Mantis Bug Tracker

VCMI - Change Log

VCMI - 0.next (Not Yet Released) View Issues ]
================================
- 0002659: [Map Editor] Town buildings: build all, demolish all, enable all, disable all (AVS) - resolved.
- 0002656: [Map Editor] Roads / River removal brush stuck (AVS) - resolved.
- 0001595: [Mechanics - Other] Crash at scenaio restart (Dydzio) - resolved.
- 0002416: [Mechanics - Other] Restarting map doesn't work (Dydzio) - resolved.
- 0002638: [Other] Often crashes after Restart Scenario option. (Dydzio) - resolved.
- 0002338: [Other] Crash during restaring game/Błąd podczas ponownego powtarzaja misji (Dydzio) - resolved.
- 0001622: [Mechanics - Adventure Map] Random seed used for map init should not be re-used when restarting a map (Dydzio) - resolved.
- 0002141: [Mechanics - Adventure Map] end turn battle (SXX) - resolved.
- 0002597: [AI - Adventure Map] Freeze after battle (SXX) - resolved.
- 0001948: [Other] [Android][Freeze] Finishing an attacking AI battle will freeze the game (SXX) - resolved.
- 0002163: [GUI - Adventure Map] Multiplayer: freeze if 1st player end turn after PVP battle before 2nd player closed battle result screen (SXX) - resolved.
- 0001897: [AI - Adventure Map] Game hangs after AI captures town from player in battle (SXX) - resolved.
- 0002640: [AI - Adventure Map] AI can't build 2nd upgrade buildings and can't hire 2nd upgrade units. (Dydzio) - resolved.
- 0002435: [GUI - Adventure Map] All specialties in kingdom overview are "Archery" (Dydzio) - resolved.
- 0002501: [Mechanics - Battles] Griffins meet the Crusaders in the second stroke (Dydzio) - resolved.
- 0002600: [Mechanics - Battles] Upgrade Cyclops shoots only 1 time on the walls of the city (Dydzio) - resolved.
- 0002635: [Mechanics - Battles] EXCEPTION_ACCESS_VIOLATION after finishing battle. (Dydzio) - resolved.
- 0002642: [Mechanics - Other] Earth and Magma Elementals should be vulnerable to Metoeor Shower (Dydzio) - resolved.
- 0002369: [Mechanics - Battles] Option needed to use both BattleAI / StupidAI depend on who's fighting (feniks_fire) - resolved.
- 0002634: [GUI - Adventure Map] Quest Guard: Template string "reach level %d" not replaced with level value (AVS) - resolved.
- 0002639: [GUI - Battles] Spell animations are loss after save/load. (AVS) - resolved.
- 0002628: [Random Map Generator] sometimes happens bag with generation roads (Warmonger) - resolved.
- 0001713: [GUI - Adventure Map] very long turn AI - SectorMap memory leak (Warmonger) - resolved.
- 0002599: [AI - Battles] Crash when I use R click on enemy hero in battle (Dydzio) - resolved.
- 0002624: [AI - Adventure Map] Crash turn AI (Warmonger) - resolved.
- 0002620: [AI - Adventure Map] AI hero died in golem factory. He attack them have very weak army. Bad calculate dangers (AVS) - resolved.
- 0002617: [Mechanics - Other] income don't show with abandoned mines (AVS) - resolved.
- 0002611: [Mechanics - Battles] spell "forgetfulness" (забывчивость) work incorrect (AVS) - resolved.
- 0002578: [Campaigns] All campaigns is broken (AVS) - resolved.
- 0002596: [Other] two tiny spelling mistakes (Dydzio) - resolved.
- 0002439: [Mods] Commander and creature artifacts cause crash when trying to wear them. (Dydzio) - resolved.
- 0002590: [Mechanics - Battles] AI not know power spell "armagedon" and not use him (AVS) - resolved.
[32 issues]

VCMI - 0.99 (Released 2016-03-01) View Issues ]
=================================
- 0002544: [Multiplayer] Multiplayer pregame: Too big length with different compilers (Ivan) - resolved.
- 0002585: [Mechanics - Battles] Quicksand and land mines can't be used in siege of any type (AVS) - resolved.
- 0002068: [Other] On Linux game don't detect new files added to Maps directory till restart (vmarkovtsev) - resolved.
- 0002555: [Mechanics - Battles] Problem with casting quick sand spell by creature. (AVS) - resolved.
- 0000091: [GUI - Other] If hero has expert Air Magic, the Magic Arrow in Spell Book is shown with expert Earth Magic (UPDATED) (AVS) - resolved.
- 0002553: [Other] OS X / X code build for Travis (vmarkovtsev) - resolved.
- 0002527: [Mechanics - Adventure Map] Mistical Gardens, Sawmills etc. can be visited only once per game. (AVS) - resolved.
- 0002507: [Mechanics - Adventure Map] Windmill shows wrong message and not reset (AVS) - resolved.
- 0002551: [Mechanics - Battles] Berserk: area spell should apply on friendly stack (AVS) - resolved.
- 0002423: [Other] Cmake should force to use bundled fuzzylite or change usage of sysem libs. (vmarkovtsev) - resolved.
- 0002533: [GUI - PreGame] Maps with dot in file name are not recognized as valid maps in scenario list (AVS) - resolved.
- 0002541: [Mechanics - Battles] bag with cast fairy dragons (AVS) - resolved.
- 0000482: [Other] Tome of Magic without spell book. (AVS) - resolved.
- 0002155: [AI - Battles] A hero without spellbook can't use spell scrolls (AVS) - resolved.
- 0000528: [Mechanics - Battles] Blind spell implemented incorrectly (AVS) - resolved.
- 0002172: [GUI - Other] Stack upgrade button: feedback required when player can't afford update (Dydzio) - resolved.
- 0001688: [Other] On Windows vcmi must store user-specific data under C:\Users directory (SXX) - resolved.
- 0002532: [Mechanics - Battles] Dispel doesn't work on bloodlust spell (AVS) - resolved.
- 0002446: [Map Editor] Monsters have default "Compliant" settings (AVS) - resolved.
- 0002450: [Random Map Generator] Subterranean Gates are not always generated where possible (Warmonger) - resolved.
- 0002529: [Mechanics - Battles] Antimagic - should not dispel positive spells previously cast on unit (AVS) - resolved.
- 0002528: [Mechanics - Battles] Casting damage spell on blinded unit doesn't break blindness (AVS) - resolved.
- 0002530: [GUI - Battles] Force Fieldspell - error in client console: "cannot find def for effect type -1" after casting (AVS) - resolved.
- 0002379: [GUI - Battles] Bloodlust and Blind spells gui issues (AVS) - resolved.
- 0002429: [GUI - Hero screen / Exchange window] Lots of missing creatures abilities icons in creature windows (Warmonger) - resolved.
- 0002291: [Mechanics - Battles] If you raise the creatures which are other creatures accident occurs. (AVS) - resolved.
- 0001894: [GUI - Battles] Missing Feature - In battle there is no info window when right-clicking on hero (Dydzio) - resolved.
- 0002270: [Mechanics - Battles] Orb vulnerability allows the cast of the dead spells blind and berserk (AVS) - resolved.
- 0002523: [Mechanics - Battles] Archangels can't hit, they try resurrect (AVS) - resolved.
- 0002513: [Mechanics - Battles] spell berserk works wrong (AVS) - resolved.
- 0002522: [GUI - Battles] No indicator in spellbook about spells level (AVS) - resolved.
- 0002040: [Mechanics - Objects] After build fort image in map not change (SXX) - resolved.
- 0002499: [Mechanics - Battles] when cast spells faerie dragons they not illuminated unit (AVS) - resolved.
- 0002212: [AI - Adventure Map] Loop detected while calculating AI move (visiting same tile) (SXX) - resolved.
- 0002186: [Mechanics - Battles] Fire Wall: can be placed within castle wall (AVS) - resolved.
- 0002282: [Mechanics - Battles] If the unit hang up spells and then this unit is killed, it will be restored and archangels, these spells will not be lost. (AVS) - resolved.
- 0002506: [Mechanics - Battles] Teleport spell incorrect behaviour (AVS) - resolved.
- 0002422: [Mechanics - Battles] Not all hexes can be used to place mines (AVS) - resolved.
- 0002302: [Mechanics - Battles] Earthquake shouldn't be castable if there no targets (AVS) - resolved.
- 0001043: [AI - Adventure Map] AI endlessly tries to visit Corpse - resolved.
- 0002376: [Launcher] vcmibuilder fails with strange error message (AVS) - resolved.
- 0002307: [Mechanics - Objects] Pandora's Box may downgrade hero secondary skill (Dydzio) - resolved.
- 0002303: [Mechanics - Objects] You can take the troops from the garrison with "Troops are removable" unchecked (SXX) - resolved.
- 0002398: [Mechanics - Battles] Stronghold: escape tunnel let hero surrender (Dydzio) - resolved.
- 0002127: [Mechanics - Adventure Map] Possible crash when hero is hired in town that gives him primary skill bonus (SXX) - resolved.
- 0002277: [Mechanics - Other] Random heroes always have subID of zero and don't inherit predefined options (SXX) - resolved.
- 0002168: [Mechanics - Adventure Map] Terra incognito (SXX) - resolved.
- 0002459: [Other] Desync found! - Work toward full sync of save games (SXX) - resolved.
- 0002479: [AI - Adventure Map] VCAI::performTypicalActions: crash when attempt to use removed hero (SXX) - resolved.
- 0002472: [Mechanics - Adventure Map] CGBorderGuard cause save to crash after removal (SXX) - resolved.
- 0002454: [AI - Adventure Map] AI turn extremely slow when wandering (SXX) - resolved.
- 0002249: [Mechanics - Adventure Map] After doubleclick on map object game crashed (SXX) - resolved.
- 0002326: [AI - Adventure Map] AI turn takes really long when there is many completely blocked heroes (SXX) - resolved.
- 0002350: [AI - Adventure Map] AI may sometimes attempt to visit invalid boat object (SXX) - resolved.
- 0002463: [Mechanics - Other] CGameHandler::levelUpHero desync SecondarySkillsInfo RNG (SXX) - resolved.
- 0002383: [AI - Adventure Map] AI infinitely loops with this save - secSkill desync (SXX) - resolved.
- 0001881: [Mechanics - Battles] artifact armagedon blade does not save the troops (AVS) - resolved.
- 0002089: [Mechanics - Adventure Map] Multiplayer over network: heroes inside town displayed like they visiting it (SXX) - resolved.
- 0002460: [Mechanics - Other] CGameHandler::setFormation need proper netpack with applyGs (SXX) - resolved.
- 0002314: [Other] Crashes related to bonus system in deserializationFix (AVS) - resolved.
- 0001305: [GUI - Battles] Wrong hero name + missing artifact name + possible crashes if trying to cast with Orb of Inhibition equipped (AVS) - resolved.
- 0002407: [Mechanics - Battles] Resurrection can be casted on destroyed catapult (AVS) - resolved.
- 0002384: [Other] game crash on load save game (AVS) - resolved.
- 0002171: [Other] Crash when loading save (AVS) - resolved.
- 0002319: [Other] Game crashes when trying to load a save (AVS) - resolved.
- 0002073: [Mechanics - Adventure Map] Set hero to Sleep without town and end turn cause crash (SXX) - resolved.
- 0001288: [Other] Q - 春秋.h3m is not recognized as a valid map name. (SXX) - resolved.
- 0002464: [Mechanics - Adventure Map] NewStructures::applyCl desync after town appearance changed (SXX) - resolved.
- 0001944: [GUI - Adventure Map] After building a Fort castle on adventure map doesn't change it's sprite (SXX) - resolved.
- 0002462: [Mechanics - Other] PlayerState::daysWithoutCastle desync due to CGameHandler code (SXX) - resolved.
- 0002455: [AI - Adventure Map] VCAI: Freeze on attempt to move artifact locks (SXX) - resolved.
- 0002440: [Mechanics - Battles] Crash after stopping at moat during tactic phase (SXX) - resolved.
- 0002442: [Mechanics - Battles] crash after town battle (AVS) - resolved.
- 0002415: [GUI - Battles] Crash on castle battle (SXX) - resolved.
- 0002447: [Random Map Generator] Random map generator sometimes generate unreachable sawmills. (Warmonger) - resolved.
- 0001970: [Random Map Generator] Not create random map some size (Warmonger) - resolved.
- 0001213: [GUI - Adventure Map] Rewards from Pandora may not fit on a screen (Warmonger) - resolved.
- 0002343: [Mods] Problem with HotA's Nest spawning on adventure maps. (Warmonger) - resolved.
- 0002437: [Mechanics - Battles] Rust Dragons' breath reduces attack (AVS) - resolved.
- 0002425: [Mechanics - Objects] Magic Guild doesn't teach garrisoned hero new spells after upgrading one (SXX) - resolved.
- 0002426: [Mechanics - Objects] Refugee Camp doesn't seem to work after few uses (SXX) - resolved.
- 0002266: [Mechanics - Battles] Spell "blind", after using red color not dissappear. (AVS) - closed.
- 0001898: [Mechanics - Objects] Admiral hat, sea captains hat - no magic spells in the book, if the hero is no book of magic (AVS) - closed.
- 0002268: [Mechanics - Battles] after using spell Hypnoze I can't hit unit. (AVS) - closed.
- 0002521: [Mechanics - Adventure Map] View air show hero us 2 (AVS) - closed.
- 0002269: [Mechanics - Battles] spell "Land Mine" does not work on undead (AVS) - closed.
- 0002498: [Mechanics - Battles] spell "chain lightning" works incorrect (AVS) - closed.
- 0002540: [Mechanics - Battles] bag with Vampire lord (AVS) - closed.
- 0001975: [Mechanics - Objects] after the visit Corpse write - "Not visited" (Povelitel) - closed.
- 0002491: [Mechanics - Battles] Armagedon have wrong animation he is looks as Meteor shower (AVS) - closed.
- 0001873: [Mechanics - Battles] Ballista don't work in battle. Only if the heroes has a skill "artillery" (Ivan) - closed.
- 0002493: [Mechanics - Other] When you buy hero in town has ghost (vmarkovtsev) - closed.
- 0002545: [Mechanics - Adventure Map] The hero has the ability to learn spells wisely not bear the book if you take a Pandora's box. (AVS) - closed.
- 0002520: [Mechanics - Objects] Pyramid don't give spell. (AVS) - closed.
- 0002228: [AI - Adventure Map] SectorMap make AI stuck in Subterranean Gates (SXX) - closed.
- 0002489: [AI - Adventure Map] Crash during turn AI (SXX) - closed.
- 0002488: [AI - Adventure Map] Crash during turn AI (SXX) - closed.
- 0002271: [Mechanics - Other] Have crash in 1 day after end turn (SXX) - closed.
- 0002524: [AI - Adventure Map] Crash when I try take angels wings - Crash due to battle on tile x0y0z0 (SXX) - closed.
- 0002431: [AI - Adventure Map] Crash during AI turn. (battle in crypt) (SXX) - closed.
- 0002041: [Campaigns] Crash when i try enter in town (AVS) - closed.
- 0002318: [Mechanics - Adventure Map] Crash during AI turn (AVS) - closed.
- 0002158: [AI - Adventure Map] I can't load save (AVS) - closed.
- 0002315: [Mechanics - Other] Crash during AI turn (AVS) - closed.
- 0002301: [AI - Adventure Map] Freeze turn AI (AVS) - closed.
- 0002159: [Mechanics - Other] Crash (AVS) - closed.
- 0002222: [AI - Adventure Map] Freeze orange player (sometimes crash) (AVS) - closed.
- 0002487: [GUI - Other] after I click OK , the game crashes. (reminder of how many days left until the defeat) - closed.
- 0002253: [AI - Adventure Map] When AI visit town - happen crash (SXX) - closed.
- 0002378: [GUI - Battles] During battle right-click on enemy hero is not implemented. (Dydzio) - closed.
- 0002419: [Mechanics - Battles] Clone should disappear after SP rounds (AVS) - closed.
- 0002448: [Mechanics - Objects] New artifacts cause crash at Black Market (AVS) - closed.
[112 issues]

VCMI - 0.98g (Released 2016-01-01) View Issues ]
==================================
- 0001955: [GUI - Adventure Map] When running with GDB many rapid clicks / move commands cause client crash (SXX) - resolved.
- 0002461: [AI - Adventure Map] VCAI: Infinite loop when attempt to compare and exchange artifacts (SXX) - resolved.
- 0002070: [Launcher] "Mod archive is invalid or corrupted" (SXX) - resolved.
- 0002304: [Mechanics - Battles] Summoned elementals corpse should disappear once stack killed (AVS) - resolved.
- 0002418: [Mechanics - Battles] Clone spell: clone must disappear if original stack was killed (AVS) - resolved.
- 0002293: [GUI - Battles] Summon Elementals have incorrect error text when previously summoned stack is dead (AVS) - resolved.
- 0002252: [Mechanics - Battles] Town-visiting hero's army replaces garrison army completely when town is attacked (SXX) - resolved.
- 0000169: [AI - Adventure Map] The visiting hero does not collect the best troops from garrison to fill in his empty army slots when the town is under siege. (SXX) - resolved.
- 0002406: [Mechanics - Other] Available heroes are not reset on next day (vmarkovtsev) - resolved.
- 0002362: [GUI - Other] Spell book doesn't work correctly for garrisoned hero (vmarkovtsev) - resolved.
- 0002339: [Mechanics - Objects] Placed event: disappear after first visit even if it's marked as permanent (SXX) - resolved.
- 0002250: [Mechanics - Battles] Cannot attack unit standing in gate from behind during siege (SXX) - resolved.
- 0002246: [Mechanics - Battles] Unpassable wall tile during siege (SXX) - resolved.
- 0000510: [Mechanics - Battles] There is no drawbridge during town siege. (SXX) - resolved.
- 0002029: [Mechanics - Objects] Refugee Camp marked on map as player-owned object after visit (SXX) - resolved.
- 0001376: [Mechanics - Battles] Unit defence decreases damage done by turrets (vmarkovtsev) - resolved.
- 0002264: [Mechanics - Objects] Learning Stone not propely showing gained experience points (vmarkovtsev) - resolved.
- 0002388: [GUI - Adventure Map] Obelisks don't reveal puzzle map at all (vmarkovtsev) - resolved.
- 0000294: [Mechanics - Battles] Possibility to create ghost hero (SXX) - resolved.
- 0002329: [Mechanics - Battles] After winning battle with temporary summoned creatures you end up with zero stack army (SXX) - resolved.
- 0001372: [Mechanics - Battles] Demons raised by Pit Lord are lost after end of battle (AVS) - resolved.
- 0002405: [Mechanics - Adventure Map] Timeout mechanics for Seer Hut and Quest Guard is different than H3 (vmarkovtsev) - resolved.
- 0002331: [GUI - Adventure Map] Saving via hotkey adds that hotkey to save filename (vmarkovtsev) - resolved.
- 0001344: [Mechanics - Adventure Map] After retreating from battle hero in tavern will have full move points and mana (vmarkovtsev) - resolved.
- 0000981: [Mechanics - Adventure Map] Retreating from battle resets hero mana points (vmarkovtsev) - resolved.
- 0002377: [GUI - Adventure Map] Visited Seer's Hut text. (vmarkovtsev) - resolved.
- 0002076: [Mechanics - Other] Grail: not removed from hero inventory on retreat / surrender (vmarkovtsev) - resolved.
- 0002062: [Mechanics - Other] Alliances: puzzle map should be shared within team (vmarkovtsev) - resolved.
- 0002106: [Mechanics - Adventure Map] Grail: if map have only one obelisk it's doesn't uncover whole puzzle map (vmarkovtsev) - resolved.
- 0002390: [AI - Adventure Map] VisitHero::fulfillsMe segfaults if the object is not found (vmarkovtsev) - resolved.
- 0001821: [GUI - Hero screen / Exchange window] Improper name of assembled artifact empty slots (vmarkovtsev) - resolved.
- 0001799: [GUI - Hero screen / Exchange window] Hero's stats are not updated properly when he/she picks up an artifact (vmarkovtsev) - resolved.
- 0002014: [GUI - Adventure Map] Missing feature - cursor disappear during hero movement (vmarkovtsev) - resolved.
- 0002358: [GUI - Town screen] Description in statusbar regarding status of creatures is reversed (vmarkovtsev) - resolved.
- 0001956: [Mechanics - Objects] When find wood in Flotsam message is incorrect. (SXX) - resolved.
- 0002380: [GUI - Adventure Map] Pathfinder shouldn't change its path to empty one after clicking on a non-accessible object (SXX) - resolved.
- 0002074: [GUI - Adventure Map] Right after start new scenario "Move Hero" button is active (SXX) - resolved.
- 0002372: [Mechanics - Adventure Map] Reward from beaten creature doesn't work (SXX) - resolved.
- 0002020: [GUI - Adventure Map] Crash during _my_ hero moving (SXX) - resolved.
- 0002354: [GUI - Adventure Map] UI isn't locked when Quick Battle is still going (SXX) - resolved.
- 0002129: [Random Map Generator] Seer Huts RMG Bugs (Warmonger) - resolved.
- 0002112: [Random Map Generator] Some objects are not available (Warmonger) - closed.
- 0001566: [Mechanics - Battles] Armagedon (vmarkovtsev) - closed.
- 0001723: [Mechanics - Adventure Map] Quest Guard: crash when attempt to remove part of combined artifact (vmarkovtsev) - closed.
- 0001810: [GUI - Hero screen / Exchange window] Missing feature - offers ​​to assemble combined artifact (vmarkovtsev) - closed.
- 0001916: [Mechanics - Objects] Water Wheel give 500 gold on week 2 (need 1000) (vmarkovtsev) - closed.
- 0001987: [GUI - Adventure Map] Simultaneous frequent pressing the left and right mouse buttons leads to accident (SXX) - closed.
- 0002139: [GUI - Adventure Map] When spell scroll captured in battle spell name is missing on R-click (vmarkovtsev) - closed.
- 0002160: [Mechanics - Adventure Map] It is possible to dismiss the hero, a condition that lose hero (vmarkovtsev) - closed.
- 0001989: [Mechanics - Objects] Stables not grade cavaliers in champions (vmarkovtsev) - closed.
- 0002286: [Mechanics - Objects] Obelisk don't open map. These saves (vmarkovtsev) - closed.
- 0001590: [AI - Adventure Map] border guard - useless expenditure of a turn. (SXX) - closed.
- 0002096: [AI - Adventure Map] Freeze. AI infinitely try open Border Quard (SXX) - closed.
[53 issues]

