Mantis Bug Tracker

VCMI - Change Log

VCMI - 0.next (Not Yet Released) View Issues ]
================================
- 0000389: [Mechanics - Adventure Map] Randomized grail positon can be an illegal one (Ivan) - resolved.
- 0000987: [Mechanics - Other] Morale bonus for "Troops of 0 alignments 2" when hero is garrisoned (Warmonger) - resolved.
- 0000500: [Mechanics - Battles] Neutral cretures should have +1 morale or neutral morale (Warmonger) - resolved.
- 0001239: [Other] VCAI logs : Hero number in ASCII format (Tow) - resolved.
- 0001257: [AI - Adventure Map] Game crashes as soon as AI enters battle (Warmonger) - resolved.
- 0001258: [Mechanics - Adventure Map] Crash when visitting Learning Stone (Ivan) - resolved.
- 0001255: [Mechanics - Adventure Map] AI crashes at School of War / School of Magic (Warmonger) - resolved.
- 0001235: [AI - Adventure Map] Crushes while ending turn (Tow) - resolved.
- 0001254: [Mechanics - Adventure Map] Crash while ending turn (Tow) - resolved.
- 0001251: [Mechanics - Objects] Dragon Utopia double visit (Tow) - resolved.
- 0001053: [AI - Battles] Battle continues after AI clears Bank (Tow) - resolved.
- 0001063: [Mechanics - Other] Visiting the Crypt at end of the movement leads to issues: second visit, crash (Tow) - resolved.
- 0000955: [AI - Adventure Map] Rare crash when AI attacks creature bank (Tow) - resolved.
- 0001245: [GUI - Adventure Map] Client freeze when visiting hut of the magi (Ivan) - resolved.
- 0001240: [Mods] Upgraded Assids attack until enemy die (Warmonger) - resolved.
- 0001229: [Mods] Random artifacts are not indexed properly (Ivan) - resolved.
- 0001233: [GUI - Adventure Map] Crash when entering a temple on adventure map (Ivan) - resolved.
- 0001236: [GUI - Hero screen / Exchange window] Problem with Hero screen With in polish Language (Ivan) - resolved.
- 0001241: [GUI - Adventure Map] Game crashes when I try to check skill description at the University (Ivan) - resolved.
- 0001227: [Mechanics - Town structures] Cannot recruit hero at Tavern (when too few heroes available for the map) (Ivan) - resolved.
- 0001243: [Mechanics - Other] Events that increased population in towns don't work. (Ivan) - resolved.
- 0001133: [Mechanics - Objects] Artifact disappears when combining units (Warmonger) - resolved.
- 0000978: [Mechanics - Battles] Fire immunity does not works (Warmonger) - resolved.
[23 issues]

VCMI - 0.92 (Released 2013-03-01) View Issues ]
=================================
- 0001220: [GUI - Town screen] Some text descriptions are not vertically centered in their corresponding text boxes (Ivan) - resolved.
- 0001218: [GUI - Hero screen / Exchange window] Experience points not showed properly (Ivan) - resolved.
- 0001219: [Other] Crushes whn ending a week (Tow) - resolved.
- 0001156: [GUI - Battles] Precision and Bloodlust are not displayed in creature window spell effects (Warmonger) - resolved.
- 0001215: [Other] Crashes to load savegames (Ivan) - resolved.
- 0001202: [AI - Battles] Assertion fail in AI vs AI combat (Warmonger) - resolved.
- 0000593: [GUI - Adventure Map] If we build a fort in a town which started w/o Fort, after we save+load, the town is again shown on the map as one w/o fort (Tow) - resolved.
- 0001207: [Mechanics - Battles] Battle freezes when area spells are cast on empty space (Warmonger) - resolved.
- 0000831: [GUI - Battles] Spell damage is shown at double the value in battle log since 0.86c (Warmonger) - resolved.
- 0001208: [GUI - PreGame] Crash at pregame in starting as host [r3193]. (Tow) - resolved.
- 0001206: [Mechanics - Town structures] Crash at buying any building in the Dungeon town [r3191]. (Tow) - resolved.
- 0001199: [Sound, music, videos] Bink player cannot open videos from campaign buttons (Tow) - resolved.
- 0001143: [GUI - PreGame] Bug with campaign bonus selection (Tow dragon) - resolved.
- 0001169: [Mechanics - Other] Heroes rescued from prisons with greater than 0 starting experience do not receive auto level ups (Warmonger) - resolved.
- 0000860: [Mechanics - Adventure Map] Imprisoned heroes do not seem to have stats corresponding to level (Warmonger) - resolved.
- 0001197: [GUI - Battles] Starting siege causes crash on catapult attack (Tow) - resolved.
- 0000976: [Mechanics - Town structures] Stables in town "castle" (Warmonger) - resolved.
- 0001195: [Mechanics - Objects] Artifact merchant is restocked every day, instead of every month. (Warmonger) - resolved.
- 0001196: [Other] Crashing at scenario start (Tow) - closed.
- 0001216: [Other] Broken compilation after 3226 (AlexVinS) - closed.
[20 issues]

VCMI - 0.91 (Released 2013-02-01) View Issues ]
=================================
- 0001177: [GUI - Adventure Map] Crash when returning to main menu from adv map (Ivan) - resolved.
- 0001165: [GUI - Battles] Ranged units do not turn when shooting (Tow dragon) - resolved.
- 0001193: [GUI - Battles] No indication of remaining amount of shots during battle (Tow dragon) - resolved.
- 0001190: [Mechanics - Objects] Refugee camp doesn't work properly (Warmonger) - resolved.
- 0001188: [Other] Cmake fails on libav/ffmpeg detection in Ubuntu: detection succeeds but build ends with error due to lack of some libav parts. (Ivan) - resolved.
- 0001187: [GUI - Adventure Map] Crash at new week at some maps (Warmonger) - resolved.
- 0001180: [GUI - PreGame] Scenario options are always random if mod faction is used (Ivan) - resolved.
- 0001168: [AI - Adventure Map] Crash on GATHER_ARMY svn 3066 (Tow) - resolved.
- 0000570: [Mechanics - Objects] WoG object treated as Pyramid in VCMI (AlexVinS) - resolved.
- 0000166: [GUI - Other] Cursor in chat line appears in the center (Gernsworth) - resolved.
- 0001170: [Mechanics - Adventure Map] VCMI crashes in day 1 on map The Imp (Tow) - resolved.
- 0001118: [GUI - Hero screen / Exchange window] Moving Artifact or War Machine from left to right hero makes it vanish from the view (object is still there though) (Gernsworth) - resolved.
- 0001157: [Mechanics - Adventure Map] Crash when AI tries to pick artifact (Ivan) - resolved.
- 0001158: [Mechanics - Adventure Map] Crash when AI tries to pick artifact 2 (Ivan) - resolved.
- 0001149: [Mechanics - Adventure Map] Crash(es) on visiting Shipwreck survivor (Ivan) - resolved.
- 0001161: [Mechanics - Battles] Crash when attack a town with a hero inside (Ivan) - resolved.
- 0001160: [Mechanics - Town structures] Crash when enter Magic Univerity of Conflux town (Ivan) - resolved.
- 0001154: [AI - Adventure Map] Random crash when AI tries to recruit hero (Ivan) - resolved.
- 0001159: [Mechanics - Adventure Map] segfault after end turn (attached related savedata) (Ivan) - resolved.
- 0000876: [GUI - Battles] Attacking one hex unit from behind with two hex unit animation glitch (Warmonger) - resolved.
- 0000573: [Mechanics - Battles] Funny hex range coverage for Cavaliers at Creature Banks (Warmonger) - resolved.
- 0001124: [Mechanics - Battles] 2-hex breath attack fail if the direction is right-to-left (Warmonger) - resolved.
- 0001130: [Mechanics - Battles] If the 1st hex of a wide creature is within full shooting range, no penalty should be applied to its 2nd hex (Warmonger) - resolved.
- 0001148: [Mechanics - Adventure Map] Crash when casting dimension door from a town (Ivan) - resolved.
- 0001103: [AI - Adventure Map] AI walks into target tiles guarded by monsters (Warmonger) - resolved.
- 0001146: [Other] Compile fails after r2997 (Warmonger) - resolved.
- 0001144: [GUI - Other] Crash when casting expert town portal (Warmonger) - resolved.
- 0001142: [GUI - Battles] Game crashes after starting battle if folder /usr/share/vcmi/Mods is not owned by root (beegee) - resolved.
- 0001136: [Mechanics - Adventure Map] Crash when message(or WOG script) on way (Ivan) - resolved.
- 0001135: [Other] libboost-iostreams-dev not in control file (Ivan) - resolved.
- 0001131: [AI - Adventure Map] When AI visits cartographer, it finds further exploration impossible (Warmonger) - resolved.
- 0001127: [Mechanics - Objects] Portal of Summoning doesn't work if built after flagging a dwelling (new since 0.89b) (Ivan) - resolved.
- 0001119: [GUI - Other] Build War Machine button in Blacksmith interface is not disabled if the visiting hero already has that machine (Ivan) - resolved.
- 0001121: [GUI - Town screen] ESC key does not close Fort/Citadel/Castle screen (Ivan) - resolved.
- 0001128: [GUI - Hero screen / Exchange window] Redundant curly brackets in the Experience window (Ivan) - resolved.
- 0001189: [GUI - PreGame] Crash on opening RMG options (Ivan) - closed.
- 0001184: [GUI - Battles] Cursor disappears after viewing creature (Ivan) - closed.
- 0001183: [GUI - Battles] Crash in Battle related probably to creature arts (Warmonger) - closed.
- 0001173: [GUI - Adventure Map] Kingdom overview: Invisible tab is active (Ivan) - closed.
- 0001174: [Other] Compile errors after r3094 (AlexVinS) - closed.
- 0001172: [GUI - Adventure Map] Failed assertion in Fonts.cpp (Ivan) - closed.
[41 issues]

