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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000034 | VCMI | GUI - Adventure Map | public | 2009-10-02 11:58 | 2023-06-22 16:14 | ||||
Reporter | Tow dragon | ||||||||
Assigned To | Ivan | ||||||||
Priority | normal | Severity | minor | Reproducibility | have not tried | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 0.7 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000034: Unstable interface when hero stops moving (0.7b#11, 0.68b#b) | ||||||||
Description | Aidis: Walking to a object with a popup window (at least it's most noticeable, I think it can happen when picking up resources too) makes the adv. map flick a little to the way your going towards. Also happens more often after a long route (i think). Probably caused by the change that makes the adv map smoothly follow the hero when walking. http://forum.vcmi.eu/viewtopic.php?p=1879#1879 [^] Zamolxis: #b1 - Unstable interface when hero stops moving (reproducible) When hero stops moving, in the change from the moving animation to the static position, for like a fraction of a second, the interface hangs a bit (or very shortly trembles, like an unstable focus or sth). If at the end of the movement there is an object which trigges a message window (e.g.: treasure chest), we can see this very short tremble behind the message window. This was introduced now with 0.68b. I'm pretty sure it wasn't in 0.68. http://forum.vcmi.eu/viewtopic.php?p=1581#1581 [^] Possibly related: (0.7) Aidis: 0000057 When the hero is on the move the screen seems to get centered after every step instead of smoothly following the hero. Just felt it was so annoying i had to report it :P . maybe it's possible to change this already somehow? | ||||||||
Additional Information | copied from sf tracker | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | |||||||||
Notes | |
(0000068) Zamolxis (viewer) 2009-10-08 23:17 edited on: 2011-03-02 23:14 |
I checked this in 0.74 and it seems (at least partly) fixed. Hero's movement is still not perfectly fluent, but I didn't notice anymore that re-centering at every step or when hero stops moving. EDIT: I checked in 0.84 and the issue is still there actually. It seems more noticeable in lower resolutions (especially on full screen), so it can be I was testing on a very high resolution last time when I had the feeling there's an improvement. Probably the map moves with just 1 pixel when hero stops, which is less obvious on high resolutions. |
Issue History | |||
Date Modified | Username | Field | Change |
2009-10-02 11:58 | Tow dragon | New Issue | |
2009-10-02 13:45 | Zamolxis | Category | GUI - other => |
2009-10-02 16:26 | OnionKnight | Description Updated | View Revisions |
2009-10-02 16:27 | OnionKnight | Description Updated | View Revisions |
2009-10-02 16:29 | OnionKnight | Description Updated | View Revisions |
2009-10-08 23:17 | Zamolxis | Note Added: 0000068 | |
2009-11-21 13:17 | Warmonger | Category | GUI - Other => GUI - Adventure Map |
2010-05-29 19:02 | Zamolxis | Product Version | => 0.7 |
2010-05-29 19:02 | Zamolxis | Description Updated | View Revisions |
2011-03-02 23:06 | Zamolxis | Description Updated | View Revisions |
2011-03-02 23:10 | Zamolxis | Description Updated | View Revisions |
2011-03-02 23:14 | Zamolxis | Note Edited: 0000068 | View Revisions |
2023-06-22 16:14 | Ivan | Status | new => closed |
2023-06-22 16:14 | Ivan | Assigned To | => Ivan |
2023-06-22 16:14 | Ivan | Resolution | open => fixed |
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