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    PID # Attachment count CategorySeverityStatusUpdatedSummary
  00003222   [VCMI]
GUI - Adventure Map
trivialnew2012-09-01Map scroll with keyboard keys behaves a bit differently then H3, leading to the impression that it's too fast sometimes
  000101712 [VCMI]
GUI - Adventure Map
tweaknew2012-08-18When "sleeping" or in a battle, some buttons should be greyed out
  000102543 [VCMI]
Mechanics - Battles
minornew2012-07-28Gorynych related bugs
  0001036 2 [VCMI]
AI - Battles
minorassigned (Tow)2012-07-15Strange Genie behavior Under attack Altar of Wishes guards
  0001034 2 [VCMI]
GUI - PreGame
minorassigned (Tow)2012-07-15Cannot run companying without initial bonus selection dialog
  000102313 [VCMI]
Mechanics - Battles
minornew2012-06-29Sorceress shooting bug
  00010201   [VCMI]
Mechanics - Adventure Map
crashconfirmed2012-06-26message crash
  0000379    [VCMI]
GUI - Other
featureassigned (Ivan)2012-06-25Drop shadow for all in-game windows
  000094993 [VCMI]
GUI - Battles
featurenew2012-06-19Add projected attack outcome hintbox when mouse is over enemy unit stack
  00009502   [VCMI]
GUI - Battles
featurenew2012-05-04Allow shooters to move and attack enemy units in close combat (hand-to-hand)
  00009463   [VCMI]
GUI - Hero screen / Exchange window
featureacknowledged2012-05-04Game shows only on 1/4 of the screen
  000083922 [VCMI]
GUI - Adventure Map
trivialassigned (yupsi)2011-11-27The blocked frame of the Move button in high resolutions is not correct
  00008241   [VCMI]
GUI - Adventure Map
crashnew2011-10-29One-time crash at interface initialization
  00007471   [VCMI]
Mechanics - Objects
featureassigned (Warmonger)2011-10-16Creature Banks - In H3, the upgraded stack was in the bottom-left corner of the screen, in VCMI it's placed center-right
  00007874   [VCMI]
AI - Battles
featureacknowledged2011-09-06AI hero doesn't use tactics
  00007512   [VCMI]
GUI - Town screen
minoracknowledged (Tow)2011-06-22Only four misc art slots are visible at Artifact Merchant
  0000735    [VCMI]
Mechanics - Town structures
featurenew2011-05-29H3 issue: Mana Vortex didn't act according to its description in H3 > How should VCMI handle it?
  000028537 [VCMI]
GUI - Adventure Map
tweakconfirmed2011-05-29Strange graphics of creatures on map Road to hell, which stands next to the Dragon Hive in front of Crystal Mine
  0000217 1 [VCMI]
Mechanics - Other
tweaknew2011-05-29Keybindings in Split Stack window don't work intuitively if we have already some creatures in the destination slot.
  000070512 [VCMI]
GUI - Hero screen / Exchange window
tweaknew2011-03-07Info boxes in Hero screen pop up above the object we R-click on i/o the center of the window
  0000695 2 [VCMI]
GUI - PreGame
trivialassigned (Tow)2011-03-03Starting Hero info box: alignment issues
  00000402   [VCMI]
GUI - Other
featurefeedback2011-03-03Towns get re-ordered by type.
  00000341   [VCMI]
GUI - Adventure Map
minornew2011-03-03Unstable interface when hero stops moving (0.7b#11, 0.68b#b)
  0000685    [VCMI]
GUI - Battles
trivialassigned (Tow dragon)2011-03-01Battle Log: Dread Knight referred to as "Creature" when casting (possibly valid for all casting creatures)
  0000522314 [VCMI]
GUI - Adventure Map
majorfeedback (Tow)2010-11-22Graphic glitches/heroes interface freeze if turn is ended after save game during blue player turn
  00006483   [VCMI]
GUI - PreGame
featureassigned (Tow)2010-11-19I can't set WOG options
  0000618    [VCMI]
Mechanics - Other
featureassigned (Tow)2010-08-28Single/Multi-player save/load logic & format differs from H3
  0000609    [VCMI]
Mechanics - Other
minornew2010-08-13Boragus army in Unica map (see issue [^]) was : pikeman and archers
  0000589    [VCMI]
Mechanics - Battles
minorassigned (Tow dragon)2010-08-01Bugs related to the combination of Morale, Wait & Heal
  00000873   [VCMI]
Sound, music, videos
tweakacknowledged (Tow)2010-08-01Sound\Music level does not affect videos (0.73#7)
  00003544   [VCMI]
Mechanics - Objects
featureassigned (Tow)2010-08-01Script Suggestion: Monoliths cost MP.
  0000560 1 [VCMI]
Mechanics - Battles
tweakassigned (Tow dragon)2010-07-28Wrong final position of blue player 2-hex creature if attacks red player 2-hex creature.
  000051721 [VCMI]
GUI - Adventure Map
minornew2010-07-06Fog of War 1-time minor bug (maybe caused by alt-tabbing between VCMI, H3 & other applications)
  0000061    [VCMI]
GUI - Town screen
tweakassigned (Tow)2010-05-29scroll arrows should also be disabled/grayed out in the Marketplace window, when the from/to resources are not selected yet
  00000283   [VCMI]
minoracknowledged2010-05-29F4 causes problems when running both VCMI and H3 (0.71#47)
  0000372 2 [VCMI]
GUI - Adventure Map
featurenew2010-02-14Adventure Map object transparency (e.g.: when hero behind it) not yet implemented
  0000233 1 [VCMI]
tweaknew2010-02-12System Message does not split the text at the end of the line by moving the full word which doesn't fit to the next line.
  000033721 [VCMI]
Mechanics - Battles
minorassigned (Tow dragon)2010-01-09Battle got stuck.
  00002491   [VCMI]
GUI - Adventure Map
tweaknew2009-12-27Info window on map objects, artifacts, terrains does not pop in the middle of the screen, but on top of them.
  00003151   [VCMI]
GUI - PreGame
featureassigned (Tow)2009-12-22No R-click info when Starting Hero in Advanced Options screen is "None"
  0000310    [VCMI]
GUI - Adventure Map
minornew2009-12-21When a hero passes just next to another one, his animated graphics are behind the other hero, while it should overlap it
  000028031 [VCMI]
Mechanics - Battles
crashassigned (Tow dragon)2009-12-03When playing on weird map I had chance to fight nothing (may lead to crash)
  00001253   [VCMI]
tweakconfirmed (Tow)2009-11-21When saving games, holding down backspace or delete does not delete more than one character, which it is possible to do in H3.
  00002112   [VCMI]
GUI - Adventure Map
tweaknew2009-11-21Info windows containing army info should shift creatures to the left to cover up empty army slots.
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