VCMI - 0.9 (Released 2012-10-01) View Issues ]
================================
- 0001051: [AI - Adventure Map] Connection.h:302: Assertion `oInfo.vector->size() > id' failed. (Warmonger) - resolved.
- 0001081: [Mechanics - Battles] Incorrect Death Stare algorythm (Ivan) - resolved.
- 0000152: [Mechanics - Battles] Range penalty not implemented (or else damage calculation is wrong) (Tow) - resolved.
- 0001111: [GUI - Battles] Spell Book hotkeys left to implement: (A)dventure & (C)ombat spells (Tow dragon) - resolved.
- 0001109: [GUI - Other] Kingdom Overview issue (numbers appearing on the right hand side) (Ivan) - resolved.
- 0001110: [GUI - Battles] Spellbook bookmarks subtitles get updated only after they are selected (new since 0.89b) (Ivan) - resolved.
- 0001071: [GUI - Adventure Map] Game crashes when going to Full Screen from Adventure map (Tow) - resolved.
- 0001106: [GUI - Adventure Map] The window with received resources is too small to contain all components. (Ivan) - resolved.
- 0001105: [GUI - Adventure Map] Altair of Sacrifice window is empty (Ivan) - resolved.
- 0000818: [GUI - Battles] Devil & Arch Devil movement animation issues (Warmonger) - resolved.
- 0001100: [Mechanics - Other] SIGSEGV on attempt to start new map with rev2942 (Ivan) - resolved.
- 0001090: [GUI - Other] Active info in status window is not well centered (Ivan) - resolved.
- 0001093: [GUI - Hero screen / Exchange window] Exit button in Hero Exchange window says "Exit town" (Ivan) - resolved.
- 0001087: [Mods] Game crash when nymph and oceanid try move (Ivan) - resolved.
- 0001096: [Mechanics - Other] Crash when making a combination artifact (Tow) - resolved.
- 0001016: [GUI - Battles] The frame's freezed in combat (Tow) - resolved.
- 0001037: [GUI - Adventure Map] Stack component causes crash (Warmonger) - resolved.
- 0001092: [Mechanics - Other] Winner captures enemy spellbook (Tow) - resolved.
- 0000980: [Mechanics - Adventure Map] Retreating hero loses spellbook (Tow) - resolved.
- 0001089: [Mechanics - Other] Crash on starting map "A Viking We Shall Go" (Warmonger) - resolved.
- 0001082: [GUI - Battles] No battle log (Tow dragon) - resolved.
- 0001086: [Mods] I can't recruit hota units (Ivan) - resolved.
- 0001075: [GUI - PreGame] Border color of CHighlightableButton in campaign bonus selection screen does not work (Ivan) - resolved.
- 0001080: [Other] Add support to load non-compressed maps (Ivan) - resolved.
- 0001078: [Mechanics - Other] Game crashes at map launch (Tow) - resolved.
- 0000790: [Mechanics - Battles] redrawBackgroundWithHexes is not called when a stack dies (Tow dragon) - resolved.
- 0001074: [Mechanics - Battles] Harpies do not return after attack (Tow dragon) - resolved.
- 0001073: [GUI - Adventure Map] Quest hut messages are not correctly parsed (Ivan) - resolved.
- 0001064: [GUI - Other] Audio-video settings don't take effect anymore while the client is open (Tow) - resolved.
- 0001059: [GUI - Battles] Heroes during battle no longer have flags (Ivan) - resolved.
- 0001058: [Mechanics - Battles] Sometimes stacks can be attacked only by ranged units when they stand on corpse (Tow) - resolved.
- 0001054: [AI - Adventure Map] AI won't build towns beyond certain level (Ivan) - resolved.
- 0000097: [GUI - Battles] No message about preventing spell casting during battle if you use "Orb of Inhibition" (Tow) - resolved.
- 0001052: [Mechanics - Town structures] Crash at new week after r2840. (Ivan) - resolved.
- 0000779: [Sound, music, videos] Removing deprecated use of libavformat's API (Ivan) - resolved.
- 0001042: [Mechanics - Battles] When in battle, Commanders count as Stack (eg. 1 Astral Spirit) rather than Commander, and don't get Commander levelup bonuses. (Warmonger) - resolved.
- 0001047: [Mechanics - Battles] During battle player can't place unit over dead body (Warmonger) - resolved.
- 0000794: [GUI - Other] The Numpad number keys do not work (anymore?) in the choice windows (chest, secondary skill level-up...) (Ivan) - resolved.
- 0001044: [Mechanics - Other] Crash with rev2810 on an attempt to load any previously saved game (Ivan) - resolved.
- 0000897: [Mechanics - Other] Cannot buy more than 1 item in War Machine Factory (Ivan) - resolved.
- 0000994: [Other] Failed to rewrite autosave. (Tow) - resolved.
- 0000943: [GUI - Battles] Cursor doesn't update when over bottom menu (Warmonger) - resolved.
- 0001040: [Mechanics - Adventure Map] Border gates don't work after loading game (Warmonger) - resolved.
- 0001038: [Mechanics - Adventure Map] Crash on query when AI attacks Dragon Fly Hive (Ivan) - resolved.
- 0000531: [GUI - Town screen] "There is not enough room in the garrison" message missing in the Town Screen (Ivan) - resolved.
- 0001024: [Mechanics - Adventure Map] Working in H3 Seer Hut is empty in VCMI (Warmonger) - resolved.
- 0001030: [AI - Adventure Map] Objects visitable once per hero show as "Not visited" to AI. (Warmonger) - resolved.
- 0000989: [Mechanics - Other] Cannot launch single-player game with current SVN. (Warmonger) - resolved.
- 0001035: [GUI - Other] Opening creature window crashes (Warmonger) - resolved.
- 0001012: [AI - Adventure Map] AI hangs with message: Player 5 has to answer queries before attempting any further actions (count=2)! (Tow) - resolved.
- 0001028: [GUI - Adventure Map] GUI doesnt react on landing/watering. (Ivan) - resolved.
- 0001003: [GUI - Adventure Map] Duplication / wrong placement of text in GUI dialogs for School of War, School of Magic, Arena (Ivan) - resolved.
- 0000954: [AI - Adventure Map] AI crashes after losing hero on enemy's turn (Tow) - resolved.
- 0001008: [AI - Adventure Map] Crash while ending turn (Tow) - resolved.
- 0001022: [Mechanics - Adventure Map] Conflux dwelling bug (Ivan) - resolved.
- 0000582: [GUI - Other] War Machine Factory : issue & discrepancy with the animations of the war machine cards (Ivan) - resolved.
- 0001019: [Mechanics - Battles] crash on Sylvan Centaur shoot (Ivan) - resolved.
- 0000062: [GUI - Adventure Map] When a hero picks up a resource pile, hero information does not return automatically (Ivan) - resolved.
- 0000054: [GUI - Adventure Map] the infobox remains frozen on the last frame of the new day animation (Ivan) - resolved.
- 0000999: [AI - Adventure Map] Crash for an unknown reason during the course of AI (Ivan) - resolved.
- 0001013: [GUI - Adventure Map] War machines factory bug (Ivan) - resolved.
- 0001015: [GUI - Other] Crash when Master Genie cast random spell on allied creature (Warmonger) - resolved.
- 0001009: [Mechanics - Battles] After the victory of the necropolis is a crash (Ivan) - resolved.
- 0001004: [Mechanics - Battles] Commander is partially hidden behind obstacle (Warmonger) - resolved.
- 0000988: [GUI - Battles] Sound loops on creature movement (Ivan) - resolved.
- 0000993: [GUI - Battles] Tent First Aid does not pass the course. (Tow) - resolved.
- 0000979: [Mechanics - Battles] Summon elementals does not works (Warmonger) - resolved.
- 0000986: [GUI - Adventure Map] Kingdom overview @ 1280x800 (Tow) - closed.
[68 issues]

VCMI - 0.89 (Released 2012-06-01) View Issues ]
=================================
- 0000920: [Mechanics - Battles] Crash when catapult attack: Assertion `attackedStack || isCatapultAttack' failed. (Tow) - resolved.
- 0000785: [GUI - Battles] using catapult on non-wall hex (Tow) - resolved.
- 0000948: [GUI - Battles] Add enemy unit movement shadow (like in King's Bounty - The Legend ) (Warmonger) - resolved.
- 0000985: [Mechanics - Other] AI got case EXPLORE -- assert(0); //this goal is not elementar! (Tow) - resolved.
- 0000972: [GUI - Other] 1280x800 resolution (Tow) - resolved.
- 0000962: [AI - Adventure Map] Crash when AI attacks town (Ivan) - resolved.
- 0000982: [GUI - Battles] Borders around creature portraits in stack queue are not visible (Ivan) - resolved.
- 0000967: [Mechanics - Other] Wrong working of infowindow in network multiplayer (Ivan) - resolved.
- 0000966: [Mechanics - Battles] Crash occurs at the end of the battle. (Ivan) - resolved.
- 0000958: [Sound, music, videos] Wrong colors in some places on map and inside town screen (Ivan) - resolved.
- 0000968: [Mechanics - Other] We can pass any artifact to commander, but it may disappear. (Warmonger) - resolved.
- 0000973: [Other] Can't compile (Ivan) - resolved.
- 0000964: [GUI - Hero screen / Exchange window] Assertion fail when drawing stack/commander artifact in CreatureWindow (Ivan) - resolved.
- 0000940: [GUI - Hero screen / Exchange window] Closing creature dialog with esc button (Warmonger) - resolved.
- 0000936: [Mechanics - Battles] Chain Lighthing doesn't work+can't move after cast (Warmonger) - resolved.
- 0000286: [GUI - PreGame] Lack of Main Menu graphics for higher resolutions (Ivan) - resolved.
- 0000961: [Mechanics - Battles] Wrong terrain in battle (Ivan) - resolved.
- 0000893: [Mechanics - Battles] Freeze game after cast Quicksand (2nd lev) (Tow) - resolved.
- 0000802: [Sound, music, videos] No sound for moving creatures (Ivan) - resolved.
- 0000524: [Sound, music, videos] Sharpshooters make no sound when walking in battle (Ivan) - resolved.
- 0000606: [GUI - Battles] Some battle obstacles present in H3 are not implemented in VCMI yet (Tow) - resolved.
- 0000321: [GUI - Adventure Map] CTRL + NumPad keys do not scroll the map (Ivan) - resolved.
- 0000862: [Mechanics - Adventure Map] Failed summon boat does not consume spell points (Ivan) - resolved.
- 0000711: [Mechanics - Adventure Map] Arrow hotkeys send hero to target even if it means he will have to go around the object + path arrows at window edge (Ivan) - resolved.
- 0000450: [Mechanics - Battles] Every maptile on specific map has dedicated type of battlefield. (Tow) - resolved.
- 0000603: [GUI - Adventure Map] FoW drawing glitch at map start (Ivan) - resolved.
- 0000898: [Mechanics - Adventure Map] H hotkey to select next hero does not work anymore at the beginning of the turn (Ivan) - resolved.
- 0000895: [GUI - Adventure Map] Wrong tile on M-map "Caught in the Middle (Allies)" (Ivan) - resolved.
- 0000942: [GUI - Adventure Map] Underworld button enabled on one level maps (Ivan) - resolved.
- 0000894: [AI - Adventure Map] Blue AI don't finish turn on "For Sale" map. (Warmonger) - resolved.
- 0000941: [GUI - Adventure Map] Kingdom overview not fit on screen with 1366x768 (Warmonger) - resolved.
- 0000934: [GUI - Other] Incorrect handling of changed resolution (Ivan) - resolved.
- 0000932: [Mechanics - Battles] Freeze at battle (Warmonger) - resolved.
- 0000916: [Mechanics - Other] Wraiths drains mana from enemy hero twice per turn (Warmonger) - resolved.
- 0000927: [Mechanics - Other] Crash on victory (Tow) - resolved.
- 0000925: [AI - Adventure Map] Nothing happens, when AI visit event (Tow) - resolved.
- 0000715: [GUI - PreGame] Load Game functionality (+ request for Quick Load functionality) (Tow) - resolved.
- 0000224: [GUI - PreGame] Name of Scenarios / Saved Games which are too long to fit in the available space, should change alignment. (Tow) - resolved.
- 0000714: [GUI - PreGame] Restart Scenario functionality (+ request for Quick Restart functionality) (Tow) - resolved.
- 0000686: [GUI - Battles] Battlefield terrain does not seem to match Adventure terrain (Tow) - resolved.
- 0000306: [GUI - Adventure Map] The In-Game Console messages are doubled (Tow) - resolved.
- 0000856: [Mechanics - Town structures] class CTownHandler (Tow) - resolved.
- 0000918: [Mechanics - Battles] Crash when cast Resurrection if somebody stand on corpse (Tow) - resolved.
- 0000907: [GUI - Town screen] Hotkey suggestions for Thieves' Guild and Tavern (Tow) - resolved.
- 0000216: [GUI - Town screen] VCMI-H3 discrepancy: VCMI uses hotkey 'T' to open Marketplace, while H3 used it for Towns on the map & Tight in hero screen (Tow) - resolved.
- 0000912: [Mechanics - Battles] Crash on 2nd turn of battle with Dungeon town (Tow) - resolved.
- 0000760: [GUI - Battles] Various issues with tactics (Tow) - resolved.
- 0000915: [Mechanics - Other] Crash on autosave (Tow) - resolved.
- 0000890: [Mechanics - Other] Crash on Kingdom Overview resources. (Tow) - resolved.
- 0000909: [GUI - PreGame] Starting hero disappeared after changing player's color. (Tow) - resolved.
- 0000911: [Other] Cannot build vcmi on linux (Ivan) - resolved.
- 0000908: [Mechanics - Town structures] Rampart's Resource Silo provide you +1 wood each day, instead of crystal. (Ivan) - resolved.
- 0000910: [GUI - Adventure Map] Crash when visiting Garrison on map "Judgment Day" (Warmonger) - resolved.
- 0000654: [GUI - PreGame] The Enter keys do not work anymore in the Save Game menu (Tow) - resolved.
- 0000903: [Other] Provide source code and vc project file of fuzzylite lib for Windows (Warmonger) - resolved.
- 0000892: [AI - Adventure Map] AI does not revisit external dwellings nor recruit creatures there (Warmonger) - resolved.
- 0000823: [Mechanics - Objects] Artifact "Vial of Dragon Blood" freeze game (Tow) - resolved.
- 0000878: [AI - Adventure Map] AI doesn't understand threat of siege (Warmonger) - resolved.
- 0000891: [Mechanics - Adventure Map] Wrong place for Doubled population creatures (Warmonger) - resolved.
- 0000900: [Mechanics - Objects] Wrong L5 Conflux Dwelling created (Conflux i/o Altar) + potentially placement issue (Ivan) - closed.
- 0000031: [GUI - Adventure Map] Wrong tooltip on overlapping objects (0.7b#17) (Ivan) - closed.
- 0000960: [GUI - Battles] Server segfaults on the beginning of any battle (Tow) - closed.
[62 issues]