VCMI - 0.98f (Released 2015-11-02) View Issues ]
==================================
- 0002345: [Mechanics - Adventure Map] Fog of War changing objects may completely cover heroes/towns (SXX) - resolved.
- 0001870: [Mechanics - Adventure Map] Sometimes creatures can spawn on unreachable area (SXX) - resolved.
- 0002242: [Mechanics - Adventure Map] Monster can flee away, even though setting in map editor disallows him to (SXX) - resolved.
- 0002411: [AI - Adventure Map] Crash during AI movement (SXX) - resolved.
- 0002217: [Random Map Generator] Can't shoose computer player only (SXX) - resolved.
- 0002306: [GUI - PreGame] Crash at map startup (AVS) - resolved.
- 0002083: [Mechanics - Objects] Stables bonus is always reset at the beginning of 2nd day of new week (SXX) - resolved.
- 0001857: [Mechanics - Objects] Cannot revisit Events marked as such (SXX) - resolved.
- 0002312: [Other] Can't build VCMI via CMake\MinGW (SXX) - resolved.
- 0002353: [AI - Adventure Map] AI crash - requestActionASAP (SXX) - resolved.
- 0002323: [AI - Adventure Map] AI crash - SectorMap crash (SXX) - resolved.
- 0002292: [Other] When run under Qt Creator debugger some log entries being sent via sentMessage (SXX) - resolved.
- 0001954: [GUI - PreGame] vcmiclient crash after same save loaded 2nd time (SXX) - resolved.
- 0002346: [Mechanics - Battles] Catapult disappear from inventory if destroyed on siege (SXX) - resolved.
- 0002347: [Mechanics - Adventure Map] In some cases not all AI heroes are removed on loss (SXX) - resolved.
- 0001936: [GUI - Battles] Defense animations in battle (SXX) - resolved.
- 0001992: [Other] Town entery (SXX) - resolved.
- 0001929: [Mechanics - Adventure Map] Game start: if hero selected pre-game and map have multiple start towns you'll get multiple clones of same hero (Ivan) - resolved.
- 0001696: [AI - Adventure Map] AI heroes with set "patrol" property should not leave specified radius (SXX) - resolved.
- 0000386: [GUI - Other] Den of Thieves / Thieves' Guild interface issues (SXX) - resolved.
- 0000401: [GUI - Adventure Map] The "(digging ok)" text should accompany all terrain type info windows (SXX) - resolved.
- 0002239: [Sound, music, videos] Game display isn't stretched after minimizing and maximizing in fullscreen mode (SXX) - resolved.
- 0000627: [Mechanics - Adventure Map] Fly bug (SXX) - resolved.
- 0000476: [Mechanics - Adventure Map] Fly does not ignore all obstacles when there's a reasonably alternative available on land (+ other issues with the Fly spell) (SXX) - resolved.
- 0002191: [Mechanics - Objects] Boots of Levitation don't work anymore (SXX) - resolved.
- 0000889: [Mechanics - Objects] Angel Wings don't work anymore (SXX) - resolved.
- 0002124: [Mechanics - Battles] First aid tent with First Aid skill show that it can do close range attack on enemies (Fay) - resolved.
- 0001973: [Mechanics - Objects] Treetop tower have guard! (SXX) - closed.
- 0002095: [Mechanics - Adventure Map] If artifact have inner guard and hero try take him - instant attack. Not have dialog want you battle or not (SXX) - closed.
- 0002108: [Mechanics - Town structures] Cover of Darkness close view of the city (SXX) - closed.
- 0002130: [Mechanics - Other] Hourglass of the Evil Hour (SXX) - closed.
- 0002134: [AI - Adventure Map] Crash during AI turn - current tile invisible (SXX) - closed.
- 0001559: [Mechanics - Objects] Depending on quantity of taverns, information in them isn't displayed (SXX) - closed.
- 0001709: [AI - Adventure Map] empty city does not take (Warmonger) - closed.
- 0002153: [AI - Adventure Map] Crash turn AI (SXX) - closed.
- 0002175: [AI - Adventure Map] Crash during AI turn (SXX) - closed.
- 0002274: [AI - Adventure Map] green hero take sulfur mine and heroes quit (SXX) - closed.
- 0002287: [AI - Adventure Map] Heroes just closed when turn AI (SXX) - closed.
- 0001608: [Mechanics - Adventure Map] Eye of the magi doesn't show the area being revealed (AVS) - closed.
- 0001194: [Mechanics - Battles] Magic Arrow doesn't work properly (Warmonger) - closed.
- 0000595: [GUI - Adventure Map] Portraits and icons don't show up on r-click (Ivan) - closed.
[41 issues]

VCMI - 0.98e (Released 2015-10-01) View Issues ]
==================================
- 0002072: [Mechanics - Adventure Map] After loading save of last 7 day without town you lose (Warmonger) - resolved.
- 0002103: [Mechanics - Adventure Map] Bonuses: Water Walk penalty calculated incorrectly (SXX) - resolved.
- 0001734: [Mechanics - Town structures] City Hall/Capitol can be built if Tavern is unavailable for the town (SXX) - resolved.
- 0002300: [Other] Build is broken (SXX) - resolved.
- 0002320: [Mechanics - Town structures] Town Events for buildings don't work (SXX) - resolved.
- 0002255: [AI - Adventure Map] Game crashes during AI turn (Warmonger) - resolved.
- 0001583: [GUI - Adventure Map] Player warning 'you only have x days left to capture a town' doesn't popup the first time + further tweaks for player warnings (Warmonger) - resolved.
- 0001230: [Mechanics - Adventure Map] Missing creature ability: Nomads allow free movement on sand (SXX) - resolved.
- 0002276: [Mechanics - Objects] Refugee Camp is guarded for level 5+ creatures (SXX) - resolved.
- 0002281: [Mechanics - Battles] archangels may try to resurrect himself, his same stack, it is not permissible. And they do it even if no one had died. (AVS) - closed.
- 0001707: [AI - Adventure Map] AI don't kill my hero 4 weeks (Warmonger) - closed.
- 0001721: [AI - Adventure Map] AI don't kill my hero, Although he could easily kill (Warmonger) - closed.
- 0001877: [Mechanics - Town structures] ally in the cities can not buy your hero (SXX) - closed.
- 0002272: [Mechanics - Battles] Crash spell sacrifice (AVS) - closed.
- 0002280: [Mechanics - Battles] Disripting ray (AVS) - closed.
- 0002297: [Mechanics - Adventure Map] Spelbinders hat haven't spell Dimesion Door because in options map its banned. (AVS) - closed.
- 0002308: [AI - Adventure Map] I suspect a bug. That the AI will not attack the hero in the castle. No matter how strong it is. (Warmonger) - closed.
- 0002311: [AI - Adventure Map] Heroes just closed when turn AI (Warmonger) - closed.
- 0002317: [AI - Adventure Map] Freeze after AI visit Librarry of Enlightenment (Warmonger) - closed.
- 0002136: [AI - Adventure Map] AI eternity try built boat (freeze) (Warmonger) - closed.
[20 issues]

VCMI - 0.98d (Released 2015-08-01) View Issues ]
==================================
- 0001390: [GUI - Battles] Crash in creaure window after multiple Blind / Stone gaze casts (AVS) - closed.
- 0001668: [GUI - Other] Cursor locks as question mark (anoleyn) - closed.
- 0002243: [Mechanics - Battles] Magic mirror broken (at least for Faerie Dragons) (AVS) - closed.
- 0002245: [Mechanics - Battles] Berserk and fire shield not working correctly (AVS) - closed.
- 0002254: [Mechanics - Town structures] Skeleton Transformer doesn't work properly on Hydras (AVS) - closed.
- 0001359: [Mechanics - Battles] Incorrect turn order in battle, related to Basilisks petrification (AVS) - closed.
- 0001406: [GUI - Hero screen / Exchange window] We can select ally troops in the exchange window (AVS) - closed.
- 0001669: [GUI - Battles] Wrong luck description (Warmonger) - closed.
- 0001967: [GUI - Hero screen / Exchange window] Morale and luck bonus are not displayed properly (AVS) - closed.
- 0002107: [Random Map Generator] Start position for player-chosen colors may be not available: lose on startup (Warmonger) - closed.
- 0002215: [GUI - Other] 's' key is a hotkey for the save button (AVS) - closed.
- 0002241: [Mechanics - Adventure Map] Cannot upgrade sharpshooters or enchanters during hero exchange screen (AVS) - closed.
- 0002248: [AI - Adventure Map] Client crashes on very complex map on first AI turn (Warmonger) - closed.
- 0002258: [GUI - Hero screen / Exchange window] Crash on moving a slot in garrison if slot is single (AVS) - closed.
- 0002259: [Mechanics - Objects] New artifacts don't spawn on maps if WoG mod is disabled (Warmonger) - closed.
- 0002261: [GUI - Other] Ability description goes out beyond the border in creature window (AVS) - closed.
- 0001947: [GUI - Battles] Dimension Door buff in battle (AVS) - closed.
- 0002235: [Campaigns] After win in Campaigns game freeze! (AVS) - closed.
- 0002146: [Mechanics - Battles] hero Melodia have spell Fortune, it work for all units (AVS) - closed.
- 0001556: [Mechanics - Battles] Counterstrike (AVS) - closed.
- 0001806: [Mechanics - Battles] ability scorpicor not lost, after hitting unit. (AVS) - closed.
- 0002131: [Mechanics - Adventure Map] Wystan hero specialty didn't worked (AVS) - closed.
- 0001443: [Mechanics - Battles] Crash spell sacrifice (AVS) - closed.
- 0001980: [GUI - PreGame] Crash after two saves downloads (Fay) - closed.
- 0002042: [Campaigns] Random skills in next scenario. (AVS) - closed.
- 0002218: [Random Map Generator] 2 sawmill very close near the town (Warmonger) - closed.
- 0002225: [AI - Adventure Map] Have crash in 1 day after end turn (Warmonger) - closed.
- 0001965: [Mechanics - Battles] in combat units are not displayed correctly killed (AVS) - closed.
- 0002033: [AI - Battles] Firewall - 2 stek in 2 geks not work? (AVS) - closed.
- 0002224: [AI - Adventure Map] Have crash in 1 day after end turn (Warmonger) - closed.
- 0002237: [Mechanics - Battles] Server crash after human player defeat (AVS) - closed.
- 0002238: [Mechanics - Battles] spell Frenzy - after "wait" the spell when it comes to the turn disappears. (AVS) - closed.
- 0002132: [AI - Adventure Map] Crash during AI turn (Warmonger) - closed.
- 0002221: [AI - Adventure Map] VCMI crashes on starting user-made map (SoD) (Warmonger) - closed.
- 0002137: [Mechanics - Battles] Ballistics: shouldn't give you control over catapult if there no targets to attack (SXX) - closed.
- 0001814: [Mechanics - Battles] Can cause infinitely clone. (AVS) - closed.
- 0002185: [Mechanics - Other] Bonus system: incorrect usage of CBonusSystemNode::bonuses (AVS) - closed.
- 0001805: [Mechanics - Battles] Resurrect (AVS) - closed.
- 0002032: [Random Map Generator] Multiplayer: if you generate a network game without a player - crash (AVS) - closed.
- 0001596: [Other] Memory leak every turn (linuxrocks123) - closed.
- 0001915: [Mechanics - Battles] Frenzy - crash (AVS) - closed.
[41 issues]

VCMI - 0.98c (Released 2015-05-01) View Issues ]
==================================
- 0001371: [Mechanics - Adventure Map] Missing creature ability: Thieves should give permanent Visions effect (Warmonger) - closed.
- 0001752: [Mechanics - Adventure Map] On magic land all spells should be cast at expert level (AVS) - closed.
- 0002199: [Mods] Axolotl Creatures Pack won't update (Warmonger) - closed.
- 0002208: [GUI - Other] Double alert on "quit game without saving" (AVS) - closed.
- 0002210: [Mechanics - Battles] Enchanters don't cast spells (AVS) - closed.
- 0001070: [Sound, music, videos] Crash on starting game with custom main menu video (Windows video player only) (AVS) - closed.
[6 issues]

VCMI - 0.98b (Released 2015-04-01) View Issues ]
==================================
- 0000923: [Mechanics - Other] -3 morale from Warrior's Tomb restored after save+load (AVS) - closed.
- 0001331: [Mechanics - Adventure Map] Dimension door, if hero has no skill in Air Magic for second cast it still will spend mana (AVS) - closed.
- 0001337: [AI - Battles] Berserk spell is broken (AVS) - closed.
- 0001875: [Mechanics - Battles] Animate dead should have permanent effect (AVS) - closed.
- 0002182: [Other] Linux build is broken (AVS) - closed.
- 0001554: [Mechanics - Battles] Dispel (AVS) - closed.
- 0001570: [AI - Battles] Frenzy (AVS) - closed.
- 0001581: [Mechanics - Battles] Efreet Fire shild (AVS) - closed.
- 0002140: [AI - Battles] spell "Dispel" don't work (AVS) - closed.
- 0002147: [Mechanics - Battles] view air - crash immediatelly (AVS) - closed.
- 0002156: [Mechanics - Battles] Antimagic bug (AVS) - closed.
- 0002164: [Mechanics - Battles] 2 times in a row cast quicksend = crash (AVS) - closed.
- 0002165: [Mechanics - Battles] remove obstacle don't work (AVS) - closed.
- 0002166: [Mechanics - Battles] "Disrupting ray" not have effect (AVS) - closed.
- 0002167: [Mechanics - Battles] summons elemental - after death 1 type you can summons other (AVS) - closed.
- 0002169: [Mechanics - Battles] Orb vulnerability stronger than spell "Antimagic" (AVS) - closed.
- 0002174: [AI - Adventure Map] AI can't break through the guard of the mine. (Warmonger) - closed.
[17 issues]

VCMI - 0.98 (Released 2015-03-12) View Issues ]
=================================
- 0000530: [Mechanics - Adventure Map] Dismiss Hero button should be disabled for the last hero on the map if we don't own any town (SXX) - closed.
- 0001214: [GUI - Battles] Spell Slow's animation appears over the creature's torso, instead of under their feet. (AVS) - closed.
- 0001383: [Mechanics - Town structures] Griffin Bastion - wrong mark in city hall (Ivan) - closed.
- 0001859: [GUI - Adventure Map] Crash when rendering "unknown pattern" in undergroud (beegee) - closed.
- 0002101: [GUI - PreGame] Multiplayer chat does not work (SXX) - closed.
- 0001232: [Mechanics - Objects] Missing spells from HoMM3 (AVS) - closed.
- 0002060: [AI - Adventure Map] After loading game FuzzyHelper::estimateBankDanger not work properly (Ivan) - closed.
- 0002086: [Mechanics - Battles] Spells: earthquake isn't blocked in battle's without town (AVS) - closed.
- 0002057: [GUI - PreGame] Scrolling of custom campaign list mess up it (SXX) - closed.
- 0002064: [Mechanics - Adventure Map] Alliances: town portal spell should let teleport to ally towns too (AVS) - closed.
- 0001560: [Mechanics - Battles] Firewall (AVS) - closed.
- 0001846: [Mechanics - Battles] "Land Mine" effect on Gold Dragons (AVS) - closed.
- 0001878: [Mechanics - Town structures] altar of thought does not require the Mages Guild to build (Ivan) - closed.
- 0002031: [Mechanics - Adventure Map] Muvpoints not spent at the town portal (AVS) - closed.
- 0002151: [Mechanics - Objects] AI not build boat! (Warmonger) - closed.
- 0002090: [Mechanics - Town structures] All towns with default buildings get Tovern on start of game (SXX) - closed.
- 0002142: [Mechanics - Objects] weekly resource buildings ( windmil, watermill, etc ) renew themselves every 8 days instead of 7 (AVS) - closed.
[17 issues]

VCMI - 0.97c (Released 2015-03-12) View Issues ]
==================================
- 0002011: [GUI - Battles] Damage dealt by units is not shown in combat log when at least one creature is killed (Fay) - closed.
- 0002016: [GUI - PreGame] After selecting starting town and hero, that hero is unable to be selected again after picking another town. (Fay) - closed.
- 0002017: [GUI - Town screen] Graphical glitches with Tavern view (Fay) - closed.
- 0002024: [Random Map Generator] Generated maps contain only two types of spell scroll (Warmonger) - closed.
- 0000816: [GUI - Adventure Map] All removable map objects should have a fade out effect when picked (Fay) - closed.
- 0001125: [Mechanics - Town structures] Lookout Tower doesn't immediately reveal map, after the Tower town that had it is captured (Warmonger) - closed.
- 0001309: [GUI - Other] Active artifacts are not picked up properly (AVS) - closed.
- 0001953: [GUI - Adventure Map] Switching view to underground / surface sometimes doesn't work properly (Fay) - closed.
- 0002025: [GUI - PreGame] pure virtual method called (AVS) - closed.
- 0002026: [GUI - Adventure Map] WoG objects are always rendered above other objects (Warmonger) - closed.
- 0002048: [GUI - PreGame] reloading game causes crash if there was a path visible (Fay) - closed.
- 0002053: [GUI - Adventure Map] Missing def for heroes on adventure map (Fay) - closed.
- 0002080: [GUI - Other] Kingdom Overview: allow to transfer artifacts between heroes, but it's doesn't work (AVS) - closed.
- 0002104: [GUI - Adventure Map] Crash at AI attacking neutral monsters (Fay) - closed.
- 0002126: [Other] CMake builds is briken (Warmonger) - closed.
- 0001557: [Other] Impossible to start game with dot "." symbol in the map name. (SXX) - closed.
- 0000924: [Mechanics - Other] Unnatural creatures in hero slot from tavern (SXX) - closed.
- 0001370: [GUI - Adventure Map] After defeating AI player R-clicking mines previously owned by him still says that they're owned (SXX) - closed.
- 0001631: [GUI - Other] Fullscreen keyboard shortcut (SXX) - closed.
- 0000984: [GUI - Adventure Map] Hero move on adv. map should be interruptible (SXX) - closed.
- 0002022: [GUI - Other] Crash after pressing on "Quest log" (SXX) - closed.
- 0002091: [GUI - Other] Keeping pressed any hotkey button on keyboard lead to significant memory leak (SXX) - closed.
- 0001991: [Mechanics - Town structures] Conflux error (SXX) - closed.
- 0001945: [Mechanics - Objects] Crash when learning skill from University or Magic Univercity (SXX) - closed.
- 0002066: [Mechanics - Adventure Map] First hero movement after town / non-pickable object visit can't be interrupted (SXX) - closed.
- 0002085: [Mechanics - Adventure Map] Movement of hero using arrow keys cause crash after attempt to move into map border (SXX) - closed.
- 0001561: [AI - Adventure Map] The computer can't kill me within 12 months. I simply pass a turn. (SXX) - closed.
- 0001563: [Mechanics - Adventure Map] No attack cursor on garrison with hostile being behind it (SXX) - closed.
- 0001913: [Mechanics - Adventure Map] At the entrance to the Subterranean Gate, the camera does not move for your hero (Fay) - closed.
- 0001964: [Sound, music, videos] Tavern image deteriorates. (pixelation) (Fay) - closed.
- 0001988: [GUI - Adventure Map] incorrect display in the quest log (SXX) - closed.
- 0001990: [Mechanics - Objects] hero visiting Monolit two way enters the battle if press space (SXX) - closed.
- 0002012: [AI - Adventure Map] Crash turn AI (Warmonger) - closed.
- 0002077: [Mechanics - Other] Logistics, bonus muvepoint (SXX) - closed.
- 0002084: [AI - Adventure Map] Crash during AI turn (SXX) - closed.
- 0002094: [Mechanics - Adventure Map] options "Quantity does not grow" not work (Warmonger) - closed.
- 0001899: [Mechanics - Objects] in this map when I visit the hill fort - crash (SXX) - closed.
- 0002034: [Random Map Generator] monsters join without diplomacy (Warmonger) - closed.
- 0002055: [Mechanics - Other] Crash in DeathStareMechnics::applyBattleEffects on AI turn (AVS) - closed.
- 0002075: [GUI - Other] Kingdom Overview: attempt to pick equipped combined artifact cause crash (AVS) - closed.
- 0001993: [GUI - Hero screen / Exchange window] After picking artefact click on certain areas of hero / exchange screen cause crash (Fay) - closed.
- 0002028: [AI - Adventure Map] Crash turn AI (AVS) - closed.
- 0002047: [Mechanics - Battles] deadly glance gorgon for diamond golem = block (Warmonger) - closed.
[43 issues]

