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    PID # Attachment count CategorySeverityStatusUpdatedSummary
  000217143 Othercrashresolved (AVS)2016-09-04Crash when loading save
  000231932 Othercrashresolved (AVS)2016-09-04Game crashes when trying to load a save
  00021912   Mechanics - Objectsminorresolved (SXX)2015-11-24Boots of Levitation don't work anymore
  0001804141 Random Map Generatorblockresolved (Warmonger)2014-09-21Client / server desync
  00011648   Campaignsminorresolved (Ivan)2014-01-01Some campaign-specific victory conditions are not implemented
  00008961   AI - Adventure Mapmajorresolved (Warmonger)2013-12-21AI will explore Veil of darkness shround infinitely, without taking other actions.
  00014213   Campaignsmajorresolved (beegee)2013-12-17Human player should have turn before AI player(s)
  000090521 AI - Adventure Mapmajorresolved (Tow)2013-09-07AI doesn't save list of visited objects
  00008831   GUI - Battlesminorresolved (Ivan)2013-07-16Creature walking animation
  00008441   GUI - Battlesfeatureresolved (Ivan)2013-07-16Smooth moves
  00010771   GUI - Battlestrivialresolved (Ivan)2013-07-16Remaining issues with custom creature animations in battle
  00006982   Mechanics - Battlestweakresolved (Ivan)2013-07-16Spell animation has the same speed, regardless of the Animation Speed setting in the Combat Options
  000068831 GUI - Battlestrivialresolved (Warmonger)2013-07-15The shaded hex(es) of the enemy target creatures should get un-shaded the moment our creature makes its move
  000129412 GUI - Adventure Maptrivialresolved (Ivan)2013-06-23Village Hall icon missing from Town Status window
  00001355   GUI - Battlesminorresolved (Ivan)2013-06-10Wight's regeneration animation graphics are different in VCMI (greenish) as compared to H3 (blue-grayish, more transparent)
  00001194   Mechanics - Objectsfeatureresolved (Warmonger)2013-06-10Random Artifact and Reward Artifact Placement Rules
  00012694   Mechanics - Adventure Mapmajorresolved (Tow)2013-05-31Hero exchanges are broken: Got false in applying... that request must have been fishy!
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