VCMI - 0.88 (Released 2012-03-01) View Issues ]
=================================
- 0000057: [GUI - Adventure Map] Scrolling map & hoover tooltip during AI turn (Tow) - resolved.
- 0000866: [GUI - Adventure Map] Graphical bugs on adventure map (Ivan) - resolved.
- 0000888: [GUI - PreGame] Resolution settings are distorted and may lead to crashes (Tow) - resolved.
- 0000887: [Mechanics - Battles] Freeze game after clicking next creature in battle tactics (Tow) - resolved.
- 0000882: [Mechanics - Battles] Ogre Magi can't cast Bloodlust in battle (Warmonger) - resolved.
- 0000885: [Mechanics - Battles] Crash after win battle with created elemental. (Tow) - resolved.
- 0000329: [GUI - PreGame] Scenarios and Saved Games which start with a lower case letter, are put at the bottom of the queue if we order alphabetically (Tow) - resolved.
- 0000881: [GUI - Adventure Map] Assertion failed: h, file e:\game\vcmi\client\client.cpp, line 614 (Ivan) - resolved.
- 0000870: [Mechanics - Battles] Crash on attacking castle with enemy hero (Tow) - resolved.
- 0000871: [GUI - Battles] Sometimes you can try to attack dead stack (Tow) - resolved.
- 0000769: [Mechanics - Battles] Obstacles block incorrect tiles (Ivan) - resolved.
- 0000865: [GUI - Hero screen / Exchange window] Incorrect offset for exchange window components (Ivan) - resolved.
- 0000793: [GUI - Hero screen / Exchange window] The subtitle bar overlaps the yellow frame of the Check button in the Hero Exchange screen (Ivan) - resolved.
- 0000848: [Mechanics - Adventure Map] Chance to crash on new month (probably on double-growth month) (Tow) - resolved.
- 0000863: [GUI - Adventure Map] Movement of ally heroes (or at least AI) does not updates minimap (Tow) - resolved.
- 0000486: [GUI - Adventure Map] Hole not corresponding to terrain (Tow) - resolved.
- 0000861: [Mechanics - Adventure Map] Tavern or imprisoned heroes have very high amount of mana (Warmonger) - resolved.
- 0000855: [Mechanics - Other] Negative amount of gold (Warmonger) - resolved.
- 0000837: [Mechanics - Battles] Basilics - petrification triggered only after enemy retaliation (Warmonger) - resolved.
- 0000843: [GUI - Battles] Number of creatures is not correct (Warmonger) - resolved.
- 0000422: [Sound, music, videos] The second message we get after discovering the Grail is duping the tune which started together with the first message (Tow) - resolved.
- 0000752: [Mechanics - Battles] Crash when last stack in a bank is killed with spell (Tow) - resolved.
- 0000749: [GUI - Battles] Game crashed when someone died from Magic Arrow (Tow) - resolved.
- 0000869: [GUI - Battles] Rising Demons with Pitlord causes animation deadlock (Tow) - resolved.
- 0000864: [Mechanics - Battles] Creatures can cast spells on themselves (Warmonger) - resolved.
- 0000491: [Mechanics - Adventure Map] Spacebar makes hero path disappear (Tow) - resolved.
- 0000834: [Mechanics - Objects] VCMI 0.86c crashes when using space bar (Tow) - resolved.
- 0000845: [GUI - Adventure Map] Game crash on the adventure map after hero movement (Tow) - resolved.
- 0000850: [Mechanics - Other] You can't sell misc artifact from starting bonus (Tow) - resolved.
- 0000852: [Other] Sending message via OS console results in crash on server (Tow) - resolved.
- 0000225: [AI - Battles] AI does not re-assess its attack each round, staying locked on the initial target, so if we block the access AI stops advancing (Tow) - resolved.
- 0000849: [Mechanics - Other] You can sell artifacts for 0 rare resources (Warmonger) - resolved.
- 0000851: [GUI - Battles] Sometimes [neutral] enemy creatures may act twice (Invisible morale?) (Warmonger) - resolved.
- 0000829: [Sound, music, videos] New game version does not reset sound settings (Ivan) - resolved.
- 0000505: [GUI - PreGame] The OK button in the HotSeat Enter Player Name screen should be hachured and not accessible until we name a 2nd player (Ivan) - resolved.
- 0000846: [Other] Compile issues after branch merge (beegee) - resolved.
- 0000098: [GUI - Other] No info in status window if you collect guarded resources. (Ivan) - closed.
- 0000847: [Other] Linker error: Unresolved external symbol after revision 2507 (Ivan) - closed.
- 0000774: [Mechanics - Other] crash on autosave (Tow) - closed.
[39 issues]

VCMI - 0.87 (Released 2011-12-01) View Issues ]
=================================
- 0000797: [Mechanics - Battles] 2-hex breath attack seems to work only for human player and fail for the computer player (Warmonger) - resolved.
- 0000222: [GUI - Adventure Map] Hero & town lists get re-ordered if we load a saved game (yupsi) - resolved.
- 0000799: [Mechanics - Objects] Unavoidable crashes after upgrading Cavaliers at Stables (Tow) - resolved.
- 0000840: [Mechanics - Adventure Map] H hotkey to select next hero does not work anymore when we start a new game (Ivan) - resolved.
- 0000498: [GUI - Adventure Map] Minimap is common for both players in Hotseat mode (Tow) - resolved.
- 0000838: [Mechanics - Adventure Map] Putting a hero to sleep on high resolutions crashes the game (Warmonger) - resolved.
- 0000841: [GUI - Adventure Map] Graphic issues in the lower left corner (resource bar) on high resolutions since 0.86c (Ivan) - resolved.
- 0000830: [Mechanics - Battles] Wrong Hydra attack: only three targets and can reach enemies which are not adjacent (Warmonger) - resolved.
- 0000745: [Mechanics - Battles] We cannot block 2-hex shooters from behind (e.g.: Medusas) (Warmonger) - resolved.
- 0000833: [Mechanics - Battles] Can't attack enemy if it stops over the corpse of a friendly creature (could also be related to spell casting before) (Warmonger) - resolved.
- 0000835: [GUI - Town screen] Incorrect layer order (L1 Guild behind Moat at Castle) (Ivan) - resolved.
- 0000362: [GUI - Town screen] Horde building description is not updated after the dwelling upgrade (instead, it's updated when we build it) (Ivan) - resolved.
- 0000836: [GUI - Town screen] Top of L5 Mage Guild at Dungeon showing up in Mana Vortex before Mage Guild upgrade (Ivan) - resolved.
- 0000832: [Mechanics - Battles] War Machines should be treated as non-living in terms of spell immunities (Warmonger) - resolved.
- 0000746: [GUI - Battles] Creature Banks with 2-hex defenders : The 2 stacks on the left side are placed 1 hex too much to the left (yupsi) - resolved.
- 0000427: [Mechanics - Objects] Quest Guards / Seer's Hut - messages are not implemented (yupsi) - resolved.
- 0000808: [GUI - Battles] unable to upgrade units (Ivan) - resolved.
- 0000204: [GUI - Adventure Map] Buttons active though no hero has movepoints (yupsi) - resolved.
- 0000388: [GUI - Battles] Row of pixels missing from the frame of the battle screen in x768 resolutions and above (ubuntux) - resolved.
- 0000813: [GUI - Battles] Battle window is not centered anymore (also causing stack queue to go out of the client interface in higher resolutions) (ubuntux) - resolved.
- 0000773: [GUI - Battles] You can open spellbook during enemy turn but this will crash game (yupsi) - resolved.
- 0000162: [Mechanics - Adventure Map] GUI adventure map - sleep button does not work (yupsi) - resolved.
- 0000601: [GUI - Adventure Map] no request if hero(or heroes) has enough mp left for move when end-turning (yupsi) - resolved.
- 0000801: [Mechanics - Battles] terrain handling is broken (Tow) - resolved.
- 0000812: [GUI - PreGame] Console message after choosing a custom resolution always indicates 800x600 (Tow) - resolved.
- 0000108: [GUI - Other] Build A New Ship screen issues: (Ivan) - resolved.
- 0000810: [GUI - Adventure Map] In kingdom overview, scrolling hero backpack repaints its entire panel in a visible way (Ivan) - resolved.
- 0000798: [GUI - Town screen] R-click on town dwelling: the Cost Per Troop resources are not well aligned for high level creatures + other minor discrepancies (Ivan) - resolved.
- 0000819: [GUI - Hero screen / Exchange window] ESC does not close the Hero screen (Tow) - resolved.
- 0000807: [Mechanics - Adventure Map] Game feezes when passing by unflagged garrision (also, can't swap creatures in garrison) (ori.bar) - resolved.
- 0000729: [GUI - Other] 0.84b - Have been getting "Player is not allowed to perform this action!" errors for various actions on adv map and town screen. (Tow) - resolved.
- 0000806: [GUI - Battles] VCMI hangs after using buff\debuff spells (Warmonger) - resolved.
- 0000792: [Mechanics - Battles] Cerberi's 3-headed attack should only hit up to 3 creatures "in front" of it (not any creatures around) (Warmonger) - resolved.
- 0000600: [Mechanics - Adventure Map] wrong FoW-on-minimap is shown in MP-game for blue, etc human players, after red has passed turn (ori.bar) - resolved.
- 0000803: [Mechanics - Battles] Necromancy fails if all skeletons died in battle (ori.bar) - resolved.
- 0000804: [Mechanics - Battles] Vampire lords don't regain hitpoints by damaging living creatures (Warmonger) - resolved.
- 0000064: [GUI - Battles] Custom creature animation in battle does not work for the active stack (ori.bar) - closed.
- 0000027: [GUI - Battles] Cres. "hover" anim. played on every mouse move (0.71#50) (ori.bar) - closed.
- 0000382: [GUI - Other] When selecting difficulty (such as Impossible) the difficulty shown on the save is wrong (2nd rather than 5th difficulty). (ubuntux) - closed.
- 0000815: [Mechanics - Objects] Quest Guard gives the required creatures instead of taking them (Warmonger) - closed.
- 0000262: [GUI - Other] Double quotation in the message box when picking up Titan's Cuirass (valid for other message boxes with quotes as well) (yupsi) - closed.
- 0000764: [Mechanics - Battles] Random crashes thanks to bonus system (beegee) - closed.
- 0000811: [Mechanics - Battles] Right click on ballista causes VCMI crash (Warmonger) - closed.
- 0000827: [Other] Avoid soname versioning for AI libraries (ubuntux) - closed.
- 0000825: [Other] Fix DSO linking (ubuntux) - closed.
[45 issues]