VCMI - 0.97b (Released 2014-12-27) View Issues ]
==================================
- 0001392: [Mechanics - Objects] It's not possible to sell spell scrolls in Artifact Merchant (SXX) - resolved.
- 0001918: [AI - Adventure Map] AI Overconfident About Creature Banks (Warmonger) - resolved.
- 0001926: [Other] project build error on Visual Studio 2013 (Mixaill) - resolved.
- 0001924: [Other] vcmi in git fails to build from source on Linux (Mixaill) - resolved.
- 0001910: [Mechanics - Battles] Spell Firewall casted in two turns in a row crashes the game (AVS) - resolved.
- 0000817: [GUI - Adventure Map] Artifacts and Spell Scrolls should disappear from the Adventure Map after the related message window closes, not before (Warmonger) - resolved.
- 0001122: [GUI - Battles] New creature window in battle does not close when we release r-click mouse button (Ivan) - resolved.
- 0001317: [Mechanics - Battles] Animate Dead spell does not function as it should (AVS) - resolved.
- 0001925: [Other] Accept Pull Request 0000047 (Warmonger) - resolved.
- 0001952: [GUI - Hero screen / Exchange window] While splitting creature stacks it is possible to type a number bigger than amount of creatures in that stack (SXX) - closed.
- 0001396: [GUI - Other] Creature info "ok" (check) button caption is same as dismiss. (SXX) - closed.
- 0000693: [GUI - Battles] Spell Book: Previous Page subtitle not implemented (SXX) - closed.
- 0000944: [GUI - Other] Clk on save name gets last save from list (SXX) - closed.
- 0001902: [AI - Adventure Map] loop. infinity. Stuck. freeze (Warmonger) - closed.
- 0001844: [Mechanics - Battles] Firewall crash. This map is always an crash. (I think because of the fact that the attack with the archangel). (AVS) - closed.
- 0001912: [Mechanics - Objects] Stables not give a bonus movement points? (SXX) - closed.
- 0001959: [AI - Adventure Map] Crash turn AI (Warmonger) - closed.
- 0001962: [AI - Adventure Map] FREEZE AI (Warmonger) - closed.
- 0001963: [AI - Adventure Map] Do not lost the ability to penetrate the AI monsters and attack? (Warmonger) - closed.
- 0002145: [AI - Adventure Map] ai not using threat assesment and just attacks everything in sight regardless on relative army strength (Warmonger) - closed.
- 0002009: [GUI - Other] Freelancer's Guild: number of currently selected units displaced (SXX) - closed.
- 0002007: [GUI - Other] Artifact Merchants: it's possible to pick artifacts on locked slots (SXX) - closed.
- 0001994: [GUI - Other] Dismissal of last troop of a hero is possible and cause crash (SXX) - closed.
- 0001996: [GUI - Other] Towns view: town income displayed incorrectly (SXX) - closed.
- 0001998: [GUI - Other] Incorrect misplaced text in sell artifacts window (SXX) - closed.
- 0002001: [GUI - Other] Altar of Sacrifice: all artifacts button don't handle active assembled artifacts properly (SXX) - closed.
- 0002002: [GUI - Other] Altar of Sacrifice: it's possible to put unlimited number of artifacts on one slot (SXX) - closed.
- 0002010: [GUI - Other] Altar of Sacrifice: sacrificed units stack it's not dissapear from slot and/or cause crashes (SXX) - closed.
- 0001985: [Mechanics - Objects] Cartographer: attempt of tunnels reveal on map without underground cause server crash (SXX) - closed.
- 0001949: [Mechanics - Town structures] Rampart's Treasury doesn't increase gold income (SXX) - closed.
- 0001974: [GUI - PreGame] Map description scrolling state don't reset on choice of different map / save (SXX) - closed.
- 0001977: [GUI - PreGame] CTextBox::setText don't reset label width before check if slider needed (SXX) - closed.
- 0001377: [Mechanics - Battles] Unreproducible crash on genie spellcasting (Warmonger) - closed.
- 0001928: [Mechanics - Battles] vcmiserver crash when Master Genie cast one of spells on allied creature (AVS) - closed.
- 0001546: [AI - Battles] Cast spell quicksend and firewall = crash (Warmonger) - closed.
[35 issues]

VCMI - 0.97 (Released 2014-10-01) View Issues ]
=================================
- 0001817: [Random Map Generator] crash when clicking "1" button in RMG setup (Warmonger) - resolved.
- 0000904: [AI - Adventure Map] AI got stuck behind visitable object (Warmonger) - resolved.
- 0001860: [AI - Adventure Map] Bot long turn end procces (Warmonger) - resolved.
- 0001920: [Mechanics - Adventure Map] Pathfinding Bonus Not Applied to Movement (linuxrocks123) - resolved.
- 0001884: [Other] AI/FuzzyLite is licensed Apache 2.0 which is incompatible with GPL 2.0 (Warmonger) - resolved.
- 0001850: [AI - Adventure Map] AI regularly dying at banks (Ivan) - resolved.
- 0001718: [GUI - Adventure Map] Prisons are marked as neutral (heroes?) on minimap (Warmonger) - resolved.
- 0001895: [GUI - Town screen] Buying creatures in town with garrisoned hero does not join them into his party (Ivan) - resolved.
- 0001804: [Random Map Generator] Client / server desync (Warmonger) - resolved.
- 0001889: [GUI - Adventure Map] Every click at quest info minimap makes map centering time doubled (Ivan) - resolved.
- 0001277: [GUI - Town screen] Up/Down arrows and mouse scroll functions in the Recruit Creature window should be reversed (Ivan) - resolved.
- 0001120: [GUI - Hero screen / Exchange window] Hotkey request: main/numpad 1-6 for selecting Commander's level-up skill (Ivan) - resolved.
- 0001861: [Mechanics - Adventure Map] AI movement speed is not implemented (Ivan) - resolved.
- 0001874: [AI - Adventure Map] Game crashes when player visits Golem Factory (Ivan) - resolved.
- 0001854: [Mechanics - Objects] Rewarding objects loose their state after game is reloaded (Ivan) - resolved.
- 0001847: [Mechanics - Objects] Windmills and other rewardable objects don't update their status on the 1st day (Ivan) - resolved.
- 0001712: [Mechanics - Town structures] Tests for possibility of building a structure should be recursive (Ivan) - resolved.
- 0001601: [Other] Use std::function and std::bind instead of boost::function and boost::bind (beegee) - resolved.
- 0001856: [Mechanics - Town structures] Griffin Bastion overlaps City Hall/Capitol (Ivan) - resolved.
- 0001852: [Mechanics - Town structures] Wrong requirements for Cloud Temple (Ivan) - resolved.
- 0001866: [Launcher] Launcher info panel button sometimes become disabled (Ivan) - resolved.
- 0001653: [GUI - Adventure Map] VCMI - Minimap (AVS) - resolved.
- 0001825: [GUI - PreGame] Crash on random map creation (Warmonger) - resolved.
- 0001833: [Random Map Generator] RMG does not respect "monster strength" setting in menu (Warmonger) - resolved.
- 0001832: [Other] Compilation error with MinGW (Ivan) - resolved.
- 0001891: [GUI - Battles] Combination of morale & attack from behind hangs the game in case of wide creatures (Ivan) - closed.
- 0001892: [AI - Battles] when answering attacks clone game blocked (Ivan) - closed.
- 0001900: [AI - Adventure Map] The game just closes. Without an error message (Warmonger) - closed.
- 0001909: [Mechanics - Objects] try to build a boat - crash (Warmonger) - closed.
- 0001871: [Mechanics - Objects] Dragon fly hive have guard serpent flies. Need Dragon flies! (Warmonger) - closed.
- 0001311: [GUI - Other] Migrating to SDL2 (AVS) - closed.
- 0001922: [Campaigns] Hard crash/segfault when pressing "next turn". (Warmonger) - closed.
- 0001829: [AI - Adventure Map] map "the mandate of heaven" turn TAN AI lasts infinitely (Tow) - closed.
- 0001822: [Mechanics - Objects] Each object leads to an crash (Ivan) - closed.
- 0001828: [Mechanics - Adventure Map] Can't start SoD map (Ivan) - closed.
- 0001830: [AI - Adventure Map] Crash when AI visit Hall of Sins (Ivan) - closed.
- 0001868: [GUI - Adventure Map] new skills give the left. original right (Ivan) - closed.
- 0001888: [GUI - Adventure Map] Red rectangle that represents focused area on minimap should be refreshed every time when changing position (Ivan) - closed.
- 0001867: [GUI - Battles] Battle stack queue fades to black (Ivan) - closed.
- 0001819: [Other] [0.95d] Crash on map load (Ivan) - closed.
[40 issues]

VCMI - 0.96 (Released 2014-07-01) View Issues ]
=================================
- 0001577: [AI - Battles] Bug two geksovyh creatures when attacking (Ivan) - closed.
- 0001820: [GUI - Adventure Map] Not matching description in visitable objects (Ivan) - closed.
[2 issues]

VCMI - 0.95c (Released 2014-06-28) View Issues ]
==================================
- 0001766: [GUI - Hero screen / Exchange window] Disassembling artifacts in hero and hero meeting screen doesn't work. (Haryaalcar) - resolved.
- 0000921: [GUI - PreGame] Sorting game by scenario name in load game menu does not work (Tow) - resolved.
- 0000783: [Sound, music, videos] sound missing when using catapult (beegee) - resolved.
- 0001763: [Mechanics - Battles] Game crashes when attempting to resurrect (AlexVinS) - resolved.
- 0001779: [Mechanics - Battles] Creatures resurrected by archangels disappear after the end of battle (AlexVinS) - resolved.
- 0000868: [GUI - Battles] Wrong battlefield in naval combat (Warmonger) - resolved.
- 0001789: [Mechanics - Battles] Favorable Winds (Macron1) - closed.
- 0001769: [AI - Adventure Map] Overlay. AI got into the boat, but at this point already have a boat => freezing (Warmonger) - closed.
- 0001790: [GUI - Other] Incorrect title in captured artifacts info (Warmonger) - closed.
- 0001638: [Mechanics - Other] Ban spells in the options map does not work (Warmonger) - closed.
- 0001797: [AI - Battles] Enemy takes too long to make their moves (Warmonger) - closed.
- 0001670: [GUI - Battles] You can cast Mirth on Golems (Warmonger) - closed.
- 0001600: [Mechanics - Other] Saurug's ability to generate gems every turn is broken (Warmonger) - closed.
- 0001737: [GUI - Battles] Destroy Undead uses animation of Death Ripple (AlexVinS) - closed.
[14 issues]

VCMI - 0.95b (Released 2014-03-02) View Issues ]
==================================
- 0001770: [AI - Adventure Map] very long AI opponent turns (Warmonger) - resolved.
- 0001231: [Mechanics - Battles] Missing creature ability: Crystal Dragons give +3 crystals/week (Warmonger) - resolved.
- 0001379: [Mechanics - Other] Tome of Air Magic gives Titan Thunder (AlexVinS) - resolved.
- 0001310: [Other] Linux XDG support for savegames (Ivan) - resolved.
- 0001733: [Launcher] Launcher changing resolution option doesn't work. (Ivan) - closed.
- 0001760: [AI - Adventure Map] AI moves very long (Warmonger) - closed.
- 0001685: [Mods] If we use mod to change config/settings.json, all option changes are saved to that file (Ivan) - closed.
- 0001755: [Other] AUTHORS file is not utf8 encoded (Ivan) - closed.
- 0001759: [Other] Fixing spelling mistakes (Ivan) - closed.
- 0001743: [Mechanics - Objects] Hero does not have increased primary skill level according to experience (beegee) - closed.
- 0001753: [AI - Adventure Map] Lenght of computer turns (too long) (Warmonger) - closed.
- 0000937: [AI - Adventure Map] Blue AI don't finish turn on "Titan's Winter" map. (Warmonger) - closed.
- 0001756: [AI - Adventure Map] AI turn take too long (Warmonger) - closed.
[13 issues]

VCMI - 0.95 (Released 2014-02-24) View Issues ]
=================================
- 0001626: [Other] MinGW: compilation failed on IGameCallback/CGameState.cpp (AlexVinS) - resolved.
- 0001234: [Mechanics - Other] Level 8+ creatures are not functioning correctly (AlexVinS) - resolved.
- 0001732: [AI - Adventure Map] Typo in AIUtility.cpp (?) (Warmonger) - closed.
- 0001730: [Campaigns] Custom campaigns (Ivan) - closed.
- 0001731: [Campaigns] Custom campaign (Ivan) - closed.
- 0001729: [Campaigns] Custom campaigns (beegee) - closed.
- 0001679: [AI - Adventure Map] Crash turn AI (Tow) - closed.
- 0001726: [AI - Adventure Map] Crash in Subterranean Gate (Tow) - closed.
- 0001719: [Campaigns] Crash when starting campaign Unholy Alliance scenario 8 Invasion (Tow) - closed.
[9 issues]

VCMI - 0.94f (Released 2014-02-10) View Issues ]
==================================
- 0001711: [Campaigns] not visible in the list of (Ivan) - closed.
- 0001573: [Mechanics - Battles] Sir Mullich not have +2 speed (Warmonger) - closed.
- 0001564: [Mechanics - Battles] Galtran not have +1 speed scelets (Warmonger) - closed.
- 0001654: [GUI - Hero screen / Exchange window] Gelu\Dracon Speciality (Warmonger) - closed.
- 0001547: [AI - Battles] Autofight at the time of a unit turn (Ivan) - closed.
- 0001674: [Campaigns] Xeron should be re-created for the last scenario of the AB campaign Armageddon's Blade (beegee) - closed.
- 0001714: [AI - Adventure Map] Sector map returns "impossible happened" for certain locations (Warmonger) - closed.
- 0001599: [Mechanics - Objects] After loading heroes loose their abilities (Warmonger) - closed.
- 0001699: [Campaigns] 0.94E - Sod - Unholy Alliance - Invasion (Ivan) - closed.
- 0001558: [Mechanics - Other] Heroy Gelu, doesn't convert archers in sharpshooters. (Warmonger) - closed.
[10 issues]

VCMI - 0.94e (Released 2014-02-02) View Issues ]
==================================
- 0000733: [Mechanics - Other] VCMI does not load test map if no enemy player on the map. (Ivan) - resolved.
- 0001427: [Mechanics - Adventure Map] I can not start the game on this map (sod). Game freeze. (Ivan) - closed.
- 0001644: [Mechanics - Objects] Crash due to Adrianne having 0 level in Fire magic skill (Ivan) - closed.
- 0001646: [Campaigns] Worn artifacts won't be moved to next scenario (Tow) - closed.
- 0001652: [GUI - Hero screen / Exchange window] Morale and luck modifications shouldn't transfer through missions (Tow) - closed.
- 0001684: [Campaigns] Crash in company (Ivan) - closed.
- 0001517: [AI - Adventure Map] AI ignored my town (Warmonger) - closed.
- 0001680: [AI - Adventure Map] 1. do not buy troops 2. attacks obviously stronger protection that will not break the. 3. he does it all the time (Warmonger) - closed.
- 0001690: [Mechanics - Objects] Can't start SoD map "Search for the Grail" (Ivan) - closed.
- 0001691: [Mechanics - Objects] Can't start SoD map "The Newcomers" (Ivan) - closed.
- 0001693: [Campaigns] Custom Company - crash (Ivan) - closed.
- 0001694: [Campaigns] Custom Company - crash (Ivan) - closed.
- 0001552: [GUI - Hero screen / Exchange window] Transfer of armies, dismissal of units. (Ivan) - closed.
- 0001417: [AI - Adventure Map] infinitely long turn AI (Warmonger) - closed.
- 0001516: [AI - Adventure Map] Very long turn. (Warmonger) - closed.
[15 issues]

VCMI - 0.94d (Released 2014-02-01) View Issues ]
==================================
- 0001481: [Other] I thought his behavior odd (Warmonger) - closed.
- 0001643: [Campaigns] Crash on loading scenario 7 of AB campaign (beegee) - closed.
- 0001597: [Campaigns] Heroes are not moving to next scenario (beegee) - closed.
- 0001677: [Campaigns] Sometimes vcmi crashes during advancing to next scenario (Tow) - closed.
- 0001678: [Other] JsonWriter incorrectly appends comma characters , (Ivan) - closed.
[5 issues]

VCMI - 0.94c (Released 2014-01-09) View Issues ]
==================================
- 0001671: [GUI - Hero screen / Exchange window] Strange behaviour of artifact icons (Ivan) - closed.
- 0001650: [Mods] Alternative unit don't have growth (Ivan) - closed.
[2 issues]

VCMI - 0.94b (Released 2014-01-01) View Issues ]
==================================
- 0001164: [Campaigns] Some campaign-specific victory conditions are not implemented (Ivan) - resolved.
- 0001126: [AI - Adventure Map] Hero stuck at subterranen gate when it's exit is guarded (Warmonger) - resolved.
- 0000896: [AI - Adventure Map] AI will explore Veil of darkness shround infinitely, without taking other actions. (Warmonger) - resolved.
- 0001421: [Campaigns] Human player should have turn before AI player(s) (beegee) - resolved.
- 0001422: [Campaigns] Campaigns use same scenario information window as normal maps (beegee) - resolved.
- 0001485: [Campaigns] Crash after win on the first map of campaign "Long Live the King" (beegee) - resolved.
- 0001248: [Mechanics - Battles] std::bad_alloc when opening spellbook in combat (beegee) - resolved.
- 0001279: [Mechanics - Battles] Game crashes, when there is a shooter among stacks and it's missile DEF is missing (Ivan) - resolved.
- 0001463: [Other] Last day (beegee) - closed.
- 0001636: [Mechanics - Adventure Map] stats do not appear immediately (Ivan) - closed.
- 0001645: [Campaigns] Stacks of hero won't be moved correctly to next scenario (beegee) - closed.
- 0001647: [GUI - Adventure Map] Incorrect def of Prison (Ivan) - closed.
- 0001582: [GUI - Battles] Can't open spellbook in hotseat mode (beegee) - closed.
- 0001579: [Mechanics - Objects] inferno blaksmith (Ivan) - closed.
- 0001576: [GUI - Battles] Selecting auto-battle during tactics mode hangs the game (beegee) - closed.
- 0001602: [Mechanics - Other] Bron - wrong starting army and speciality problem (Ivan) - closed.
- 0001603: [Mechanics - Adventure Map] Level up doesn't alway offer to upgrade existing skills (Ivan) - closed.
- 0001604: [GUI - Town screen] Capitol slot in second town not grey when one already exists (Ivan) - closed.
- 0001610: [GUI - Town screen] Eliminated players are shown in Tavern stats (Ivan) - closed.
- 0001613: [Campaigns] After losing a campaign scenario the game hangs (beegee) - closed.
- 0001612: [Mechanics - Town structures] Town Gate not working (Ivan) - closed.
- 0001585: [Mechanics - Objects] War machines revive after fight (Warmonger) - closed.
- 0001624: [GUI - Adventure Map] Second scenario of campaign Long Live the Queen can't be started (Ivan) - closed.
- 0001584: [AI - Adventure Map] Errors of AI (stupid behavior). Cycling on same. Ignore list of the empty cities. (Warmonger) - closed.
- 0001514: [AI - Adventure Map] AI ignored my town (Warmonger) - closed.
- 0001487: [AI - Adventure Map] crash turn AI (Tow) - closed.
- 0001490: [AI - Battles] After battle game block (Tow) - closed.
- 0001488: [AI - Adventure Map] crash turn AI (Tow) - closed.
- 0001515: [AI - Adventure Map] AI ignored my town (Warmonger) - closed.
- 0001637: [Mechanics - Battles] Ice bolt affects Ice Elemental (Warmonger) - closed.
- 0001619: [Campaigns] Game crashes when you win a campaign scenario and click back on the bonus selection screen of the next scenario (Ivan) - closed.
- 0001640: [GUI - PreGame] Wrong position of the vertical slider (Ivan) - closed.
- 0001641: [AI - Adventure Map] If hero Halon visit Quest Guard -> crash (Warmonger) - closed.
- 0001571: [AI - Battles] The book of spells in the hot SEAT mode (beegee) - closed.
[34 issues]

