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| Viewing Issues (351 - 400 / 729) [ Print Reports ] [ CSV Export ] [ Excel Export ] [ First Prev ... 3 4 5 6 7 8 9 10 11 12 13 ... Next Last ] | ||||||||||
| P | ID | # | ![]() |
Category | Severity | Status | Updated![]() | Summary | ||
![]() | 0000927 | 1 | 3 | [VCMI] Mechanics - Other | crash | resolved (Tow) | 2012-04-14 | Crash on victory | ||
![]() | 0000925 | 9 | 2 | [VCMI] AI - Adventure Map | minor | resolved (Tow) | 2012-04-14 | Nothing happens, when AI visit event | ||
![]() | 0000926 | 1 | [VCMI] AI - Adventure Map | minor | assigned (Warmonger) | 2012-04-11 | AI don't know, that it will be dead without town | |||
![]() | 0000924 | 7 | 4 | [VCMI] Mechanics - Other | minor | assigned (Tow) | 2012-04-11 | Unnatural creatures in hero slot from tavern | ||
![]() | 0000921 | 4 | [VCMI] GUI - PreGame | minor | assigned (Tow) | 2012-04-09 | Sorting game by scenario name in load game menu does not work | |||
![]() | 0000715 | 1 | [VCMI] GUI - PreGame | feature | resolved (Tow) | 2012-04-09 | Load Game functionality (+ request for Quick Load functionality) | |||
![]() | 0000224 | 1 | 3 | [VCMI] GUI - PreGame | tweak | resolved (Tow) | 2012-04-09 | Name of Scenarios / Saved Games which are too long to fit in the available space, should change alignment. | ||
![]() | 0000714 | 8 | [VCMI] GUI - PreGame | feature | resolved (Tow) | 2012-04-08 | Restart Scenario functionality (+ request for Quick Restart functionality) | |||
![]() | 0000686 | 2 | [VCMI] GUI - Battles | minor | resolved (Tow) | 2012-04-08 | Battlefield terrain does not seem to match Adventure terrain | |||
![]() | 0000306 | 3 | 1 | [VCMI] GUI - Adventure Map | text | resolved (Tow) | 2012-04-08 | The In-Game Console messages are doubled | ||
![]() | 0000856 | 1 | [VCMI] Mechanics - Town structures | trivial | resolved (Tow) | 2012-04-08 | class CTownHandler | |||
![]() | 0000918 | 1 | 2 | [VCMI] Mechanics - Battles | crash | resolved (Tow) | 2012-04-08 | Crash when cast Resurrection if somebody stand on corpse | ||
![]() | 0000907 | 1 | [VCMI] GUI - Town screen | feature | resolved (Tow) | 2012-04-08 | Hotkey suggestions for Thieves' Guild and Tavern | |||
![]() | 0000216 | 3 | [VCMI] GUI - Town screen | trivial | resolved (Tow) | 2012-04-08 | VCMI-H3 discrepancy: VCMI uses hotkey 'T' to open Marketplace, while H3 used it for Towns on the map & Tight in hero screen | |||
![]() | 0000912 | 2 | 1 | [VCMI] Mechanics - Battles | crash | resolved (Tow) | 2012-04-06 | Crash on 2nd turn of battle with Dungeon town | ||
![]() | 0000760 | 6 | 2 | [VCMI] GUI - Battles | crash | resolved (Tow) | 2012-04-03 | Various issues with tactics | ||
![]() | 0000917 | 1 | 1 | [VCMI] Mechanics - Battles | crash | resolved (Tow) | 2012-04-02 | Crash when attack Cyclops from Cyclops Stockpile | ||
![]() | 0000914 | 2 | [VCMI] Mechanics - Battles | minor | resolved (Tow) | 2012-04-01 | Storm and Ice Elementals does not attack enemy creatures | |||
![]() | 0000915 | 3 | 1 | [VCMI] Mechanics - Other | crash | resolved (Tow) | 2012-04-01 | Crash on autosave | ||
![]() | 0000890 | 1 | 1 | [VCMI] Mechanics - Other | crash | resolved (Tow) | 2012-03-31 | Crash on Kingdom Overview resources. | ||
![]() | 0000909 | 1 | [VCMI] GUI - PreGame | minor | resolved (Tow) | 2012-03-26 | Starting hero disappeared after changing player's color. | |||
![]() | 0000913 | 2 | [VCMI] Other | minor | resolved (Tow) | 2012-03-26 | Cannot build r2591 | |||
![]() | 0000169 | 7 | [VCMI] AI - Adventure Map | tweak | feedback | 2012-03-18 | The visiting hero does not collect the best troops from garrison to fill in his empty army slots when the town is under siege. | |||
![]() | 0000778 | 1 | 1 | [VCMI] GUI - Battles | minor | assigned (Tow dragon) | 2012-03-14 | missing files bug | ||
![]() | 0000911 | 1 | [VCMI] Other | minor | resolved (Ivan) | 2012-03-12 | Cannot build vcmi on linux | |||
