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IDProjectCategoryView StatusDate SubmittedLast Update
0002921VCMIMechanics - Adventure Mappublic2018-03-17 08:322023-07-15 17:10
ReporterSXX 
Assigned ToIvan 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0002921: Currently town and adventure map dwellings don't have auto-merge when army is full
DescriptionWhen creatures join you on adventure map and you have full army then if it's possible stacks of same type will be merged to make place for them. Otherwise you'll get garrison dialog window and able to choose on your own what stacks to keep and what to disband.

Nothing like that happen when you try to hire creatures from dwellings on adventure map. You just get message that "%s want to join your hero, but there aren't enough provisions to support them.".

Warning! If army is actually full and there nothing to merge then you should still get message about provisions instead of garrison dialog! Player shouldn't be able to accidentally buy creatures that he can't get into army.

PS: Also I had feeling auto-merge was working inside town garrison, but now it's broken. So if there no empty slots then you can't buy anything in town and there no error.
TagsNo tags attached.
Attached Files

- Relationships
related to 0002920assignedhkoehler Necromancy: nothing will raise if there no empty slot in army 

-  Notes
(0008674)
Ivan (developer)
2023-07-15 17:10

Implemented in 1.3

- Issue History
Date Modified Username Field Change
2018-03-17 08:32 SXX New Issue
2018-03-17 08:33 SXX Relationship added related to 0002920
2023-07-15 17:10 Ivan Note Added: 0008674
2023-07-15 17:10 Ivan Status new => resolved
2023-07-15 17:10 Ivan Resolution open => fixed
2023-07-15 17:10 Ivan Assigned To => Ivan

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