VCMI - 0.94 (Released 2013-10-01) View Issues ]
=================================
- 0000481: [Mechanics - Objects] Magic Spring - in OH3 there are two entrances and two heroes can double spell points (Warmonger) - resolved.
- 0001166: [Mechanics - Adventure Map] Hero is not offered every X levels, a Magic School as Secondary Skill (Warmonger) - resolved.
- 0001483: [Other] vcmiclient: missing newline in the last console message (Ivan) - resolved.
- 0001482: [Launcher] Launcher fails if Mods\ folder contains any subfolders without mods (Ivan) - resolved.
- 0001469: [Launcher] Launcher does not accept C-style comments (Ivan) - resolved.
- 0001476: [Mechanics - Battles] Can't remove abilities from original creatures. (Ivan) - resolved.
- 0001470: [Mechanics - Other] Various bugs when attacking Pandora's Box guards (Tow) - resolved.
- 0001303: [Mechanics - Adventure Map] Hero changing to ship on normal terrain (Tow) - resolved.
- 0001357: [Mechanics - Battles] Clone: crash when clone is attacked (Warmonger) - resolved.
- 0001446: [Launcher] Mods downloaded from repository won't work (Ivan) - resolved.
- 0001447: [Launcher] Mods require dependant mods to be downlaoded before playing (Ivan) - resolved.
- 0001409: [AI - Adventure Map] Crashes during AI turn (accessing removed objects) (Tow) - resolved.
 - 0001320: [Other] Crash when end turn or enter town and click hero or creatures (Tow) - closed.
- 0001385: [Mechanics - Adventure Map] VCMI crashes on starting user-made map (SoD) (Tow) - resolved.
- 0001153: [Mechanics - Other] Interface freezes when hot-seat player looses the game (Tow) - resolved.
- 0001395: [GUI - Adventure Map] After the game had been completed, it crashed (Tow) - resolved.
- 0000874: [Campaigns] Bug with SecondarySkill Bonus from campaign map (Ivan) - resolved.
- 0001397: [GUI - Battles] Game freezes when creature rotates in certain situations (Ivan) - resolved.
- 0001394: [Campaigns] Can not open the scenario information of a campaign (Ivan) - resolved.
- 0001098: [GUI - Other] Select Resolution in System Options - further graphic enhancements (Ivan) - resolved.
- 0001378: [Mechanics - Objects] Border guards do not disappear on completion. (Warmonger) - resolved.
- 0001223: [Mechanics - Objects] Seer's Hut problems (Warmonger) - resolved.
- 0000828: [Mechanics - Objects] Seer's Huts/Quest Guards - various problems (Warmonger) - resolved.
- 0001244: [Mechanics - Battles] Game crashes when starting battle with Hero from Dungeon, witch uses ground bombs (Tow) - resolved.
- 0001291: [Sound, music, videos] Crash when entering town (Ivan) - resolved.
- 0001364: [Mechanics - Battles] Landmines are not triggered (Warmonger) - resolved.
- 0001330: [Mechanics - Battles] Hypnosis visual effect is triggered, but does not work. (Warmonger) - resolved.
- 0001389: [GUI - Battles] Crash when attacking Tower with Castle build (Ivan) - resolved.
- 0001329: [Mechanics - Battles] Destroy Undead spends mana even if no undead are present. (Warmonger) - resolved.
- 0001342: [Mechanics - Battles] Orb of Vulnerability does not removes magic immunity from Black Dragons and Magic Elementals (Warmonger) - resolved.
- 0001352: [Mechanics - Battles] Gorgon's Death Gaze looks to be non-functioning (Warmonger) - resolved.
- 0001358: [Mechanics - Battles] Resurrection: it seems that you can't cast it on already dead stacks (Warmonger) - resolved.
- 0000123: [Mechanics - Battles] Resurrection spell in battle doesn't work yet (UPDATE: since 0.8 it works, but not correctly). (Warmonger) - resolved.
- 0001101: [Mechanics - Battles] Teleport spell no longer works during battle (Warmonger) - resolved.
- 0001354: [Mechanics - Battles] Remove obstacle: I can't target anything with it (Tow) - resolved.
- 0001348: [Mechanics - Objects] Upgraded stack in neutral army: his presence should be fixed. (Warmonger) - resolved.
- 0001350: [Mechanics - Battles] During siege damage done by towers is too small (Ivan) - resolved.
- 0001367: [Mechanics - Other] Creature specialists should give +1 to speed to creatures (Warmonger) - resolved.
- 0001345: [Mechanics - Battles] Haste and Prayer increase speed 1 less tile than needed (Warmonger) - resolved.
- 0001375: [Mechanics - Adventure Map] Crash at retreating or loosing battle with hero (Ivan) - resolved.
- 0001368: [Mechanics - Adventure Map] Necromancy calculation is wrong (Ivan) - resolved.
- 0001373: [Mechanics - Battles] Pit Lords raising power is incorrect: (Ivan) - resolved.
- 0001334: [Mechanics - Battles] Unicorns have blinded golems (Warmonger) - resolved.
- 0001374: [Mechanics - Objects] Upgraded Zombies in Crypt (Warmonger) - resolved.
- 0001356: [Mechanics - Battles] Land mine: crash after all mines are placed (Tow) - resolved.
- 0001353: [Mechanics - Battles] Firewall: crash after initial animation (Tow) - resolved.
- 0001369: [Mechanics - Battles] If hero has Expert Earth then casting Antimagic has no (visible) effect (Warmonger) - resolved.
- 0001363: [Mechanics - Battles] Incorrect offset for expert Firewall (Warmonger) - resolved.
- 0001351: [GUI - PreGame] Can't start game with Sir Mullich (Ivan) - resolved.
- 0001200: [GUI - Battles] Wrong blitting order while moving units (Ivan) - resolved.
- 0001338: [Mechanics - Battles] If hero has Orb of Inhibition then clicking spellbook during battle causes crash (Tow) - resolved.
- 0001341: [Mechanics - Battles] Casting 2+ level spell while having Recanter's Cloak equipped causes crash (Tow) - resolved.
- 0001361: [Mechanics - Battles] Incorrect calculation of damage dealt by Chain Lighting (Warmonger) - resolved.
- 0001238: [GUI - Battles] Bad drawing of obstacles (Ivan) - resolved.
- 0001343: [Mechanics - Battles] Fire elementals and Phoenixes don't have full fire immunity (Warmonger) - resolved.
 - 0001335: [Mechanics - Battles] Armageddon has worked on Fire Elementals (Warmonger) - resolved.
- 0001336: [Mechanics - Battles] Summon Elemental - you can summon multiple types in one battle (Warmonger) - resolved.
- 0001332: [Mechanics - Battles] Frenzy seems to have no effect (Warmonger) - resolved.
- 0000883: [GUI - Battles] Creature walking animation (Ivan) - resolved.
- 0000844: [GUI - Battles] Smooth moves (Ivan) - resolved.
- 0001077: [GUI - Battles] Remaining issues with custom creature animations in battle (Ivan) - resolved.
- 0000698: [Mechanics - Battles] Spell animation has the same speed, regardless of the Animation Speed setting in the Combat Options (Ivan) - resolved.
- 0000688: [GUI - Battles] The shaded hex(es) of the enemy target creatures should get un-shaded the moment our creature makes its move (Warmonger) - resolved.
- 0001282: [Mechanics - Adventure Map] Gorynych Dwelling is unguarded (Warmonger) - resolved.
- 0001327: [Other] Wrong bonus campaign names in ROE and SOD (Ivan) - resolved.
- 0001306: [GUI - Town screen] Cheat code 'vcmiarmenelos' (= build all) also adds the boat next to Shipyard in Town screen (Ivan) - resolved.
- 0001328: [Mechanics - Town structures] Rampart Town's Treasury requires upgraded Dwarf Cottage (Ivan) - resolved.
- 0000069: [GUI - Battles] The yellow & blue (when hover) glow animations for creatures in battle should not fade out completely. (Ivan) - resolved.
- 0001321: [Mechanics - Battles] Server encountered a error: cannot shoot. (Ivan) - resolved.
- 0001298: [Mods] Cove-Heroes mod. You cannot pick Dargem. (Ivan) - resolved.
- 0001297: [Mods] Cove-Heroes mod. Andal's small portraits are replaced by a "portrait" which appears when you can't select your start hero. (Ivan) - resolved.
- 0001294: [GUI - Adventure Map] Village Hall icon missing from Town Status window (Ivan) - resolved.
- 0001283: [Mechanics - Battles] Wait button is available in Tactics phase and leads to false freeze (Tow) - resolved.
- 0001441: [Mechanics - Battles] Crash when clone dies (Warmonger) - closed.
- 0001480: [Other] crash when trying to raise heroes in the garrison (Tow) - closed.
- 0001468: [AI - Adventure Map] crash turn AI (Tow) - closed.
- 0001444: [AI - Adventure Map] crash turn AI (Tow) - closed.
- 0001440: [Mechanics - Battles] Crash after losing game after battle (Tow) - closed.
- 0001434: [AI - Adventure Map] crash turn AI (Tow) - closed.
- 0001428: [AI - Adventure Map] infinitely long turn AI (Tow) - closed.
- 0001398: [Mechanics - Battles] Bag poison vivern (Warmonger) - closed.
- 0001455: [AI - Adventure Map] crash when AI wins siege by casting spell (Tow) - closed.
- 0001453: [AI - Battles] crash in battle when AI attempts to attack an arrow turret (Tow) - closed.
- 0001442: [AI - Battles] crash in battle (Tow) - closed.
- 0001437: [AI - Adventure Map] crash turn AI (Tow) - closed.
- 0001435: [GUI - Battles] crash turn AI (Tow) - closed.
- 0001430: [AI - Adventure Map] crash turn AI (Tow) - closed.
- 0001426: [Mechanics - Objects] crash turn AI (Tow) - closed.
- 0001401: [AI - Battles] Crash after the Battle (Tow) - closed.
- 0001355: [Mechanics - Battles] Teleport: can't select destination (Warmonger) - closed.
[90 issues]

VCMI - 0.93 (Released 2013-06-01) View Issues ]
=================================
- 0000905: [AI - Adventure Map] AI doesn't save list of visited objects (Tow) - resolved.
- 0001067: [GUI - Battles] Cavaliers before turning jump an extra hex backwards (Ivan) - resolved.
- 0000978: [Mechanics - Battles] Fire immunity does not works (Warmonger) - resolved.
- 0000872: [GUI - Adventure Map] Bugs with pandora box which has multiple rewards (Warmonger) - resolved.
- 0001269: [Mechanics - Adventure Map] Hero exchanges are broken: Got false in applying... that request must have been fishy! (Tow) - resolved.
- 0001229: [Mods] Random artifacts are not indexed properly (Ivan) - closed.
- 0001237: [Mechanics - Other] Game crashed when i try load game (Ivan) - closed.
- 0001268: [Mechanics - Adventure Map] Game freezes when Treasure Chest grants level (Tow) - closed.
- 0001275: [Mechanics - Battles] Units with UNDEAD type can loose turn due to FEAR ability of enemy (Warmonger) - closed.
- 0001276: [Mechanics - Town structures] Horde buildings make creature buildings inaccessible (Ivan) - closed.
- 0001281: [GUI - Town screen] Crash when building Tavern in Castle town on a loaded game (Tow) - closed.
- 0000066: [Mechanics - Objects] Monolith bug - you can block the monoliths (cannot exchange creatures) (Tow) - closed.
- 0000389: [Mechanics - Adventure Map] Randomized grail positon can be an illegal one (Ivan) - closed.
- 0000500: [Mechanics - Battles] Neutral cretures should have +1 morale or neutral morale (Warmonger) - closed.
- 0000955: [AI - Adventure Map] Rare crash when AI attacks creature bank (Tow) - closed.
- 0000987: [Mechanics - Other] Morale bonus for "Troops of 0 alignments 2" when hero is garrisoned (Warmonger) - closed.
- 0001053: [AI - Battles] Battle continues after AI clears Bank (Tow) - closed.
- 0001063: [Mechanics - Other] Visiting the Crypt at end of the movement leads to issues: second visit, crash (Tow) - closed.
- 0001233: [GUI - Adventure Map] Crash when entering a temple on adventure map (Ivan) - closed.
- 0001235: [AI - Adventure Map] Crushes while ending turn (Tow) - closed.
- 0001236: [GUI - Hero screen / Exchange window] Problem with Hero screen With in polish Language (Ivan) - closed.
- 0001239: [Other] VCAI logs : Hero number in ASCII format (Tow) - closed.
- 0001240: [Mods] Upgraded Assids attack until enemy die (Warmonger) - closed.
- 0001245: [GUI - Adventure Map] Client freeze when visiting hut of the magi (Ivan) - closed.
- 0001251: [Mechanics - Objects] Dragon Utopia double visit (Tow) - closed.
- 0001254: [Mechanics - Adventure Map] Crash while ending turn (Tow) - closed.
- 0001255: [Mechanics - Adventure Map] AI crashes at School of War / School of Magic (Warmonger) - closed.
- 0001257: [AI - Adventure Map] Game crashes as soon as AI enters battle (Warmonger) - closed.
- 0001258: [Mechanics - Adventure Map] Crash when visitting Learning Stone (Ivan) - closed.
- 0001260: [AI - Adventure Map] Crash when AI looses hero (Tow) - closed.
- 0001264: [GUI - Battles] ONLY_ENEMY_ARMY bonus range does not work (Tow) - closed.
- 0001265: [Mechanics - Battles] Enchantment spells don't work with recent trunk (Tow) - closed.
- 0001133: [Mechanics - Objects] Artifact disappears when combining units (Warmonger) - closed.
- 0001227: [Mechanics - Town structures] Cannot recruit hero at Tavern (when too few heroes available for the map) (Ivan) - closed.
- 0001241: [GUI - Adventure Map] Game crashes when I try to check skill description at the University (Ivan) - closed.
- 0001243: [Mechanics - Other] Events that increased population in towns don't work. (Ivan) - closed.
[36 issues]

VCMI - 0.92c (Released 2013-05-29) View Issues ]
==================================
- 0001272: [GUI - Town screen] Cannot build in town after loading (Ivan) - closed.
[1 issue]

VCMI - 0.92 (Released 2013-03-01) View Issues ]
=================================
- 0001218: [GUI - Hero screen / Exchange window] Experience points not showed properly (Ivan) - closed.
- 0001220: [GUI - Town screen] Some text descriptions are not vertically centered in their corresponding text boxes (Ivan) - closed.
- 0000593: [GUI - Adventure Map] If we build a fort in a town which started w/o Fort, after we save+load, the town is again shown on the map as one w/o fort (Tow) - closed.
- 0000831: [GUI - Battles] Spell damage is shown at double the value in battle log since 0.86c (Warmonger) - closed.
- 0001156: [GUI - Battles] Precision and Bloodlust are not displayed in creature window spell effects (Warmonger) - closed.
- 0001202: [AI - Battles] Assertion fail in AI vs AI combat (Warmonger) - closed.
- 0001206: [Mechanics - Town structures] Crash at buying any building in the Dungeon town [r3191]. (Tow) - closed.
- 0001207: [Mechanics - Battles] Battle freezes when area spells are cast on empty space (Warmonger) - closed.
- 0001208: [GUI - PreGame] Crash at pregame in starting as host [r3193]. (Tow) - closed.
- 0001215: [Other] Crashes to load savegames (Ivan) - closed.
- 0001219: [Other] Crushes whn ending a week (Tow) - closed.
- 0000860: [Mechanics - Adventure Map] Imprisoned heroes do not seem to have stats corresponding to level (Warmonger) - closed.
- 0000976: [Mechanics - Town structures] Stables in town "castle" (Warmonger) - closed.
- 0001143: [GUI - PreGame] Bug with campaign bonus selection (Tow dragon) - closed.
- 0001169: [Mechanics - Other] Heroes rescued from prisons with greater than 0 starting experience do not receive auto level ups (Warmonger) - closed.
- 0001195: [Mechanics - Objects] Artifact merchant is restocked every day, instead of every month. (Warmonger) - closed.
- 0001197: [GUI - Battles] Starting siege causes crash on catapult attack (Tow) - closed.
- 0001199: [Sound, music, videos] Bink player cannot open videos from campaign buttons (Tow) - closed.
- 0001196: [Other] Crashing at scenario start (Tow) - closed.
- 0001216: [Other] Broken compilation after 3226 (AlexVinS) - closed.
[20 issues]

VCMI - 0.91 (Released 2013-02-01) View Issues ]
=================================
- 0000570: [Mechanics - Objects] WoG object treated as Pyramid in VCMI (AlexVinS) - closed.
- 0001118: [GUI - Hero screen / Exchange window] Moving Artifact or War Machine from left to right hero makes it vanish from the view (object is still there though) (Gernsworth) - closed.
- 0001149: [Mechanics - Adventure Map] Crash(es) on visiting Shipwreck survivor (Ivan) - closed.
- 0001157: [Mechanics - Adventure Map] Crash when AI tries to pick artifact (Ivan) - closed.
- 0001158: [Mechanics - Adventure Map] Crash when AI tries to pick artifact 2 (Ivan) - closed.
- 0001165: [GUI - Battles] Ranged units do not turn when shooting (Tow dragon) - closed.
- 0001168: [AI - Adventure Map] Crash on GATHER_ARMY svn 3066 (Tow) - closed.
- 0001170: [Mechanics - Adventure Map] VCMI crashes in day 1 on map The Imp (Tow) - closed.
- 0001177: [GUI - Adventure Map] Crash when returning to main menu from adv map (Ivan) - closed.
- 0001180: [GUI - PreGame] Scenario options are always random if mod faction is used (Ivan) - closed.
- 0001187: [GUI - Adventure Map] Crash at new week at some maps (Warmonger) - closed.
- 0001188: [Other] Cmake fails on libav/ffmpeg detection in Ubuntu: detection succeeds but build ends with error due to lack of some libav parts. (Ivan) - closed.
- 0001190: [Mechanics - Objects] Refugee camp doesn't work properly (Warmonger) - closed.
- 0001193: [GUI - Battles] No indication of remaining amount of shots during battle (Tow dragon) - closed.
- 0000573: [Mechanics - Battles] Funny hex range coverage for Cavaliers at Creature Banks (Warmonger) - closed.
- 0000876: [GUI - Battles] Attacking one hex unit from behind with two hex unit animation glitch (Warmonger) - closed.
- 0001103: [AI - Adventure Map] AI walks into target tiles guarded by monsters (Warmonger) - closed.
- 0001119: [GUI - Other] Build War Machine button in Blacksmith interface is not disabled if the visiting hero already has that machine (Ivan) - closed.
- 0001121: [GUI - Town screen] ESC key does not close Fort/Citadel/Castle screen (Ivan) - closed.
- 0001124: [Mechanics - Battles] 2-hex breath attack fail if the direction is right-to-left (Warmonger) - closed.
- 0001127: [Mechanics - Objects] Portal of Summoning doesn't work if built after flagging a dwelling (new since 0.89b) (Ivan) - closed.
- 0001128: [GUI - Hero screen / Exchange window] Redundant curly brackets in the Experience window (Ivan) - closed.
- 0001130: [Mechanics - Battles] If the 1st hex of a wide creature is within full shooting range, no penalty should be applied to its 2nd hex (Warmonger) - closed.
- 0001131: [AI - Adventure Map] When AI visits cartographer, it finds further exploration impossible (Warmonger) - closed.
- 0001135: [Other] libboost-iostreams-dev not in control file (Ivan) - closed.
- 0001136: [Mechanics - Adventure Map] Crash when message(or WOG script) on way (Ivan) - closed.
- 0001142: [GUI - Battles] Game crashes after starting battle if folder /usr/share/vcmi/Mods is not owned by root (beegee) - closed.
- 0001144: [GUI - Other] Crash when casting expert town portal (Warmonger) - closed.
- 0001146: [Other] Compile fails after r2997 (Warmonger) - closed.
- 0001148: [Mechanics - Adventure Map] Crash when casting dimension door from a town (Ivan) - closed.
- 0001154: [AI - Adventure Map] Random crash when AI tries to recruit hero (Ivan) - closed.
- 0001159: [Mechanics - Adventure Map] segfault after end turn (attached related savedata) (Ivan) - closed.
- 0001160: [Mechanics - Town structures] Crash when enter Magic Univerity of Conflux town (Ivan) - closed.
- 0001161: [Mechanics - Battles] Crash when attack a town with a hero inside (Ivan) - closed.
- 0000166: [GUI - Other] Cursor in chat line appears in the center (Gernsworth) - closed.
- 0001189: [GUI - PreGame] Crash on opening RMG options (Ivan) - closed.
- 0001184: [GUI - Battles] Cursor disappears after viewing creature (Ivan) - closed.
- 0001183: [GUI - Battles] Crash in Battle related probably to creature arts (Warmonger) - closed.
- 0001173: [GUI - Adventure Map] Kingdom overview: Invisible tab is active (Ivan) - closed.
- 0001174: [Other] Compile errors after r3094 (AlexVinS) - closed.
- 0001172: [GUI - Adventure Map] Failed assertion in Fonts.cpp (Ivan) - closed.
[41 issues]

