Reporter: Monitored By: Assigned To: Category: Severity: Resolution: Profile:
any any any any any any any
Status: Hide Status: Product Version: Fixed in Version: Target Version: Priority:
any closed (And Above) any any any any
Show: View Status: Show Sticky Issues: Changed(hrs): Use Date Filters: Relationships:
50 any Yes 6 No any
Platform: OS: OS Version: Tags:
any any any
Note By: any Sort by: Updated Descending  
Match Type: All Conditions  
- Search  Advanced Filters ]

Viewing Issues (1 - 50 / 1274)  Print Reports ]  CSV Export ]  Excel Export ] [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ...  Next Last ]
    PID # Attachment count CategorySeverityStatusUpdatedSummary
  00028223   Launchermajorconfirmed2017-12-30VCMI essential files will not update
   00018413   Otherblockresolved2015-02-13Forum registration requires validation code that is not displayed
  0003081    GUI - PreGameminornew2019-08-15Choosing "Load game" from ingame moves you to top level menu instead of Load Game menu
  00029861   Random Map Generatorminorconfirmed2019-08-15Random Map Generators don't work out-of-the-box (fix included)
  000308023 GUI - Town screencrashnew2019-08-15VCMI-branch-develop-7e7c988 - Crash, when trying to recruit units from the fort window.
  000307911 Launcherblockresolved (Warmonger)2019-07-30Sidebar objects icons are removable
  000307821 Launchertweakresolved (Warmonger)2019-07-30Mods and Settings icons are movable
  000307781 Othercrashassigned (AVS)2019-07-17Fresh version from git failed to build.
  00030761   GUI - Adventure Mapmajorfeedback2019-07-11Loading Saved Games Randomly Crashes Game
  000248131 Random Map Generatortweaknew2019-06-30Scrols 5 lvl have not guard (Jebus Cross)
  000249665 Random Map Generatorminorfeedback (Warmonger)2019-06-30sometimes generated shifted security
  0003075    GUI - Battlestweaknew2019-06-25Spellcasting Animation disappears midgame + random crashing
  0003074    Mechanics - Adventure Mapminornew2019-06-25equipping unequipped artifact stops it from working
  0003073    GUI - Battlesminornew2019-06-25Casting and spell effect animations are played simultaneously instead of consecutively.
  0003072    AI - Adventure Mapminornew2019-06-23Randomly crash
  0003071 3 AI - Adventure Mapminornew2019-06-10Maps on which the AI turns for a very long time
  000302313 AI - Adventure Mapminornew2019-06-10AI has very long turn. Very long ~ 1 hour
  000306823 Otherminornew2019-06-10Command "gosolo" don't work
  0002234125 Mechanics - Battlescrashresolved (Dydzio)2019-06-09Lose hero loss condition: when target hero is dead crash occur
  000287421 GUI - Othercrashresolved (Dydzio)2019-06-09hero loss/win condition - condition of victory is to defeat the hero
  00028492   Map Editormajorresolved (AVS)2019-06-09Victory/loss condition
  000303242 GUI - Battlesminorresolved (AVS)2019-06-09crash in CShootingAnimation (arrow_towers)
  00030593   Mechanics - Battlesminorresolved (AVS)2019-06-09AA's can cast Ressurect on stacks with no deaths.
  00030021   AI - Adventure Mapfeatureresolved (Nullkiller)2019-06-09AI can't split stacks
  0003070 1 GUI - Adventure Mapmajornew2019-06-09Hotseat freeze on non-current player attacked if current player had lost
  0003069 1 GUI - Adventure Mapmajornew2019-06-09Hotseat freeze on gameplay end in special case
  0003067    AI - Adventure Mapminorresolved (Dydzio)2019-06-06AI doesn't know AI Value of prison, at least in some cases
  000306234 AI - Adventure Mapminorresolved (Nullkiller)2019-06-05infite turn on pink
  000256132 Mechanics - Adventure Mapminorresolved (Dydzio)2019-06-04Some buildings are treated as invalid, crash when right-clicking on its icon in event window
  000306424 Mechanics - Town structurescrashresolved (Dydzio)2019-06-04accident when opening the list of cities
  000305611 Othermajorconfirmed2019-06-03On Android the left and right bars which should be black are rendered with artifacts
  0003066 3 AI - Adventure Mapminornew2019-06-01AI hangs (not skipping hero?)
  000306533 AI - Battlesminornew2019-05-30battle hangs if no shot left from ballista
  000283711 GUI - Battlesmajorresolved (Ewilhan)2019-05-29The order of turns in the battle is broken
  000030152 Mechanics - Town structuresminorfeedback (Warmonger)2019-05-26Skyship didn't reveal the whole map immediately on capture or the next turn after capture.
  00025807   GUI - Othermajoracknowledged2019-05-21Fullscreen game window width is bigger than it should be
  000306031 AI - Adventure Mapcrashresolved (Dydzio)2019-05-21core in CMap.cpp::getTile
  000201321 GUI - Battlestrivialresolved (Dydzio)2019-05-21Combat log "scroll up" button looks like "scroll down" button while any creature is performing action
  0003063 6 AI - Adventure Mapcrashnew2019-05-19AI crash
  000028031 Mechanics - Battlescrashassigned2019-05-19When playing on weird map I had chance to fight nothing (may lead to crash)
  000033721 Mechanics - Battlesminorassigned2019-05-19Battle got stuck.
  00025882   GUI - Othercrashconfirmed2019-05-19When you switch to windowed mode or in full screen (F4) or just another app game falls
  00000284   Otherminorfeedback2019-05-19F4 causes problems when running both VCMI and H3 (0.71#47)
  000299044 GUI - Town screencrashacknowledged (Dydzio)2019-05-18Game crashes when trying to recruit creatures from Fort screen
   000306111 GUI - Battlesfeaturenew2019-05-16[Feature request] Option to set Stack queue to top-down style
  000305811 Mechanics - Objectsminornew2019-05-10Angel Wing crash
  0003057 1 Mechanics - Battlesminornew2019-05-10Race condition with BattleAI and SetStackEffect::applyBattle
  000304611 Mechanics - Adventure Mapminorresolved (Ewilhan)2019-05-08Neutral creatures shouldn't get growth weeks
  000218423 AI - Battlesminornew2019-05-07On the battlefield, there are two cells are not available on the battlefield for two geksovyh units.
  00030502   Otherminorresolved (Ewilhan)2019-05-07VCMI can't be muted
  [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ...  Next Last ]


Site | Forums | Wiki | Slack | GitHub

Copyright © 2000 - 2019 MantisBT Team
Hosting provided by DigitalOcean