Viewing Issues (1 - 50 / 1287)
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| | P | ID | # |  |
Category | Severity | Status | Updated | Summary |
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| |  | 0002822 | 3 | |
Launcher | major | confirmed | 2017-12-30 | VCMI essential files will not update |
| | | 0001841 | 3 | |
Other | block | resolved | 2015-02-13 | Forum registration requires validation code that is not displayed |
|
| |  | 0003095 | | 1 |
Campaigns | major | new | 2019-11-24 | Two Gelu's in the Cutthroats scenario |
| |  | 0003094 | | 1 |
Campaigns | major | new | 2019-11-24 | Artifacts do not carry over to next scenario |
| |  | 0003093 | | |
Mods | crash | new | 2019-11-06 | Crashes when two heroes meet and use scholar ability. One hero is Young Gem from Campaign Heroes mod |
| |  | 0003092 | | |
Mechanics - Town structures | minor | new | 2019-11-06 | Game unbuilds capitol in main town instead of new town |
| |  | 0003090 | 3 | |
Sound, music, videos | major | assigned (Warmonger) | 2019-10-24 | Sounds missing |
| |  | 0003089 | | |
Campaigns | crash | new | 2019-10-15 | Crash when only summoned creatures are left alive |
| |  | 0003088 | | |
Other | minor | new | 2019-10-14 | github repo missing part of VCMI Essentials mod |
| |  | 0003077 | 9 | 1 |
Other | crash | assigned (AVS) | 2019-10-14 | Fresh version from git failed to build. |
| |  | 0003087 | | |
Sound, music, videos | minor | new | 2019-09-18 | Audio distortion |
| |  | 0003080 | 3 | 3 |
GUI - Town screen | crash | new | 2019-09-14 | VCMI-branch-develop-7e7c988 - Crash, when trying to recruit units from the fort window. |
| |  | 0003085 | 9 | 1 |
AI - Adventure Map | minor | new | 2019-09-13 | Adding new types of two way monoliths crashes game on ai turn |
| |  | 0003086 | | 1 |
GUI - Town screen | crash | new | 2019-09-12 | Town screen creatures crash |
| |  | 0003084 | 3 | |
AI - Battles | major | feedback | 2019-09-11 | Archerers in the castles attacks the ballistra |
| |  | 0003083 | | |
Campaigns | crash | new | 2019-09-05 | Campaign mode error |
| |  | 0003082 | | 1 |
GUI - Other | major | new | 2019-08-25 | Not opening full screen |
| |  | 0003081 | | |
GUI - PreGame | minor | new | 2019-08-15 | Choosing "Load game" from ingame moves you to top level menu instead of Load Game menu |
| |  | 0002986 | 1 | |
Random Map Generator | minor | confirmed | 2019-08-15 | Random Map Generators don't work out-of-the-box (fix included) |
| |  | 0003079 | 1 | 1 |
Launcher | block | resolved (Warmonger) | 2019-07-30 | Sidebar objects icons are removable |
| |  | 0003078 | 2 | 1 |
Launcher | tweak | resolved (Warmonger) | 2019-07-30 | Mods and Settings icons are movable |
| |  | 0003076 | 1 | |
GUI - Adventure Map | major | feedback | 2019-07-11 | Loading Saved Games Randomly Crashes Game |
| |  | 0002481 | 3 | 1 |
Random Map Generator | tweak | new | 2019-06-30 | Scrols 5 lvl have not guard (Jebus Cross) |
| |  | 0002496 | 6 | 5 |
Random Map Generator | minor | feedback (Warmonger) | 2019-06-30 | sometimes generated shifted security |
| |  | 0003075 | | |
GUI - Battles | tweak | new | 2019-06-25 | Spellcasting Animation disappears midgame + random crashing |
| |  | 0003074 | | |
