MantisBT

VCMI - Change Log

VCMI - 0.next (Not Yet Released) View Issues ]
================================
- 0002660: [Map Editor] Object removal brush with options (AVS) - resolved.
- 0002648: [Mechanics - Adventure Map] Crash when selecting creature to sacrifice in Altar of Sacrifice (Chocimier) - resolved.
- 0002730: [Other] The descriptions of some unit abilities are missing or incomplete, so are icons of those abilities. (AVS) - resolved.
- 0002759: [Mechanics - Battles] Faerie Dragons' spells' damage does not get properly reduced by the Golem magic damage reduction. (AVS) - resolved.
- 0002754: [GUI - Battles] Creature pathing bug on the naval battlefield. (Dydzio) - resolved.
- 0002749: [Mechanics - Other] Petrified archer getting attack (AVS) - resolved.
- 0002502: [Mechanics - Adventure Map] bug creatures display in homes, it features more than they really are (Chocimier) - resolved.
- 0002294: [Mechanics - Adventure Map] Summon boat shouldn't be castable for hero in boat (Chocimier) - resolved.
- 0000726: [Mechanics - Battles] Moat does no damage to creatures during siege (feniks_fire) - resolved.
- 0002577: [Mechanics - Battles] moat deals damage when open gates (feniks_fire) - resolved.
- 0002569: [Mechanics - Objects] Water wheel: still grant incorrect amount of gold (Dydzio) - resolved.
- 0002612: [Mechanics - Battles] resurrect archangels work incorrect (AVS) - resolved.
- 0002592: [Mechanics - Town structures] inferno gates using this saves lead to an accident - resolved.
- 0002554: [AI - Adventure Map] Crash during turn AI (SXX) - resolved.
- 0002483: [GUI - Battles] When using options "spell book animation" in book between switch magic game have crash - resolved.
- 0002051: [AI - Adventure Map] AI loop when hero try to visit same standing on (Warmonger) - resolved.
- 0002556: [AI - Battles] when AI attack me in castle - game crash (SXX) - resolved.
- 0002548: [AI - Adventure Map] Crash during turn AI (SXX) - resolved.
- 0002584: [Mechanics - Battles] Resurrection - Archangels cannot resurrect other archangels corpse and 0 creatures stack resurrection possible (AVS) - resolved.
- 0002486: [Mechanics - Battles] After the resurrection of phoenixes are under slow. (AVS) - resolved.
- 0002715: [Mechanics - Battles] The Master Genies can not conjure if they are under the spell antimagiс (AVS) - resolved.
- 0002714: [Mechanics - Objects] Black market works as artifact merchants (Dydzio) - resolved.
- 0002500: [Campaigns] I can't play far in this campaigh, when i win, game have freeze (SXX) - resolved.
- 0002039: [Campaigns] Crash RoE - Dangeons and Devils - Steadwiks Fall (SXX) - resolved.
- 0002632: [Campaigns] Crash & strange message during gameplay (SXX) - resolved.
- 0002687: [Campaigns] Crash after campaign video (2nd scenario) (SXX) - resolved.
- 0002618: [Campaigns] After win in campaigns I start mission and game crash (SXX) - resolved.
- 0002050: [Campaigns] AB - Playing with fire - mission3 - Burning of Tatalia (SXX) - resolved.
- 0002037: [Campaigns] Crash RoE - Long Live Qeen - mission2 - Guardian Angel (SXX) - resolved.
- 0001366: [Mechanics - Objects] Black market: it is possible to sell more resources than needed (Dydzio) - resolved.
- 0002706: [Mechanics - Battles] Spells: ranged creature under Hypnotize can target itself and this cause freeze (AVS) - resolved.
- 0002366: [Mechanics - Battles] Spells: targeted obstacle-creating spells must placeable on moat (feniks_fire) - resolved.
- 0002697: [AI - Adventure Map] Inconsistent goal priority evaluation (Warmonger) - resolved.
- 0002092: [Mechanics - Adventure Map] Cheats: vcminahar should give FREE_SHIP_BOARDING bonus (AVS) - resolved.
- 0000685: [GUI - Battles] Battle Log: Dread Knight referred to as "Creature" when casting (possibly valid for all casting creatures) (AVS) - resolved.
- 0002395: [GUI - Hero screen / Exchange window] Crash when moving combined artifact (AVS) - resolved.
- 0002623: [Mechanics - Battles] after battle crash (AVS) - resolved.
- 0002692: [Mechanics - Battles] Finishing battle with a spell causes crash after confirming post-battle summary screen (AVS) - resolved.
- 0002678: [Mechanics - Adventure Map] Using Town Portal causes game crash (AVS) - resolved.
- 0002604: [Mechanics - Objects] If the hero is a secondary skill, in a hut witches shows that he studied - resolved.
- 0002686: [Mechanics - Town structures] Starting new game in 4d1fb67 (current develop head) causes absence of initial town in town bar (AVS) - resolved.
- 0002681: [Random Map Generator] RMG crash when used creatures with zero AIValue (Warmonger) - resolved.
- 0001293: [GUI - Adventure Map] T hotkey doesn't go back to the start of the list, after selecting the last town - resolved.
