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    PID # Attachment count CategorySeverityStatusUpdatedSummary
  0002558 2 Mechanics - Battlesminornew2016-10-17Being in the attack unfold the left to the right and scroll
  000255712 GUI - Battlesminornew2016-10-17instead of the battlefield "Favorable winds"
  000232872 Mechanics - Objectsminornew2016-10-17Favorable winds "leaking" outside out of boundaries
  000239911 GUI - Adventure Mapminorresolved (Dydzio)2016-10-17Missing feature - directional cursor when it at border of window
  00020685   Otherminorresolved (vmarkovtsev)2016-10-17On Linux game don't detect new files added to Maps directory till restart
  000255571 Mechanics - Battlesfeatureresolved (AVS)2016-10-17Problem with casting quick sand spell by creature.
  000009153 GUI - Othertweakresolved (AVS)2016-10-17If hero has expert Air Magic, the Magic Arrow in Spell Book is shown with expert Earth Magic (UPDATED)
  000140811 GUI - Battlesfeatureacknowledged2016-10-16Combat screen - missing hotkeys
  000106541 Mechanics - Battlesminorassigned (SXX)2016-10-16H3-VCMI discrepancies regarding wall/turret sections which can be targeted (and related errors)
  0002417    Mechanics - Battlesfeaturenew2016-10-16Feature: advanced garrison and visiting hero army merging for siege
  0002344    Mechanics - Adventure Mapfeaturenew2016-10-16Dwellings: auto stack merge needed like we have with joining creatures on adventure map
  00023217   GUI - Town screenminorfeedback2016-10-15If any building dependency is disabled then building should be considered disabled too
  00025533   Otherminorresolved (vmarkovtsev)2016-10-13OS X / X code build for Travis
  000252751 Mechanics - Adventure Mapblockresolved (AVS)2016-10-11Mistical Gardens, Sawmills etc. can be visited only once per game.
  00025073   Mechanics - Adventure Mapminorresolved (AVS)2016-10-11Windmill shows wrong message and not reset
  00025511   Mechanics - Battlesminorresolved (AVS)2016-10-09Berserk: area spell should apply on friendly stack
  0002539 1 AI - Adventure Mapminorassigned (Warmonger)2016-10-06Sometimes AI ignores empty city. He kills the hero and go away
  0002549 1 GUI - Battlesminornew2016-10-05One of Necropolis moat graphics is shifted outside moat.
  0002546 1 Mechanics - Otherminornew2016-10-03sometimes journal dont wor'k with "huts visionaries"
  00021001   GUI - PreGameminorassigned (SXX)2016-10-03Multiplayer load screen is missing
  0002543    Multiplayercrashnew2016-10-03Server is crashing if something connect to it and disconnect
  0002542 1 Mechanics - Adventure Mapcrashassigned (SXX)2016-10-03Crash when AI attempt to buy a boat
  00024306   Modsfeatureresolved (Dydzio)2016-10-03Commanders stop gain experience from the battle
  00024233   Otherminorresolved (vmarkovtsev)2016-10-02Cmake should force to use bundled fuzzylite or change usage of sysem libs.
  000234952 GUI - PreGameminorassigned (SXX)2016-10-02Huge memory leak on opening / closing load save menu
  000253311 GUI - PreGameminorresolved (AVS)2016-10-02Maps with dot in file name are not recognized as valid maps in scenario list
  000048232 Othertweakresolved (AVS)2016-10-01Tome of Magic without spell book.
  00021552   AI - Battlesminorresolved (AVS)2016-10-01A hero without spellbook can't use spell scrolls
  00005283   Mechanics - Battlesminorresolved (AVS)2016-10-01Blind spell implemented incorrectly
  000170841 AI - Adventure Mapmajorconfirmed (Warmonger)2016-10-01Kills the guard of the city, but do not buy there beings. He could buy the army and quietly kill me, but he did not.
  00020871   Mechanics - Adventure Mapminorassigned (AVS)2016-10-01Adventure map spells: magical terrain should let you cast them on expert level too
  0002015    GUI - Town screenfeatureassigned (Ivan)2016-09-30Missing feature - black screen visual efect when entering town and battle
  00016882   Othermajorresolved (SXX)2016-09-30On Windows vcmi must store user-specific data under C:\Users directory
  0002125    Sound, music, videosminoracknowledged2016-09-30Defeat video not playing
  0002515    Mechanics - Otherminoracknowledged2016-09-30H3 compatability: on map RoE and AB you can assemble prefabricated artifacts
  0002537    Otherminoracknowledged2016-09-30Report to linking differences in mechanics of H3 and VCMI
  00015555   Mechanics - Othertweakconfirmed2016-09-30Duplicate resource generating artifacts have no effect
  0002534 1 Mechanics - Adventure Mapminorassigned (SXX)2016-09-30H3 compatability: pathfinder originalMovementRules option need more work
  0002536 2 Mechanics - Adventure Mapcrashassigned (SXX)2016-09-30Crash within Pathfinder on AI turn
  000238241 GUI - Othertrivialacknowledged2016-09-30In Spell book View Air and Earth have reversed icons
  0002334    Mechanics - Battlesfeatureacknowledged (AVS)2016-09-30Extension of bonus Enchanter: random spell casting on random stack in army.
  0002335    Mechanics - Battlesfeatureacknowledged (AVS)2016-09-30Extension of bonus RANDOM_SPELLCASTER: casting without loosing turn.
  0002535 1 GUI - Othermajornew2016-09-30Client might stuck after battle if it's not recieve battle result window
  000253241 Mechanics - Battlesminorresolved (AVS)2016-09-30Dispel doesn't work on bloodlust spell
  000252512 GUI - Battlestweakassigned (Dydzio)2016-09-30Battle: if stack located near to the hero right-click displays the statistics of the hero
  00024461   Map Editorminorresolved (AVS)2016-09-30Monsters have default "Compliant" settings
  000245012 Random Map Generatorminorresolved (Warmonger)2016-09-30Subterranean Gates are not always generated where possible
  00025291   Mechanics - Battlesminorresolved (AVS)2016-09-30Antimagic - should not dispel positive spells previously cast on unit
  00025282   Mechanics - Battlesminorresolved (AVS)2016-09-30Casting damage spell on blinded unit doesn't break blindness
  00025301   GUI - Battlesminorresolved (AVS)2016-09-30Force Fieldspell - error in client console: "cannot find def for effect type -1" after casting
  [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ...  Next Last ]

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