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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000528 | VCMI | Mechanics - Battles | public | 2010-07-13 10:12 | 2022-04-12 11:19 | ||||
Reporter | Zamolxis | ||||||||
Assigned To | AVS | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | AMD 5600+ | OS | Windows | OS Version | XP SP3 | ||||
Product Version | 0.81 | ||||||||
Target Version | Fixed in Version | 0.99 | |||||||
Summary | 0000528: Blind spell implemented incorrectly | ||||||||
Description | 1. It should work only on living creatures (and only those which don't have immunity to it or mind/all spells in general). Right now it works also on undead, elementals... probably all. 2. Any damage-inflicting attack (melee, range or damage spell) should remove Blind from the target. 3. Also, Steven mentioned in the description of 0000179 "retaliation damage is not affected either". I didn't check myself how it's implemented, but just in case, here's how it should be: Untrained / Basic: Deactivating attack is retaliated at 50% of base attack rating. Advanced: Deactivating attack is retaliated at 25% of base attack rating. Expert: Deactivating attack is not retaliated. 4. Another detail to keep in mind when fixing this: If the spell is removed by a damage inflicting attack, the creature should be added to the battle queue according to its speed. If slower creatures already moved, or if we are in the 2nd part of the round (when creatures that waited move), the dispelled creature should not lose the turn. On the contrary it should then get its turn immediately. | ||||||||
Steps To Reproduce | Sir Mullich in the map attached to 0000515 has Blind, and there are enemy heroes with living/undead/elemental creatures nearby to test the functionality. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | |||||||||
Relationships | |||||||||||||||||||||||||||||||
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Notes | |
(0003809) Warmonger (administrator) 2013-07-25 21:49 |
#1 was already fixed in r3466. |
(0006187) AVS (administrator) 2015-12-20 00:28 |
From 0002351: Blind spell must disappear if creature get any damage, but currently when you hit blinded creature with targeted or splash spell it's not disappear. |
(0006792) AVS (administrator) 2016-10-01 13:25 |
all 4 points has been implemeted |
Issue History | |||
Date Modified | Username | Field | Change |
2010-07-13 10:12 | Zamolxis | New Issue | |
2010-07-13 10:12 | Zamolxis | Status | new => assigned |
2010-07-13 10:12 | Zamolxis | Assigned To | => Tow dragon |
2010-07-13 10:12 | Zamolxis | Issue generated from: 0000179 | |
2010-07-13 10:12 | Zamolxis | Relationship added | related to 0000179 |
2010-07-13 10:12 | Zamolxis | Severity | major => minor |
2010-07-30 19:24 | Zamolxis | Description Updated | View Revisions |
2012-02-27 12:22 | Warmonger | Assigned To | Tow dragon => Warmonger |
2013-07-25 21:49 | Warmonger | Note Added: 0003809 | |
2013-07-25 21:49 | Warmonger | Relationship added | related to 0001359 |
2013-08-01 07:04 | Warmonger | Relationship added | related to 0001390 |
2015-09-14 16:52 | AVS | Assigned To | Warmonger => AVS |
2015-10-01 23:54 | AVS | Relationship added | related to 0002266 |
2015-12-19 11:58 | SXX | Relationship added | has duplicate 0002351 |
2015-12-20 00:28 | AVS | Note Added: 0006187 | |
2016-09-29 22:30 | SXX | Relationship added | related to 0002528 |
2016-10-01 13:25 | AVS | Note Added: 0006792 | |
2016-10-01 13:25 | AVS | Status | assigned => resolved |
2016-10-01 13:25 | AVS | Fixed in Version | => 0.99 |
2016-10-01 13:25 | AVS | Resolution | open => fixed |
2022-04-12 11:19 | Povelitel | Status | resolved => closed |
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