- 0002673: [Launcher] Uninstall mod wipes and removes all files from home directory (SXX) - resolved.
- 0001761: [GUI - Other] Wrong positioning of creature images in Kingdom Overview. (Chocimier) - resolved.
- 0002609: [Mods] Missing coma in repository.json on FTP server (Warmonger) - resolved.
- 0002598: [Mechanics - Town structures] stable in castle not give bonus (movepoints) in day visit (Warmonger) - resolved.
- 0002476: [GUI - Adventure Map] Adventure map scrolling doesn't work when moving mouse too fast to screen border (Dydzio) - resolved.
- 0002667: [Map Editor] Object copying on drag when CTRL is pressed (AVS) - resolved.
- 0002666: [Map Editor] Remove all button for Event and Pandora's Box "rewards" (AVS) - resolved.
- 0002672: [Map Editor] Garrison: creature types disappear after setting count of one to 0 (AVS) - resolved.
- 0002658: [Map Editor] More information for bottom status bar: player, map dimensions, current level (AVS) - resolved.
- 0002661: [Map Editor] Use arrow keys to move view when no object selected (AVS) - resolved.
- 0002669: [Map Editor] If specified suggest map name as filename for new maps (AVS) - resolved.
- 0002659: [Map Editor] Town buildings: build all, demolish all, enable all, disable all (AVS) - resolved.
- 0002656: [Map Editor] Roads / River removal brush stuck (AVS) - resolved.
- 0001595: [Mechanics - Other] Crash at scenaio restart (Dydzio) - resolved.
- 0002416: [Mechanics - Other] Restarting map doesn't work (Dydzio) - resolved.
- 0002638: [Other] Often crashes after Restart Scenario option. (Dydzio) - resolved.
- 0002338: [Other] Crash during restaring game/Błąd podczas ponownego powtarzaja misji (Dydzio) - resolved.
- 0001622: [Mechanics - Adventure Map] Random seed used for map init should not be re-used when restarting a map (Dydzio) - resolved.
- 0002141: [Mechanics - Adventure Map] end turn battle (SXX) - resolved.
- 0002597: [AI - Adventure Map] Freeze after battle (SXX) - resolved.
- 0001948: [Other] [Android][Freeze] Finishing an attacking AI battle will freeze the game (SXX) - resolved.
- 0002163: [GUI - Adventure Map] Multiplayer: freeze if 1st player end turn after PVP battle before 2nd player closed battle result screen (SXX) - resolved.
- 0001897: [AI - Adventure Map] Game hangs after AI captures town from player in battle (SXX) - resolved.
- 0002640: [AI - Adventure Map] AI can't build 2nd upgrade buildings and can't hire 2nd upgrade units. (Dydzio) - resolved.
- 0002435: [GUI - Adventure Map] All specialties in kingdom overview are "Archery" (Dydzio) - resolved.
- 0002501: [Mechanics - Battles] Griffins meet the Crusaders in the second stroke (Dydzio) - resolved.
- 0002600: [Mechanics - Battles] Upgrade Cyclops shoots only 1 time on the walls of the city (Dydzio) - resolved.
- 0002635: [Mechanics - Battles] EXCEPTION_ACCESS_VIOLATION after finishing battle. (Dydzio) - resolved.
- 0002642: [Mechanics - Other] Earth and Magma Elementals should be vulnerable to Metoeor Shower (Dydzio) - resolved.
- 0002369: [Mechanics - Battles] Option needed to use both BattleAI / StupidAI depend on who's fighting (feniks_fire) - resolved.
- 0002634: [GUI - Adventure Map] Quest Guard: Template string "reach level %d" not replaced with level value (AVS) - resolved.
- 0002639: [GUI - Battles] Spell animations are loss after save/load. (AVS) - resolved.
- 0002628: [Random Map Generator] sometimes happens bag with generation roads (Warmonger) - resolved.
- 0001713: [GUI - Adventure Map] very long turn AI - SectorMap memory leak (Warmonger) - resolved.
- 0002599: [AI - Battles] Crash when I use R click on enemy hero in battle (Dydzio) - resolved.
- 0002624: [AI - Adventure Map] Crash turn AI (Warmonger) - resolved.
- 0002620: [AI - Adventure Map] AI hero died in golem factory. He attack them have very weak army. Bad calculate dangers (AVS) - resolved.
- 0002617: [Mechanics - Other] income don't show with abandoned mines (AVS) - resolved.
- 0002611: [Mechanics - Battles] spell "forgetfulness" (забывчивость) work incorrect (AVS) - resolved.
- 0002578: [Campaigns] All campaigns is broken (AVS) - resolved.
- 0002596: [Other] two tiny spelling mistakes (Dydzio) - resolved.
- 0002439: [Mods] Commander and creature artifacts cause crash when trying to wear them. (Dydzio) - resolved.
- 0002590: [Mechanics - Battles] AI not know power spell "armagedon" and not use him (AVS) - resolved.
- 0002685: [GUI - Hero screen / Exchange window] Putting on an artifact in a slot previously occupied by a combined artifact leads to crash (AVS) - closed.
- 0002538: [GUI - Hero screen / Exchange window] Combined artifacts: crash on attempt to move anything on slot previously used by combined art (AVS) - closed.