VCMI - 0.86 (Released 2011-09-01) View Issues ]
=================================
- 0000415: [GUI - Other] In HotSeat, after we board a boat (and the next days if we sail in the area), a ghost image of the purchased boat remains (Tow) - resolved.
- 0000791: [Mechanics - Battles] Crash during Rogues' move (potentially related to the change of diagonal while moving down on the vertical) (Tow) - resolved.
- 0000789: [Mechanics - Battles] Artillery skill does not give control of the turrets (Tow) - resolved.
- 0000743: [Mechanics - Objects] If we attack a Creature Bank with full army AND we lose at least 1 stack in battle, at the end we get also the 'deserted' msg (Warmonger) - resolved.
- 0000796: [Mechanics - Battles] Attacker creature ability used by the retaliating creature as well (new since 0.85b/c) + summon boat message in battle log (Tow) - resolved.
- 0000758: [GUI - Battles] Infernal Troglodyte is painted strange color in Stack Queue (Ivan) - resolved.
- 0000757: [GUI - Battles] Combat Options window is not centered in high resolutions (Ivan) - resolved.
- 0000555: [Sound, music, videos] Music Volume gets reset to minimum whenever we start a new game, after we just opened the application (+ saved sound settings) (Ivan) - resolved.
- 0000771: [GUI - Adventure Map] Hero path is not refreshed on new turn (Tow) - resolved.
- 0000731: [Mechanics - Battles] Hero can't retreat during tactics mode (Tow) - resolved.
- 0000768: [GUI - Adventure Map] Invisible spawning monsters are still here (Tow) - resolved.
- 0000782: [Other] crash after finishing battle at castle (Tow) - resolved.
- 0000772: [GUI - PreGame] Arrows for selecting starting town appear even when town is fixed (Tow) - resolved.
- 0000781: [Mechanics - Town structures] miners guild require upg. dwarf cottage but can be build before (Ivan) - resolved.
- 0000332: [GUI - Battles] Different spell damage information in battle log (phrasing + no number of creatures killed) (Warmonger) - resolved.
- 0000740: [GUI - Other] The new creature card does not display the number of creatures in stack (Warmonger) - resolved.
- 0000777: [Mechanics - Adventure Map] Cheat vcmiainur actually gives 10 archangels in each slot instead of 5 (Warmonger) - resolved.
- 0000775: [GUI - Town screen] graphic artifact on vampire mansion (Ivan) - resolved.
- 0000776: [Mechanics - Other] Month Of creatures are placed in solid rock in underground. (Warmonger) - resolved.
- 0000762: [Mechanics - Other] Crash at opening map with AI (Ivan) - resolved.
- 0000615: [Mechanics - Other] Creatures banks - if hero gains more than 1 lvl, reward appears after first gained lvl not after last. (Warmonger) - resolved.
- 0000574: [Mechanics - Objects] Pyramid: If hero gains Expert Wisdom after fighting at Pyramid, he should be able to learn the spell offered (Warmonger) - resolved.
- 0000761: [GUI - Hero screen / Exchange window] Crash after disassembling an artifact (Warmonger) - resolved.
- 0000741: [GUI - Hero screen / Exchange window] Console red (error?) message: Unexpected Artifact Movement (Tow) - resolved.
- 0000738: [GUI - Other] Console message: (War Machine) don't have a base stack! (ubuntux) - resolved.
- 0000400: [GUI - Battles] For some towns, the Tower/Wall parts are still misplaced (possibly also the shooters) (beegee) - resolved.
- 0000753: [Mechanics - Adventure Map] Crash after casting expert Town Portal while already in town (Tow) - resolved.
- 0000750: [GUI - Battles] Catapult projectile does not take into account high resolution set (beegee) - resolved.
- 0000759: [Mechanics - Adventure Map] Game crashes on week of double growth (Tow) - resolved.
- 0000755: [GUI - Hero screen / Exchange window] Crash when hero screen is opened (Tow) - resolved.
- 0000754: [Mechanics - Adventure Map] Frequent crash on picking resources (Tow) - resolved.
- 0000607: [GUI - Adventure Map] non-updating cursors for hero moving after teleport and maybe subterra gate(THEY'RE DON'T WORK as sep.iss.) and maybe whirlpool (Warmonger) - resolved.
- 0000479: [GUI - Battles] No info about First Aid Tent healings in the Battle Log (Warmonger) - resolved.
- 0000756: [Mechanics - Objects] Combined artifacts don't initiate their components (Warmonger) - resolved.
- 0000538: [Mechanics - Battles] Battle freeze if we try to cast a spell which is not yet implemented (Warmonger) - resolved.
- 0000180: [Mechanics - Battles] Undead can be affected by Curse (and perhaps Bless). (Warmonger) - resolved.
- 0000709: [Mechanics - Objects] Warrior's Tomb may give The Grail (Warmonger) - resolved.
- 0000128: [Other] Default for RoE and AB maps to not have combination artifact appear as random relic class artifacts - like the default in SoD. (Warmonger) - resolved.
- 0000293: [GUI - Battles] Chain lighting - wrong info window, no dmg info (Warmonger) - closed.
- 0000299: [Mechanics - Battles] Death ripple - to cast you need to aim on the battle field and should effect on all creatures in the same moment (Warmonger) - closed.
- 0000063: [Sound, music, videos] Sound does not play when picking up an artifact. Also no terrain music yet. (Tow) - closed.
- 0000033: [GUI - Battles] Creatures tend to stop at every hex during movemen (0.7b#30) (beegee) - closed.
- 0000586: [Sound, music, videos] The sound associated with Puzzle Map is not yet implemented (Ivan) - closed.
- 0000453: [Mechanics - Battles] Feature request: possibility to start battles directly (skip battle freeze during intro music) (Ivan) - closed.
- 0000174: [GUI - Battles] Central Tower in siege interface is placed 1 hex higher as compared to H3 (perhaps better?) (beegee) - closed.
- 0000172: [GUI - Battles] Inferno shooters are slightly misplaced in the castle towers (beegee) - closed.
- 0000765: [Other] vcmiclient-CVideoHandler.o -- compilation fails (Ivan) - closed.
- 0000763: [Other] Compilation of vcmiclient-CVideoHandler.o fails (Ivan) - closed.
[48 issues]

VCMI - 0.85 (Released 2011-06-01) View Issues ]
=================================
- 0000638: [GUI - Other] Artefact icon & name are not (anymore) aligned correctly in the Warrior's Tomb message window (Ivan) - resolved.
- 0000707: [GUI - Hero screen / Exchange window] Swapping morale/luck artifacts in hero slots grants the bonus only after we dropped the previous artifact in backpack (Tow) - resolved.
- 0000748: [Mechanics - Objects] Dragon Fly Hives should always have upgraded creatures (i.e.: Dragon Flies) in all 5 defenders' slots (Warmonger) - resolved.
- 0000655: [Mechanics - Adventure Map] Crash during splitting units (Tow) - resolved.
- 0000736: [Mechanics - Other] Victory condition crash: Game crashes if we win after leaving opponent with no town for 7 days (Tow) - resolved.
- 0000737: [Mechanics - Battles] Crash after trying to shoot with Catapult at aimed target (Tow) - resolved.
- 0000732: [GUI - Adventure Map] Chance to freeze on messages showing on a new day (Tow) - resolved.
- 0000597: [Mechanics - Battles] Meteor shower is wrongly calculated (Warmonger) - resolved.
- 0000734: [Mechanics - Battles] If no town defenders set by map editor, VCMI autogenerates some, with extra buggy behaviour afterwards since 0.84b (Warmonger) - resolved.
- 0000680: [Mechanics - Adventure Map] Randoms are always fixed. (Warmonger) - resolved.
- 0000436: [GUI - PreGame] Can't select a campagn on the main screen (beegee) - resolved.
- 0000712: [GUI - Battles] Various items in the Combat Options window are buggy or don't work at all anymore since 0.84 (similar for System Options) (Ivan) - resolved.
- 0000713: [GUI - Battles] The R-click info boxes for the 'Default' and 'Return to Game' buttons in Combat Options window are swapped. (Ivan) - resolved.
- 0000658: [Mechanics - Town structures] Game freeze after building Hall of Valhalla on conquered town, perhaps due to overlapping with "player has been vanquished" msg (Tow) - resolved.
- 0000699: [Mechanics - Battles] Crash when I try to resurrect Nomads (Tow) - resolved.
- 0000728: [GUI - Battles] Game hangs up under siege in hot-seat mode (Tow) - resolved.
- 0000723: [GUI - Other] FPS counter setting is not properly parsed (beegee) - resolved.
- 0000532: [Mechanics - Battles] Catapult shoots before Arrow Towers (beegee) - resolved.
- 0000134: [Mechanics - Battles] Wight's regeneration takes place only after they move during their turn (EDIT: partly fixed, see attached note for details) (Warmonger) - resolved.
- 0000480: [Sound, music, videos] First Aid Tent healing sound missing (Warmonger) - resolved.
- 0000702: [GUI - Adventure Map] Game freezes when I tried to sopt hero before he picks up the treasure chest. (Tow) - resolved.
- 0000718: [Mechanics - Battles] Expert Disrupting Ray has mass effect (Warmonger) - resolved.
- 0000668: [Mechanics - Battles] Broken hero specialties (Warmonger) - resolved.
- 0000276: [Mechanics - Adventure Map] When your boat is on a Shipwreck or other permanent water object, it doesn't seem to be possible to re-board. (Tow) - resolved.
- 0000721: [GUI - Other] The Kingdom Overview buttons are missing the icon until we click on them (Warmonger) - resolved.
- 0000722: [GUI - Adventure Map] Interface does not react to player actions (Warmonger) - resolved.
- 0000719: [Other] [PATCH] Make VCMI work under FreeBSD (Tow) - resolved.
- 0000602: [GUI - Hero screen / Exchange window] Pressing 'T' twice if player doesn't own any marketplace causes the game to freeze (Ivan) - resolved.
- 0000687: [GUI - PreGame] Not possible to choose "starting hero" in new game of RoE maps (Tow) - resolved.
- 0000708: [GUI - Hero screen / Exchange window] Locks for combination artifacts are not visible anymore since 0.84 (Tow) - resolved.
- 0000691: [Mechanics - Objects] Spells from picked up scrolls do not become available for the hero (Tow) - resolved.
- 0000703: [GUI - Hero screen / Exchange window] Crash when clicking on split creatures button in hero info window (Tow) - resolved.
- 0000634: [GUI - Adventure Map] After clicking on Kingdom Overview icon the game crashes (Tow) - resolved.
- 0000690: [GUI - Hero screen / Exchange window] No spell name in Spell Scroll Info for equipped/backpack scrolls (Tow) - resolved.
- 0000700: [Mechanics - Other] Crash at map start for custom map (containing standard WoG objects) (Warmonger) - resolved.
- 0000563: [Mechanics - Adventure Map] Game freeze if the hero runs into an event on its path (Warmonger) - resolved.
- 0000706: [GUI - Hero screen / Exchange window] Hero screen text issues: Redundant quotation marks in hero info box + hero specialty text possibly 1 pixel too much to the right (Warmonger) - resolved.
- 0000704: [GUI - Other] Artifact subtitle at Warrior's Tomb should have a couple of more characters per row (Warmonger) - resolved.
- 0000710: [Mechanics - Adventure Map] Cannot flag Shipyard on Adventure map anymore (since 0.84) (Warmonger) - resolved.
- 0000701: [Mechanics - Adventure Map] Crash after joining units if all slots are busy. (Warmonger) - closed.
- 0000720: [GUI - Adventure Map] [PATCH] Add support for 1920x1080 resolution (Zamolxis) - closed.
- 0000512: [GUI - Adventure Map] Graphic glitch if you enter pandora's box and appears info you are attacked - closed.
- 0000689: [Sound, music, videos] Wrong sound when picking up a spell scroll (Tow) - closed.
- 0000744: [Sound, music, videos] When we attack a Creature Bank (if not defeated before), the choice message that opens is accompanied by the wrong sound (Warmonger) - closed.
- 0000030: [GUI - Battles] Wrong Gogs' shots trajectory (0.71#24) (beegee) - closed.
- 0000421: [Sound, music, videos] The sound accompanying the message about raised Skeletons is the one we should get when flagging a Sawmill (Warmonger) - closed.
- 0000380: [GUI - Town screen] R-click on town dwelling gives different information (object info i/o creature) + minor text bug (Ivan) - closed.
- 0000305: [GUI - Adventure Map] ESC does not close the Adventure Options and Puzzle Map windows (Tow) - closed.
- 0000271: [Sound, music, videos] Click on slider button makes a click sound (it didn't in H3) (beegee) - closed.
- 0000260: [GUI - Adventure Map] R-click outside of the AdvMap visible area, sometimes returns info about the AdvMap object placed "behind" the right panel. (Tow) - closed.
- 0000252: [GUI - Adventure Map] R-click on the fog of war should display the "Uncharted territory" message (Tow) - closed.
- 0000250: [GUI - Adventure Map] Missing graphic detail in the upper corners of the info window that opens when we R-click on AdvMap objects or terrains. (Tow) - closed.
- 0000173: [GUI - Battles] The heroes are placed about a quarter of a hex lower in VCMI during battles, as compared to H3 (beegee) - closed.
- 0000171: [GUI - Battles] The overlapping order of walls-creatures-hero is incorrect during sieges (Tow dragon) - closed.
- 0000127: [GUI - Battles] The high res. stack queue moves out of place, if we enable it after it was disabled in the previous battle. (Tow) - closed.
- 0000095: [GUI - Town screen] Wrong behavior when r-clicking buildings in a town (building under cursor not selected if we moved mouse while r-clicking) (Ivan) - closed.
[56 issues]

