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IDProjectCategoryView StatusDate SubmittedLast Update
0002808VCMIMechanics - Battlespublic2017-10-13 03:162018-03-03 17:18
ReporterNephretes 
Assigned ToAVS 
PriorityhighSeveritymajorReproducibilityalways
StatusconfirmedResolutionopen 
PlatformWindowsOSOS Version10
Product Version 
Target VersionFixed in Version 
Summary0002808: Cloning spell bugs and lacking visuals representation + stupid AI
DescriptionIn original game when you are using cloning spell on creature, clones are appearing sliding slowly on adjacent hexes. They are also blue and while dying or disappearing, they are fading away slowly. AI in vanilla also loves to focus on them. If the cloned creature dies, clone dies with it.

In VCMI clones have no visual representation, they look exactly like cloned creatures, and are always appearing at the left side corner no matter where cloned creature is placed. They also disappear instantly instead of slowly fading while attacked.
Steps To ReproduceCast clone on any creature
Additional InformationWasn't able to test whether clones in VCMI dies with their original yet, but it should be checked as well
TagsNo tags attached.
Attached Filespng file icon clone.png [^] (230,842 bytes) 2017-10-13 03:16

- Relationships
child of 0000093assignedAVS Wrong/Missing spell animations 

-  Notes
(0007298)
Nephretes (reporter)
2017-10-13 03:25

Forgot to mention that VCMI battle AI is ignoring clones instead of prioritizing them
(0007463)
Povelitel (updater)
2018-03-03 17:18

Can confirm it:

Clone is not blue
Clone always appear in left corner

- Issue History
Date Modified Username Field Change
2017-10-13 03:16 Nephretes New Issue
2017-10-13 03:16 Nephretes File Added: clone.png
2017-10-13 03:25 Nephretes Note Added: 0007298
2017-10-14 16:52 AVS Relationship added child of 0000093
2018-03-03 17:18 Povelitel Note Added: 0007463
2018-03-03 17:18 Povelitel Assigned To => AVS
2018-03-03 17:18 Povelitel Status new => confirmed

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