[88 issues]

VCMI - 0.99 (Released 2016-03-01) View Issues ]
=================================
- 0001911: [Mechanics - Town structures] Flag on the town can be seen, as if built capitol (feniks_fire) - resolved.
- 0002680: [Mods] Removed my personal files (SXX) - resolved.
- 0002544: [Multiplayer] Multiplayer pregame: Too big length with different compilers (Ivan) - resolved.
- 0002585: [Mechanics - Battles] Quicksand and land mines can't be used in siege of any type (AVS) - resolved.
- 0002068: [Other] On Linux game don't detect new files added to Maps directory till restart (vmarkovtsev) - resolved.
- 0002555: [Mechanics - Battles] Problem with casting quick sand spell by creature. (AVS) - resolved.
- 0000091: [GUI - Other] If hero has expert Air Magic, the Magic Arrow in Spell Book is shown with expert Earth Magic (UPDATED) (AVS) - resolved.
- 0002553: [Other] OS X / X code build for Travis (vmarkovtsev) - resolved.
- 0002527: [Mechanics - Adventure Map] Mistical Gardens, Sawmills etc. can be visited only once per game. (AVS) - resolved.
- 0002507: [Mechanics - Adventure Map] Windmill shows wrong message and not reset (AVS) - resolved.
- 0002551: [Mechanics - Battles] Berserk: area spell should apply on friendly stack (AVS) - resolved.
- 0002423: [Other] Cmake should force to use bundled fuzzylite or change usage of sysem libs. (vmarkovtsev) - resolved.
- 0002533: [GUI - PreGame] Maps with dot in file name are not recognized as valid maps in scenario list (AVS) - resolved.
- 0000482: [Other] Tome of Magic without spell book. (AVS) - resolved.
- 0002155: [AI - Battles] A hero without spellbook can't use spell scrolls (AVS) - resolved.
- 0000528: [Mechanics - Battles] Blind spell implemented incorrectly (AVS) - resolved.
- 0001688: [Other] On Windows vcmi must store user-specific data under C:\Users directory (SXX) - resolved.
- 0002532: [Mechanics - Battles] Dispel doesn't work on bloodlust spell (AVS) - resolved.
- 0002446: [Map Editor] Monsters have default "Compliant" settings (AVS) - resolved.
- 0002450: [Random Map Generator] Subterranean Gates are not always generated where possible (Warmonger) - resolved.
- 0002529: [Mechanics - Battles] Antimagic - should not dispel positive spells previously cast on unit (AVS) - resolved.
- 0002528: [Mechanics - Battles] Casting damage spell on blinded unit doesn't break blindness (AVS) - resolved.
- 0002530: [GUI - Battles] Force Fieldspell - error in client console: "cannot find def for effect type -1" after casting (AVS) - resolved.
- 0002379: [GUI - Battles] Bloodlust and Blind spells gui issues (AVS) - resolved.
- 0002429: [GUI - Hero screen / Exchange window] Lots of missing creatures abilities icons in creature windows (Warmonger) - resolved.
- 0001894: [GUI - Battles] Missing Feature - In battle there is no info window when right-clicking on hero (Dydzio) - resolved.
- 0002522: [GUI - Battles] No indicator in spellbook about spells level (AVS) - resolved.
- 0002040: [Mechanics - Objects] After build fort image in map not change (SXX) - resolved.
- 0002499: [Mechanics - Battles] when cast spells faerie dragons they not illuminated unit (AVS) - resolved.
- 0002212: [AI - Adventure Map] Loop detected while calculating AI move (visiting same tile) (SXX) - resolved.
- 0002186: [Mechanics - Battles] Fire Wall: can be placed within castle wall (AVS) - resolved.
- 0002506: [Mechanics - Battles] Teleport spell incorrect behaviour (AVS) - resolved.
- 0002422: [Mechanics - Battles] Not all hexes can be used to place mines (AVS) - resolved.
- 0002302: [Mechanics - Battles] Earthquake shouldn't be castable if there no targets (AVS) - resolved.
- 0001043: [AI - Adventure Map] AI endlessly tries to visit Corpse - resolved.
- 0002376: [Launcher] vcmibuilder fails with strange error message (AVS) - resolved.
- 0002307: [Mechanics - Objects] Pandora's Box may downgrade hero secondary skill (Dydzio) - resolved.
- 0002303: [Mechanics - Objects] You can take the troops from the garrison with "Troops are removable" unchecked (SXX) - resolved.
- 0002398: [Mechanics - Battles] Stronghold: escape tunnel let hero surrender (Dydzio) - resolved.
- 0002127: [Mechanics - Adventure Map] Possible crash when hero is hired in town that gives him primary skill bonus (SXX) - resolved.
- 0002277: [Mechanics - Other] Random heroes always have subID of zero and don't inherit predefined options (SXX) - resolved.
- 0002459: [Other] Desync found! - Work toward full sync of save games (SXX) - resolved.
 - 0002463: [Mechanics - Other] CGameHandler::levelUpHero desync SecondarySkillsInfo RNG (SXX) - resolved.
 - 0002383: [AI - Adventure Map] AI infinitely loops with this save - secSkill desync (SXX) - resolved.
 - 0002460: [Mechanics - Other] CGameHandler::setFormation need proper netpack with applyGs (SXX) - resolved.
 - 0002464: [Mechanics - Adventure Map] NewStructures::applyCl desync after town appearance changed (SXX) - resolved.
 - 0002462: [Mechanics - Other] PlayerState::daysWithoutCastle desync due to CGameHandler code (SXX) - resolved.
- 0002479: [AI - Adventure Map] VCAI::performTypicalActions: crash when attempt to use removed hero (SXX) - resolved.
- 0002472: [Mechanics - Adventure Map] CGBorderGuard cause save to crash after removal (SXX) - resolved.
- 0002454: [AI - Adventure Map] AI turn extremely slow when wandering (SXX) - resolved.
- 0002249: [Mechanics - Adventure Map] After doubleclick on map object game crashed (SXX) - resolved.
- 0002326: [AI - Adventure Map] AI turn takes really long when there is many completely blocked heroes (SXX) - resolved.
- 0002350: [AI - Adventure Map] AI may sometimes attempt to visit invalid boat object (SXX) - resolved.