VCMI - 0.84 (Released 2011-03-01) View Issues ]
=================================
- 0000193: [Mechanics - Battles] Wrong hand-to-hand dmg calculation (Warmonger) - resolved.
- 0000499: [Mechanics - Objects] Crypts - how should it be (Warmonger) - resolved.
- 0000135: [GUI - Battles] Wight's regeneration animation graphics are different in VCMI (greenish) as compared to H3 (blue-grayish, more transparent) (Ivan) - resolved.
- 0000652: [Mechanics - Adventure Map] After heroes' meeting wrong portrait in status window (Tow dragon) - resolved.
- 0000523: [Mechanics - Battles] Serpent/Dragon flies shouldn't cast dispell every time they attack just if enemy units has any beneficial spell. (Tow dragon) - resolved.
- 0000470: [Mechanics - Battles] Serpent Fly apparently trying to cast Dispel on magic immune creatures (leading to crash in combination with 0000458 probably) (Tow dragon) - resolved.
- 0000633: [Mechanics - Other] Picked artifacts overwite worn ones (OnionKnight) - resolved.
- 0000537: [Mechanics - Battles] VCMI allows us to summon more than one natural elemental type during a certain battle (Tow dragon) - resolved.
- 0000662: [Mechanics - Adventure Map] Crash after recruiting retreated hero (Tow) - resolved.
- 0000647: [GUI - Hero screen / Exchange window] Artifact Combo worked fine after many assemble/dissemble rounds, until a crash. Since then assembling always crashes. (Tow) - resolved.
- 0000571: [Mechanics - Battles] Creature banks: our 2-hex creatures are placed 1 hex behind the place where they should be (Tow dragon) - resolved.
- 0000463: [Mechanics - Battles] First Aid Tent heals Ammo Cart (Tow dragon) - resolved.
- 0000569: [Mechanics - Battles] War machines:VCMI does not allow to attack back hex of Blue player's ballista and First Aid Tent. (Tow dragon) - resolved.
- 0000626: [Mechanics - Other] Town portal bugs (Ivan) - resolved.
- 0000596: [GUI - Hero screen / Exchange window] Creature screen disappears when right-clicking a button (Ivan) - resolved.
- 0000656: [GUI - Town screen] Inferno's Fort & Castle are placed 1 pixel too much to the right (only Citadel is correctly aligned) (Ivan) - resolved.
- 0000646: [GUI - Adventure Map] Misplaced components at Altar of Sacrifice and Hill Fort in high resolutions (Ivan) - resolved.
- 0000639: [GUI - Other] Order of daily events is reversed on even days (Ivan) - resolved.
- 0000580: [Mechanics - Objects] We can't buy War Machines at the Factory if all 7 slots are filled in our army (Warmonger) - resolved.
- 0000631: [GUI - Adventure Map] Crash at Hill Fort (Ivan) - resolved.
- 0000539: [GUI - Hero screen / Exchange window] Being able to hold an artifact in slot locked by combined artifact (OnionKnight) - resolved.
- 0000313: [GUI - Other] When a creature wants to join a full army, we get the "Leave Guards" window, instead of "Make room..." (Warmonger) - closed.
- 0000392: [GUI - Adventure Map] Location of the Grail on the puzzle map is not very accurate (almost 1 tile away) (Tow dragon) - closed.
- 0000492: [GUI - Other] Map Objects visible in Puzzle Map (Tow dragon) - closed.
- 0000342: [Mechanics - Battles] Wrong defensive stace calculation (Tow dragon) - closed.
- 0000419: [Mechanics - Other] Crash when visiting Obelisk in a loaded game (Tow) - closed.
- 0000311: [Mechanics - Battles] Sometimes the battle log records an action of the enemy before some of my moves, even though the enemy would move after me. (Tow dragon) - closed.
- 0000469: [GUI - Other] Issues with the creature cards, especially in the split screen (creature missing from the card or out of focus - new 0.8b bug) (Ivan) - closed.
- 0000348: [Mechanics - Battles] Army combat formation for the troops defending Adventure Map Garrisons is Tight i/o Loose (Tow dragon) - closed.
- 0000673: [Mechanics - Battles] Flying units can't cross castle walls (Tow dragon) - closed.
- 0000598: [Other] Missing file? (Ivan) - closed.
- 0000629: [Other] Cann't compile VCMI [trunk r1834] (Ivan) - closed.
- 0000636: [Sound, music, videos] Quitting the game doesn't return the original resolution of my desktop (Ivan) - closed.
- 0000653: [Mechanics - Battles] Wyviern attack from bottom crashes the game. (Tow dragon) - closed.
- 0000657: [Mechanics - Objects] We are allowed to re-visit defeated Creature Banks, however we find no opponents on battlefield and first move leads to crash (Warmonger) - closed.
- 0000670: [Sound, music, videos] Smack cannot open 03DOLOGO.SMK (Warmonger) - closed.
- 0000671: [Other] Configure script does not detect missing header files (r1981) (Ivan) - closed.
- 0000298: [Mechanics - Battles] Casting spells on immune creatures (Tow dragon) - closed.
- 0000296: [GUI - Hero screen / Exchange window] No spell dmg info if you want to check it before battle in hero spell book. (Warmonger) - closed.
- 0000044: [Sound, music, videos] VCMI 0.74 installed on GOG.com's H3 Complete has no sound. (Ivan) - closed.
- 0000185: [Mechanics - Battles] The stack queue disappears if a stack is going to kill the last enemy remaining, from the moment the stack starts walking (Tow dragon) - closed.
- 0000051: [GUI - Battles] Target creature loses stack size box from the moment the enemy shoots at it, or even starts to walk/fly towards it (Tow dragon) - closed.
- 0000338: [Mechanics - Battles] Multiple Disrupting Ray castings on the same creature don't appear to stack. (Tow dragon) - closed.
- 0000314: [Mechanics - Objects] Crash when Pandora's Box offers a creature, while our army is full (Warmonger) - closed.
- 0000141: [AI - Battles] AI moved next to my creature (hex down-behind) but did not attack, even though there was no risk of retaliation. (Tow) - closed.
- 0000136: [Mechanics - Battles] Stacks killed by a retaliation attack, fall down before the retaliation animation. (Tow dragon) - closed.
- 0000257: [Mechanics - Battles] Mass Spells affect creatures one at a time, not all simultaneously (Tow dragon) - closed.
- 0000130: [AI - Battles] Sometimes in battles between player's ranged troops and enemy melee troops, the melee troops stay stuck. (Tow) - closed.
- 0000094: [GUI - Battles] Monsters shadow isn't drown where there is shadow+selection color (Ivan) - closed.
- 0000632: [GUI - PreGame] Unable to start a map with double-click (Tow) - closed.
- 0000645: [GUI - PreGame] In higher resolutions, after we go back to Main Menu from the game, once we click on a button, the PreGame GUI changes alignment (Tow) - closed.
- 0000637: [GUI - PreGame] It's impossible to navigate from GUI game to PreGame GUI (Ivan) - closed.
- 0000065: [AI - Battles] AI should try to go after the shooter or the flyer, unless the pikemen would be reachable in less number of turns (Tow) - closed.
- 0000052: [AI - Battles] AI doesn't recognize the front hex of a 2-hex creature (Tow) - closed.
- 0000067: [AI - Battles] Strange AI battle behavior (enemy Pikeman fighting Ammo Cart, while the rest of the enemy stacks remain stuck midfield) (Tow) - closed.
- 0000139: [Mechanics - Battles] The animation of the last creature at the end of the turn continues during the attack of the first creature in the next turn (Tow dragon) - closed.
- 0000029: [Mechanics - Objects] Nothing happens on picking up a spell scroll (0.71#31) (Warmonger) - closed.
- 0000053: [GUI - Battles] Enemy creatures should have their hex shaded if they are within the attack range of the active creature (melee+range) (Tow dragon) - closed.
- 0000496: [Other] Creatures are deformed and misplaced in 1366x768 windowed mode (Ivan) - closed.
[59 issues]

VCMI - 0.83c (Released 2011-02-27) View Issues ]
==================================
- 0000674: [Mechanics - Town structures] Hero's army disappears if hero is hidden in garrison. (Tow) - closed.
- 0000676: [Mechanics - Adventure Map] Crash if Shakti attacks golems (Tow) - closed.
- 0000675: [GUI - Hero screen / Exchange window] Split button is in hero info window (Tow) - closed.
- 0000677: [GUI - PreGame] Crash after game resolution is changed (Tow) - closed.
[4 issues]

VCMI - 0.83 (Released 2010-11-01) View Issues ]
=================================
- 0000599: [Mechanics - Other] Again wrong mana amount on start a map is given for heroes with Intelligence or if art-as-bonus gives knowledge (Warmonger) - resolved.
- 0000408: [GUI - Adventure Map] Interface glitches in HotSeat mode (they seem to appear after the first battle between the two players) (Tow) - resolved.
- 0000613: [GUI - Battles] Surrender button should be disabled in battle player vs creatures (Tow) - resolved.
- 0000588: [Mechanics - Objects] Artifact Merchants: Behavior when no hero in town (Tow) - resolved.
- 0000585: [GUI - Adventure Map] "36 yy 0is outside the map! <call to getTileInfo>" Console error if the hero moves on the right edge of the map (last column) (Tow) - resolved.
- 0000625: [Mechanics - Town structures] Legs of legion bug (Warmonger) - resolved.
- 0000509: [Mechanics - Other] Hero's speciality (Warmonger) - resolved.
- 0000619: [Mechanics - Other] Hero is able to learn spells 3lvl+ without wisdom from scholar and pandoras box (Warmonger) - resolved.
- 0000561: [Mechanics - Objects] Minor issues with Whirlpool (Warmonger) - resolved.
- 0000617: [GUI - Other] Current Morale Modifiers info should say "Unaffected by morale" for undead, golems, war machines... (Warmonger) - resolved.
- 0000608: [Mechanics - Adventure Map] notworking Subterra gates for me at all, i see only "the path is ruined and you go away" message (Warmonger) - resolved.
- 0000508: [Mechanics - Battles] Castle defender shouldn't be able to retreat, surrender. (Ivan) - resolved.
- 0000440: [Mechanics - Town structures] Time events in Town Propoerties are not working (Ivan) - resolved.
- 0000575: [Sound, music, videos] Wrong sound when visiting the Pyramid (Warmonger) - resolved.
- 0000577: [Mechanics - Objects] Eye of the Magi may not display at all the revealed places, if we close late enough the message at the Hut (Warmonger) - resolved.
- 0000583: [Mechanics - Objects] Stables' 1-week cycle starts 1 day earlier and can last for 8 days (as result we get double bonus on Day 7 for the day) (Warmonger) - resolved.
- 0000445: [Mechanics - Objects] dwelling differences (Warmonger) - resolved.
- 0000604: [GUI - Other] crashed when pressed castles button in kingdom overview (Ivan) - resolved.
- 0000594: [Mechanics - Objects] Crash on leaving the University (Ivan) - resolved.
- 0000576: [Mechanics - Battles] Berserk spell radius for Advanced/Expert level not working (Tow dragon) - resolved.
- 0000494: [Mechanics - Battles] Armageddon's Blade does not put Expert Armageddon in hero's spellbook, and allied creatures are not made immune to Armageddon. (Tow dragon) - resolved.
- 0000584: [GUI - Other] Closing quotation marks after comma may be placed on the next row, making the text look a bit weird (Ivan) - resolved.
- 0000592: [Mechanics - Battles] High chance of battle freeze or crash if a spell was cast in the previous battle (Tow dragon) - resolved.
- 0000565: [Mechanics - Objects] Champions upgraded at Stables: the picture is missing from the message window and the stacks get merged (Warmonger) - closed.
- 0000403: [GUI - Adventure Map] Pyramid is still displayed as "Object" in its info window (Warmonger) - closed.
- 0000364: [Mechanics - Other] You can attempt to dismiss the last troop of a hero, but when you click Yes nothing happens. (Ivan) - closed.
- 0000157: [Mechanics - Battles] Native terrain bonuses during siege not implemented (Tow dragon) - closed.
- 0000610: [GUI - Hero screen / Exchange window] graphic glitches due to quit herowindow when artifact is dragged (Tow) - closed.
- 0000572: [Mechanics - Objects] Entering Pyramid with 2nd hero, after the 1st one retreated, causes crash (Warmonger) - closed.
- 0000287: [Mechanics - Objects] Creature Banks - every attack changes the quantity of guards (Warmonger) - closed.
- 0000283: [Mechanics - Other] The heroes list doesn't follow/scroll after the next hero/H button (Ivan) - closed.
- 0000190: [GUI - Other] InfoWindow components need to be adjusted vertically. (Ivan) - closed.
- 0000194: [GUI - Battles] Wrong female/male portraits in battle (Ivan) - closed.
- 0000478: [Sound, music, videos] On Fast Animation Speed in battles, we don't hear the walking sound of the Crystal Dragon (Zamolxis) - closed.
- 0000605: [GUI - PreGame] Screen resolution (Ivan) - closed.
- 0000628: [Other] Desync on Wake of Gods maps (Tow) - closed.
- 0000032: [GUI - Battles] Battle result window improvements (0.7b#34: a - d) (Tow dragon) - closed.
[37 issues]

