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Viewing Issues (251 - 300 / 944)  Print Reports ]  CSV Export ]  Excel Export ] [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ...  Next Last ]
    PID # Attachment count CategorySeverityStatusUpdatedSummary
  0002500 1 [VCMI]
minornew2016-09-22I can't play far in this campaigh, when i win, game have freeze
  0002497    [VCMI]
AI - Battles
minornew2016-09-22tower in town always shoot on catapult
  00024952   [VCMI]
Mechanics - Town structures
minornew2016-09-21tower on town can using "luck"
  000242811 [VCMI]
GUI - Town screen
featureassigned (Dydzio)2016-09-21Grail - Conflux magic guild need special graphics in magic guild when Aurora Borealis is built
  0002494    [VCMI]
Mechanics - Battles
minornew2016-09-21Units can dismorale after "wait"
  000249211 [VCMI]
Mechanics - Other
minornew2016-09-21You can buy over 8 heroes
  0002490    [VCMI]
Mechanics - Battles
minornew2016-09-21even when the enemy hero blind all units he may cast
  000230711 [VCMI]
Mechanics - Objects
majorresolved (Dydzio)2016-09-20Pandora's Box may downgrade hero secondary skill
  0002478 1 [VCMI]
AI - Adventure Map
majorassigned (Warmonger)2016-09-19Freeze after AI ending turn possible caused to data race in VCAI
  0002486    [VCMI]
Mechanics - Battles
minornew2016-09-19After the resurrection of phoenixes are under slow.
  0001811    [VCMI]
Mechanics - Battles
minorassigned (SXX)2016-09-19When the phoenix dies, and then resurrected the stack, he immediately strikes back. Though I have to stand still.
  00017503   [VCMI]
GUI - Adventure Map
minorassigned (SXX)2016-09-19Cover of darkness covers dwellings, player owned guarded gates
  00024851   [VCMI]
GUI - Adventure Map
minornew2016-09-19CGarrisonWindow need improvement for CGGarrison with removableUnits = false
  000230351 [VCMI]
Mechanics - Objects
minorresolved (SXX)2016-09-19You can take the troops from the garrison with "Troops are removable" unchecked
  00023981   [VCMI]
Mechanics - Battles
minorresolved (Dydzio)2016-09-19Stronghold: escape tunnel let hero surrender
  000217753 [VCMI]
Mechanics - Adventure Map
crashnew2016-09-18Server crashes on FreeBSD
  0002475    [VCMI]
Mechanics - Adventure Map
minorassigned (Dydzio)2016-09-18Some map objects might decrease mana / movement points
  000246632 [VCMI]
minorconfirmed (AVS)2016-09-18'Something cast Bless'
  00013471   [VCMI]
Mechanics - Battles
minorassigned (Warmonger)2016-09-18Armor of the Damned casts spells before 1st round
  0002484 1 [VCMI]
GUI - Battles
minornew2016-09-18Beholders and Evil Eyes shoot arrows not eye-beams.
  00000933   [VCMI]
GUI - Battles
tweakassigned (AVS)2016-09-18Wrong Bloodlust animation
  0002483 1 [VCMI]
GUI - Battles
crashnew2016-09-18When using options "spell book animation" in book between switch magic game have crash
  0002482    [VCMI]
Random Map Generator
crashassigned (SXX)2016-09-18Crash on second+ usage of RMG due to client memory corruption
  00021274   [VCMI]
Mechanics - Adventure Map
crashresolved (SXX)2016-09-18Possible crash when hero is hired in town that gives him primary skill bonus
  000227764 [VCMI]
Mechanics - Other
majorresolved (SXX)2016-09-18Random heroes always have subID of zero and don't inherit predefined options
  0002480    [VCMI]
minorassigned (AVS)2016-09-18Save desync with GCC build. CHeroHandler->expPerLevel serialization
  000214913 [VCMI]
blockassigned (SXX)2016-09-17in Autoskipe-mode have block if go in events
  000205013 [VCMI]
crashnew2016-09-17AB - Playing with fire - mission3 - Burning of Tatalia
  000203921 [VCMI]
crashnew2016-09-17Crash RoE - Dangeons and Devils - Steadwiks Fall
  000216842 [VCMI]
Mechanics - Adventure Map
minorresolved (SXX)2016-09-16Terra incognito
  00024593   [VCMI]
majorresolved (SXX)2016-09-16Desync found! - Work toward full sync of save games
  000247911 [VCMI]
AI - Adventure Map
crashresolved (SXX)2016-09-16VCAI::performTypicalActions: crash when attempt to use removed hero
  0002477    [VCMI]
GUI - Other
majornew2016-09-15Freeze on town select when on Castle screen possible due to race condition in CMusicHandler
  0002360 1 [VCMI]
AI - Adventure Map
majorassigned (Warmonger)2016-09-14Game hangs after AI captures castle + warnings at battle start
  0002453    [VCMI]
AI - Battles
minoracknowledged2016-09-14Fortress: AI might stuck during siege if moat is built
  000125251 [VCMI]
AI - Adventure Map
blockassigned (SXX)2016-09-14Stuck on EndTurn, because AI player has been vanquished
  000234521 [VCMI]
Mechanics - Adventure Map
crashresolved (SXX)2016-09-14Fog of War changing objects may completely cover heroes/towns
  00022511   [VCMI]
Mechanics - Adventure Map
minorassigned (SXX)2016-09-14Mines (and possibly other objects) possessed by player get covered by necropolis town's cover of darkness
  0002474    [VCMI]
AI - Adventure Map
featureassigned (SXX)2016-09-14ChangeObjPos might need special handling for AI state changes
  0002473 1 [VCMI]
AI - Adventure Map
crashassigned (Warmonger)2016-09-14FuzzyHelper::evaluate: pure virtual method called
  00001105   [VCMI]
GUI - Town screen
minorresolved (SXX)2016-09-14After a ship is built in town, we should not be able to re-open the Shipyard screen until the ship leaves the "harbor".
  00009655   [VCMI]
GUI - Adventure Map
minorresolved (SXX)2016-09-13After neutral group of units does join your army, it is not shown in hero's units until next turn.
  00024722   [VCMI]
Mechanics - Adventure Map
crashresolved (SXX)2016-09-13CGBorderGuard cause save to crash after removal
  0001724310 [VCMI]
crashnew2016-09-12I loose game, but crash,
  000232422 [VCMI]
crashassigned (SXX)2016-09-12Segfault when buying spellbook
  000245464 [VCMI]
AI - Adventure Map
minorresolved (SXX)2016-09-12AI turn extremely slow when wandering
  00023923   [VCMI]
GUI - Battles
minoracknowledged (SXX)2016-09-12Automatic creature move at the beginning of the batlle
  0000535 1 [VCMI]
GUI - Adventure Map
tweaknew2016-09-12Pressing enter in rapid succession opened hero screen during object interaction
  000224911 [VCMI]
Mechanics - Adventure Map
crashresolved (SXX)2016-09-12After doubleclick on map object game crashed
  000195514 [VCMI]
GUI - Adventure Map
crashresolved (SXX)2016-09-12When running with GDB many rapid clicks / move commands cause client crash
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