- 0002089: [Mechanics - Adventure Map] Multiplayer over network: heroes inside town displayed like they visiting it (SXX) - resolved.
- 0002314: [Other] Crashes related to bonus system in deserializationFix (AVS) - resolved.
- 0001305: [GUI - Battles] Wrong hero name + missing artifact name + possible crashes if trying to cast with Orb of Inhibition equipped (AVS) - resolved.
- 0002407: [Mechanics - Battles] Resurrection can be casted on destroyed catapult (AVS) - resolved.
- 0002384: [Other] game crash on load save game (AVS) - resolved.
- 0002171: [Other] Crash when loading save (AVS) - resolved.
- 0002319: [Other] Game crashes when trying to load a save (AVS) - resolved.
- 0002073: [Mechanics - Adventure Map] Set hero to Sleep without town and end turn cause crash (SXX) - resolved.
- 0001288: [Other] Q - 春秋.h3m is not recognized as a valid map name. (SXX) - resolved.
- 0001944: [GUI - Adventure Map] After building a Fort castle on adventure map doesn't change it's sprite (SXX) - resolved.
- 0002455: [AI - Adventure Map] VCAI: Freeze on attempt to move artifact locks (SXX) - resolved.
- 0002440: [Mechanics - Battles] Crash after stopping at moat during tactic phase (SXX) - resolved.
- 0002442: [Mechanics - Battles] crash after town battle (AVS) - resolved.
- 0002415: [GUI - Battles] Crash on castle battle (SXX) - resolved.
- 0002447: [Random Map Generator] Random map generator sometimes generate unreachable sawmills. (Warmonger) - resolved.
- 0001970: [Random Map Generator] Not create random map some size (Warmonger) - resolved.
- 0001213: [GUI - Adventure Map] Rewards from Pandora may not fit on a screen (Warmonger) - resolved.
- 0002343: [Mods] Problem with HotA's Nest spawning on adventure maps. (Warmonger) - resolved.
- 0002437: [Mechanics - Battles] Rust Dragons' breath reduces attack (AVS) - resolved.
- 0002425: [Mechanics - Objects] Magic Guild doesn't teach garrisoned hero new spells after upgrading one (SXX) - resolved.
- 0002426: [Mechanics - Objects] Refugee Camp doesn't seem to work after few uses (SXX) - resolved.
- 0002168: [Mechanics - Adventure Map] Terra incognito (SXX) - closed.
- 0001881: [Mechanics - Battles] artifact armagedon blade does not save the troops (AVS) - closed.
- 0002282: [Mechanics - Battles] If the unit hang up spells and then this unit is killed, it will be restored and archangels, these spells will not be lost. (AVS) - closed.
- 0002513: [Mechanics - Battles] spell berserk works wrong (AVS) - closed.
- 0002523: [Mechanics - Battles] Archangels can't hit, they try resurrect (AVS) - closed.
- 0002270: [Mechanics - Battles] Orb vulnerability allows the cast of the dead spells blind and berserk (AVS) - closed.
- 0002172: [GUI - Other] Stack upgrade button: feedback required when player can't afford update (Dydzio) - closed.
- 0002291: [Mechanics - Battles] If you raise the creatures which are other creatures accident occurs. (AVS) - closed.
- 0002541: [Mechanics - Battles] bag with cast fairy dragons (AVS) - closed.
- 0002266: [Mechanics - Battles] Spell "blind", after using red color not dissappear. (AVS) - closed.
- 0001898: [Mechanics - Objects] Admiral hat, sea captains hat - no magic spells in the book, if the hero is no book of magic (AVS) - closed.
- 0002268: [Mechanics - Battles] after using spell Hypnoze I can't hit unit. (AVS) - closed.
- 0002521: [Mechanics - Adventure Map] View air show hero us 2 (AVS) - closed.
- 0002269: [Mechanics - Battles] spell "Land Mine" does not work on undead (AVS) - closed.
- 0002498: [Mechanics - Battles] spell "chain lightning" works incorrect (AVS) - closed.
- 0002540: [Mechanics - Battles] bag with Vampire lord (AVS) - closed.
- 0001975: [Mechanics - Objects] after the visit Corpse write - "Not visited" (Povelitel) - closed.
- 0002491: [Mechanics - Battles] Armagedon have wrong animation he is looks as Meteor shower (AVS) - closed.
- 0001873: [Mechanics - Battles] Ballista don't work in battle. Only if the heroes has a skill "artillery" (Ivan) - closed.
- 0002493: [Mechanics - Other] When you buy hero in town has ghost (vmarkovtsev) - closed.
- 0002545: [Mechanics - Adventure Map] The hero has the ability to learn spells wisely not bear the book if you take a Pandora's box. (AVS) - closed.
- 0002520: [Mechanics - Objects] Pyramid don't give spell. (AVS) - closed.
- 0002228: [AI - Adventure Map] SectorMap make AI stuck in Subterranean Gates (SXX) - closed.
- 0002489: [AI - Adventure Map] Crash during turn AI (SXX) - closed.
- 0002488: [AI - Adventure Map] Crash during turn AI (SXX) - closed.
- 0002271: [Mechanics - Other] Have crash in 1 day after end turn (SXX) - closed.
- 0002524: [AI - Adventure Map] Crash when I try take angels wings - Crash due to battle on tile x0y0z0 (SXX) - closed.
- 0002431: [AI - Adventure Map] Crash during AI turn. (battle in crypt) (SXX) - closed.
- 0002041: [Campaigns] Crash when i try enter in town (AVS) - closed.
- 0002318: [Mechanics - Adventure Map] Crash during AI turn (AVS) - closed.
- 0002158: [AI - Adventure Map] I can't load save (AVS) - closed.
- 0002315: [Mechanics - Other] Crash during AI turn (AVS) - closed.
- 0002301: [AI - Adventure Map] Freeze turn AI (AVS) - closed.
- 0002159: [Mechanics - Other] Crash (AVS) - closed.
- 0002222: [AI - Adventure Map] Freeze orange player (sometimes crash) (AVS) - closed.
- 0002487: [GUI - Other] after I click OK , the game crashes. (reminder of how many days left until the defeat) - closed.
- 0002253: [AI - Adventure Map] When AI visit town - happen crash (SXX) - closed.
- 0002378: [GUI - Battles] During battle right-click on enemy hero is not implemented. (Dydzio) - closed.
- 0002419: [Mechanics - Battles] Clone should disappear after SP rounds (AVS) - closed.
- 0002448: [Mechanics - Objects] New artifacts cause crash at Black Market (AVS) - closed.

