MantisBT - VCMI
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0000130VCMIAI - Battlespublic2009-10-09 10:442011-03-03 16:27
Steven Aus 
Tow 
normalmajorsometimes
closedfixed 
0.74 
0.84 
0000130: Sometimes in battles between player's ranged troops and enemy melee troops, the melee troops stay stuck.
It may be after they initially close to melee range and the ranged troops move away that they get stuck. Reasonably often in battles after you've moved away they don't close to melee range of your ranged attackers any more, and the melee troops just sit there allowing the ranged troops to pick them off.
No tags attached.
related to 0000067closed Tow Strange AI battle behavior (enemy Pikeman fighting Ammo Cart, while the rest of the enemy stacks remain stuck midfield) 
related to 0000225closed Tow AI does not re-assess its attack each round, staying locked on the initial target, so if we block the access AI stops advancing 
Issue History
2009-10-09 10:44Steven AusNew Issue
2010-12-17 00:50ZamolxisRelationship addedrelated to 0000067
2010-12-17 00:51ZamolxisNote Added: 0001465
2010-12-17 00:58ZamolxisRelationship addedrelated to 0000225
2011-01-15 02:57TowNote Added: 0001481
2011-01-15 02:57TowStatusnew => resolved
2011-01-15 02:57TowFixed in Version => 0.89
2011-01-15 02:57TowResolutionopen => fixed
2011-01-15 02:57TowAssigned To => Tow
2011-03-03 16:27ZamolxisNote Added: 0001607
2011-03-03 16:27ZamolxisStatusresolved => closed

Notes
(0001465)
Zamolxis   
2010-12-17 00:51   
Probably related (if not duplicate) to 0000067
(0001481)
Tow   
2011-01-15 02:57   
r1910 brought a new battle AI, still very, very basic but the issue described here should be gone.
(0001607)
Zamolxis   
2011-03-03 16:27   
New battle AI behaves differently now. Closing.