MantisBT

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0002920VCMIMechanics - Otherpublic2018-03-17 08:062018-03-17 08:33
ReporterSXX 
Assigned Tohkoehler 
PrioritynormalSeverityminorReproducibilityalways
StatusassignedResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0002920: Necromancy: nothing will raise if there no empty slot in army
DescriptionWe should reuse same code that used when monsters join your army.
Additional InformationEven happens if there's a stack of the same type that's being raised. So auto-merge or open garrison dialog.
TagsNo tags attached.
Attached Files

- Relationships
related to 0002921resolvedIvan Currently town and adventure map dwellings don't have auto-merge when army is full 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2018-03-17 08:06 SXX New Issue
2018-03-17 08:06 SXX Status new => assigned
2018-03-17 08:06 SXX Assigned To => hkoehler
2018-03-17 08:11 hkoehler Additional Information Updated View Revisions
2018-03-17 08:33 SXX Relationship added related to 0002921

Site | Forums | Wiki | Slack | GitHub


Copyright © 2000 - 2024 MantisBT Team
Hosting provided by DigitalOcean