[114 issues]

VCMI - 0.98g (Released 2016-01-01) View Issues ]
==================================
- 0001955: [GUI - Adventure Map] When running with GDB many rapid clicks / move commands cause client crash (SXX) - resolved.
- 0002461: [AI - Adventure Map] VCAI: Infinite loop when attempt to compare and exchange artifacts (SXX) - resolved.
- 0002070: [Launcher] "Mod archive is invalid or corrupted" (SXX) - resolved.
- 0002304: [Mechanics - Battles] Summoned elementals corpse should disappear once stack killed (AVS) - resolved.
- 0002418: [Mechanics - Battles] Clone spell: clone must disappear if original stack was killed (AVS) - resolved.
- 0002293: [GUI - Battles] Summon Elementals have incorrect error text when previously summoned stack is dead (AVS) - resolved.
- 0002252: [Mechanics - Battles] Town-visiting hero's army replaces garrison army completely when town is attacked (SXX) - resolved.
- 0000169: [AI - Adventure Map] The visiting hero does not collect the best troops from garrison to fill in his empty army slots when the town is under siege. (SXX) - resolved.
- 0002406: [Mechanics - Other] Available heroes are not reset on next day (vmarkovtsev) - resolved.
- 0002362: [GUI - Other] Spell book doesn't work correctly for garrisoned hero (vmarkovtsev) - resolved.
- 0002339: [Mechanics - Objects] Placed event: disappear after first visit even if it's marked as permanent (SXX) - resolved.
- 0002250: [Mechanics - Battles] Cannot attack unit standing in gate from behind during siege (SXX) - resolved.
- 0002246: [Mechanics - Battles] Unpassable wall tile during siege (SXX) - resolved.
- 0000510: [Mechanics - Battles] There is no drawbridge during town siege. (SXX) - resolved.
- 0002029: [Mechanics - Objects] Refugee Camp marked on map as player-owned object after visit (SXX) - resolved.
- 0001376: [Mechanics - Battles] Unit defence decreases damage done by turrets (vmarkovtsev) - resolved.
- 0002264: [Mechanics - Objects] Learning Stone not propely showing gained experience points (vmarkovtsev) - resolved.
- 0002388: [GUI - Adventure Map] Obelisks don't reveal puzzle map at all (vmarkovtsev) - resolved.
- 0000294: [Mechanics - Battles] Possibility to create ghost hero (SXX) - resolved.
- 0002329: [Mechanics - Battles] After winning battle with temporary summoned creatures you end up with zero stack army (SXX) - resolved.
- 0001372: [Mechanics - Battles] Demons raised by Pit Lord are lost after end of battle (AVS) - resolved.
- 0002405: [Mechanics - Adventure Map] Timeout mechanics for Seer Hut and Quest Guard is different than H3 (vmarkovtsev) - resolved.
- 0002331: [GUI - Adventure Map] Saving via hotkey adds that hotkey to save filename (vmarkovtsev) - resolved.
- 0001344: [Mechanics - Adventure Map] After retreating from battle hero in tavern will have full move points and mana (vmarkovtsev) - resolved.
 - 0000981: [Mechanics - Adventure Map] Retreating from battle resets hero mana points (vmarkovtsev) - resolved.
- 0002377: [GUI - Adventure Map] Visited Seer's Hut text. (vmarkovtsev) - resolved.
- 0002076: [Mechanics - Other] Grail: not removed from hero inventory on retreat / surrender (vmarkovtsev) - resolved.
- 0002062: [Mechanics - Other] Alliances: puzzle map should be shared within team (vmarkovtsev) - resolved.
- 0002106: [Mechanics - Adventure Map] Grail: if map have only one obelisk it's doesn't uncover whole puzzle map (vmarkovtsev) - resolved.
- 0002390: [AI - Adventure Map] VisitHero::fulfillsMe segfaults if the object is not found (vmarkovtsev) - resolved.
- 0001821: [GUI - Hero screen / Exchange window] Improper name of assembled artifact empty slots (vmarkovtsev) - resolved.
- 0001799: [GUI - Hero screen / Exchange window] Hero's stats are not updated properly when he/she picks up an artifact (vmarkovtsev) - resolved.
- 0002014: [GUI - Adventure Map] Missing feature - cursor disappear during hero movement (vmarkovtsev) - resolved.
- 0002358: [GUI - Town screen] Description in statusbar regarding status of creatures is reversed (vmarkovtsev) - resolved.
- 0001956: [Mechanics - Objects] When find wood in Flotsam message is incorrect. (SXX) - resolved.
- 0002380: [GUI - Adventure Map] Pathfinder shouldn't change its path to empty one after clicking on a non-accessible object (SXX) - resolved.
- 0002074: [GUI - Adventure Map] Right after start new scenario "Move Hero" button is active (SXX) - resolved.
- 0002372: [Mechanics - Adventure Map] Reward from beaten creature doesn't work (SXX) - resolved.
- 0002020: [GUI - Adventure Map] Crash during _my_ hero moving (SXX) - resolved.
- 0002354: [GUI - Adventure Map] UI isn't locked when Quick Battle is still going (SXX) - resolved.
- 0002129: [Random Map Generator] Seer Huts RMG Bugs (Warmonger) - resolved.
- 0001916: [Mechanics - Objects] Water Wheel give 500 gold on week 2 (need 1000) (vmarkovtsev) - closed.
- 0002112: [Random Map Generator] Some objects are not available (Warmonger) - closed.
- 0001566: [Mechanics - Battles] Armagedon (vmarkovtsev) - closed.
- 0001723: [Mechanics - Adventure Map] Quest Guard: crash when attempt to remove part of combined artifact (vmarkovtsev) - closed.
- 0001810: [GUI - Hero screen / Exchange window] Missing feature - offers ​​to assemble combined artifact (vmarkovtsev) - closed.
- 0001987: [GUI - Adventure Map] Simultaneous frequent pressing the left and right mouse buttons leads to accident (SXX) - closed.
- 0002139: [GUI - Adventure Map] When spell scroll captured in battle spell name is missing on R-click (vmarkovtsev) - closed.
- 0002160: [Mechanics - Adventure Map] It is possible to dismiss the hero, a condition that lose hero (vmarkovtsev) - closed.
- 0001989: [Mechanics - Objects] Stables not grade cavaliers in champions (vmarkovtsev) - closed.
- 0002286: [Mechanics - Objects] Obelisk don't open map. These saves (vmarkovtsev) - closed.
- 0001590: [AI - Adventure Map] border guard - useless expenditure of a turn. (SXX) - closed.
- 0002096: [AI - Adventure Map] Freeze. AI infinitely try open Border Quard (SXX) - closed.

[53 issues]