VCMI - 0.82 (Released 2010-08-01) View Issues ]
=================================
- 0000487: [Mechanics - Adventure Map] Seer's Hut shows as visited after Load + Seer name fail + Crash after visiting the Hut (only after Load) (Warmonger) - resolved.
- 0000119: [Mechanics - Objects] Random Artifact and Reward Artifact Placement Rules (Warmonger) - resolved.
- 0000578: [Mechanics - Objects] Visiting the University after loading a save game does nothing (Ivan) - resolved.
- 0000533: [Mechanics - Battles] Catapult should get 2 shots for Advanced/Expert Ballistics (Tow dragon) - resolved.
- 0000559: [Mechanics - Battles] 2-hex creature attacks archangels from the back leads to crash (Tow dragon) - resolved.
- 0000545: [GUI - Adventure Map] Incorrect image for reward in Seer Hut (Ivan) - resolved.
- 0000551: [Mechanics - Battles] There should be no ballista in town under siege. (Tow dragon) - resolved.
- 0000550: [Mechanics - Battles] Game freezes if sieged hero casts haste. (Tow dragon) - resolved.
- 0000232: [Mechanics - Town structures] All Tavern heroes come with full armies (also after the first two heroes were hired) (Tow) - resolved.
- 0000541: [Mechanics - Town structures] "Cannot get object with id -1" console message when building town structures (Tow) - resolved.
- 0000493: [Mechanics - Objects] Offset incorrect for artifacts placed on map (Warmonger) - resolved.
- 0000516: [GUI - Other] "This an abandoned shipyard" message in case the ways are blocked (Tow) - resolved.
- 0000529: [Mechanics - Adventure Map] HotSeat lose condition: If one player loses during his turn, the game goes to Main Menu (the other players cannot continue) (Tow) - resolved.
- 0000540: [Mechanics - Other] Game almost always crashes if we R-click on the creature card in the recruit window (Tow) - resolved.
- 0000536: [GUI - Other] Kingdom Overview: Spell Book opens for battle spells + clicking on an implemented spell causes crash (Tow) - resolved.
- 0000519: [GUI - Battles] Direction of spell animation is incorrect if caster is 2nd player (Tow dragon) - resolved.
- 0000504: [Other] Crash after changed resolution and start game again (Tow) - resolved.
- 0000484: [Mechanics - Adventure Map] Whirlpool seems to block more water patches around than it should (Tow) - resolved.
- 0000521: [Mechanics - Adventure Map] Objects placed on water (next to shore) treated as accesible from land (Tow) - resolved.
- 0000506: [GUI - PreGame] Crash when trying to launch XXL map (Warmonger) - resolved.
- 0000507: [Mechanics - Town structures] Town with grail asks us for building special structure many times (Ivan) - resolved.
- 0000448: [Mechanics - Objects] There is no grow defending monsters after week in neutral towns. (Warmonger) - resolved.
- 0000238: [Mechanics - Objects] An adventure map Equestrian's Gloves was picked up as a Ring of Life. (Warmonger) - resolved.
- 0000488: [Mechanics - Objects] Game always crashes when visiting Den of Thieves (new or saved game) (Tow) - resolved.
- 0000502: [Mechanics - Adventure Map] Eye of the magi - too small radius (Warmonger) - resolved.
- 0000526: [GUI - Battles] Arrow keys not implemented to browse through the Spell Book (Tow) - closed.
- 0000518: [GUI - Hero screen / Exchange window] War Machine appears both in slot as well as cursor after the message saying they're too large for backpack (hero exch.) (OnionKnight) - closed.
- 0000471: [GUI - Hero screen / Exchange window] Destination slot does not get highlighted anymore + artifact leaves a clone in backpack until we place it in slot (new in 0.8b) (Tow) - closed.
- 0000462: [GUI - Battles] Spell Book font color detail (Tow) - closed.
- 0000420: [Other] One time crash when trying to go back to Main Menu, after digging out the Grail and visiting the Obelisk (Tow) - closed.
- 0000534: [Mechanics - Objects] Cartographers work incorrectly again (can lead to crash) (Tow) - closed.
- 0000378: [GUI - Town screen] Font size + bold in town name (Tow) - closed.
- 0000377: [GUI - Town screen] Hovering over creature dwelling in Town screen should say "Recruit [creature]" in subtitle i/o object name (Ivan) - closed.
- 0000370: [Mechanics - Adventure Map] Ship appears on the wrong (right) side of the shipyard. // EDIT: note added describing the rules for placing purchased boats (Tow) - closed.
- 0000361: [GUI - Town screen] Some buildings built in Map Editor, are not loaded in VCMI at game start (or another building is given instead) (Ivan) - closed.
- 0000124: [Mechanics - Other] When gaining more than one level at once (say in a very large battle) the game does not correctly update skills each level... (Ivan) - closed.
- 0000376: [GUI - Town screen] In Recruit Creature window, when 2 resources are needed, they are a bit too close to each other and gold is second (unlike H3) (Tow) - closed.
- 0000433: [Mechanics - Adventure Map] VCMI not respect the setting in mapeditor which artifacts should not appear on the map. (Warmonger) - closed.
- 0000375: [GUI - Town screen] Recruit Creature window is centered in VCMI; in H3 it was placed higher, allowing us to see the troops in the Garrison (Ivan) - closed.
- 0000333: [Mechanics - Town structures] Retreated hero does not show up at Tavern (Tow) - closed.
- 0000438: [Other] Restoration of Erathia image - everything is fine in H3, broken in VCMI (Tow dragon) - closed.
- 0000485: [Mechanics - Battles] Crash at end of battle at Imp Cache (when battle casualties screen should appear) (Tow dragon) - closed.
- 0000289: [GUI - Hero screen / Exchange window] Primary stats (Ivan) - closed.
- 0000265: [GUI - Hero screen / Exchange window] The backpack gets reset to the first 5 visible items, if we place on the hero an artifact after scrolling for it. (OnionKnight) - closed.
- 0000244: [Mechanics - Adventure Map] Cannot buy boat if the shipyard is flagged with l-click (EDIT: added complete behavior for the 3-tile shipyard object) (Tow) - closed.
- 0000219: [Mechanics - Adventure Map] Cannot board ship on Adventure Map immediately after purchase (we need to perform some other action in the game first) (Tow) - closed.
- 0000145: [GUI - Other] New gained secondary skill appears on the left side of the level advancement window. (Ivan) - closed.
- 0000466: [GUI - Town screen] The waterfall at Castle is not animated in VCMI (Ivan) - closed.
- 0000527: [GUI - Battles] Spell Book: Spell selected i/o Next Page (the Next Page clickable area should be extended) (Tow) - closed.
- 0000454: [GUI - Battles] Spellbook gets reset to first page every time we use it during the same battle (Tow) - closed.
- 0000103: [Mechanics - Adventure Map] Bug with sailing - boat can sail through the edge of the land (Tow) - closed.
- 0000096: [GUI - PreGame] Spaces in the beginning of line in map description does not showing. (Tow) - closed.
- 0000092: [Sound, music, videos] Crash on missing entry in video.vid (Tow) - closed.
- 0000581: [GUI - Adventure Map] The image of some towns disappeared from the Adventure Map & Minimap after loading a saved game (Tow) - closed.
- 0000090: [GUI - Adventure Map] Towns without fort in map window are shown as town with fort. (Tow) - closed.
- 0000022: [GUI - Other] Adjusting message boxes: sizes & scrollbar (0.71b#55, 56, 57, 58) (Tow) - closed.
- 0000042: [Mechanics - Objects] Whirlpools not functioning yet (whirlpool "teleport" and sometimes having loss of half the stack with least hitpoints). (Warmonger) - closed.
- 0000041: [Mechanics - Town structures] Inferno's Castle Gate not functioning yet. (Ivan) - closed.
- 0000025: [Mechanics - Town structures] Tavern hero with only 1 L.1 creature at week start (0.71#70) (Tow) - closed.
- 0000015: [GUI - Other] no luck/morale description in creature stats window (Tow) - closed.
[60 issues]

VCMI - 0.81d (Released 2010-07-29) View Issues ]
==================================
- 0000553: [Mechanics - Objects] Hill Fort upgrades Grand Elves to Sharpshooters (Ivan) - resolved.
- 0000556: [GUI - Adventure Map] Multiplayer: loading a game saved on Blue player's turn leads to an interface which mixes red/blue graphics (Tow) - resolved.
- 0000542: [Sound, music, videos] Sound is missing from the intro videos when launching the client (Tow) - resolved.
- 0000552: [Mechanics - Objects] After loading game cannot buy new hero cause game crashes (Tow) - resolved.
[4 issues]

VCMI - 0.81c (Released 2010-07-27) View Issues ]
==================================
- 0000544: [GUI - Battles] Crash when we try to cast a spell for which we don't have enough mana (Tow) - resolved.
- 0000547: [Mechanics - Town structures] Double click on the town in Adv Map cause that shipyard message appears in town (Tow) - resolved.
- 0000543: [GUI - Adventure Map] Crash when trying to take Treasure Chest. (Tow) - resolved.
[3 issues]

VCMI - 0.81 (Released 2010-06-01) View Issues ]
=================================
- 0000235: [GUI - PreGame] When opening the Save Game menu, we should have a name proposed by default for our saved game like in H3 (Tow) - resolved.
- 0000443: [Other] Bug / crash after interface freezes if the blue player turn was ended after saving the game (Tow) - resolved.
- 0000426: [Mechanics - Objects] Creature Banks - Crypt problems (Warmonger) - resolved.
- 0000425: [Other] Problems with saving / saves / loading game (Tow) - closed.
- 0000407: [Mechanics - Objects] Creature Banks - Sometimes all 5 defending stacks are upgraded (Warmonger) - closed.
- 0000417: [GUI - Adventure Map] Behaviors when L-clicking on a hero, while another hero or town is currently selected (Tow) - closed.
- 0000452: [Mechanics - Battles] Losing mana without casting any spell. (Tow dragon) - closed.
- 0000430: [GUI - PreGame] If we have a map where available humanplayer is not red then starting without changing player hangs on loading after AI loaded (Tow) - closed.
- 0000437: [Mechanics - Battles] Battles in banks crash in first move (Tow dragon) - closed.
- 0000220: [GUI - Battles] Ammo Cart showing in the battle queue (redundant as it doesn't have functionality per turn in H3) (Tow) - closed.
- 0000142: [Sound, music, videos] After loading a saved game, we have the same "pain" sound in battles after the casting of any spell (0.73c#17) (ubuntux) - closed.
- 0000080: [GUI - PreGame] Player Type missing from the Show Advanced Options screen (Tow) - closed.
- 0000431: [GUI - PreGame] 1336x768 resolution does not work properly in fullscreen mode (+ issues with 1360x768 & 1366x768 as well) (Zamolxis) - closed.
- 0000147: [Mechanics - Battles] Curse spell decrease damage to 0 (Tow dragon) - closed.
- 0000418: [Other] One time crash at map start (Tow) - closed.
- 0000429: [GUI - PreGame] If no map of desired size are present then selecting option "show maps of a size" mean buttons SMLXL then crash (Tow) - closed.
- 0000416: [GUI - Hero screen / Exchange window] Combination Artifacts: Disassembling Cornucopia has turned the locks of the Bow of Sharpshooter into Vials of Mercury (OnionKnight) - closed.
- 0000424: [Other] Crash while I tried to save the game (Tow) - closed.
- 0000397: [GUI - PreGame] Crash if we try to access the Load Multiplayer menu, if there are no Multiplayer games in the list (Tow) - closed.
- 0000411: [GUI - PreGame] Going back to the Main Menu and trying to start a Multiplayer game does not work (interface freezes) (Tow) - closed.
- 0000255: [GUI - PreGame] In the Select Scenario menu, we can deselect the Player Difficulty buttons (Tow) - closed.
- 0000240: [GUI - PreGame] When going back to the main menu from a game, most of the time Advanced Scenario Options are blank. (Tow) - closed.
- 0000177: [Mechanics - Battles] Sometimes attacks, ranged or melee, do 0 damage. =) (Tow dragon) - closed.
- 0000159: [GUI - PreGame] highlight is off after clicking on highscore (Tow) - closed.
- 0000444: [Mechanics - Battles] Bug, possibility to aim ballista without "Artillery" (Tow dragon) - closed.
- 0000423: [Other] Hero "Christian" has tactics accept "Artylery" (Tow dragon) - closed.
- 0000432: [GUI - Adventure Map] During animating falgs (mines/garissons ect) it switch the colors from red to blu or neutral. (Tow) - closed.
- 0000117: [Mechanics - Battles] Some elementals get morale effects. (Tow dragon) - closed.
- 0000465: [GUI - PreGame] One time crash when double clicking a 2nd time to load a game (after being in the game, then going to Main Menu > Load...) (Tow) - closed.
- 0000234: [GUI - PreGame] In the Save Game menu, if we click on one of the games, the name should be defaulted in the bottom box, allowing us to overwrite (Tow) - closed.
- 0000320: [GUI - PreGame] Saved games get overwritten without confo window, if we give the same name to a newly saved game (Tow) - closed.
- 0000319: [GUI - PreGame] Can't overwrite saved game by double-click (Tow) - closed.
- 0000473: [Mechanics - Adventure Map] Landing in the area of control of a monster does not automatically start the battle (Tow) - closed.
- 0000133: [Mechanics - Battles] Wight's regeneration animation taking place at the beginning of the battle with no reason, and in the wrong spot (0.73c#12) (Tow dragon) - closed.
- 0000246: [GUI - Adventure Map] Shipyard the cannot buy boat text if one boat is already bought (Warmonger) - closed.
- 0000036: [Mechanics - Objects] Monster zone of control (0.7#48) (OnionKnight) - closed.
- 0000014: [Mechanics - Adventure Map] Summon Boat needs to work, especially for certain maps. (Tow) - closed.
[37 issues]