VCMI - 0.9 (Released 2012-10-01) View Issues ]
================================
- 0001062: [GUI - Other] Volume blocks graphic issue at lower levels (in System Options screen) (Ivan) - closed.
- 0001051: [AI - Adventure Map] Connection.h:302: Assertion `oInfo.vector->size() > id' failed. (Warmonger) - closed.
- 0001081: [Mechanics - Battles] Incorrect Death Stare algorythm (Ivan) - closed.
- 0000152: [Mechanics - Battles] Range penalty not implemented (or else damage calculation is wrong) (Tow) - closed.
- 0000818: [GUI - Battles] Devil & Arch Devil movement animation issues (Warmonger) - closed.
- 0001071: [GUI - Adventure Map] Game crashes when going to Full Screen from Adventure map (Tow) - closed.
- 0001087: [Mods] Game crash when nymph and oceanid try move (Ivan) - closed.
- 0001093: [GUI - Hero screen / Exchange window] Exit button in Hero Exchange window says "Exit town" (Ivan) - closed.
- 0001096: [Mechanics - Other] Crash when making a combination artifact (Tow) - closed.
- 0001100: [Mechanics - Other] SIGSEGV on attempt to start new map with rev2942 (Ivan) - closed.
- 0001105: [GUI - Adventure Map] Altair of Sacrifice window is empty (Ivan) - closed.
- 0001106: [GUI - Adventure Map] The window with received resources is too small to contain all components. (Ivan) - closed.
- 0001109: [GUI - Other] Kingdom Overview issue (numbers appearing on the right hand side) (Ivan) - closed.
- 0001110: [GUI - Battles] Spellbook bookmarks subtitles get updated only after they are selected (new since 0.89b) (Ivan) - closed.
- 0001111: [GUI - Battles] Spell Book hotkeys left to implement: (A)dventure & (C)ombat spells (Tow dragon) - closed.
- 0000790: [Mechanics - Battles] redrawBackgroundWithHexes is not called when a stack dies (Tow dragon) - closed.
- 0000980: [Mechanics - Adventure Map] Retreating hero loses spellbook (Tow) - closed.
- 0001016: [GUI - Battles] The frame's freezed in combat (Tow) - closed.
- 0001037: [GUI - Adventure Map] Stack component causes crash (Warmonger) - closed.
- 0001064: [GUI - Other] Audio-video settings don't take effect anymore while the client is open (Tow) - closed.
- 0001073: [GUI - Adventure Map] Quest hut messages are not correctly parsed (Ivan) - closed.
- 0001074: [Mechanics - Battles] Harpies do not return after attack (Tow dragon) - closed.
- 0001075: [GUI - PreGame] Border color of CHighlightableButton in campaign bonus selection screen does not work (Ivan) - closed.
- 0001078: [Mechanics - Other] Game crashes at map launch (Tow) - closed.
- 0001080: [Other] Add support to load non-compressed maps (Ivan) - closed.
- 0001082: [GUI - Battles] No battle log (Tow dragon) - closed.
- 0001086: [Mods] I can't recruit hota units (Ivan) - closed.
- 0001089: [Mechanics - Other] Crash on starting map "A Viking We Shall Go" (Warmonger) - closed.
- 0001092: [Mechanics - Other] Winner captures enemy spellbook (Tow) - closed.
- 0000779: [Sound, music, videos] Removing deprecated use of libavformat's API (Ivan) - closed.
- 0000794: [GUI - Other] The Numpad number keys do not work (anymore?) in the choice windows (chest, secondary skill level-up...) (Ivan) - closed.
- 0000897: [Mechanics - Other] Cannot buy more than 1 item in War Machine Factory (Ivan) - closed.
- 0000943: [GUI - Battles] Cursor doesn't update when over bottom menu (Warmonger) - closed.
- 0000994: [Other] Failed to rewrite autosave. (Tow) - closed.
- 0001042: [Mechanics - Battles] When in battle, Commanders count as Stack (eg. 1 Astral Spirit) rather than Commander, and don't get Commander levelup bonuses. (Warmonger) - closed.
- 0001044: [Mechanics - Other] Crash with rev2810 on an attempt to load any previously saved game (Ivan) - closed.
- 0001047: [Mechanics - Battles] During battle player can't place unit over dead body (Warmonger) - closed.
- 0001052: [Mechanics - Town structures] Crash at new week after r2840. (Ivan) - closed.
- 0001054: [AI - Adventure Map] AI won't build towns beyond certain level (Ivan) - closed.
- 0001058: [Mechanics - Battles] Sometimes stacks can be attacked only by ranged units when they stand on corpse (Tow) - closed.
- 0000531: [GUI - Town screen] "There is not enough room in the garrison" message missing in the Town Screen (Ivan) - closed.
- 0000582: [GUI - Other] War Machine Factory : issue & discrepancy with the animations of the war machine cards (Ivan) - closed.
- 0000954: [AI - Adventure Map] AI crashes after losing hero on enemy's turn (Tow) - closed.
- 0000989: [Mechanics - Other] Cannot launch single-player game with current SVN. (Warmonger) - closed.
- 0001003: [GUI - Adventure Map] Duplication / wrong placement of text in GUI dialogs for School of War, School of Magic, Arena (Ivan) - closed.
- 0001008: [AI - Adventure Map] Crash while ending turn (Tow) - closed.
- 0001012: [AI - Adventure Map] AI hangs with message: Player 5 has to answer queries before attempting any further actions (count=2)! (Tow) - closed.
- 0001019: [Mechanics - Battles] crash on Sylvan Centaur shoot (Ivan) - closed.
- 0001022: [Mechanics - Adventure Map] Conflux dwelling bug (Ivan) - closed.
- 0001024: [Mechanics - Adventure Map] Working in H3 Seer Hut is empty in VCMI (Warmonger) - closed.
- 0001028: [GUI - Adventure Map] GUI doesnt react on landing/watering. (Ivan) - closed.
- 0001030: [AI - Adventure Map] Objects visitable once per hero show as "Not visited" to AI. (Warmonger) - closed.
- 0001035: [GUI - Other] Opening creature window crashes (Warmonger) - closed.
- 0001038: [Mechanics - Adventure Map] Crash on query when AI attacks Dragon Fly Hive (Ivan) - closed.
- 0001040: [Mechanics - Adventure Map] Border gates don't work after loading game (Warmonger) - closed.
- 0000979: [Mechanics - Battles] Summon elementals does not works (Warmonger) - closed.
- 0000988: [GUI - Battles] Sound loops on creature movement (Ivan) - closed.
- 0000993: [GUI - Battles] Tent First Aid does not pass the course. (Tow) - closed.
- 0000999: [AI - Adventure Map] Crash for an unknown reason during the course of AI (Ivan) - closed.
- 0001004: [Mechanics - Battles] Commander is partially hidden behind obstacle (Warmonger) - closed.
- 0001009: [Mechanics - Battles] After the victory of the necropolis is a crash (Ivan) - closed.
- 0001013: [GUI - Adventure Map] War machines factory bug (Ivan) - closed.
- 0001015: [GUI - Other] Crash when Master Genie cast random spell on allied creature (Warmonger) - closed.
- 0000991: [Campaigns] Crash game when trying to attacking neutral units, in the New World Campaign (file attached). (Tow) - closed.
- 0000097: [GUI - Battles] No message about preventing spell casting during battle if you use "Orb of Inhibition" (Tow) - closed.
- 0001090: [GUI - Other] Active info in status window is not well centered (Ivan) - closed.
- 0000054: [GUI - Adventure Map] the infobox remains frozen on the last frame of the new day animation (Ivan) - closed.
- 0000062: [GUI - Adventure Map] When a hero picks up a resource pile, hero information does not return automatically (Ivan) - closed.
- 0000986: [GUI - Adventure Map] Kingdom overview @ 1280x800 (Tow) - closed.
[69 issues]

VCMI - 0.89 (Released 2012-06-01) View Issues ]
=================================
- 0000894: [AI - Adventure Map] Blue AI don't finish turn on "For Sale" map. (Warmonger) - resolved.
- 0000925: [AI - Adventure Map] AI is trying to visit events, but should not see it (Tow) - resolved.
- 0000920: [Mechanics - Battles] Crash when catapult attack: Assertion `attackedStack || isCatapultAttack' failed. (Tow) - closed.
- 0000785: [GUI - Battles] using catapult on non-wall hex (Tow) - closed.
- 0000948: [GUI - Battles] Add enemy unit movement shadow (like in King's Bounty - The Legend ) (Warmonger) - closed.
- 0000985: [Mechanics - Other] AI got case EXPLORE -- assert(0); //this goal is not elementar! (Tow) - closed.
- 0000936: [Mechanics - Battles] Chain Lighthing doesn't work+can't move after cast (Warmonger) - closed.
- 0000940: [GUI - Hero screen / Exchange window] Closing creature dialog with esc button (Warmonger) - closed.
- 0000958: [Sound, music, videos] Wrong colors in some places on map and inside town screen (Ivan) - closed.
- 0000962: [AI - Adventure Map] Crash when AI attacks town (Ivan) - closed.
- 0000964: [GUI - Hero screen / Exchange window] Assertion fail when drawing stack/commander artifact in CreatureWindow (Ivan) - closed.
- 0000966: [Mechanics - Battles] Crash occurs at the end of the battle. (Ivan) - closed.
- 0000967: [Mechanics - Other] Wrong working of infowindow in network multiplayer (Ivan) - closed.
- 0000968: [Mechanics - Other] We can pass any artifact to commander, but it may disappear. (Warmonger) - closed.
- 0000972: [GUI - Other] 1280x800 resolution (Tow) - closed.
- 0000973: [Other] Can't compile (Ivan) - closed.
- 0000982: [GUI - Battles] Borders around creature portraits in stack queue are not visible (Ivan) - closed.
- 0000224: [GUI - PreGame] Name of Scenarios / Saved Games which are too long to fit in the available space, should change alignment. (Tow) - closed.
- 0000286: [GUI - PreGame] Lack of Main Menu graphics for higher resolutions (Ivan) - closed.
- 0000321: [GUI - Adventure Map] CTRL + NumPad keys do not scroll the map (Ivan) - closed.
- 0000450: [Mechanics - Battles] Every maptile on specific map has dedicated type of battlefield. (Tow) - closed.
- 0000524: [Sound, music, videos] Sharpshooters make no sound when walking in battle (Ivan) - closed.
- 0000603: [GUI - Adventure Map] FoW drawing glitch at map start (Ivan) - closed.
- 0000606: [GUI - Battles] Some battle obstacles present in H3 are not implemented in VCMI yet (Tow) - closed.
- 0000711: [Mechanics - Adventure Map] Arrow hotkeys send hero to target even if it means he will have to go around the object + path arrows at window edge (Ivan) - closed.
- 0000715: [GUI - PreGame] Load Game functionality (+ request for Quick Load functionality) (Tow) - closed.
- 0000862: [Mechanics - Adventure Map] Failed summon boat does not consume spell points (Ivan) - closed.
- 0000893: [Mechanics - Battles] Freeze game after cast Quicksand (2nd lev) (Tow) - closed.
- 0000895: [GUI - Adventure Map] Wrong tile on M-map "Caught in the Middle (Allies)" (Ivan) - closed.
- 0000916: [Mechanics - Other] Wraiths drains mana from enemy hero twice per turn (Warmonger) - closed.
- 0000927: [Mechanics - Other] Crash on victory (Tow) - closed.
- 0000932: [Mechanics - Battles] Freeze at battle (Warmonger) - closed.
- 0000934: [GUI - Other] Incorrect handling of changed resolution (Ivan) - closed.
- 0000941: [GUI - Adventure Map] Kingdom overview not fit on screen with 1366x768 (Warmonger) - closed.
- 0000942: [GUI - Adventure Map] Underworld button enabled on one level maps (Ivan) - closed.
- 0000961: [Mechanics - Battles] Wrong terrain in battle (Ivan) - closed.
- 0000306: [GUI - Adventure Map] The In-Game Console messages are doubled (Tow) - closed.
- 0000654: [GUI - PreGame] The Enter keys do not work anymore in the Save Game menu (Tow) - closed.
- 0000686: [GUI - Battles] Battlefield terrain does not seem to match Adventure terrain (Tow) - closed.
- 0000714: [GUI - PreGame] Restart Scenario functionality (+ request for Quick Restart functionality) (Tow) - closed.
- 0000760: [GUI - Battles] Various issues with tactics (Tow) - closed.
- 0000856: [Mechanics - Town structures] class CTownHandler (Tow) - closed.
- 0000890: [Mechanics - Other] Crash on Kingdom Overview resources. (Tow) - closed.
- 0000892: [AI - Adventure Map] AI does not revisit external dwellings nor recruit creatures there (Warmonger) - closed.
- 0000903: [Other] Provide source code and vc project file of fuzzylite lib for Windows (Warmonger) - closed.
- 0000908: [Mechanics - Town structures] Rampart's Resource Silo provide you +1 wood each day, instead of crystal. (Ivan) - closed.
- 0000909: [GUI - PreGame] Starting hero disappeared after changing player's color. (Tow) - closed.
- 0000910: [GUI - Adventure Map] Crash when visiting Garrison on map "Judgment Day" (Warmonger) - closed.
- 0000911: [Other] Cannot build vcmi on linux (Ivan) - closed.
- 0000912: [Mechanics - Battles] Crash on 2nd turn of battle with Dungeon town (Tow) - closed.
- 0000915: [Mechanics - Other] Crash on autosave (Tow) - closed.
- 0000918: [Mechanics - Battles] Crash when cast Resurrection if somebody stand on corpse (Tow) - closed.
- 0000823: [Mechanics - Objects] Artifact "Vial of Dragon Blood" freeze game (Tow) - closed.
- 0000878: [AI - Adventure Map] AI doesn't understand threat of siege (Warmonger) - closed.
- 0000891: [Mechanics - Adventure Map] Wrong place for Doubled population creatures (Warmonger) - closed.
- 0000802: [Sound, music, videos] No sound for moving creatures (Ivan) - closed.
- 0000898: [Mechanics - Adventure Map] H hotkey to select next hero does not work anymore at the beginning of the turn (Ivan) - closed.
- 0000216: [GUI - Town screen] VCMI-H3 discrepancy: VCMI uses hotkey 'T' to open Marketplace, while H3 used it for Towns on the map & Tight in hero screen (Tow) - closed.
- 0000900: [Mechanics - Objects] Wrong L5 Conflux Dwelling created (Conflux i/o Altar) + potentially placement issue (Ivan) - closed.
- 0000031: [GUI - Adventure Map] Wrong tooltip on overlapping objects (0.7b#17) (Ivan) - closed.
- 0000960: [GUI - Battles] Server segfaults on the beginning of any battle (Tow) - closed.
[61 issues]

VCMI - 0.88 (Released 2012-03-01) View Issues ]
=================================
- 0000866: [GUI - Adventure Map] Graphical bugs on adventure map (Ivan) - closed.
- 0000329: [GUI - PreGame] Scenarios and Saved Games which start with a lower case letter, are put at the bottom of the queue if we order alphabetically (Tow) - closed.
- 0000769: [Mechanics - Battles] Obstacles block incorrect tiles (Ivan) - closed.
- 0000793: [GUI - Hero screen / Exchange window] The subtitle bar overlaps the yellow frame of the Check button in the Hero Exchange screen (Ivan) - closed.
- 0000848: [Mechanics - Adventure Map] Chance to crash on new month (probably on double-growth month) (Tow) - closed.
- 0000863: [GUI - Adventure Map] Movement of ally heroes (or at least AI) does not updates minimap (Tow) - closed.
- 0000865: [GUI - Hero screen / Exchange window] Incorrect offset for exchange window components (Ivan) - closed.
- 0000870: [Mechanics - Battles] Crash on attacking castle with enemy hero (Tow) - closed.
- 0000871: [GUI - Battles] Sometimes you can try to attack dead stack (Tow) - closed.
- 0000881: [GUI - Adventure Map] Assertion failed: h, file e:\game\vcmi\client\client.cpp, line 614 (Ivan) - closed.
- 0000882: [Mechanics - Battles] Ogre Magi can't cast Bloodlust in battle (Warmonger) - closed.
- 0000885: [Mechanics - Battles] Crash after win battle with created elemental. (Tow) - closed.
- 0000887: [Mechanics - Battles] Freeze game after clicking next creature in battle tactics (Tow) - closed.
- 0000888: [GUI - PreGame] Resolution settings are distorted and may lead to crashes (Tow) - closed.
- 0000225: [AI - Battles] AI does not re-assess its attack each round, staying locked on the initial target, so if we block the access AI stops advancing (Tow) - closed.
- 0000422: [Sound, music, videos] The second message we get after discovering the Grail is duping the tune which started together with the first message (Tow) - closed.
- 0000486: [GUI - Adventure Map] Hole not corresponding to terrain (Tow) - closed.
- 0000491: [Mechanics - Adventure Map] Spacebar makes hero path disappear (Tow) - closed.
- 0000749: [GUI - Battles] Game crashed when someone died from Magic Arrow (Tow) - closed.
- 0000752: [Mechanics - Battles] Crash when last stack in a bank is killed with spell (Tow) - closed.
- 0000843: [GUI - Battles] Number of creatures is not correct (Warmonger) - closed.
- 0000834: [Mechanics - Objects] VCMI 0.86c crashes when using space bar (Tow) - closed.
- 0000837: [Mechanics - Battles] Basilics - petrification triggered only after enemy retaliation (Warmonger) - closed.
- 0000845: [GUI - Adventure Map] Game crash on the adventure map after hero movement (Tow) - closed.
- 0000849: [Mechanics - Other] You can sell artifacts for 0 rare resources (Warmonger) - closed.
- 0000850: [Mechanics - Other] You can't sell misc artifact from starting bonus (Tow) - closed.
- 0000851: [GUI - Battles] Sometimes [neutral] enemy creatures may act twice (Invisible morale?) (Warmonger) - closed.
- 0000852: [Other] Sending message via OS console results in crash on server (Tow) - closed.
- 0000855: [Mechanics - Other] Negative amount of gold (Warmonger) - closed.
- 0000861: [Mechanics - Adventure Map] Tavern or imprisoned heroes have very high amount of mana (Warmonger) - closed.
- 0000864: [Mechanics - Battles] Creatures can cast spells on themselves (Warmonger) - closed.
- 0000869: [GUI - Battles] Rising Demons with Pitlord causes animation deadlock (Tow) - closed.
- 0000505: [GUI - PreGame] The OK button in the HotSeat Enter Player Name screen should be hachured and not accessible until we name a 2nd player (Ivan) - closed.
- 0000829: [Sound, music, videos] New game version does not reset sound settings (Ivan) - closed.
- 0000846: [Other] Compile issues after branch merge (beegee) - closed.
- 0000057: [GUI - Adventure Map] Scrolling map & hoover tooltip during AI turn (Tow) - closed.
- 0000098: [GUI - Other] No info in status window if you collect guarded resources. (Ivan) - closed.
- 0000847: [Other] Linker error: Unresolved external symbol after revision 2507 (Ivan) - closed.
- 0000774: [Mechanics - Other] crash on autosave (Tow) - closed.
[39 issues]

VCMI - 0.87 (Released 2011-12-01) View Issues ]
=================================
- 0000797: [Mechanics - Battles] 2-hex breath attack seems to work only for human player and fail for the computer player (Warmonger) - closed.
- 0000222: [GUI - Adventure Map] Hero & town lists get re-ordered if we load a saved game (yupsi) - closed.
- 0000799: [Mechanics - Objects] Unavoidable crashes after upgrading Cavaliers at Stables (Tow) - closed.
- 0000498: [GUI - Adventure Map] Minimap is common for both players in Hotseat mode (Tow) - closed.
- 0000362: [GUI - Town screen] Horde building description is not updated after the dwelling upgrade (instead, it's updated when we build it) (Ivan) - closed.
- 0000427: [Mechanics - Objects] Quest Guards / Seer's Hut - messages are not implemented (yupsi) - closed.
- 0000745: [Mechanics - Battles] We cannot block 2-hex shooters from behind (e.g.: Medusas) (Warmonger) - closed.
- 0000746: [GUI - Battles] Creature Banks with 2-hex defenders : The 2 stacks on the left side are placed 1 hex too much to the left (yupsi) - closed.
- 0000808: [GUI - Battles] unable to upgrade units (Ivan) - closed.
- 0000830: [Mechanics - Battles] Wrong Hydra attack: only three targets and can reach enemies which are not adjacent (Warmonger) - closed.
- 0000832: [Mechanics - Battles] War Machines should be treated as non-living in terms of spell immunities (Warmonger) - closed.
- 0000833: [Mechanics - Battles] Can't attack enemy if it stops over the corpse of a friendly creature (could also be related to spell casting before) (Warmonger) - closed.
- 0000835: [GUI - Town screen] Incorrect layer order (L1 Guild behind Moat at Castle) (Ivan) - closed.
- 0000836: [GUI - Town screen] Top of L5 Mage Guild at Dungeon showing up in Mana Vortex before Mage Guild upgrade (Ivan) - closed.
- 0000838: [Mechanics - Adventure Map] Putting a hero to sleep on high resolutions crashes the game (Warmonger) - closed.
- 0000841: [GUI - Adventure Map] Graphic issues in the lower left corner (resource bar) on high resolutions since 0.86c (Ivan) - closed.
- 0000204: [GUI - Adventure Map] Buttons active though no hero has movepoints (yupsi) - closed.
- 0000388: [GUI - Battles] Row of pixels missing from the frame of the battle screen in x768 resolutions and above (ubuntux) - closed.
- 0000600: [Mechanics - Adventure Map] wrong FoW-on-minimap is shown in MP-game for blue, etc human players, after red has passed turn (ori.bar) - closed.
- 0000729: [GUI - Other] 0.84b - Have been getting "Player is not allowed to perform this action!" errors for various actions on adv map and town screen. (Tow) - closed.
- 0000773: [GUI - Battles] You can open spellbook during enemy turn but this will crash game (yupsi) - closed.
- 0000792: [Mechanics - Battles] Cerberi's 3-headed attack should only hit up to 3 creatures "in front" of it (not any creatures around) (Warmonger) - closed.
- 0000798: [GUI - Town screen] R-click on town dwelling: the Cost Per Troop resources are not well aligned for high level creatures + other minor discrepancies (Ivan) - closed.
- 0000801: [Mechanics - Battles] terrain handling is broken (Tow) - closed.
- 0000803: [Mechanics - Battles] Necromancy fails if all skeletons died in battle (ori.bar) - closed.
- 0000804: [Mechanics - Battles] Vampire lords don't regain hitpoints by damaging living creatures (Warmonger) - closed.
- 0000806: [GUI - Battles] VCMI hangs after using buff\debuff spells (Warmonger) - closed.
- 0000807: [Mechanics - Adventure Map] Game feezes when passing by unflagged garrision (also, can't swap creatures in garrison) (ori.bar) - closed.
- 0000810: [GUI - Adventure Map] In kingdom overview, scrolling hero backpack repaints its entire panel in a visible way (Ivan) - closed.
- 0000812: [GUI - PreGame] Console message after choosing a custom resolution always indicates 800x600 (Tow) - closed.
- 0000813: [GUI - Battles] Battle window is not centered anymore (also causing stack queue to go out of the client interface in higher resolutions) (ubuntux) - closed.
- 0000819: [GUI - Hero screen / Exchange window] ESC does not close the Hero screen (Tow) - closed.
- 0000601: [GUI - Adventure Map] no request if hero(or heroes) has enough mp left for move when end-turning (yupsi) - closed.
- 0000162: [Mechanics - Adventure Map] GUI adventure map - sleep button does not work (yupsi) - closed.
- 0000108: [GUI - Other] Build A New Ship screen issues: (Ivan) - closed.
- 0000840: [Mechanics - Adventure Map] H hotkey to select next hero does not work anymore when we start a new game (Ivan) - closed.
- 0000064: [GUI - Battles] Custom creature animation in battle does not work for the active stack (ori.bar) - closed.
- 0000027: [GUI - Battles] Cres. "hover" anim. played on every mouse move (0.71#50) (ori.bar) - closed.
- 0000382: [GUI - Other] When selecting difficulty (such as Impossible) the difficulty shown on the save is wrong (2nd rather than 5th difficulty). (ubuntux) - closed.
- 0000815: [Mechanics - Objects] Quest Guard gives the required creatures instead of taking them (Warmonger) - closed.
- 0000262: [GUI - Other] Double quotation in the message box when picking up Titan's Cuirass (valid for other message boxes with quotes as well) (yupsi) - closed.
- 0000764: [Mechanics - Battles] Random crashes thanks to bonus system (beegee) - closed.
- 0000811: [Mechanics - Battles] Right click on ballista causes VCMI crash (Warmonger) - closed.
- 0000827: [Other] Avoid soname versioning for AI libraries (ubuntux) - closed.
- 0000825: [Other] Fix DSO linking (ubuntux) - closed.
[45 issues]