Mechanics - Adventure Map | minor | new | 2019-06-25 | equipping unequipped artifact stops it from working |
| |  | 0003073 | | |
GUI - Battles | minor | new | 2019-06-25 | Casting and spell effect animations are played simultaneously instead of consecutively. |
| |  | 0003072 | | |
AI - Adventure Map | minor | new | 2019-06-23 | Randomly crash |
| |  | 0003071 | | 3 |
AI - Adventure Map | minor | new | 2019-06-10 | Maps on which the AI turns for a very long time |
| |  | 0003023 | 1 | 3 |
AI - Adventure Map | minor | new | 2019-06-10 | AI has very long turn. Very long ~ 1 hour |
| |  | 0003068 | 2 | 3 |
Other | minor | new | 2019-06-10 | Command "gosolo" don't work |
| |  | 0002234 | 12 | 5 |
Mechanics - Battles | crash | resolved (Dydzio) | 2019-06-09 | Lose hero loss condition: when target hero is dead crash occur |
| |  | 0002874 | 2 | 1 |
GUI - Other | crash | resolved (Dydzio) | 2019-06-09 | hero loss/win condition - condition of victory is to defeat the hero |
| |  | 0002849 | 2 | |
Map Editor | major | resolved (AVS) | 2019-06-09 | Victory/loss condition |
| |  | 0003032 | 4 | 2 |
GUI - Battles | minor | resolved (AVS) | 2019-06-09 | crash in CShootingAnimation (arrow_towers) |
| |  | 0003059 | 3 | |
Mechanics - Battles | minor | resolved (AVS) | 2019-06-09 | AA's can cast Ressurect on stacks with no deaths. |
| |  | 0003002 | 1 | |
AI - Adventure Map | feature | resolved (Nullkiller) | 2019-06-09 | AI can't split stacks |
| |  | 0003070 | | 1 |
GUI - Adventure Map | major | new | 2019-06-09 | Hotseat freeze on non-current player attacked if current player had lost |
| |  | 0003069 | | 1 |
GUI - Adventure Map | major | new | 2019-06-09 | Hotseat freeze on gameplay end in special case |
| |  | 0003067 | | |
AI - Adventure Map | minor | resolved (Dydzio) | 2019-06-06 | AI doesn't know AI Value of prison, at least in some cases |
| |  | 0003062 | 3 | 4 |
AI - Adventure Map | minor | resolved (Nullkiller) | 2019-06-05 | infite turn on pink |
| |  | 0002561 | 3 | 2 |
Mechanics - Adventure Map | minor | resolved (Dydzio) | 2019-06-04 | Some buildings are treated as invalid, crash when right-clicking on its icon in event window |
| |  | 0003064 | 2 | 4 |
Mechanics - Town structures | crash | resolved (Dydzio) | 2019-06-04 | accident when opening the list of cities |
| |  | 0003056 | 1 | 1 |
Other | major | confirmed | 2019-06-03 | On Android the left and right bars which should be black are rendered with artifacts |
| |  | 0003066 | | 3 |
AI - Adventure Map | minor | new | 2019-06-01 | AI hangs (not skipping hero?) |
| |  | 0003065 | 3 | 3 |
AI - Battles | minor | new | 2019-05-30 | battle hangs if no shot left from ballista |
| |  | 0002837 | 1 | 1 |
GUI - Battles | major | resolved (Ewilhan) | 2019-05-29 | The order of turns in the battle is broken |
| |  | 0000301 | 5 | 2 |
Mechanics - Town structures | minor | feedback (Warmonger) | 2019-05-26 | Skyship didn't reveal the whole map immediately on capture or the next turn after capture. |
| |  | 0002580 | 7 | |
GUI - Other | major | acknowledged | 2019-05-21 | Fullscreen game window width is bigger than it should be |
| |  | 0003060 | 3 | 1 |
AI - Adventure Map | crash | resolved (Dydzio) | 2019-05-21 | core in CMap.cpp::getTile |
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