VCMI - 0.8 (Released 2010-03-01) View Issues ]
================================
- 0000318: [Mechanics - Town structures] The Grail growth bonus seems to apply only to Castle growth, not also to flagged dwellings, horde structures, etc (Warmonger) - resolved.
- 0000302: [Mechanics - Other] Combination artifacts don't take up all the slots of their component items. (OnionKnight) - resolved.
- 0000275: [Mechanics - Town structures] Mana Vortex acts differently than in H3 (though neither H3 acted according to its description) (Ivan) - closed.
- 0000308: [GUI - Adventure Map] A different terrain type patch to the left or above an AdvMap object, overlaps the shadow of that object. (Tow) - closed.
- 0000082: [GUI - PreGame] Hero Speciality text missing from the R-click info window in the "Show Advanced Options" screen (Tow) - closed.
- 0000345: [Mechanics - Adventure Map] Stables should increase movement for the first day you enter (Warmonger) - closed.
- 0000352: [Mechanics - Adventure Map] After a certain point in the map, the map reveals itself completely. (Tow) - closed.
- 0000365: [Other] Different puzzle pictures for different starting towns. (Ivan) - closed.
- 0000292: [Mechanics - Battles] Spells with orb +50% dmg are wrongly calculated (Tow dragon) - closed.
- 0000282: [Mechanics - Battles] weird things happen when trying summon elementals (Tow dragon) - closed.
- 0000323: [GUI - Other] Crashbug in split creature dialog (Tow) - closed.
- 0000303: [GUI - Other] Linux case-sensitivity cause problem with hi-res graphics (Ivan) - closed.
- 0000405: [Mechanics - Battles] Crash during battle at Dragon Fly Hive (Tow dragon) - closed.
- 0000404: [Mechanics - Battles] Crash when attacking Dragon Fly Hive (Tow dragon) - closed.
- 0000396: [Mechanics - Battles] Battle crash - possibly due to attack/retaliation or else due to cast (Tow dragon) - closed.
- 0000373: [GUI - PreGame] click on single player and crash (Tow) - closed.
- 0000374: [Mechanics - Town structures] H3 allowed multiple capitols if built from Map Editor, VCMI doesn't (Warmonger) - closed.
- 0000339: [Mechanics - Objects] Prison (in one map at least) defaults to certain hero (and right-click text says eg. "Orrin the Knight" rather than "Jail"). (Tow) - closed.
- 0000363: [GUI - Town screen] Growth text in towns uses plural rather than singular. (Tow) - closed.
- 0000360: [GUI - Town screen] We can select the town below the 3 towns available in the town list (Ivan) - closed.
- 0000355: [GUI - Town screen] At the start of the new week after an external dwelling has been captured, right-click info no longer lists ext. dw. bonuses. (Ivan) - closed.
- 0000254: [Mechanics - Battles] Crash after harpies attacked the minotaurs (Tow dragon) - closed.
- 0000359: [Mechanics - Town structures] Crash when trying to buy a ship at Necropolis, Fortress or Conflux (Tow) - closed.
- 0000284: [Mechanics - Town structures] Map loading problem - creature horde present without main building (Ivan) - closed.
- 0000295: [Mechanics - Battles] Armageddon - you need to aim the opponent to use Armageddon (Tow dragon) - closed.
- 0000344: [GUI - PreGame] Crash after double click in load menu (res 1280x1024) (Tow) - closed.
- 0000336: [Mechanics - Adventure Map] When hero reach monolith with no movement points left you can't go throught it (Tow) - closed.
- 0000349: [GUI - Adventure Map] In-game console message: grammatical error (Hero "don't" i/o "doesn't") (Tow) - closed.
- 0000326: [GUI - Adventure Map] After Fog of War is just removed, the paths cannot be immediately calculated for the areas previously under the fog (Tow) - closed.
- 0000328: [Mechanics - Objects] VCMI crashes at game start if on the map there is a Subterranean Gate with no exit on the other side (Tow) - closed.
- 0000259: [GUI - Hero screen / Exchange window] Click on a hero portrait in the Hero Exchange screen, should open Hero screen (with all functionalities, except Dismiss) (Ivan) - closed.
- 0000324: [GUI - Adventure Map] Empty message boxes for some of the AdvMap objects, when they are already visited (e.g.: Wagon, Lean-To, Skeleton) (Warmonger) - closed.
- 0000258: [GUI - Hero screen / Exchange window] Some icons are still missing subtitles in the Hero screen and Hero exchange screen (Ivan) - closed.
- 0000316: [Mechanics - Town structures] Buildings giving one-time hero bonuses, grant the bonus to the garrisoned hero every time a new structure is built. (Warmonger) - closed.
- 0000331: [GUI - Adventure Map] At the Underworld Cartographer we get the same message as the one from the Surface Cartographer. (Warmonger) - closed.
- 0000274: [Mechanics - Other] The spell points boost (e.g.: from Mana Vortex) is lost after End Turn (Warmonger) - closed.
- 0000129: [GUI - Adventure Map] When the land travel time is very long (especially on higher resolutions) the movement cursor is a boat rather than a horse. (OnionKnight) - closed.
- 0000176: [Mechanics - Battles] Catapult can shoot creatures with 0 dmg (Tow dragon) - closed.
- 0000272: [Mechanics - Battles] If we have Ballistics skill, we can aim at enemy creatures. If we try to shoot at enemy creatures with it, the game crashes (Tow dragon) - closed.
- 0000273: [Mechanics - Battles] Catapult shot explodes somewhere in the air, before reaching the castle walls (which are not affected by its shot) (Tow dragon) - closed.
- 0000182: [Mechanics - Battles] Crash when my (2-hex) Centaurs retaliated against an Earth Elemental attacking diagonally from behind. (Tow dragon) - closed.
- 0000288: [Mechanics - Battles] Attack with black dragons on Dwarven Treasury (Tow dragon) - closed.
- 0000290: [Mechanics - Adventure Map] Crash when heading towards Oasis (Tow) - closed.
- 0000229: [Mechanics - Other] Bug stack disappears during hidding hero into garrison if the garrison is full (Tow) - closed.
- 0000277: [GUI - Hero screen / Exchange window] There is a reasonable likelihood of crashes when moving more than 1 or 2 artifacts in the hero transfer screen. (OnionKnight) - closed.
- 0000179: [Mechanics - Battles] The Blind spell does not stop a creature getting a turn or moving. =) (Tow) - closed.
- 0000068: [Mechanics - Other] I can retreat my only hero from battle, even though I have no castle (Tow) - closed.
- 0000413: [Mechanics - Objects] Crash when using "D" hotkey to dig for the Grail, if we are at the location of the Grail (Tow) - closed.
- 0000414: [Mechanics - Objects] Digging for Grail after loading a saved game always leads to a crash (Tow) - closed.
- 0000412: [Mechanics - Objects] Possible to dig in the castle there should be info "Try searching on the clear ground". (Tow) - closed.
- 0000161: [GUI - Town screen] building screen - clicking on the building name does nothing (Ivan) - closed.
- 0000279: [GUI - Hero screen / Exchange window] War machines disappear during exchange. (OnionKnight) - closed.
- 0000154: [GUI - Hero screen / Exchange window] War Machines can't be exchanged yet (OnionKnight) - closed.
- 0000150: [Mechanics - Objects] Bug - can't pass through flaged garrisons without entering into it. (Tow) - closed.
- 0000140: [Mechanics - Battles] Crash when my (2-hex) Dread Knight retaliated against a Wraith attacking from up-behind (Tow dragon) - closed.
- 0000114: [Mechanics - Objects] Random creature generators configured as "Same as random town" are not handled properly (Tow) - closed.
- 0000112: [GUI - Hero screen / Exchange window] Cannot equip war machines from backpack (OnionKnight) - closed.
- 0000109: [GUI - Other] Ships do not correspond to their alignments. (Tow) - closed.
- 0000307: [Mechanics - Town structures] When creature dwelling was upgraded creature horde effect will be also applied (Ivan) - closed.
- 0000107: [GUI - Town screen] If we build upgr. dwellings before the hoard structure, the graphical part of the hoard structure appears together with the upgr (Ivan) - closed.
- 0000046: [Mechanics - Battles] haste/slow affection on battle movement order not yet fixed (also Stack Queue not updated correctly upon casting) (Tow dragon) - closed.
- 0000039: [GUI - Town screen] Sometimes extra cosmetic town buildings aren't placed in town screen as Hall is upgraded. (Tow) - closed.
- 0000102: [Mechanics - Town structures] Creatures' dwellings do not require FORT to be built if first lvl dwelling is already built (except CASTLE town). (Ivan) - closed.
- 0000242: [Mechanics - Battles] Random crash when harpies killed in retaliation by pikemen (Tow dragon) - closed.
- 0000072: [Mechanics - Battles] Crash when last enemy stack killed in retaliation (Tow dragon) - closed.
- 0000006: [GUI - Adventure Map] No info about AdvMap holes (on mouse hover or r-click) (Tow) - closed.
- 0000137: [GUI - Battles] Spell book button not disabled after spell cast (for the remaining of the turn) or if hero has no spell book (0.73c#15) (Tow dragon) - closed.
- 0000106: [GUI - Town screen] Rampart Town Hall upgrade is missing some huts that should be added to the town screen: (Tow) - closed.
- 0000350: [Mechanics - Objects] Subterranean Gate is requesting movement points from the hero, to pass to the other side. (Tow) - closed.
- 0000088: [Mechanics - Objects] Exchange between subterranean gates does not work (Tow) - closed.
- 0000020: [GUI - Battles] Behavior + Display of spells when hero lacks mana (0.71#69) (Tow dragon) - closed.
- 0000253: [GUI - Other] Long spell titles in book overlap each other (Ivan) - closed.
- 0000325: [Mechanics - Battles] If enemy has first move in battle (higher speed), we can still open our spell book at start, but casting leads to crash (Tow dragon) - closed.
- 0000016: [GUI - Battles] Spellbook icon is not 'disabled' when hero has no spellbook (Tow dragon) - closed.
- 0000013: [GUI - Other] l-click on hero in town doesn`t open hero screen (Tow) - closed.
- 0000278: [Mechanics - Objects] Pyramid Crash (Warmonger) - closed.
- 0000009: [Mechanics - Objects] Creature banks on first visit say they are deserted, and the type (name) of creature bank is not inserted into that dialogue. (Warmonger) - closed.
- 0000004: [Mechanics - Other] If enemy town is defended only by garrisoned troops, our hero first enters town on AdvMap before battle starts (0.74) (Tow) - closed.
- 0000347: [Mechanics - Adventure Map] Specific action after specific battle causes crash. - closed.
- 0000309: [GUI - Hero screen / Exchange window] Crash when we have only 1 artifact in the backpack and we try to select it - closed.
[80 issues]