VCMI - 0.98f (Released 2015-11-02) View Issues ]
==================================
- 0002345: [Mechanics - Adventure Map] Fog of War changing objects may completely cover heroes/towns (SXX) - resolved.
- 0001870: [Mechanics - Adventure Map] Sometimes creatures can spawn on unreachable area (SXX) - resolved.
- 0002242: [Mechanics - Adventure Map] Monster can flee away, even though setting in map editor disallows him to (SXX) - resolved.
- 0002411: [AI - Adventure Map] Crash during AI movement (SXX) - resolved.
- 0002217: [Random Map Generator] Can't shoose computer player only (SXX) - resolved.
- 0002306: [GUI - PreGame] Crash at map startup (AVS) - resolved.
- 0002083: [Mechanics - Objects] Stables bonus is always reset at the beginning of 2nd day of new week (SXX) - resolved.
- 0001857: [Mechanics - Objects] Cannot revisit Events marked as such (SXX) - resolved.
- 0002312: [Other] Can't build VCMI via CMake\MinGW (SXX) - resolved.
- 0002353: [AI - Adventure Map] AI crash - requestActionASAP (SXX) - resolved.
- 0002323: [AI - Adventure Map] AI crash - SectorMap crash (SXX) - resolved.
- 0002292: [Other] When run under Qt Creator debugger some log entries being sent via sentMessage (SXX) - resolved.
- 0001954: [GUI - PreGame] vcmiclient crash after same save loaded 2nd time (SXX) - resolved.
- 0002346: [Mechanics - Battles] Catapult disappear from inventory if destroyed on siege (SXX) - resolved.
- 0002347: [Mechanics - Adventure Map] In some cases not all AI heroes are removed on loss (SXX) - resolved.
- 0001936: [GUI - Battles] Defense animations in battle (SXX) - resolved.
- 0001992: [Other] Town entery (SXX) - resolved.
- 0001929: [Mechanics - Adventure Map] Game start: if hero selected pre-game and map have multiple start towns you'll get multiple clones of same hero (Ivan) - resolved.
- 0001696: [AI - Adventure Map] AI heroes with set "patrol" property should not leave specified radius (SXX) - resolved.
- 0000386: [GUI - Other] Den of Thieves / Thieves' Guild interface issues (SXX) - resolved.
- 0000401: [GUI - Adventure Map] The "(digging ok)" text should accompany all terrain type info windows (SXX) - resolved.
- 0002239: [Sound, music, videos] Game display isn't stretched after minimizing and maximizing in fullscreen mode (SXX) - resolved.
- 0000627: [Mechanics - Adventure Map] Fly bug (SXX) - resolved.
- 0000476: [Mechanics - Adventure Map] Fly does not ignore all obstacles when there's a reasonably alternative available on land (+ other issues with the Fly spell) (SXX) - resolved.
- 0002191: [Mechanics - Objects] Boots of Levitation don't work anymore (SXX) - resolved.
- 0000889: [Mechanics - Objects] Angel Wings don't work anymore (SXX) - resolved.
- 0002124: [Mechanics - Battles] First aid tent with First Aid skill show that it can do close range attack on enemies (Fay) - resolved.
- 0001973: [Mechanics - Objects] Treetop tower have guard! (SXX) - closed.
- 0002095: [Mechanics - Adventure Map] If artifact have inner guard and hero try take him - instant attack. Not have dialog want you battle or not (SXX) - closed.
- 0002108: [Mechanics - Town structures] Cover of Darkness close view of the city (SXX) - closed.
- 0002130: [Mechanics - Other] Hourglass of the Evil Hour (SXX) - closed.
- 0002134: [AI - Adventure Map] Crash during AI turn - current tile invisible (SXX) - closed.
- 0001559: [Mechanics - Objects] Depending on quantity of taverns, information in them isn't displayed (SXX) - closed.
- 0001709: [AI - Adventure Map] empty city does not take (Warmonger) - closed.
- 0002153: [AI - Adventure Map] Crash turn AI (SXX) - closed.
- 0002175: [AI - Adventure Map] Crash during AI turn (SXX) - closed.
- 0002274: [AI - Adventure Map] green hero take sulfur mine and heroes quit (SXX) - closed.
- 0002287: [AI - Adventure Map] Heroes just closed when turn AI (SXX) - closed.
- 0001608: [Mechanics - Adventure Map] Eye of the magi doesn't show the area being revealed (AVS) - closed.
- 0001194: [Mechanics - Battles] Magic Arrow doesn't work properly (Warmonger) - closed.
- 0000595: [GUI - Adventure Map] Portraits and icons don't show up on r-click (Ivan) - closed.

[41 issues]

VCMI - 0.98e (Released 2015-10-01) View Issues ]
==================================
- 0002072: [Mechanics - Adventure Map] After loading save of last 7 day without town you lose (Warmonger) - resolved.
- 0002103: [Mechanics - Adventure Map] Bonuses: Water Walk penalty calculated incorrectly (SXX) - resolved.
- 0001734: [Mechanics - Town structures] City Hall/Capitol can be built if Tavern is unavailable for the town (SXX) - resolved.
- 0002300: [Other] Build is broken (SXX) - resolved.
- 0002320: [Mechanics - Town structures] Town Events for buildings don't work (SXX) - resolved.
- 0002255: [AI - Adventure Map] Game crashes during AI turn (Warmonger) - resolved.
- 0001583: [GUI - Adventure Map] Player warning 'you only have x days left to capture a town' doesn't popup the first time + further tweaks for player warnings (Warmonger) - resolved.
- 0001230: [Mechanics - Adventure Map] Missing creature ability: Nomads allow free movement on sand (SXX) - resolved.
- 0002276: [Mechanics - Objects] Refugee Camp is guarded for level 5+ creatures (SXX) - resolved.
- 0002281: [Mechanics - Battles] archangels may try to resurrect himself, his same stack, it is not permissible. And they do it even if no one had died. (AVS) - closed.
- 0001707: [AI - Adventure Map] AI don't kill my hero 4 weeks (Warmonger) - closed.
- 0001721: [AI - Adventure Map] AI don't kill my hero, Although he could easily kill (Warmonger) - closed.
- 0001877: [Mechanics - Town structures] ally in the cities can not buy your hero (SXX) - closed.
- 0002272: [Mechanics - Battles] Crash spell sacrifice (AVS) - closed.
- 0002280: [Mechanics - Battles] Disripting ray (AVS) - closed.
- 0002297: [Mechanics - Adventure Map] Spelbinders hat haven't spell Dimesion Door because in options map its banned. (AVS) - closed.
- 0002308: [AI - Adventure Map] I suspect a bug. That the AI will not attack the hero in the castle. No matter how strong it is. (Warmonger) - closed.
- 0002311: [AI - Adventure Map] Heroes just closed when turn AI (Warmonger) - closed.
- 0002317: [AI - Adventure Map] Freeze after AI visit Librarry of Enlightenment (Warmonger) - closed.
- 0002136: [AI - Adventure Map] AI eternity try built boat (freeze) (Warmonger) - closed.

[20 issues]