VCMI - 0.86 (Released 2011-09-01) View Issues ]
=================================
- 0000415: [GUI - Other] In HotSeat, after we board a boat (and the next days if we sail in the area), a ghost image of the purchased boat remains (Tow) - closed.
- 0000743: [Mechanics - Objects] If we attack a Creature Bank with full army AND we lose at least 1 stack in battle, at the end we get also the 'deserted' msg (Warmonger) - closed.
- 0000757: [GUI - Battles] Combat Options window is not centered in high resolutions (Ivan) - closed.
- 0000758: [GUI - Battles] Infernal Troglodyte is painted strange color in Stack Queue (Ivan) - closed.
- 0000789: [Mechanics - Battles] Artillery skill does not give control of the turrets (Tow) - closed.
- 0000791: [Mechanics - Battles] Crash during Rogues' move (potentially related to the change of diagonal while moving down on the vertical) (Tow) - closed.
- 0000796: [Mechanics - Battles] Attacker creature ability used by the retaliating creature as well (new since 0.85b/c) + summon boat message in battle log (Tow) - closed.
- 0000332: [GUI - Battles] Different spell damage information in battle log (phrasing + no number of creatures killed) (Warmonger) - closed.
- 0000555: [Sound, music, videos] Music Volume gets reset to minimum whenever we start a new game, after we just opened the application (+ saved sound settings) (Ivan) - closed.
- 0000731: [Mechanics - Battles] Hero can't retreat during tactics mode (Tow) - closed.
- 0000768: [GUI - Adventure Map] Invisible spawning monsters are still here (Tow) - closed.
- 0000771: [GUI - Adventure Map] Hero path is not refreshed on new turn (Tow) - closed.
- 0000772: [GUI - PreGame] Arrows for selecting starting town appear even when town is fixed (Tow) - closed.
- 0000781: [Mechanics - Town structures] miners guild require upg. dwarf cottage but can be build before (Ivan) - closed.
- 0000782: [Other] crash after finishing battle at castle (Tow) - closed.
- 0000400: [GUI - Battles] For some towns, the Tower/Wall parts are still misplaced (possibly also the shooters) (beegee) - closed.
- 0000479: [GUI - Battles] No info about First Aid Tent healings in the Battle Log (Warmonger) - closed.
- 0000538: [Mechanics - Battles] Battle freeze if we try to cast a spell which is not yet implemented (Warmonger) - closed.
- 0000574: [Mechanics - Objects] Pyramid: If hero gains Expert Wisdom after fighting at Pyramid, he should be able to learn the spell offered (Warmonger) - closed.
- 0000607: [GUI - Adventure Map] non-updating cursors for hero moving after teleport and maybe subterra gate(THEY'RE DON'T WORK as sep.iss.) and maybe whirlpool (Warmonger) - closed.
- 0000615: [Mechanics - Other] Creatures banks - if hero gains more than 1 lvl, reward appears after first gained lvl not after last. (Warmonger) - closed.
- 0000709: [Mechanics - Objects] Warrior's Tomb may give The Grail (Warmonger) - closed.
- 0000750: [GUI - Battles] Catapult projectile does not take into account high resolution set (beegee) - closed.
- 0000738: [GUI - Other] Console message: (War Machine) don't have a base stack! (ubuntux) - closed.
- 0000740: [GUI - Other] The new creature card does not display the number of creatures in stack (Warmonger) - closed.
- 0000741: [GUI - Hero screen / Exchange window] Console red (error?) message: Unexpected Artifact Movement (Tow) - closed.
- 0000753: [Mechanics - Adventure Map] Crash after casting expert Town Portal while already in town (Tow) - closed.
- 0000754: [Mechanics - Adventure Map] Frequent crash on picking resources (Tow) - closed.
- 0000755: [GUI - Hero screen / Exchange window] Crash when hero screen is opened (Tow) - closed.
- 0000756: [Mechanics - Objects] Combined artifacts don't initiate their components (Warmonger) - closed.
- 0000759: [Mechanics - Adventure Map] Game crashes on week of double growth (Tow) - closed.
- 0000761: [GUI - Hero screen / Exchange window] Crash after disassembling an artifact (Warmonger) - closed.
- 0000762: [Mechanics - Other] Crash at opening map with AI (Ivan) - closed.
- 0000775: [GUI - Town screen] graphic artifact on vampire mansion (Ivan) - closed.
- 0000776: [Mechanics - Other] Month Of creatures are placed in solid rock in underground. (Warmonger) - closed.
- 0000777: [Mechanics - Adventure Map] Cheat vcmiainur actually gives 10 archangels in each slot instead of 5 (Warmonger) - closed.
- 0000180: [Mechanics - Battles] Undead can be affected by Curse (and perhaps Bless). (Warmonger) - closed.
- 0000128: [Other] Default for RoE and AB maps to not have combination artifact appear as random relic class artifacts - like the default in SoD. (Warmonger) - closed.
- 0000293: [GUI - Battles] Chain lighting - wrong info window, no dmg info (Warmonger) - closed.
- 0000299: [Mechanics - Battles] Death ripple - to cast you need to aim on the battle field and should effect on all creatures in the same moment (Warmonger) - closed.
- 0000063: [Sound, music, videos] Sound does not play when picking up an artifact. Also no terrain music yet. (Tow) - closed.
- 0000033: [GUI - Battles] Creatures tend to stop at every hex during movemen (0.7b#30) (beegee) - closed.
- 0000586: [Sound, music, videos] The sound associated with Puzzle Map is not yet implemented (Ivan) - closed.
- 0000453: [Mechanics - Battles] Feature request: possibility to start battles directly (skip battle freeze during intro music) (Ivan) - closed.
- 0000174: [GUI - Battles] Central Tower in siege interface is placed 1 hex higher as compared to H3 (perhaps better?) (beegee) - closed.
- 0000172: [GUI - Battles] Inferno shooters are slightly misplaced in the castle towers (beegee) - closed.
- 0000765: [Other] vcmiclient-CVideoHandler.o -- compilation fails (Ivan) - closed.
- 0000763: [Other] Compilation of vcmiclient-CVideoHandler.o fails (Ivan) - closed.
[48 issues]

VCMI - 0.85 (Released 2011-06-01) View Issues ]
=================================
- 0000638: [GUI - Other] Artefact icon & name are not (anymore) aligned correctly in the Warrior's Tomb message window (Ivan) - closed.
- 0000707: [GUI - Hero screen / Exchange window] Swapping morale/luck artifacts in hero slots grants the bonus only after we dropped the previous artifact in backpack (Tow) - closed.
- 0000748: [Mechanics - Objects] Dragon Fly Hives should always have upgraded creatures (i.e.: Dragon Flies) in all 5 defenders' slots (Warmonger) - closed.
- 0000436: [GUI - PreGame] Can't select a campagn on the main screen (beegee) - closed.
- 0000480: [Sound, music, videos] First Aid Tent healing sound missing (Warmonger) - closed.
- 0000532: [Mechanics - Battles] Catapult shoots before Arrow Towers (beegee) - closed.
- 0000597: [Mechanics - Battles] Meteor shower is wrongly calculated (Warmonger) - closed.
- 0000655: [Mechanics - Adventure Map] Crash during splitting units (Tow) - closed.
- 0000658: [Mechanics - Town structures] Game freeze after building Hall of Valhalla on conquered town, perhaps due to overlapping with "player has been vanquished" msg (Tow) - closed.
- 0000680: [Mechanics - Adventure Map] Randoms are always fixed. (Warmonger) - closed.
- 0000699: [Mechanics - Battles] Crash when I try to resurrect Nomads (Tow) - closed.
- 0000712: [GUI - Battles] Various items in the Combat Options window are buggy or don't work at all anymore since 0.84 (similar for System Options) (Ivan) - closed.
- 0000713: [GUI - Battles] The R-click info boxes for the 'Default' and 'Return to Game' buttons in Combat Options window are swapped. (Ivan) - closed.
- 0000723: [GUI - Other] FPS counter setting is not properly parsed (beegee) - closed.
- 0000728: [GUI - Battles] Game hangs up under siege in hot-seat mode (Tow) - closed.
- 0000732: [GUI - Adventure Map] Chance to freeze on messages showing on a new day (Tow) - closed.
- 0000734: [Mechanics - Battles] If no town defenders set by map editor, VCMI autogenerates some, with extra buggy behaviour afterwards since 0.84b (Warmonger) - closed.
- 0000736: [Mechanics - Other] Victory condition crash: Game crashes if we win after leaving opponent with no town for 7 days (Tow) - closed.
- 0000737: [Mechanics - Battles] Crash after trying to shoot with Catapult at aimed target (Tow) - closed.
- 0000276: [Mechanics - Adventure Map] When your boat is on a Shipwreck or other permanent water object, it doesn't seem to be possible to re-board. (Tow) - closed.
- 0000563: [Mechanics - Adventure Map] Game freeze if the hero runs into an event on its path (Warmonger) - closed.
- 0000634: [GUI - Adventure Map] After clicking on Kingdom Overview icon the game crashes (Tow) - closed.
- 0000668: [Mechanics - Battles] Broken hero specialties (Warmonger) - closed.
- 0000687: [GUI - PreGame] Not possible to choose "starting hero" in new game of RoE maps (Tow) - closed.
- 0000690: [GUI - Hero screen / Exchange window] No spell name in Spell Scroll Info for equipped/backpack scrolls (Tow) - closed.
- 0000691: [Mechanics - Objects] Spells from picked up scrolls do not become available for the hero (Tow) - closed.
- 0000700: [Mechanics - Other] Crash at map start for custom map (containing standard WoG objects) (Warmonger) - closed.
- 0000702: [GUI - Adventure Map] Game freezes when I tried to sopt hero before he picks up the treasure chest. (Tow) - closed.
- 0000703: [GUI - Hero screen / Exchange window] Crash when clicking on split creatures button in hero info window (Tow) - closed.
- 0000708: [GUI - Hero screen / Exchange window] Locks for combination artifacts are not visible anymore since 0.84 (Tow) - closed.
- 0000718: [Mechanics - Battles] Expert Disrupting Ray has mass effect (Warmonger) - closed.
- 0000719: [Other] [PATCH] Make VCMI work under FreeBSD (Tow) - closed.
- 0000721: [GUI - Other] The Kingdom Overview buttons are missing the icon until we click on them (Warmonger) - closed.
- 0000722: [GUI - Adventure Map] Interface does not react to player actions (Warmonger) - closed.
- 0000704: [GUI - Other] Artifact subtitle at Warrior's Tomb should have a couple of more characters per row (Warmonger) - closed.
- 0000706: [GUI - Hero screen / Exchange window] Hero screen text issues: Redundant quotation marks in hero info box + hero specialty text possibly 1 pixel too much to the right (Warmonger) - closed.
- 0000134: [Mechanics - Battles] Wight's regeneration takes place only after they move during their turn (EDIT: partly fixed, see attached note for details) (Warmonger) - closed.
- 0000710: [Mechanics - Adventure Map] Cannot flag Shipyard on Adventure map anymore (since 0.84) (Warmonger) - closed.
- 0000602: [GUI - Hero screen / Exchange window] Pressing 'T' twice if player doesn't own any marketplace causes the game to freeze (Ivan) - closed.
- 0000701: [Mechanics - Adventure Map] Crash after joining units if all slots are busy. (Warmonger) - closed.
- 0000720: [GUI - Adventure Map] [PATCH] Add support for 1920x1080 resolution (Zamolxis) - closed.
- 0000512: [GUI - Adventure Map] Graphic glitch if you enter pandora's box and appears info you are attacked - closed.
- 0000689: [Sound, music, videos] Wrong sound when picking up a spell scroll (Tow) - closed.
- 0000744: [Sound, music, videos] When we attack a Creature Bank (if not defeated before), the choice message that opens is accompanied by the wrong sound (Warmonger) - closed.
- 0000030: [GUI - Battles] Wrong Gogs' shots trajectory (0.71#24) (beegee) - closed.
- 0000421: [Sound, music, videos] The sound accompanying the message about raised Skeletons is the one we should get when flagging a Sawmill (Warmonger) - closed.
- 0000380: [GUI - Town screen] R-click on town dwelling gives different information (object info i/o creature) + minor text bug (Ivan) - closed.
- 0000305: [GUI - Adventure Map] ESC does not close the Adventure Options and Puzzle Map windows (Tow) - closed.
- 0000271: [Sound, music, videos] Click on slider button makes a click sound (it didn't in H3) (beegee) - closed.
- 0000260: [GUI - Adventure Map] R-click outside of the AdvMap visible area, sometimes returns info about the AdvMap object placed "behind" the right panel. (Tow) - closed.
- 0000252: [GUI - Adventure Map] R-click on the fog of war should display the "Uncharted territory" message (Tow) - closed.
- 0000250: [GUI - Adventure Map] Missing graphic detail in the upper corners of the info window that opens when we R-click on AdvMap objects or terrains. (Tow) - closed.
- 0000173: [GUI - Battles] The heroes are placed about a quarter of a hex lower in VCMI during battles, as compared to H3 (beegee) - closed.
- 0000171: [GUI - Battles] The overlapping order of walls-creatures-hero is incorrect during sieges (Tow dragon) - closed.
- 0000127: [GUI - Battles] The high res. stack queue moves out of place, if we enable it after it was disabled in the previous battle. (Tow) - closed.
- 0000095: [GUI - Town screen] Wrong behavior when r-clicking buildings in a town (building under cursor not selected if we moved mouse while r-clicking) (Ivan) - closed.
[56 issues]

VCMI - 0.84 (Released 2011-03-01) View Issues ]
=================================
- 0000499: [Mechanics - Objects] Crypts - how should it be (Warmonger) - resolved.
- 0000135: [GUI - Battles] Wight's regeneration animation graphics are different in VCMI (greenish) as compared to H3 (blue-grayish, more transparent) (Ivan) - resolved.
- 0000193: [Mechanics - Battles] Wrong hand-to-hand dmg calculation (Warmonger) - closed.
- 0000463: [Mechanics - Battles] First Aid Tent heals Ammo Cart (Tow dragon) - closed.
- 0000470: [Mechanics - Battles] Serpent Fly apparently trying to cast Dispel on magic immune creatures (leading to crash in combination with 0000458 probably) (Tow dragon) - closed.
- 0000523: [Mechanics - Battles] Serpent/Dragon flies shouldn't cast dispell every time they attack just if enemy units has any beneficial spell. (Tow dragon) - closed.
- 0000537: [Mechanics - Battles] VCMI allows us to summon more than one natural elemental type during a certain battle (Tow dragon) - closed.
- 0000539: [GUI - Hero screen / Exchange window] Being able to hold an artifact in slot locked by combined artifact (OnionKnight) - closed.
- 0000569: [Mechanics - Battles] War machines:VCMI does not allow to attack back hex of Blue player's ballista and First Aid Tent. (Tow dragon) - closed.
- 0000571: [Mechanics - Battles] Creature banks: our 2-hex creatures are placed 1 hex behind the place where they should be (Tow dragon) - closed.
- 0000580: [Mechanics - Objects] We can't buy War Machines at the Factory if all 7 slots are filled in our army (Warmonger) - closed.
- 0000596: [GUI - Hero screen / Exchange window] Creature screen disappears when right-clicking a button (Ivan) - closed.
- 0000626: [Mechanics - Other] Town portal bugs (Ivan) - closed.
- 0000631: [GUI - Adventure Map] Crash at Hill Fort (Ivan) - closed.
- 0000633: [Mechanics - Other] Picked artifacts overwite worn ones (OnionKnight) - closed.
- 0000639: [GUI - Other] Order of daily events is reversed on even days (Ivan) - closed.
- 0000646: [GUI - Adventure Map] Misplaced components at Altar of Sacrifice and Hill Fort in high resolutions (Ivan) - closed.
- 0000647: [GUI - Hero screen / Exchange window] Artifact Combo worked fine after many assemble/dissemble rounds, until a crash. Since then assembling always crashes. (Tow) - closed.
- 0000652: [Mechanics - Adventure Map] After heroes' meeting wrong portrait in status window (Tow dragon) - closed.
- 0000656: [GUI - Town screen] Inferno's Fort & Castle are placed 1 pixel too much to the right (only Citadel is correctly aligned) (Ivan) - closed.
- 0000662: [Mechanics - Adventure Map] Crash after recruiting retreated hero (Tow) - closed.
- 0000313: [GUI - Other] When a creature wants to join a full army, we get the "Leave Guards" window, instead of "Make room..." (Warmonger) - closed.
- 0000392: [GUI - Adventure Map] Location of the Grail on the puzzle map is not very accurate (almost 1 tile away) (Tow dragon) - closed.
- 0000492: [GUI - Other] Map Objects visible in Puzzle Map (Tow dragon) - closed.
- 0000342: [Mechanics - Battles] Wrong defensive stace calculation (Tow dragon) - closed.
- 0000419: [Mechanics - Other] Crash when visiting Obelisk in a loaded game (Tow) - closed.
- 0000311: [Mechanics - Battles] Sometimes the battle log records an action of the enemy before some of my moves, even though the enemy would move after me. (Tow dragon) - closed.
- 0000469: [GUI - Other] Issues with the creature cards, especially in the split screen (creature missing from the card or out of focus - new 0.8b bug) (Ivan) - closed.
- 0000348: [Mechanics - Battles] Army combat formation for the troops defending Adventure Map Garrisons is Tight i/o Loose (Tow dragon) - closed.
- 0000673: [Mechanics - Battles] Flying units can't cross castle walls (Tow dragon) - closed.
- 0000598: [Other] Missing file? (Ivan) - closed.
- 0000629: [Other] Cann't compile VCMI [trunk r1834] (Ivan) - closed.
- 0000636: [Sound, music, videos] Quitting the game doesn't return the original resolution of my desktop (Ivan) - closed.
- 0000653: [Mechanics - Battles] Wyviern attack from bottom crashes the game. (Tow dragon) - closed.
- 0000657: [Mechanics - Objects] We are allowed to re-visit defeated Creature Banks, however we find no opponents on battlefield and first move leads to crash (Warmonger) - closed.
- 0000670: [Sound, music, videos] Smack cannot open 03DOLOGO.SMK (Warmonger) - closed.
- 0000671: [Other] Configure script does not detect missing header files (r1981) (Ivan) - closed.
- 0000298: [Mechanics - Battles] Casting spells on immune creatures (Tow dragon) - closed.
- 0000296: [GUI - Hero screen / Exchange window] No spell dmg info if you want to check it before battle in hero spell book. (Warmonger) - closed.
- 0000044: [Sound, music, videos] VCMI 0.74 installed on GOG.com's H3 Complete has no sound. (Ivan) - closed.
- 0000185: [Mechanics - Battles] The stack queue disappears if a stack is going to kill the last enemy remaining, from the moment the stack starts walking (Tow dragon) - closed.
- 0000051: [GUI - Battles] Target creature loses stack size box from the moment the enemy shoots at it, or even starts to walk/fly towards it (Tow dragon) - closed.
- 0000338: [Mechanics - Battles] Multiple Disrupting Ray castings on the same creature don't appear to stack. (Tow dragon) - closed.
- 0000314: [Mechanics - Objects] Crash when Pandora's Box offers a creature, while our army is full (Warmonger) - closed.
- 0000141: [AI - Battles] AI moved next to my creature (hex down-behind) but did not attack, even though there was no risk of retaliation. (Tow) - closed.
- 0000136: [Mechanics - Battles] Stacks killed by a retaliation attack, fall down before the retaliation animation. (Tow dragon) - closed.
- 0000257: [Mechanics - Battles] Mass Spells affect creatures one at a time, not all simultaneously (Tow dragon) - closed.
- 0000130: [AI - Battles] Sometimes in battles between player's ranged troops and enemy melee troops, the melee troops stay stuck. (Tow) - closed.
- 0000094: [GUI - Battles] Monsters shadow isn't drown where there is shadow+selection color (Ivan) - closed.
- 0000632: [GUI - PreGame] Unable to start a map with double-click (Tow) - closed.
- 0000645: [GUI - PreGame] In higher resolutions, after we go back to Main Menu from the game, once we click on a button, the PreGame GUI changes alignment (Tow) - closed.
- 0000637: [GUI - PreGame] It's impossible to navigate from GUI game to PreGame GUI (Ivan) - closed.
- 0000065: [AI - Battles] AI should try to go after the shooter or the flyer, unless the pikemen would be reachable in less number of turns (Tow) - closed.
- 0000052: [AI - Battles] AI doesn't recognize the front hex of a 2-hex creature (Tow) - closed.
- 0000067: [AI - Battles] Strange AI battle behavior (enemy Pikeman fighting Ammo Cart, while the rest of the enemy stacks remain stuck midfield) (Tow) - closed.
- 0000139: [Mechanics - Battles] The animation of the last creature at the end of the turn continues during the attack of the first creature in the next turn (Tow dragon) - closed.
- 0000029: [Mechanics - Objects] Nothing happens on picking up a spell scroll (0.71#31) (Warmonger) - closed.
- 0000053: [GUI - Battles] Enemy creatures should have their hex shaded if they are within the attack range of the active creature (melee+range) (Tow dragon) - closed.
- 0000496: [Other] Creatures are deformed and misplaced in 1366x768 windowed mode (Ivan) - closed.
[59 issues]

