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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000130 | VCMI | AI - Battles | public | 2009-10-09 10:44 | 2011-03-03 16:27 | ||||
Reporter | Steven Aus | ||||||||
Assigned To | Tow | ||||||||
Priority | normal | Severity | major | Reproducibility | sometimes | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 0.74 | ||||||||
Target Version | Fixed in Version | 0.84 | |||||||
Summary | 0000130: Sometimes in battles between player's ranged troops and enemy melee troops, the melee troops stay stuck. | ||||||||
Description | It may be after they initially close to melee range and the ranged troops move away that they get stuck. Reasonably often in battles after you've moved away they don't close to melee range of your ranged attackers any more, and the melee troops just sit there allowing the ranged troops to pick them off. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | |||||||||
Relationships | |||||||||||
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Notes | |
(0001465) Zamolxis (viewer) 2010-12-17 00:51 |
Probably related (if not duplicate) to 0000067 |
(0001481) Tow (developer) 2011-01-15 02:57 |
r1910 brought a new battle AI, still very, very basic but the issue described here should be gone. |
(0001607) Zamolxis (viewer) 2011-03-03 16:27 |
New battle AI behaves differently now. Closing. |
Issue History | |||
Date Modified | Username | Field | Change |
2009-10-09 10:44 | Steven Aus | New Issue | |
2010-12-17 00:50 | Zamolxis | Relationship added | related to 0000067 |
2010-12-17 00:51 | Zamolxis | Note Added: 0001465 | |
2010-12-17 00:58 | Zamolxis | Relationship added | related to 0000225 |
2011-01-15 02:57 | Tow | Note Added: 0001481 | |
2011-01-15 02:57 | Tow | Status | new => resolved |
2011-01-15 02:57 | Tow | Fixed in Version | => 0.89 |
2011-01-15 02:57 | Tow | Resolution | open => fixed |
2011-01-15 02:57 | Tow | Assigned To | => Tow |
2011-03-03 16:27 | Zamolxis | Note Added: 0001607 | |
2011-03-03 16:27 | Zamolxis | Status | resolved => closed |
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