VCMI - 0.98d (Released 2015-08-01) View Issues ]
==================================
- 0001668: [GUI - Other] Cursor locks as question mark (anoleyn) - closed.
- 0002243: [Mechanics - Battles] Magic mirror broken (at least for Faerie Dragons) (AVS) - closed.
- 0002245: [Mechanics - Battles] Berserk and fire shield not working correctly (AVS) - closed.
- 0002254: [Mechanics - Town structures] Skeleton Transformer doesn't work properly on Hydras (AVS) - closed.
- 0001406: [GUI - Hero screen / Exchange window] We can select ally troops in the exchange window (AVS) - closed.
- 0001669: [GUI - Battles] Wrong luck description (Warmonger) - closed.
- 0001967: [GUI - Hero screen / Exchange window] Morale and luck bonus are not displayed properly (AVS) - closed.
- 0002107: [Random Map Generator] Start position for player-chosen colors may be not available: lose on startup (Warmonger) - closed.
- 0002215: [GUI - Other] 's' key is a hotkey for the save button (AVS) - closed.
- 0002241: [Mechanics - Adventure Map] Cannot upgrade sharpshooters or enchanters during hero exchange screen (AVS) - closed.
- 0002248: [AI - Adventure Map] Client crashes on very complex map on first AI turn (Warmonger) - closed.
- 0002258: [GUI - Hero screen / Exchange window] Crash on moving a slot in garrison if slot is single (AVS) - closed.
- 0002259: [Mechanics - Objects] New artifacts don't spawn on maps if WoG mod is disabled (Warmonger) - closed.
- 0002261: [GUI - Other] Ability description goes out beyond the border in creature window (AVS) - closed.
- 0001947: [GUI - Battles] Dimension Door buff in battle (AVS) - closed.
- 0002235: [Campaigns] After win in Campaigns game freeze! (AVS) - closed.
- 0002146: [Mechanics - Battles] hero Melodia have spell Fortune, it work for all units (AVS) - closed.
- 0001556: [Mechanics - Battles] Counterstrike (AVS) - closed.
- 0002131: [Mechanics - Adventure Map] Wystan hero specialty didn't worked (AVS) - closed.
- 0001443: [Mechanics - Battles] Crash spell sacrifice (AVS) - closed.
- 0001980: [GUI - PreGame] Crash after two saves downloads (Fay) - closed.
- 0002042: [Campaigns] Random skills in next scenario. (AVS) - closed.
- 0002218: [Random Map Generator] 2 sawmill very close near the town (Warmonger) - closed.
- 0002225: [AI - Adventure Map] Have crash in 1 day after end turn (Warmonger) - closed.
- 0001965: [Mechanics - Battles] in combat units are not displayed correctly killed (AVS) - closed.
- 0002033: [AI - Battles] Firewall - 2 stek in 2 geks not work? (AVS) - closed.
- 0002224: [AI - Adventure Map] Have crash in 1 day after end turn (Warmonger) - closed.
- 0002237: [Mechanics - Battles] Server crash after human player defeat (AVS) - closed.
- 0002238: [Mechanics - Battles] spell Frenzy - after "wait" the spell when it comes to the turn disappears. (AVS) - closed.
- 0002132: [AI - Adventure Map] Crash during AI turn (Warmonger) - closed.
- 0002221: [AI - Adventure Map] VCMI crashes on starting user-made map (SoD) (Warmonger) - closed.
- 0002137: [Mechanics - Battles] Ballistics: shouldn't give you control over catapult if there no targets to attack (SXX) - closed.
- 0001814: [Mechanics - Battles] Can cause infinitely clone. (AVS) - closed.
- 0002185: [Mechanics - Other] Bonus system: incorrect usage of CBonusSystemNode::bonuses (AVS) - closed.
 - 0001915: [Mechanics - Battles] Frenzy - crash (AVS) - closed.
 - 0001390: [GUI - Battles] Crash in creaure window after multiple Blind / Stone gaze casts (AVS) - closed.
 - 0001359: [Mechanics - Battles] Incorrect turn order in battle, related to Basilisks petrification (AVS) - closed.
 - 0001806: [Mechanics - Battles] ability scorpicor not lost, after hitting unit. (AVS) - closed.
- 0001805: [Mechanics - Battles] Resurrect (AVS) - closed.
- 0002032: [Random Map Generator] Multiplayer: if you generate a network game without a player - crash (AVS) - closed.
- 0001596: [Other] Memory leak every turn (linuxrocks123) - closed.

[41 issues]

VCMI - 0.98c (Released 2015-05-01) View Issues ]
==================================
- 0001371: [Mechanics - Adventure Map] Missing creature ability: Thieves should give permanent Visions effect (Warmonger) - closed.
- 0001752: [Mechanics - Adventure Map] On magic land all spells should be cast at expert level (AVS) - closed.
- 0002199: [Mods] Axolotl Creatures Pack won't update (Warmonger) - closed.
- 0002208: [GUI - Other] Double alert on "quit game without saving" (AVS) - closed.
- 0002210: [Mechanics - Battles] Enchanters don't cast spells (AVS) - closed.
- 0001070: [Sound, music, videos] Crash on starting game with custom main menu video (Windows video player only) (AVS) - closed.

[6 issues]

VCMI - 0.98b (Released 2015-04-01) View Issues ]
==================================
- 0000923: [Mechanics - Other] -3 morale from Warrior's Tomb restored after save+load (AVS) - closed.
- 0001331: [Mechanics - Adventure Map] Dimension door, if hero has no skill in Air Magic for second cast it still will spend mana (AVS) - closed.
- 0001337: [AI - Battles] Berserk spell is broken (AVS) - closed.
- 0001875: [Mechanics - Battles] Animate dead should have permanent effect (AVS) - closed.
- 0002182: [Other] Linux build is broken (AVS) - closed.
- 0001554: [Mechanics - Battles] Dispel (AVS) - closed.
- 0001570: [AI - Battles] Frenzy (AVS) - closed.
- 0001581: [Mechanics - Battles] Efreet Fire shild (AVS) - closed.
- 0002140: [AI - Battles] spell "Dispel" don't work (AVS) - closed.
- 0002147: [Mechanics - Battles] view air - crash immediatelly (AVS) - closed.
- 0002156: [Mechanics - Battles] Antimagic bug (AVS) - closed.
- 0002164: [Mechanics - Battles] 2 times in a row cast quicksend = crash (AVS) - closed.
- 0002165: [Mechanics - Battles] remove obstacle don't work (AVS) - closed.
- 0002166: [Mechanics - Battles] "Disrupting ray" not have effect (AVS) - closed.
- 0002167: [Mechanics - Battles] summons elemental - after death 1 type you can summons other (AVS) - closed.
- 0002169: [Mechanics - Battles] Orb vulnerability stronger than spell "Antimagic" (AVS) - closed.
- 0002174: [AI - Adventure Map] AI can't break through the guard of the mine. (Warmonger) - closed.