VCMI - 0.83c (Released 2011-02-27) View Issues ]
==================================
- 0000674: [Mechanics - Town structures] Hero's army disappears if hero is hidden in garrison. (Tow) - closed.
- 0000676: [Mechanics - Adventure Map] Crash if Shakti attacks golems (Tow) - closed.
- 0000675: [GUI - Hero screen / Exchange window] Split button is in hero info window (Tow) - closed.
- 0000677: [GUI - PreGame] Crash after game resolution is changed (Tow) - closed.
[4 issues]

VCMI - 0.83 (Released 2010-11-01) View Issues ]
=================================
- 0000364: [Mechanics - Other] You can attempt to dismiss the last troop of a hero, but when you click Yes nothing happens. (Ivan) - closed.
- 0000599: [Mechanics - Other] Again wrong mana amount on start a map is given for heroes with Intelligence or if art-as-bonus gives knowledge (Warmonger) - closed.
- 0000408: [GUI - Adventure Map] Interface glitches in HotSeat mode (they seem to appear after the first battle between the two players) (Tow) - closed.
- 0000588: [Mechanics - Objects] Artifact Merchants: Behavior when no hero in town (Tow) - closed.
- 0000613: [GUI - Battles] Surrender button should be disabled in battle player vs creatures (Tow) - closed.
- 0000509: [Mechanics - Other] Hero's speciality (Warmonger) - closed.
- 0000561: [Mechanics - Objects] Minor issues with Whirlpool (Warmonger) - closed.
- 0000585: [GUI - Adventure Map] "36 yy 0is outside the map! <call to getTileInfo>" Console error if the hero moves on the right edge of the map (last column) (Tow) - closed.
- 0000617: [GUI - Other] Current Morale Modifiers info should say "Unaffected by morale" for undead, golems, war machines... (Warmonger) - closed.
- 0000619: [Mechanics - Other] Hero is able to learn spells 3lvl+ without wisdom from scholar and pandoras box (Warmonger) - closed.
- 0000625: [Mechanics - Town structures] Legs of legion bug (Warmonger) - closed.
- 0000440: [Mechanics - Town structures] Time events in Town Propoerties are not working (Ivan) - closed.
- 0000445: [Mechanics - Objects] dwelling differences (Warmonger) - closed.
- 0000494: [Mechanics - Battles] Armageddon's Blade does not put Expert Armageddon in hero's spellbook, and allied creatures are not made immune to Armageddon. (Tow dragon) - closed.
- 0000508: [Mechanics - Battles] Castle defender shouldn't be able to retreat, surrender. (Ivan) - closed.
- 0000575: [Sound, music, videos] Wrong sound when visiting the Pyramid (Warmonger) - closed.
- 0000576: [Mechanics - Battles] Berserk spell radius for Advanced/Expert level not working (Tow dragon) - closed.
- 0000577: [Mechanics - Objects] Eye of the Magi may not display at all the revealed places, if we close late enough the message at the Hut (Warmonger) - closed.
- 0000583: [Mechanics - Objects] Stables' 1-week cycle starts 1 day earlier and can last for 8 days (as result we get double bonus on Day 7 for the day) (Warmonger) - closed.
- 0000594: [Mechanics - Objects] Crash on leaving the University (Ivan) - closed.
- 0000604: [GUI - Other] crashed when pressed castles button in kingdom overview (Ivan) - closed.
- 0000608: [Mechanics - Adventure Map] notworking Subterra gates for me at all, i see only "the path is ruined and you go away" message (Warmonger) - closed.
- 0000584: [GUI - Other] Closing quotation marks after comma may be placed on the next row, making the text look a bit weird (Ivan) - closed.
- 0000592: [Mechanics - Battles] High chance of battle freeze or crash if a spell was cast in the previous battle (Tow dragon) - closed.
- 0000190: [GUI - Other] InfoWindow components need to be adjusted vertically. (Ivan) - closed.
- 0000565: [Mechanics - Objects] Champions upgraded at Stables: the picture is missing from the message window and the stacks get merged (Warmonger) - closed.
- 0000403: [GUI - Adventure Map] Pyramid is still displayed as "Object" in its info window (Warmonger) - closed.
- 0000157: [Mechanics - Battles] Native terrain bonuses during siege not implemented (Tow dragon) - closed.
- 0000610: [GUI - Hero screen / Exchange window] graphic glitches due to quit herowindow when artifact is dragged (Tow) - closed.
- 0000572: [Mechanics - Objects] Entering Pyramid with 2nd hero, after the 1st one retreated, causes crash (Warmonger) - closed.
- 0000287: [Mechanics - Objects] Creature Banks - every attack changes the quantity of guards (Warmonger) - closed.
- 0000283: [Mechanics - Other] The heroes list doesn't follow/scroll after the next hero/H button (Ivan) - closed.
- 0000194: [GUI - Battles] Wrong female/male portraits in battle (Ivan) - closed.
- 0000478: [Sound, music, videos] On Fast Animation Speed in battles, we don't hear the walking sound of the Crystal Dragon (Zamolxis) - closed.
- 0000605: [GUI - PreGame] Screen resolution (Ivan) - closed.
- 0000628: [Other] Desync on Wake of Gods maps (Tow) - closed.
- 0000032: [GUI - Battles] Battle result window improvements (0.7b#34: a - d) (Tow dragon) - closed.
[37 issues]

VCMI - 0.82 (Released 2010-08-01) View Issues ]
=================================
- 0000119: [Mechanics - Objects] Random Artifact and Reward Artifact Placement Rules (Warmonger) - resolved.
- 0000487: [Mechanics - Adventure Map] Seer's Hut shows as visited after Load + Seer name fail + Crash after visiting the Hut (only after Load) (Warmonger) - closed.
- 0000533: [Mechanics - Battles] Catapult should get 2 shots for Advanced/Expert Ballistics (Tow dragon) - closed.
- 0000545: [GUI - Adventure Map] Incorrect image for reward in Seer Hut (Ivan) - closed.
- 0000550: [Mechanics - Battles] Game freezes if sieged hero casts haste. (Tow dragon) - closed.
- 0000551: [Mechanics - Battles] There should be no ballista in town under siege. (Tow dragon) - closed.
- 0000559: [Mechanics - Battles] 2-hex creature attacks archangels from the back leads to crash (Tow dragon) - closed.
- 0000578: [Mechanics - Objects] Visiting the University after loading a save game does nothing (Ivan) - closed.
- 0000232: [Mechanics - Town structures] All Tavern heroes come with full armies (also after the first two heroes were hired) (Tow) - closed.
- 0000493: [Mechanics - Objects] Offset incorrect for artifacts placed on map (Warmonger) - closed.
- 0000516: [GUI - Other] "This an abandoned shipyard" message in case the ways are blocked (Tow) - closed.
- 0000519: [GUI - Battles] Direction of spell animation is incorrect if caster is 2nd player (Tow dragon) - closed.
- 0000529: [Mechanics - Adventure Map] HotSeat lose condition: If one player loses during his turn, the game goes to Main Menu (the other players cannot continue) (Tow) - closed.
- 0000536: [GUI - Other] Kingdom Overview: Spell Book opens for battle spells + clicking on an implemented spell causes crash (Tow) - closed.
- 0000540: [Mechanics - Other] Game almost always crashes if we R-click on the creature card in the recruit window (Tow) - closed.
- 0000541: [Mechanics - Town structures] "Cannot get object with id -1" console message when building town structures (Tow) - closed.
- 0000238: [Mechanics - Objects] An adventure map Equestrian's Gloves was picked up as a Ring of Life. (Warmonger) - closed.
- 0000448: [Mechanics - Objects] There is no grow defending monsters after week in neutral towns. (Warmonger) - closed.
- 0000484: [Mechanics - Adventure Map] Whirlpool seems to block more water patches around than it should (Tow) - closed.
- 0000488: [Mechanics - Objects] Game always crashes when visiting Den of Thieves (new or saved game) (Tow) - closed.
- 0000502: [Mechanics - Adventure Map] Eye of the magi - too small radius (Warmonger) - closed.
- 0000504: [Other] Crash after changed resolution and start game again (Tow) - closed.
- 0000506: [GUI - PreGame] Crash when trying to launch XXL map (Warmonger) - closed.
- 0000507: [Mechanics - Town structures] Town with grail asks us for building special structure many times (Ivan) - closed.
- 0000521: [Mechanics - Adventure Map] Objects placed on water (next to shore) treated as accesible from land (Tow) - closed.
- 0000526: [GUI - Battles] Arrow keys not implemented to browse through the Spell Book (Tow) - closed.
- 0000518: [GUI - Hero screen / Exchange window] War Machine appears both in slot as well as cursor after the message saying they're too large for backpack (hero exch.) (OnionKnight) - closed.
- 0000471: [GUI - Hero screen / Exchange window] Destination slot does not get highlighted anymore + artifact leaves a clone in backpack until we place it in slot (new in 0.8b) (Tow) - closed.
- 0000462: [GUI - Battles] Spell Book font color detail (Tow) - closed.
- 0000420: [Other] One time crash when trying to go back to Main Menu, after digging out the Grail and visiting the Obelisk (Tow) - closed.
- 0000534: [Mechanics - Objects] Cartographers work incorrectly again (can lead to crash) (Tow) - closed.
- 0000378: [GUI - Town screen] Font size + bold in town name (Tow) - closed.
- 0000377: [GUI - Town screen] Hovering over creature dwelling in Town screen should say "Recruit [creature]" in subtitle i/o object name (Ivan) - closed.
- 0000370: [Mechanics - Adventure Map] Ship appears on the wrong (right) side of the shipyard. // EDIT: note added describing the rules for placing purchased boats (Tow) - closed.
- 0000361: [GUI - Town screen] Some buildings built in Map Editor, are not loaded in VCMI at game start (or another building is given instead) (Ivan) - closed.
- 0000124: [Mechanics - Other] When gaining more than one level at once (say in a very large battle) the game does not correctly update skills each level... (Ivan) - closed.
- 0000376: [GUI - Town screen] In Recruit Creature window, when 2 resources are needed, they are a bit too close to each other and gold is second (unlike H3) (Tow) - closed.
- 0000433: [Mechanics - Adventure Map] VCMI not respect the setting in mapeditor which artifacts should not appear on the map. (Warmonger) - closed.
- 0000375: [GUI - Town screen] Recruit Creature window is centered in VCMI; in H3 it was placed higher, allowing us to see the troops in the Garrison (Ivan) - closed.
- 0000333: [Mechanics - Town structures] Retreated hero does not show up at Tavern (Tow) - closed.
- 0000438: [Other] Restoration of Erathia image - everything is fine in H3, broken in VCMI (Tow dragon) - closed.
- 0000485: [Mechanics - Battles] Crash at end of battle at Imp Cache (when battle casualties screen should appear) (Tow dragon) - closed.
- 0000289: [GUI - Hero screen / Exchange window] Primary stats (Ivan) - closed.
- 0000265: [GUI - Hero screen / Exchange window] The backpack gets reset to the first 5 visible items, if we place on the hero an artifact after scrolling for it. (OnionKnight) - closed.
- 0000244: [Mechanics - Adventure Map] Cannot buy boat if the shipyard is flagged with l-click (EDIT: added complete behavior for the 3-tile shipyard object) (Tow) - closed.
- 0000219: [Mechanics - Adventure Map] Cannot board ship on Adventure Map immediately after purchase (we need to perform some other action in the game first) (Tow) - closed.
- 0000145: [GUI - Other] New gained secondary skill appears on the left side of the level advancement window. (Ivan) - closed.
- 0000466: [GUI - Town screen] The waterfall at Castle is not animated in VCMI (Ivan) - closed.
- 0000527: [GUI - Battles] Spell Book: Spell selected i/o Next Page (the Next Page clickable area should be extended) (Tow) - closed.
- 0000454: [GUI - Battles] Spellbook gets reset to first page every time we use it during the same battle (Tow) - closed.
- 0000103: [Mechanics - Adventure Map] Bug with sailing - boat can sail through the edge of the land (Tow) - closed.
- 0000096: [GUI - PreGame] Spaces in the beginning of line in map description does not showing. (Tow) - closed.
- 0000092: [Sound, music, videos] Crash on missing entry in video.vid (Tow) - closed.
- 0000581: [GUI - Adventure Map] The image of some towns disappeared from the Adventure Map & Minimap after loading a saved game (Tow) - closed.
- 0000090: [GUI - Adventure Map] Towns without fort in map window are shown as town with fort. (Tow) - closed.
- 0000022: [GUI - Other] Adjusting message boxes: sizes & scrollbar (0.71b#55, 56, 57, 58) (Tow) - closed.
- 0000042: [Mechanics - Objects] Whirlpools not functioning yet (whirlpool "teleport" and sometimes having loss of half the stack with least hitpoints). (Warmonger) - closed.
- 0000041: [Mechanics - Town structures] Inferno's Castle Gate not functioning yet. (Ivan) - closed.
- 0000025: [Mechanics - Town structures] Tavern hero with only 1 L.1 creature at week start (0.71#70) (Tow) - closed.
- 0000015: [GUI - Other] no luck/morale description in creature stats window (Tow) - closed.
[60 issues]

VCMI - 0.81d (Released 2010-07-29) View Issues ]
==================================
- 0000553: [Mechanics - Objects] Hill Fort upgrades Grand Elves to Sharpshooters (Ivan) - closed.
- 0000542: [Sound, music, videos] Sound is missing from the intro videos when launching the client (Tow) - closed.
- 0000552: [Mechanics - Objects] After loading game cannot buy new hero cause game crashes (Tow) - closed.
- 0000556: [GUI - Adventure Map] Multiplayer: loading a game saved on Blue player's turn leads to an interface which mixes red/blue graphics (Tow) - closed.
[4 issues]

VCMI - 0.81c (Released 2010-07-27) View Issues ]
==================================
- 0000544: [GUI - Battles] Crash when we try to cast a spell for which we don't have enough mana (Tow) - closed.
- 0000547: [Mechanics - Town structures] Double click on the town in Adv Map cause that shipyard message appears in town (Tow) - closed.
- 0000543: [GUI - Adventure Map] Crash when trying to take Treasure Chest. (Tow) - closed.
[3 issues]

VCMI - 0.81 (Released 2010-06-01) View Issues ]
=================================
- 0000235: [GUI - PreGame] When opening the Save Game menu, we should have a name proposed by default for our saved game like in H3 (Tow) - closed.
- 0000426: [Mechanics - Objects] Creature Banks - Crypt problems (Warmonger) - closed.
- 0000443: [Other] Bug / crash after interface freezes if the blue player turn was ended after saving the game (Tow) - closed.
- 0000425: [Other] Problems with saving / saves / loading game (Tow) - closed.
- 0000407: [Mechanics - Objects] Creature Banks - Sometimes all 5 defending stacks are upgraded (Warmonger) - closed.
- 0000417: [GUI - Adventure Map] Behaviors when L-clicking on a hero, while another hero or town is currently selected (Tow) - closed.
- 0000452: [Mechanics - Battles] Losing mana without casting any spell. (Tow dragon) - closed.
- 0000430: [GUI - PreGame] If we have a map where available humanplayer is not red then starting without changing player hangs on loading after AI loaded (Tow) - closed.
- 0000437: [Mechanics - Battles] Battles in banks crash in first move (Tow dragon) - closed.
- 0000220: [GUI - Battles] Ammo Cart showing in the battle queue (redundant as it doesn't have functionality per turn in H3) (Tow) - closed.
- 0000142: [Sound, music, videos] After loading a saved game, we have the same "pain" sound in battles after the casting of any spell (0.73c#17) (ubuntux) - closed.
- 0000080: [GUI - PreGame] Player Type missing from the Show Advanced Options screen (Tow) - closed.
- 0000431: [GUI - PreGame] 1336x768 resolution does not work properly in fullscreen mode (+ issues with 1360x768 & 1366x768 as well) (Zamolxis) - closed.
- 0000147: [Mechanics - Battles] Curse spell decrease damage to 0 (Tow dragon) - closed.
- 0000418: [Other] One time crash at map start (Tow) - closed.
- 0000429: [GUI - PreGame] If no map of desired size are present then selecting option "show maps of a size" mean buttons SMLXL then crash (Tow) - closed.
- 0000416: [GUI - Hero screen / Exchange window] Combination Artifacts: Disassembling Cornucopia has turned the locks of the Bow of Sharpshooter into Vials of Mercury (OnionKnight) - closed.
- 0000424: [Other] Crash while I tried to save the game (Tow) - closed.
- 0000397: [GUI - PreGame] Crash if we try to access the Load Multiplayer menu, if there are no Multiplayer games in the list (Tow) - closed.
- 0000411: [GUI - PreGame] Going back to the Main Menu and trying to start a Multiplayer game does not work (interface freezes) (Tow) - closed.
- 0000255: [GUI - PreGame] In the Select Scenario menu, we can deselect the Player Difficulty buttons (Tow) - closed.
- 0000240: [GUI - PreGame] When going back to the main menu from a game, most of the time Advanced Scenario Options are blank. (Tow) - closed.
- 0000177: [Mechanics - Battles] Sometimes attacks, ranged or melee, do 0 damage. =) (Tow dragon) - closed.
- 0000159: [GUI - PreGame] highlight is off after clicking on highscore (Tow) - closed.
- 0000444: [Mechanics - Battles] Bug, possibility to aim ballista without "Artillery" (Tow dragon) - closed.
- 0000423: [Other] Hero "Christian" has tactics accept "Artylery" (Tow dragon) - closed.
- 0000432: [GUI - Adventure Map] During animating falgs (mines/garissons ect) it switch the colors from red to blu or neutral. (Tow) - closed.
- 0000117: [Mechanics - Battles] Some elementals get morale effects. (Tow dragon) - closed.
- 0000465: [GUI - PreGame] One time crash when double clicking a 2nd time to load a game (after being in the game, then going to Main Menu > Load...) (Tow) - closed.
- 0000234: [GUI - PreGame] In the Save Game menu, if we click on one of the games, the name should be defaulted in the bottom box, allowing us to overwrite (Tow) - closed.
- 0000320: [GUI - PreGame] Saved games get overwritten without confo window, if we give the same name to a newly saved game (Tow) - closed.
- 0000319: [GUI - PreGame] Can't overwrite saved game by double-click (Tow) - closed.
- 0000473: [Mechanics - Adventure Map] Landing in the area of control of a monster does not automatically start the battle (Tow) - closed.
- 0000133: [Mechanics - Battles] Wight's regeneration animation taking place at the beginning of the battle with no reason, and in the wrong spot (0.73c#12) (Tow dragon) - closed.
- 0000246: [GUI - Adventure Map] Shipyard the cannot buy boat text if one boat is already bought (Warmonger) - closed.
- 0000036: [Mechanics - Objects] Monster zone of control (0.7#48) (OnionKnight) - closed.
- 0000014: [Mechanics - Adventure Map] Summon Boat needs to work, especially for certain maps. (Tow) - closed.
[37 issues]