VCMI - 0.75 (Released 2009-12-01) View Issues ]
=================================
- 0000208: [Mechanics - Objects] Tower's Lookout Tower doesn't work (Warmonger) - closed.
- 0000024: [Mechanics - Other] Crash on starting map "A Viking We Shall Go.h3m" (Warmonger) - closed.
- 0000215: [GUI - PreGame] Maps without a name are reported as corrupted, instead of showing up as "Unnamed". (Tow) - closed.
- 0000181: [Other] Ability to restart / reload games (ubuntux) - closed.
- 0000010: [Mechanics - Objects] Cartographers do not correctly reveal grounds. (Tow) - closed.
- 0000175: [GUI - Other] If possible, use the correct singular form of a noun for single creatures in info boxes and subtitles refering to stack sizes (Warmonger) - closed.
- 0000158: [Mechanics - Adventure Map] Map scrolling doesn't work anymore if hero is selected. CTRL+Arrows should scroll the AdvMap (used to work in 0.73) (Tow) - closed.
- 0000156: [GUI - PreGame] Closing Main Menu client from the upper right window button or with Alt+F4 leads to a crash (Tow) - closed.
- 0000155: [GUI - Hero screen / Exchange window] There is small delay in passing an artifact from one hero to another (artifact icon + same delay on moving artifact bonuses) (OnionKnight) - closed.
- 0000143: [Sound, music, videos] After loading a saved game, we lose all creature sounds during battles (0.73c#18) (ubuntux) - closed.
- 0000138: [Mechanics - Battles] Wait function can be used more than once per creature, per round (button & functionality never get disabled) (Tow dragon) - closed.
- 0000267: [Mechanics - Adventure Map] The game seems to start the viewing area around the hero 6 squares to the east, but only 4 squares to the west. (Warmonger) - closed.
- 0000187: [GUI - Other] Old bug (0.72#70): Wagon description with "you find the '%s'" (Warmonger) - closed.
- 0000116: [Mechanics - Town structures] Bonusing town buildings don't trigger immediately when they're build. (Warmonger) - closed.
- 0000101: [GUI - Hero screen / Exchange window] Placing artifacts back in backpack (or swapping), if you have more than 5 artifacts there, does not put in the right slot (OnionKnight) - closed.
- 0000100: [GUI - Battles] Incorrect display of the mouse cursor during enemy's turn in battle (Tow) - closed.
- 0000089: [GUI - Other] After receiving some long console messages, I've switched between 2 heroes. Only part of message disappeared (Tow dragon) - closed.
- 0000058: [GUI - Other] Garrison toolip (OnionKnight) - closed.
- 0000055: [GUI - Other] Event message windows still don't support large texts correctly (Warmonger) - closed.
- 0000050: [Mechanics - Other] Crash bug with hero advancing multiple levels at once (also gaining same ability several times) (Tow) - closed.
- 0000047: [GUI - Other] wrong handling of long messages in in-game console (0.72#41) (Tow dragon) - closed.
- 0000178: [Mechanics - Objects] Titan's Lightning Bolt can be given from a Scholar. (Warmonger) - closed.
- 0000132: [GUI - PreGame] Client window is not centered when we begin a game in higher resolutions (ends up partly out of the screen area) (Tow) - closed.
- 0000268: [Mechanics - Objects] Objects such as Lean To, Wagon, Skeleton etc. use the "freebie here" response with no display when there is no freebie this time (Warmonger) - closed.
- 0000256: [Sound, music, videos] No sound when visiting Idol of Fortune (Warmonger) - closed.
- 0000248: [GUI - Hero screen / Exchange window] Wrong hero (Henry) portrait in map Army of Darkness (Tow) - closed.
- 0000243: [Mechanics - Adventure Map] Crash on selecting hero on subterranean gate (Tow) - closed.
- 0000237: [GUI - PreGame] Going back to the main menu after a battle leads to game crash. (Tow) - closed.
- 0000218: [Mechanics - Other] Knowledge giving artifacts are not considered at start-up for the total amount of spell points the hero starts with (Warmonger) - closed.
- 0000214: [Other] Crash involving picking up resources and viewing different enemy hero information. (Tow) - closed.
- 0000209: [Mechanics - Objects] Minimap not updated after visit to Cartographer (Tow) - closed.
- 0000207: [Mechanics - Battles] Spell damage not displayed in combat console (Tow dragon) - closed.
- 0000206: [GUI - Battles] Spell damage not in spell description (Tow dragon) - closed.
- 0000203: [Mechanics - Town structures] Neutral town dwelling growth in first week (Warmonger) - closed.
- 0000195: [GUI - Hero screen / Exchange window] Not highlighted place where artifacts can be equiped (OnionKnight) - closed.
- 0000191: [Mechanics - Battles] Wrong battle stack queue (Tow) - closed.
- 0000189: [Mechanics - Other] Crash when hitting End Turn, after Console message saying hero doesn't have movement points left, with path set to Lean To (Tow) - closed.
- 0000188: [GUI - Other] All objects and creatures info windows appear in the middle of AdvMap. (ubuntux) - closed.
- 0000186: [GUI - Other] bug with heroes list and next button (Selector doesn't follow selection + Movement bar of the 6th hero is showing) (ubuntux) - closed.
- 0000184: [Mechanics - Battles] Crash when clicking on Combat Options button while a creature is moving (Tow) - closed.
- 0000196: [GUI - Hero screen / Exchange window] Scrolling through backpack updates the artifact icons, but not their description. (OnionKnight) - closed.
- 0000241: [Mechanics - Objects] When I visited a Lean-To, I got the Library of Enlightenment acceptance text without the stat boost. (Warmonger) - closed.
- 0000170: [Mechanics - Battles] Battle semi-freeze after Tower kills Sprites (we can only Retreat or open Spell Book) + Sprites remain in Stack Queue as 0 (Tow dragon) - closed.
- 0000167: [Mechanics - Adventure Map] Pathfinder can't find a way if the road is blocked by Event. Previously it did. (Tow) - closed.
- 0000160: [GUI - PreGame] main menu quit button no confirmation (Tow) - closed.
- 0000236: [GUI - Adventure Map] After saving or loading a save, scrolling does not appear to work. (Tow) - closed.
- 0000151: [Mechanics - Battles] Bug - spell slow is not working anymore. (Tow dragon) - closed.
- 0000111: [Mechanics - Other] No +1 bonus growth in town for matching external flagged dwellings yet. (Warmonger) - closed.
- 0000146: [Mechanics - Battles] System message: Server encountered a problem: catapult tried to attack non-catapultable hex! (Tow dragon) - closed.
- 0000247: [GUI - PreGame] Crash when trying to start the game in 1280x960 or 1600x1200 resolutions (Zamolxis) - closed.
- 0000121: [GUI - Other] cursor not updated after r-click on adventure objects (Tow) - closed.
- 0000118: [Other] When putting illegal characters that can not normally go into Windows file/folder names into file save name VCMI crashes. (Tow) - closed.
- 0000263: [Mechanics - Town structures] Buildings giving one-time hero bonuses, grant the bonus to the visiting hero every time a new structure is built. (Tow) - closed.
- 0000110: [GUI - Town screen] After a ship is built in town, we should not be able to re-open the Shipyard screen until the ship leaves the "harbor". (Tow) - closed.
- 0000099: [GUI - Hero screen / Exchange window] When clicking on the experience icon or text, the current experience always shows as 0. (Warmonger) - closed.
- 0000085: [Sound, music, videos] can't open .PCX/ADROLLVR6.bmp (Tow dragon) - closed.
- 0000083: [GUI - PreGame] Starting Hero info seems to give erroneous information if heroes are customized from Map Editor (Tow) - closed.
- 0000168: [Mechanics - Town structures] Tavern heroes are not randomly generated (except for the 1st hero generated in the left slot at the beginning of every week) (Warmonger) - closed.
- 0000076: [Mechanics - Town structures] Sir Mullich is always showing up as second hero in the Tavern on the first day of the game. (Warmonger) - closed.
- 0000264: [Mechanics - Town structures] Buildings giving one-time hero bonuses don't work at all after loading a saved game. (Tow) - closed.
- 0000071: [Mechanics - Town structures] Buildings-skill modifiers does not affect recruited heroes (Warmonger) - closed.
- 0000070: [Mechanics - Battles] Crash on clicking unreachable enemy units during battles (Tow dragon) - closed.
- 0000038: [GUI - Hero screen / Exchange window] You can't replace one artifact with another of the same type without putting the first artifact back into the backpack. (OnionKnight) - closed.
- 0000019: [GUI - Hero screen / Exchange window] Extra character "}" in secondary skills description (exchange window only) (Tow) - closed.
- 0000131: [Mechanics - Objects] You can visit a particular Warrior's Tomb as much as you want. (Warmonger) - closed.
- 0000011: [Mechanics - Objects] Warrior Tomb doesn't display the dialogue window (morale penalty + artifact found) anymore. (Warmonger) - closed.
- 0000210: [Mechanics - Objects] Cartographer disappears from map after load (Tow) - closed.
- 0000007: [Mechanics - Other] Many base level creatures can't be upgraded even when upgraded structure for that troop is built. (Tow) - closed.
- 0000153: [Mechanics - Other] Creatures in town with upg. dwellings can arbitrarily upgrade to the town's various upg. creat. depending on garrison/hero slot. (ubuntux) - closed.
- 0000005: [GUI - Other] R-click on water and terrains does not display info about them (ubuntux) - closed.
- 0000002: [GUI - Other] R-click on AdvMap objects makes the path arrows disappear (0.74) (Tow) - closed.
- 0000084: [GUI - PreGame] Starting Resource (Show Adv.Options menu) gets reset every time we change Starting Town (Tow) - closed.
- 0000074: [GUI - PreGame] When a starting hero is selected and you click on that same player color's flag, that starting hero is no longer selectable (Tow) - closed.
- 0000078: [Sound, music, videos] Clicking sounds always doubled when clicking a scenario in the list (Tow) - closed.
- 0000012: [GUI - PreGame] Clicking in the first column doesn't change map (Tow) - closed.
- 0000003: [GUI - Other] Mouse cursor shows a sword over the gate of an undefended enemy town (OnionKnight) - closed.
- 0000008: [GUI - Other] Garrison does not show sword icon when there are hostile troops - so just moving onto it causes battle with defenders. (OnionKnight) - closed.
- 0000227: [Mechanics - Town structures] When the Wall of Knowledge is built, the visiting/garrison hero does not get the bonus automatically. He has to exit town first. (Warmonger) - closed.
- 0000165: [Mechanics - Objects] Bug creatures banks don't work (Warmonger) - closed.
- 0000221: [Mechanics - Objects] Derelict Ship doesn't function anymore after loading a saved game (Warmonger) - closed.
- 0000202: [GUI - Other] empty towns have sword icon (OnionKnight) - closed.
[81 issues]

VCMI - 0.74c (Released 2009-11-28) View Issues ]
==================================
- 0000079: [Sound, music, videos] Clicking sound sometimes doubled when clicking on Select Scenario - closed.
- 0000077: [Sound, music, videos] Clicking sounds missing - closed.
- 0000223: [Mechanics - Battles] Crashes when trying to cast in the beginning of battles in 0.74b (Tow dragon) - closed.
- 0000231: [Mechanics - Other] End Turn leads to game freeze in 0.74b - closed.
- 0000230: [Mechanics - Adventure Map] Game crashes after hero moves 1 tile on any given path in 0.74b - closed.
[5 issues]

VCMI - 0.74b (Not Yet Released) View Issues ]
===============================
- 0000026: [GUI - Other] "+1 level" icon subtitle, Tree of Knowledge (0.71b#29) (Warmonger) - closed.
- 0000183: [GUI - Other] Customized choice message boxes seem to adjust only to the text, not also the choice buttons (when the case) (Warmonger) - closed.
- 0000073: [GUI - Other] VCMI crashing if you'll move hero by keyboard on the map border. (ubuntux) - closed.
- 0000043: [Mechanics - Other] "You already have 8 adventuring heroes under your command" message when trying to put a hero into a town garrison. (ubuntux) - closed.
- 0000163: [GUI - Other] Graphic glitch on main screen during saving. (ubuntux) - closed.
[5 issues]

VCMI - 0.74 (Released 2009-10-01) View Issues ]
=================================
- 0000086: [Other] Crash when hitting F4 in 1600x1200 resolution (0.73#4 - different than the F4 crash in lower resolutions reported before) (Tow) - closed.
- 0000049: [Other] F4 causing crashes in 0.72 (Tow) - closed.
- 0000035: [GUI - PreGame] Improve slider in PreGame (0.7#73) (Tow) - closed.
[3 issues]


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