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Viewing Issues (451 - 469 / 469)  Print Reports ]  CSV Export ]  Excel Export ] [ First Prev 1 2 3 4 5 6 7 8 9 10 Next Last ]
    PID # Attachment count CategorySeverityStatusUpdatedSummary
  000101712 GUI - Adventure Maptweaknew2012-08-18When "sleeping" or in a battle, some buttons should be greyed out
  000102543 Mechanics - Battlesminornew2012-07-28Gorynych related bugs
  000102313 Mechanics - Battlesminornew2012-06-29Sorceress shooting bug
  000094993 GUI - Battlesfeaturenew2012-06-19Add projected attack outcome hintbox when mouse is over enemy unit stack
  00009502   GUI - Battlesfeaturenew2012-05-04Allow shooters to move and attack enemy units in close combat (hand-to-hand)
  00008241   GUI - Adventure Mapcrashnew2011-10-29One-time crash at interface initialization
  00007874   AI - Battlesfeatureacknowledged2011-09-06AI hero doesn't use tactics
  0000735    Mechanics - Town structuresfeaturenew2011-05-29H3 issue: Mana Vortex didn't act according to its description in H3 > How should VCMI handle it?
  000028537 GUI - Adventure Maptweakconfirmed2011-05-29Strange graphics of creatures on map Road to hell, which stands next to the Dragon Hive in front of Crystal Mine
  0000217 1 Mechanics - Othertweaknew2011-05-29Keybindings in Split Stack window don't work intuitively if we have already some creatures in the destination slot.
  000070512 GUI - Hero screen / Exchange windowtweaknew2011-03-07Info boxes in Hero screen pop up above the object we R-click on i/o the center of the window
  00000402   GUI - Otherfeaturefeedback2011-03-03Towns get re-ordered by type.
  00000341   GUI - Adventure Mapminornew2011-03-02Unstable interface when hero stops moving (0.7b#11, 0.68b#b)
  0000609    Mechanics - Otherminornew2010-08-13Boragus army in Unica map (see issue http://bugs.vcmi.eu/view.php?id=603 [^]) was : pikeman and archers
  000051721 GUI - Adventure Mapminornew2010-07-06Fog of War 1-time minor bug (maybe caused by alt-tabbing between VCMI, H3 & other applications)
  0000233 1 Othertweaknew2010-02-11System Message does not split the text at the end of the line by moving the full word which doesn't fit to the next line.
  00002491   GUI - Adventure Maptweaknew2009-12-27Info window on map objects, artifacts, terrains does not pop in the middle of the screen, but on top of them.
  0000310    GUI - Adventure Mapminornew2009-12-21When a hero passes just next to another one, his animated graphics are behind the other hero, while it should overlap it
  00002112   GUI - Adventure Maptweaknew2009-11-21Info windows containing army info should shift creatures to the left to cover up empty army slots.
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