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ID | Project | Category | View Status | Date Submitted | Last Update |
0002251 | VCMI | Mechanics - Adventure Map | public | 2015-08-31 13:51 | 2016-09-14 02:59 |
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Reporter | Dydzio | |
Assigned To | SXX | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | assigned | Resolution | open | |
Platform | Microsoft Windows | OS | Windows 7 | OS Version | Home Premium x64 |
Product Version | 0.98c | |
Target Version | | Fixed in Version | | |
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Summary | 0002251: Mines (and possibly other objects) possessed by player get covered by necropolis town's cover of darkness |
Description | When playing a scenario an enemy with necropolis town had cover of darkness built. That caused mines possessed by me get hidden on the map. Small area around the mine should always be revealed for me if I own the mine. |
Additional Information | EDITED.
Only heroes and towns are "immune" to darkness.
All other object are affected (see CGameHandler::changeFogOfWar) --AVS |
Tags | No tags attached. |
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Attached Files | |
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