VCMI - 0.8 (Released 2010-03-01) View Issues ]
================================
- 0000318: [Mechanics - Town structures] The Grail growth bonus seems to apply only to Castle growth, not also to flagged dwellings, horde structures, etc (Warmonger) - closed.
- 0000302: [Mechanics - Other] Combination artifacts don't take up all the slots of their component items. (OnionKnight) - closed.
- 0000275: [Mechanics - Town structures] Mana Vortex acts differently than in H3 (though neither H3 acted according to its description) (Ivan) - closed.
- 0000308: [GUI - Adventure Map] A different terrain type patch to the left or above an AdvMap object, overlaps the shadow of that object. (Tow) - closed.
- 0000082: [GUI - PreGame] Hero Speciality text missing from the R-click info window in the "Show Advanced Options" screen (Tow) - closed.
- 0000345: [Mechanics - Adventure Map] Stables should increase movement for the first day you enter (Warmonger) - closed.
- 0000352: [Mechanics - Adventure Map] After a certain point in the map, the map reveals itself completely. (Tow) - closed.
- 0000365: [Other] Different puzzle pictures for different starting towns. (Ivan) - closed.
- 0000292: [Mechanics - Battles] Spells with orb +50% dmg are wrongly calculated (Tow dragon) - closed.
- 0000282: [Mechanics - Battles] weird things happen when trying summon elementals (Tow dragon) - closed.
- 0000323: [GUI - Other] Crashbug in split creature dialog (Tow) - closed.
- 0000303: [GUI - Other] Linux case-sensitivity cause problem with hi-res graphics (Ivan) - closed.
- 0000405: [Mechanics - Battles] Crash during battle at Dragon Fly Hive (Tow dragon) - closed.
- 0000404: [Mechanics - Battles] Crash when attacking Dragon Fly Hive (Tow dragon) - closed.
- 0000396: [Mechanics - Battles] Battle crash - possibly due to attack/retaliation or else due to cast (Tow dragon) - closed.
- 0000373: [GUI - PreGame] click on single player and crash (Tow) - closed.
- 0000374: [Mechanics - Town structures] H3 allowed multiple capitols if built from Map Editor, VCMI doesn't (Warmonger) - closed.
- 0000339: [Mechanics - Objects] Prison (in one map at least) defaults to certain hero (and right-click text says eg. "Orrin the Knight" rather than "Jail"). (Tow) - closed.
- 0000363: [GUI - Town screen] Growth text in towns uses plural rather than singular. (Tow) - closed.
- 0000360: [GUI - Town screen] We can select the town below the 3 towns available in the town list (Ivan) - closed.
- 0000355: [GUI - Town screen] At the start of the new week after an external dwelling has been captured, right-click info no longer lists ext. dw. bonuses. (Ivan) - closed.
- 0000254: [Mechanics - Battles] Crash after harpies attacked the minotaurs (Tow dragon) - closed.
- 0000359: [Mechanics - Town structures] Crash when trying to buy a ship at Necropolis, Fortress or Conflux (Tow) - closed.
- 0000284: [Mechanics - Town structures] Map loading problem - creature horde present without main building (Ivan) - closed.
- 0000295: [Mechanics - Battles] Armageddon - you need to aim the opponent to use Armageddon (Tow dragon) - closed.
- 0000344: [GUI - PreGame] Crash after double click in load menu (res 1280x1024) (Tow) - closed.
- 0000336: [Mechanics - Adventure Map] When hero reach monolith with no movement points left you can't go throught it (Tow) - closed.
- 0000349: [GUI - Adventure Map] In-game console message: grammatical error (Hero "don't" i/o "doesn't") (Tow) - closed.
- 0000326: [GUI - Adventure Map] After Fog of War is just removed, the paths cannot be immediately calculated for the areas previously under the fog (Tow) - closed.
- 0000328: [Mechanics - Objects] VCMI crashes at game start if on the map there is a Subterranean Gate with no exit on the other side (Tow) - closed.
- 0000259: [GUI - Hero screen / Exchange window] Click on a hero portrait in the Hero Exchange screen, should open Hero screen (with all functionalities, except Dismiss) (Ivan) - closed.
- 0000324: [GUI - Adventure Map] Empty message boxes for some of the AdvMap objects, when they are already visited (e.g.: Wagon, Lean-To, Skeleton) (Warmonger) - closed.
- 0000258: [GUI - Hero screen / Exchange window] Some icons are still missing subtitles in the Hero screen and Hero exchange screen (Ivan) - closed.
- 0000316: [Mechanics - Town structures] Buildings giving one-time hero bonuses, grant the bonus to the garrisoned hero every time a new structure is built. (Warmonger) - closed.
- 0000331: [GUI - Adventure Map] At the Underworld Cartographer we get the same message as the one from the Surface Cartographer. (Warmonger) - closed.
- 0000274: [Mechanics - Other] The spell points boost (e.g.: from Mana Vortex) is lost after End Turn (Warmonger) - closed.
- 0000129: [GUI - Adventure Map] When the land travel time is very long (especially on higher resolutions) the movement cursor is a boat rather than a horse. (OnionKnight) - closed.
- 0000176: [Mechanics - Battles] Catapult can shoot creatures with 0 dmg (Tow dragon) - closed.
- 0000272: [Mechanics - Battles] If we have Ballistics skill, we can aim at enemy creatures. If we try to shoot at enemy creatures with it, the game crashes (Tow dragon) - closed.
- 0000273: [Mechanics - Battles] Catapult shot explodes somewhere in the air, before reaching the castle walls (which are not affected by its shot) (Tow dragon) - closed.
- 0000182: [Mechanics - Battles] Crash when my (2-hex) Centaurs retaliated against an Earth Elemental attacking diagonally from behind. (Tow dragon) - closed.
- 0000288: [Mechanics - Battles] Attack with black dragons on Dwarven Treasury (Tow dragon) - closed.
- 0000290: [Mechanics - Adventure Map] Crash when heading towards Oasis (Tow) - closed.
- 0000229: [Mechanics - Other] Bug stack disappears during hidding hero into garrison if the garrison is full (Tow) - closed.
- 0000277: [GUI - Hero screen / Exchange window] There is a reasonable likelihood of crashes when moving more than 1 or 2 artifacts in the hero transfer screen. (OnionKnight) - closed.
- 0000179: [Mechanics - Battles] The Blind spell does not stop a creature getting a turn or moving. =) (Tow) - closed.
- 0000068: [Mechanics - Other] I can retreat my only hero from battle, even though I have no castle (Tow) - closed.
- 0000413: [Mechanics - Objects] Crash when using "D" hotkey to dig for the Grail, if we are at the location of the Grail (Tow) - closed.
- 0000414: [Mechanics - Objects] Digging for Grail after loading a saved game always leads to a crash (Tow) - closed.
- 0000412: [Mechanics - Objects] Possible to dig in the castle there should be info "Try searching on the clear ground". (Tow) - closed.
- 0000161: [GUI - Town screen] building screen - clicking on the building name does nothing (Ivan) - closed.
- 0000279: [GUI - Hero screen / Exchange window] War machines disappear during exchange. (OnionKnight) - closed.
- 0000154: [GUI - Hero screen / Exchange window] War Machines can't be exchanged yet (OnionKnight) - closed.
- 0000150: [Mechanics - Objects] Bug - can't pass through flaged garrisons without entering into it. (Tow) - closed.
- 0000140: [Mechanics - Battles] Crash when my (2-hex) Dread Knight retaliated against a Wraith attacking from up-behind (Tow dragon) - closed.
- 0000114: [Mechanics - Objects] Random creature generators configured as "Same as random town" are not handled properly (Tow) - closed.
- 0000112: [GUI - Hero screen / Exchange window] Cannot equip war machines from backpack (OnionKnight) - closed.
- 0000109: [GUI - Other] Ships do not correspond to their alignments. (Tow) - closed.
- 0000307: [Mechanics - Town structures] When creature dwelling was upgraded creature horde effect will be also applied (Ivan) - closed.
- 0000107: [GUI - Town screen] If we build upgr. dwellings before the hoard structure, the graphical part of the hoard structure appears together with the upgr (Ivan) - closed.
- 0000046: [Mechanics - Battles] haste/slow affection on battle movement order not yet fixed (also Stack Queue not updated correctly upon casting) (Tow dragon) - closed.
- 0000039: [GUI - Town screen] Sometimes extra cosmetic town buildings aren't placed in town screen as Hall is upgraded. (Tow) - closed.
- 0000102: [Mechanics - Town structures] Creatures' dwellings do not require FORT to be built if first lvl dwelling is already built (except CASTLE town). (Ivan) - closed.
- 0000242: [Mechanics - Battles] Random crash when harpies killed in retaliation by pikemen (Tow dragon) - closed.
- 0000072: [Mechanics - Battles] Crash when last enemy stack killed in retaliation (Tow dragon) - closed.
- 0000006: [GUI - Adventure Map] No info about AdvMap holes (on mouse hover or r-click) (Tow) - closed.
- 0000137: [GUI - Battles] Spell book button not disabled after spell cast (for the remaining of the turn) or if hero has no spell book (0.73c#15) (Tow dragon) - closed.
- 0000106: [GUI - Town screen] Rampart Town Hall upgrade is missing some huts that should be added to the town screen: (Tow) - closed.
- 0000350: [Mechanics - Objects] Subterranean Gate is requesting movement points from the hero, to pass to the other side. (Tow) - closed.
- 0000088: [Mechanics - Objects] Exchange between subterranean gates does not work (Tow) - closed.
- 0000020: [GUI - Battles] Behavior + Display of spells when hero lacks mana (0.71#69) (Tow dragon) - closed.
- 0000253: [GUI - Other] Long spell titles in book overlap each other (Ivan) - closed.
- 0000325: [Mechanics - Battles] If enemy has first move in battle (higher speed), we can still open our spell book at start, but casting leads to crash (Tow dragon) - closed.
- 0000016: [GUI - Battles] Spellbook icon is not 'disabled' when hero has no spellbook (Tow dragon) - closed.
- 0000013: [GUI - Other] l-click on hero in town doesn`t open hero screen (Tow) - closed.
- 0000278: [Mechanics - Objects] Pyramid Crash (Warmonger) - closed.
- 0000009: [Mechanics - Objects] Creature banks on first visit say they are deserted, and the type (name) of creature bank is not inserted into that dialogue. (Warmonger) - closed.
- 0000004: [Mechanics - Other] If enemy town is defended only by garrisoned troops, our hero first enters town on AdvMap before battle starts (0.74) (Tow) - closed.
- 0000347: [Mechanics - Adventure Map] Specific action after specific battle causes crash. - closed.
- 0000309: [GUI - Hero screen / Exchange window] Crash when we have only 1 artifact in the backpack and we try to select it - closed.
[80 issues]

VCMI - 0.75 (Released 2009-12-01) View Issues ]
=================================
- 0000208: [Mechanics - Objects] Tower's Lookout Tower doesn't work (Warmonger) - closed.
- 0000024: [Mechanics - Other] Crash on starting map "A Viking We Shall Go.h3m" (Warmonger) - closed.
- 0000215: [GUI - PreGame] Maps without a name are reported as corrupted, instead of showing up as "Unnamed". (Tow) - closed.
- 0000181: [Other] Ability to restart / reload games (ubuntux) - closed.
- 0000010: [Mechanics - Objects] Cartographers do not correctly reveal grounds. (Tow) - closed.
- 0000175: [GUI - Other] If possible, use the correct singular form of a noun for single creatures in info boxes and subtitles refering to stack sizes (Warmonger) - closed.
- 0000158: [Mechanics - Adventure Map] Map scrolling doesn't work anymore if hero is selected. CTRL+Arrows should scroll the AdvMap (used to work in 0.73) (Tow) - closed.
- 0000156: [GUI - PreGame] Closing Main Menu client from the upper right window button or with Alt+F4 leads to a crash (Tow) - closed.
- 0000155: [GUI - Hero screen / Exchange window] There is small delay in passing an artifact from one hero to another (artifact icon + same delay on moving artifact bonuses) (OnionKnight) - closed.
- 0000143: [Sound, music, videos] After loading a saved game, we lose all creature sounds during battles (0.73c#18) (ubuntux) - closed.
- 0000138: [Mechanics - Battles] Wait function can be used more than once per creature, per round (button & functionality never get disabled) (Tow dragon) - closed.
- 0000267: [Mechanics - Adventure Map] The game seems to start the viewing area around the hero 6 squares to the east, but only 4 squares to the west. (Warmonger) - closed.
- 0000187: [GUI - Other] Old bug (0.72#70): Wagon description with "you find the '%s'" (Warmonger) - closed.
- 0000116: [Mechanics - Town structures] Bonusing town buildings don't trigger immediately when they're build. (Warmonger) - closed.
- 0000101: [GUI - Hero screen / Exchange window] Placing artifacts back in backpack (or swapping), if you have more than 5 artifacts there, does not put in the right slot (OnionKnight) - closed.
- 0000100: [GUI - Battles] Incorrect display of the mouse cursor during enemy's turn in battle (Tow) - closed.
- 0000089: [GUI - Other] After receiving some long console messages, I've switched between 2 heroes. Only part of message disappeared (Tow dragon) - closed.
- 0000058: [GUI - Other] Garrison toolip (OnionKnight) - closed.
- 0000055: [GUI - Other] Event message windows still don't support large texts correctly (Warmonger) - closed.
- 0000050: [Mechanics - Other] Crash bug with hero advancing multiple levels at once (also gaining same ability several times) (Tow) - closed.
- 0000047: [GUI - Other] wrong handling of long messages in in-game console (0.72#41) (Tow dragon) - closed.
- 0000178: [Mechanics - Objects] Titan's Lightning Bolt can be given from a Scholar. (Warmonger) - closed.
- 0000132: [GUI - PreGame] Client window is not centered when we begin a game in higher resolutions (ends up partly out of the screen area) (Tow) - closed.
- 0000268: [Mechanics - Objects] Objects such as Lean To, Wagon, Skeleton etc. use the "freebie here" response with no display when there is no freebie this time (Warmonger) - closed.
- 0000256: [Sound, music, videos] No sound when visiting Idol of Fortune (Warmonger) - closed.
- 0000248: [GUI - Hero screen / Exchange window] Wrong hero (Henry) portrait in map Army of Darkness (Tow) - closed.
- 0000243: [Mechanics - Adventure Map] Crash on selecting hero on subterranean gate (Tow) - closed.
- 0000237: [GUI - PreGame] Going back to the main menu after a battle leads to game crash. (Tow) - closed.
- 0000218: [Mechanics - Other] Knowledge giving artifacts are not considered at start-up for the total amount of spell points the hero starts with (Warmonger) - closed.
- 0000214: [Other] Crash involving picking up resources and viewing different enemy hero information. (Tow) - closed.
- 0000209: [Mechanics - Objects] Minimap not updated after visit to Cartographer (Tow) - closed.
- 0000207: [Mechanics - Battles] Spell damage not displayed in combat console (Tow dragon) - closed.
- 0000206: [GUI - Battles] Spell damage not in spell description (Tow dragon) - closed.
- 0000203: [Mechanics - Town structures] Neutral town dwelling growth in first week (Warmonger) - closed.
- 0000195: [GUI - Hero screen / Exchange window] Not highlighted place where artifacts can be equiped (OnionKnight) - closed.
- 0000191: [Mechanics - Battles] Wrong battle stack queue (Tow) - closed.
- 0000189: [Mechanics - Other] Crash when hitting End Turn, after Console message saying hero doesn't have movement points left, with path set to Lean To (Tow) - closed.
- 0000188: [GUI - Other] All objects and creatures info windows appear in the middle of AdvMap. (ubuntux) - closed.
- 0000186: [GUI - Other] bug with heroes list and next button (Selector doesn't follow selection + Movement bar of the 6th hero is showing) (ubuntux) - closed.
- 0000184: [Mechanics - Battles] Crash when clicking on Combat Options button while a creature is moving (Tow) - closed.
- 0000196: [GUI - Hero screen / Exchange window] Scrolling through backpack updates the artifact icons, but not their description. (OnionKnight) - closed.
- 0000241: [Mechanics - Objects] When I visited a Lean-To, I got the Library of Enlightenment acceptance text without the stat boost. (Warmonger) - closed.
- 0000170: [Mechanics - Battles] Battle semi-freeze after Tower kills Sprites (we can only Retreat or open Spell Book) + Sprites remain in Stack Queue as 0 (Tow dragon) - closed.
- 0000167: [Mechanics - Adventure Map] Pathfinder can't find a way if the road is blocked by Event. Previously it did. (Tow) - closed.
- 0000160: [GUI - PreGame] main menu quit button no confirmation (Tow) - closed.
- 0000236: [GUI - Adventure Map] After saving or loading a save, scrolling does not appear to work. (Tow) - closed.
- 0000151: [Mechanics - Battles] Bug - spell slow is not working anymore. (Tow dragon) - closed.
- 0000111: [Mechanics - Other] No +1 bonus growth in town for matching external flagged dwellings yet. (Warmonger) - closed.
- 0000146: [Mechanics - Battles] System message: Server encountered a problem: catapult tried to attack non-catapultable hex! (Tow dragon) - closed.
- 0000247: [GUI - PreGame] Crash when trying to start the game in 1280x960 or 1600x1200 resolutions (Zamolxis) - closed.
- 0000121: [GUI - Other] cursor not updated after r-click on adventure objects (Tow) - closed.
- 0000118: [Other] When putting illegal characters that can not normally go into Windows file/folder names into file save name VCMI crashes. (Tow) - closed.
- 0000263: [Mechanics - Town structures] Buildings giving one-time hero bonuses, grant the bonus to the visiting hero every time a new structure is built. (Tow) - closed.
- 0000099: [GUI - Hero screen / Exchange window] When clicking on the experience icon or text, the current experience always shows as 0. (Warmonger) - closed.
- 0000085: [Sound, music, videos] can't open .PCX/ADROLLVR6.bmp (Tow dragon) - closed.
- 0000083: [GUI - PreGame] Starting Hero info seems to give erroneous information if heroes are customized from Map Editor (Tow) - closed.
- 0000168: [Mechanics - Town structures] Tavern heroes are not randomly generated (except for the 1st hero generated in the left slot at the beginning of every week) (Warmonger) - closed.
- 0000076: [Mechanics - Town structures] Sir Mullich is always showing up as second hero in the Tavern on the first day of the game. (Warmonger) - closed.
- 0000264: [Mechanics - Town structures] Buildings giving one-time hero bonuses don't work at all after loading a saved game. (Tow) - closed.
- 0000071: [Mechanics - Town structures] Buildings-skill modifiers does not affect recruited heroes (Warmonger) - closed.
- 0000070: [Mechanics - Battles] Crash on clicking unreachable enemy units during battles (Tow dragon) - closed.
- 0000038: [GUI - Hero screen / Exchange window] You can't replace one artifact with another of the same type without putting the first artifact back into the backpack. (OnionKnight) - closed.
- 0000019: [GUI - Hero screen / Exchange window] Extra character "}" in secondary skills description (exchange window only) (Tow) - closed.
- 0000131: [Mechanics - Objects] You can visit a particular Warrior's Tomb as much as you want. (Warmonger) - closed.
- 0000011: [Mechanics - Objects] Warrior Tomb doesn't display the dialogue window (morale penalty + artifact found) anymore. (Warmonger) - closed.
- 0000210: [Mechanics - Objects] Cartographer disappears from map after load (Tow) - closed.
- 0000007: [Mechanics - Other] Many base level creatures can't be upgraded even when upgraded structure for that troop is built. (Tow) - closed.
- 0000153: [Mechanics - Other] Creatures in town with upg. dwellings can arbitrarily upgrade to the town's various upg. creat. depending on garrison/hero slot. (ubuntux) - closed.
- 0000005: [GUI - Other] R-click on water and terrains does not display info about them (ubuntux) - closed.
- 0000002: [GUI - Other] R-click on AdvMap objects makes the path arrows disappear (0.74) (Tow) - closed.
- 0000084: [GUI - PreGame] Starting Resource (Show Adv.Options menu) gets reset every time we change Starting Town (Tow) - closed.
- 0000074: [GUI - PreGame] When a starting hero is selected and you click on that same player color's flag, that starting hero is no longer selectable (Tow) - closed.
- 0000078: [Sound, music, videos] Clicking sounds always doubled when clicking a scenario in the list (Tow) - closed.
- 0000012: [GUI - PreGame] Clicking in the first column doesn't change map (Tow) - closed.
- 0000003: [GUI - Other] Mouse cursor shows a sword over the gate of an undefended enemy town (OnionKnight) - closed.
- 0000008: [GUI - Other] Garrison does not show sword icon when there are hostile troops - so just moving onto it causes battle with defenders. (OnionKnight) - closed.
- 0000227: [Mechanics - Town structures] When the Wall of Knowledge is built, the visiting/garrison hero does not get the bonus automatically. He has to exit town first. (Warmonger) - closed.
- 0000165: [Mechanics - Objects] Bug creatures banks don't work (Warmonger) - closed.
- 0000221: [Mechanics - Objects] Derelict Ship doesn't function anymore after loading a saved game (Warmonger) - closed.
- 0000202: [GUI - Other] empty towns have sword icon (OnionKnight) - closed.
[80 issues]

VCMI - 0.74c (Released 2009-11-28) View Issues ]
==================================
- 0000079: [Sound, music, videos] Clicking sound sometimes doubled when clicking on Select Scenario - closed.
- 0000077: [Sound, music, videos] Clicking sounds missing - closed.
- 0000223: [Mechanics - Battles] Crashes when trying to cast in the beginning of battles in 0.74b (Tow dragon) - closed.
- 0000231: [Mechanics - Other] End Turn leads to game freeze in 0.74b - closed.
- 0000230: [Mechanics - Adventure Map] Game crashes after hero moves 1 tile on any given path in 0.74b - closed.
[5 issues]

VCMI - 0.74b (Not Yet Released) View Issues ]
===============================
- 0000026: [GUI - Other] "+1 level" icon subtitle, Tree of Knowledge (0.71b#29) (Warmonger) - closed.
- 0000183: [GUI - Other] Customized choice message boxes seem to adjust only to the text, not also the choice buttons (when the case) (Warmonger) - closed.
- 0000073: [GUI - Other] VCMI crashing if you'll move hero by keyboard on the map border. (ubuntux) - closed.
- 0000043: [Mechanics - Other] "You already have 8 adventuring heroes under your command" message when trying to put a hero into a town garrison. (ubuntux) - closed.
- 0000163: [GUI - Other] Graphic glitch on main screen during saving. (ubuntux) - closed.
[5 issues]

VCMI - 0.74 (Released 2009-10-01) View Issues ]
=================================
- 0000086: [Other] Crash when hitting F4 in 1600x1200 resolution (0.73#4 - different than the F4 crash in lower resolutions reported before) (Tow) - closed.
- 0000049: [Other] F4 causing crashes in 0.72 (Tow) - closed.
- 0000035: [GUI - PreGame] Improve slider in PreGame (0.7#73) (Tow) - closed.
[3 issues]


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