![]() | 0000908 | 1 | [VCMI] Mechanics - Town structures | minor | resolved (Ivan) | 2012-03-12 | Rampart's Resource Silo provide you +1 wood each day, instead of crystal. | |||
![]() | 0000910 | 1 | [VCMI] GUI - Adventure Map | crash | resolved (Warmonger) | 2012-03-12 | Crash when visiting Garrison on map "Judgment Day" | |||
![]() | 0000654 | 2 | [VCMI] GUI - PreGame | trivial | resolved (Tow) | 2012-03-11 | The Enter keys do not work anymore in the Save Game menu | |||
![]() | 0000903 | 6 | [VCMI] Other | feature | resolved (Warmonger) | 2012-03-11 | Provide source code and vc project file of fuzzylite lib for Windows | |||
![]() | 0000906 | 1 | [VCMI] AI - Adventure Map | major | resolved (Tow) | 2012-03-10 | Fuzzy rules not parsing correctly after moving to static library | |||
![]() | 0000222 | 10 | 1 | [VCMI] GUI - Adventure Map | minor | resolved (yupsi) | 2012-03-10 | Hero & town lists get re-ordered if we load a saved game | ||
![]() | 0000892 | 3 | 1 | [VCMI] AI - Adventure Map | feature | resolved (Warmonger) | 2012-03-07 | AI does not revisit external dwellings nor recruit creatures there | ||
![]() | 0000823 | 2 | [VCMI] Mechanics - Objects | crash | resolved (Tow) | 2012-03-06 | Artifact "Vial of Dragon Blood" freeze game | |||
![]() | 0000901 | 3 | 1 | [VCMI] Mechanics - Adventure Map | crash | new | 2012-03-05 | Moving on map while playing Campaing makes random crashes. | ||
![]() | 0000799 | 2 | 7 | [VCMI] Mechanics - Objects | crash | resolved (Tow) | 2012-03-04 | Unavoidable crashes after upgrading Cavaliers at Stables | ||
![]() | 0000899 | 1 | [VCMI] GUI - Other | minor | new | 2012-03-04 | The "Make room..." window when a creature joins the army, does not allow us to move creatures in the same army | |||
![]() | 0000840 | 1 | [VCMI] Mechanics - Adventure Map | trivial | resolved (Ivan) | 2012-03-04 | H hotkey to select next hero does not work anymore when we start a new game | |||
![]() | 0000878 | 4 | [VCMI] AI - Adventure Map | feature | resolved (Warmonger) | 2012-03-04 | AI doesn't understand threat of siege | |||
![]() | 0000896 | [VCMI] AI - Adventure Map | major | assigned (Tow) | 2012-03-04 | AI will explore Veil of darkness shround infinitely, without taking other actions. | ||||
![]() | 0000891 | 4 | 3 | [VCMI] Mechanics - Adventure Map | minor | resolved (Warmonger) | 2012-03-03 | Wrong place for Doubled population creatures | ||
![]() | 0000886 | 1 | [VCMI] Mechanics - Battles | crash | confirmed (Tow) | 2012-03-01 | Crash after cloned creatures move | |||
![]() | 0000688 | 1 | 1 | [VCMI] GUI - Battles | trivial | assigned (Warmonger) | 2012-03-01 | The shaded hex(es) of the enemy target creatures should get un-shaded the moment our creature makes its move | ||
![]() | 0000888 | 1 | 4 | [VCMI] GUI - PreGame | crash | resolved (Tow) | 2012-03-01 | Resolution settings are distorted and may lead to crashes | ||
![]() | 0000887 | 1 | 2 | [VCMI] Mechanics - Battles | crash | resolved (Tow) | 2012-03-01 | Freeze game after clicking next creature in battle tactics | ||
![]() | 0000525 | 1 | [VCMI] Mechanics - Battles | minor | assigned (Warmonger) | 2012-03-01 | If an enemy stack dies in the same hex(es) where one of our stack died before, we cannot cast Resurrection on our stack anymore | |||
![]() | 0000882 | 3 | [VCMI] Mechanics - Battles | minor | resolved (Warmonger) | 2012-03-01 | Ogre Magi can't cast Bloodlust in battle | |||
![]() | 0000884 | 3 | 3 | [VCMI] Mechanics - Battles | crash | resolved (Tow) | 2012-02-29 | Crash after Green player's lose. | ||
![]() | 0000885 | 1 | [VCMI] Mechanics - Battles | crash | resolved (Tow) | 2012-02-29 | Crash after win battle with created elemental. | |||
![]() | 0000329 | 1 | [VCMI] GUI - PreGame | trivial | resolved (Tow) | 2012-02-29 | Scenarios and Saved Games which start with a lower case letter, are put at the bottom of the queue if we order alphabetically | |||
![]() | 0000883 | [VCMI] GUI - Battles | minor | new | 2012-02-28 | Creature walking animation | ||||
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