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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000278 | VCMI | Mechanics - Objects | public | 2009-12-02 10:52 | 2010-03-02 10:36 | ||||
Reporter | Steven Aus | ||||||||
Assigned To | Warmonger | ||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 0.75 | ||||||||
Target Version | Fixed in Version | 0.8 | |||||||
Summary | 0000278: Pyramid Crash | ||||||||
Description | When Clancy visits the Pyramid called "Object", the dialog has the Pyramid enter text, however if you choose to enter, nothing happens and the game crashes when you try to move after visiting the Pyramid. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | Pyramid Crash.7z [^] (231,199 bytes) 2009-12-02 10:52 | ||||||||
Relationships | |||||||||||
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Notes | |
(0000350) Warmonger (administrator) 2009-12-02 10:59 edited on: 2009-12-02 11:00 |
I presume it happens only after game load? |
(0000351) Steven Aus (reporter) 2009-12-02 11:13 |
I visited the Pyramid with Clancy, and said yes to enter the Pyramid - then nothing happened, until I tried to move and the game then crashed. |
(0000352) Warmonger (administrator) 2009-12-02 11:38 |
But that's not what I ask. Does it happen before you load the game? |
(0000354) Steven Aus (reporter) 2009-12-02 12:10 |
With the attached save you need to trigger it afterwards. It is possible to *attempt* to save afterwards, but the game state is obviously corrupted as three tries I've had to save, have not saved (no message appears on screen and no save files get created). |
(0000361) Warmonger (administrator) 2009-12-02 17:40 |
We already know that bank configs are not saved, tell me if it's a new bug or close it. |
(0000366) Steven Aus (reporter) 2009-12-02 21:28 edited on: 2009-12-02 21:32 |
Well, with the other banks, it just says it's empty (without crashing). With the Pyramid it gives a hard crash, that happens every time after choosing to visit. As Tow said, crash bugs need to be given high priority to fix, especially if they are reproducible, as this one is. I can imagine players visiting the "Object (Not visited)" Pyramid and choosing to enter (because there is the apparent option), causing a reproducible crash. I think this needs to be fixed quite quickly. =) What do you think? |
(0000524) Warmonger (administrator) 2009-12-29 17:16 |
Fixed in revision 1406 |
(0000722) Zamolxis (viewer) 2010-03-02 10:36 |
Checked and verified as fixed in 0.8 (for new and saved game). The side issue remaining with object name has been reported separately as 0000403. |
Issue History | |||
Date Modified | Username | Field | Change |
2009-12-02 10:52 | Steven Aus | New Issue | |
2009-12-02 10:52 | Steven Aus | File Added: Pyramid Crash.7z | |
2009-12-02 10:58 | Warmonger | Assigned To | Tow => Warmonger |
2009-12-02 10:59 | Warmonger | Relationship added | child of 0000009 |
2009-12-02 10:59 | Warmonger | Note Added: 0000350 | |
2009-12-02 11:00 | Warmonger | Note Edited: 0000350 | View Revisions |
2009-12-02 11:13 | Steven Aus | Note Added: 0000351 | |
2009-12-02 11:38 | Warmonger | Note Added: 0000352 | |
2009-12-02 12:10 | Steven Aus | Note Added: 0000354 | |
2009-12-02 17:40 | Warmonger | Note Added: 0000361 | |
2009-12-02 21:28 | Steven Aus | Note Added: 0000366 | |
2009-12-02 21:32 | Steven Aus | Note Edited: 0000366 | View Revisions |
2009-12-29 17:16 | Warmonger | Note Added: 0000524 | |
2009-12-29 17:16 | Warmonger | Status | assigned => resolved |
2009-12-29 17:16 | Warmonger | Fixed in Version | => 0.89 |
2009-12-29 17:16 | Warmonger | Resolution | open => fixed |
2010-03-02 10:35 | Zamolxis | Issue cloned: 0000403 | |
2010-03-02 10:35 | Zamolxis | Relationship added | related to 0000403 |
2010-03-02 10:36 | Zamolxis | Note Added: 0000722 | |
2010-03-02 10:36 | Zamolxis | Status | resolved => closed |
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