[17 issues]

VCMI - 0.98 (Released 2015-03-12) View Issues ]
=================================
- 0000530: [Mechanics - Adventure Map] Dismiss Hero button should be disabled for the last hero on the map if we don't own any town (SXX) - closed.
- 0001214: [GUI - Battles] Spell Slow's animation appears over the creature's torso, instead of under their feet. (AVS) - closed.
- 0001383: [Mechanics - Town structures] Griffin Bastion - wrong mark in city hall (Ivan) - closed.
- 0001859: [GUI - Adventure Map] Crash when rendering "unknown pattern" in undergroud (beegee) - closed.
- 0002101: [GUI - PreGame] Multiplayer chat does not work (SXX) - closed.
- 0001232: [Mechanics - Objects] Missing spells from HoMM3 (AVS) - closed.
- 0002060: [AI - Adventure Map] After loading game FuzzyHelper::estimateBankDanger not work properly (Ivan) - closed.
- 0002086: [Mechanics - Battles] Spells: earthquake isn't blocked in battle's without town (AVS) - closed.
- 0002057: [GUI - PreGame] Scrolling of custom campaign list mess up it (SXX) - closed.
- 0002064: [Mechanics - Adventure Map] Alliances: town portal spell should let teleport to ally towns too (AVS) - closed.
- 0001560: [Mechanics - Battles] Firewall (AVS) - closed.
- 0001846: [Mechanics - Battles] "Land Mine" effect on Gold Dragons (AVS) - closed.
- 0001878: [Mechanics - Town structures] altar of thought does not require the Mages Guild to build (Ivan) - closed.
- 0002031: [Mechanics - Adventure Map] Muvpoints not spent at the town portal (AVS) - closed.
- 0002151: [Mechanics - Objects] AI not build boat! (Warmonger) - closed.
- 0002090: [Mechanics - Town structures] All towns with default buildings get Tovern on start of game (SXX) - closed.
- 0002142: [Mechanics - Objects] weekly resource buildings ( windmil, watermill, etc ) renew themselves every 8 days instead of 7 (AVS) - closed.

[17 issues]

VCMI - 0.97c (Released 2015-03-12) View Issues ]
==================================
- 0002011: [GUI - Battles] Damage dealt by units is not shown in combat log when at least one creature is killed (Fay) - closed.
- 0002016: [GUI - PreGame] After selecting starting town and hero, that hero is unable to be selected again after picking another town. (Fay) - closed.
- 0002017: [GUI - Town screen] Graphical glitches with Tavern view (Fay) - closed.
- 0002024: [Random Map Generator] Generated maps contain only two types of spell scroll (Warmonger) - closed.
- 0000816: [GUI - Adventure Map] All removable map objects should have a fade out effect when picked (Fay) - closed.
- 0001125: [Mechanics - Town structures] Lookout Tower doesn't immediately reveal map, after the Tower town that had it is captured (Warmonger) - closed.
- 0001309: [GUI - Other] Active artifacts are not picked up properly (AVS) - closed.
- 0001953: [GUI - Adventure Map] Switching view to underground / surface sometimes doesn't work properly (Fay) - closed.
- 0002025: [GUI - PreGame] pure virtual method called (AVS) - closed.
- 0002026: [GUI - Adventure Map] WoG objects are always rendered above other objects (Warmonger) - closed.
- 0002048: [GUI - PreGame] reloading game causes crash if there was a path visible (Fay) - closed.
- 0002053: [GUI - Adventure Map] Missing def for heroes on adventure map (Fay) - closed.
- 0002080: [GUI - Other] Kingdom Overview: allow to transfer artifacts between heroes, but it's doesn't work (AVS) - closed.
- 0002104: [GUI - Adventure Map] Crash at AI attacking neutral monsters (Fay) - closed.
- 0002126: [Other] CMake builds is briken (Warmonger) - closed.
- 0001557: [Other] Impossible to start game with dot "." symbol in the map name. (SXX) - closed.
- 0000924: [Mechanics - Other] Unnatural creatures in hero slot from tavern (SXX) - closed.
- 0001370: [GUI - Adventure Map] After defeating AI player R-clicking mines previously owned by him still says that they're owned (SXX) - closed.
- 0001631: [GUI - Other] Fullscreen keyboard shortcut (SXX) - closed.
- 0000984: [GUI - Adventure Map] Hero move on adv. map should be interruptible (SXX) - closed.
- 0002022: [GUI - Other] Crash after pressing on "Quest log" (SXX) - closed.
- 0002091: [GUI - Other] Keeping pressed any hotkey button on keyboard lead to significant memory leak (SXX) - closed.
- 0001991: [Mechanics - Town structures] Conflux error (SXX) - closed.
- 0001945: [Mechanics - Objects] Crash when learning skill from University or Magic Univercity (SXX) - closed.
- 0002066: [Mechanics - Adventure Map] First hero movement after town / non-pickable object visit can't be interrupted (SXX) - closed.
- 0002085: [Mechanics - Adventure Map] Movement of hero using arrow keys cause crash after attempt to move into map border (SXX) - closed.
- 0001561: [AI - Adventure Map] The computer can't kill me within 12 months. I simply pass a turn. (SXX) - closed.
- 0001563: [Mechanics - Adventure Map] No attack cursor on garrison with hostile being behind it (SXX) - closed.
- 0001913: [Mechanics - Adventure Map] At the entrance to the Subterranean Gate, the camera does not move for your hero (Fay) - closed.
- 0001964: [Sound, music, videos] Tavern image deteriorates. (pixelation) (Fay) - closed.
- 0001988: [GUI - Adventure Map] incorrect display in the quest log (SXX) - closed.
- 0001990: [Mechanics - Objects] hero visiting Monolit two way enters the battle if press space (SXX) - closed.
- 0002012: [AI - Adventure Map] Crash turn AI (Warmonger) - closed.
- 0002077: [Mechanics - Other] Logistics, bonus muvepoint (SXX) - closed.
- 0002084: [AI - Adventure Map] Crash during AI turn (SXX) - closed.
- 0002094: [Mechanics - Adventure Map] options "Quantity does not grow" not work (Warmonger) - closed.
- 0001899: [Mechanics - Objects] in this map when I visit the hill fort - crash (SXX) - closed.
- 0002034: [Random Map Generator] monsters join without diplomacy (Warmonger) - closed.
- 0002055: [Mechanics - Other] Crash in DeathStareMechnics::applyBattleEffects on AI turn (AVS) - closed.
- 0002075: [GUI - Other] Kingdom Overview: attempt to pick equipped combined artifact cause crash (AVS) - closed.
- 0001993: [GUI - Hero screen / Exchange window] After picking artefact click on certain areas of hero / exchange screen cause crash (Fay) - closed.
- 0002028: [AI - Adventure Map] Crash turn AI (AVS) - closed.
- 0002047: [Mechanics - Battles] deadly glance gorgon for diamond golem = block (Warmonger) - closed.

[43 issues]

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