI] Subterranean Gates are not always generated where possible
Random Map Generator - 2016-08-15 21:49
0002456
[VCMI] Noticeable game lag during playing mod with better graphic
GUI - Town screen - 2016-08-13 19:00
0002454
4 attachment(s)
[VCMI] AI turn extremely slow when wandering
AI - Adventure Map - 2016-08-12 08:13
0002440
1 attachment(s)
[VCMI] Crash after stopping at moat during tactic phase
Mechanics - Battles - 2016-08-09 17:21
0002442
3 attachment(s)
[VCMI] crash after town battle
Mechanics - Battles - 2016-08-04 08:02
0002449
1 attachment(s)
[VCMI] Game crashes during battle
Mechanics - Battles - 2016-07-23 09:54
0002415
3 attachment(s)
[VCMI] Crash on castle battle
GUI - Battles - 2016-07-23 09:54
Recently Modified ^ ] (1 - 10 / 2445)
0002464
[VCMI] NewStructures::applyCl desync after town appearance changed
Mechanics - Adventure Map - 2016-08-24 03:26
0002040
2 attachment(s)
[VCMI] After build fort image in map not change
Mechanics - Objects - 2016-08-24 03:17
0001911
1 attachment(s)
[VCMI] Flag on the town can be seen, as if built capitol
Mechanics - Town structures - 2016-08-24 03:17
0002098
[VCMI] CGameHandler::moveArtifact don't send information about changed bonuses to client
Mechanics - Other - 2016-08-24 02:53
0002314
3 attachment(s)
[VCMI] Crashes related to bonus system in deserializationFix
Other - 2016-08-24 02:51
0002041
3 attachment(s)
[VCMI] Crash when i try enter in town
Campaigns - 2016-08-24 02:51
0002459
[VCMI] Desync found! - Work toward full sync of save games
Other - 2016-08-24 02:48
0002463
[VCMI] CGameHandler::levelUpHero desync SecondarySkillsInfo RNG
Mechanics - Other - 2016-08-24 00:01
0002089
[VCMI] Multiplayer over network: heroes inside town displayed like they visiting it
Mechanics - Adventure Map - 2016-08-23 07:11
0002462
[VCMI] PlayerState::daysWithoutCastle desync due to CGameHandler code
Mechanics - Other - 2016-08-23 07:06

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