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Viewing Issues (51 - 81 / 81)  Print Reports ]  CSV Export ]  Excel Export ] [ First Prev 1 2 Next Last ]
    PID # Attachment count CategorySeverityStatusUpdatedSummary
  000041234 Mechanics - Objectscrashclosed (Tow)2010-07-07Possible to dig in the castle there should be info "Try searching on the clear ground".
  00001612   GUI - Town screenminorclosed (Ivan)2010-07-07building screen - clicking on the building name does nothing
  000027922 GUI - Hero screen / Exchange windowfeatureclosed (OnionKnight)2010-07-07War machines disappear during exchange.
  00001545   GUI - Hero screen / Exchange windowfeatureclosed (OnionKnight)2010-07-07War Machines can't be exchanged yet
  00001502   Mechanics - Objectstrivialclosed (Tow)2010-07-07Bug - can't pass through flaged garrisons without entering into it.
  000014031 Mechanics - Battlescrashclosed (Tow dragon)2010-07-07Crash when my (2-hex) Dread Knight retaliated against a Wraith attacking from up-behind
  000011421 Mechanics - Objectstrivialclosed (Tow)2010-07-07Random creature generators configured as "Same as random town" are not handled properly
  00001127   GUI - Hero screen / Exchange windowminorclosed (OnionKnight)2010-07-05Cannot equip war machines from backpack
  00001097   GUI - Othertweakclosed (Tow)2010-07-04Ships do not correspond to their alignments.
  00003072   Mechanics - Town structuresminorclosed (Ivan)2010-07-04When creature dwelling was upgraded creature horde effect will be also applied
  00001073   GUI - Town screenminorclosed (Ivan)2010-07-04If we build upgr. dwellings before the hoard structure, the graphical part of the hoard structure appears together with the upgr
  00000463   Mechanics - Battlesminorclosed (Tow dragon)2010-07-04haste/slow affection on battle movement order not yet fixed (also Stack Queue not updated correctly upon casting)
  000003941 GUI - Town screenminorclosed (Tow)2010-07-04Sometimes extra cosmetic town buildings aren't placed in town screen as Hall is upgraded.
  00001022   Mechanics - Town structuresminorclosed (Ivan)2010-07-03Creatures' dwellings do not require FORT to be built if first lvl dwelling is already built (except CASTLE town).
  000024251 Mechanics - Battlescrashclosed (Tow dragon)2010-07-03Random crash when harpies killed in retaliation by pikemen
  000007231 Mechanics - Battlescrashclosed (Tow dragon)2010-07-03Crash when last enemy stack killed in retaliation
  00000062   GUI - Adventure Mapfeatureclosed (Tow)2010-05-30No info about AdvMap holes (on mouse hover or r-click)
  00001372   GUI - Battlesminorclosed (Tow dragon)2010-05-29Spell book button not disabled after spell cast (for the remaining of the turn) or if hero has no spell book (0.73c#15)
  00001061   GUI - Town screentextclosed (Tow)2010-05-29Rampart Town Hall upgrade is missing some huts that should be added to the town screen:
  000035021 Mechanics - Objectsminorclosed (Tow)2010-05-29Subterranean Gate is requesting movement points from the hero, to pass to the other side.
  00000882   Mechanics - Objectsminorclosed (Tow)2010-05-29Exchange between subterranean gates does not work
  000002041 GUI - Battlesmajorclosed (Tow dragon)2010-05-29Behavior + Display of spells when hero lacks mana (0.71#69)
  000025342 GUI - Othertweakclosed (Ivan)2010-03-04Long spell titles in book overlap each other
  000032521 Mechanics - Battlescrashclosed (Tow dragon)2010-03-02If enemy has first move in battle (higher speed), we can still open our spell book at start, but casting leads to crash
  00000163   GUI - Battlesminorclosed (Tow dragon)2010-03-02Spellbook icon is not 'disabled' when hero has no spellbook
  0000013121 GUI - Otherminorclosed (Tow)2010-03-02l-click on hero in town doesn`t open hero screen
  000027881 Mechanics - Objectscrashclosed (Warmonger)2010-03-02Pyramid Crash
  0000009142 Mechanics - Objectsmajorclosed (Warmonger)2010-03-02Creature banks on first visit say they are deserted, and the type (name) of creature bank is not inserted into that dialogue.
  00000042   Mechanics - Otherminorclosed (Tow)2010-03-02If enemy town is defended only by garrisoned troops, our hero first enters town on AdvMap before battle starts (0.74)
  000034711 Mechanics - Adventure Mapcrashclosed2010-02-11Specific action after specific battle causes crash.
  000030921 GUI - Hero screen / Exchange windowcrashclosed2009-12-24Crash when we have only 1 artifact in the backpack and we try to select it
  [ First Prev 1 2 Next Last ]

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