MantisBT - VCMI |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0002251 | VCMI | Mechanics - Adventure Map | public | 2015-08-31 13:51 | 2016-09-14 02:59 |
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Reporter | Dydzio | |
Assigned To | SXX | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | assigned | Resolution | open | |
Platform | Microsoft Windows | OS | Windows 7 | OS Version | Home Premium x64 |
Product Version | 0.98c | |
Target Version | | Fixed in Version | | |
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Summary | 0002251: Mines (and possibly other objects) possessed by player get covered by necropolis town's cover of darkness |
Description | When playing a scenario an enemy with necropolis town had cover of darkness built. That caused mines possessed by me get hidden on the map. Small area around the mine should always be revealed for me if I own the mine. |
Steps To Reproduce | |
Additional Information | EDITED.
Only heroes and towns are "immune" to darkness.
All other object are affected (see CGameHandler::changeFogOfWar) --AVS |
Tags | No tags attached. |
Relationships | related to | 0002108 | closed | SXX | Cover of Darkness close view of the city | related to | 0001750 | assigned | SXX | Cover of darkness covers dwellings, player owned guarded gates | related to | 0002345 | closed | SXX | Fog of War changing objects may completely cover heroes/towns |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2015-08-31 13:51 | Dydzio | New Issue | |
2015-08-31 15:52 | Warmonger | Note Added: 0005835 | |
2015-08-31 15:52 | Warmonger | Assigned To | => Warmonger |
2015-08-31 15:52 | Warmonger | Status | new => assigned |
2015-09-04 17:41 | Warmonger | Relationship added | related to 0002108 |
2015-09-04 17:41 | Warmonger | Relationship added | related to 0001750 |
2015-09-04 19:26 | AVS | Additional Information Updated | bug_revision_view_page.php?rev_id=2930#r2930 |
2016-02-13 16:17 | SXX | Assigned To | Warmonger => SXX |
2016-09-14 02:59 | SXX | Relationship added | related to 0002345 |