MantisBT - VCMI |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000130 | VCMI | AI - Battles | public | 2009-10-09 10:44 | 2011-03-03 16:27 |
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Reporter | Steven Aus | |
Assigned To | Tow | |
Priority | normal | Severity | major | Reproducibility | sometimes |
Status | closed | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 0.74 | |
Target Version | | Fixed in Version | 0.84 | |
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Summary | 0000130: Sometimes in battles between player's ranged troops and enemy melee troops, the melee troops stay stuck. |
Description | It may be after they initially close to melee range and the ranged troops move away that they get stuck. Reasonably often in battles after you've moved away they don't close to melee range of your ranged attackers any more, and the melee troops just sit there allowing the ranged troops to pick them off. |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | related to | 0000067 | closed | Tow | Strange AI battle behavior (enemy Pikeman fighting Ammo Cart, while the rest of the enemy stacks remain stuck midfield) | related to | 0000225 | closed | Tow | AI does not re-assess its attack each round, staying locked on the initial target, so if we block the access AI stops advancing |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2009-10-09 10:44 | Steven Aus | New Issue | |
2010-12-17 00:50 | Zamolxis | Relationship added | related to 0000067 |
2010-12-17 00:51 | Zamolxis | Note Added: 0001465 | |
2010-12-17 00:58 | Zamolxis | Relationship added | related to 0000225 |
2011-01-15 02:57 | Tow | Note Added: 0001481 | |
2011-01-15 02:57 | Tow | Status | new => resolved |
2011-01-15 02:57 | Tow | Fixed in Version | => 0.89 |
2011-01-15 02:57 | Tow | Resolution | open => fixed |
2011-01-15 02:57 | Tow | Assigned To | => Tow |
2011-03-03 16:27 | Zamolxis | Note Added: 0001607 | |
2011-03-03 16:27 | Zamolxis | Status | resolved => closed |